Run-Time Virtual Textures | Landscapes | Build Worlds

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  • čas přidán 28. 10. 2022
  • #landscape #unrealengine5 #quixel #runtime #virtual #material #shaders
    Hi Viewers! Welcome to my Channel!
    In this video we will cover applying Run-Time Virtual textures to our landscape & material.
    Here’s what you need to know - I use this channel to explore around
    []- Unreal Engine
    []- Textures
    []- Environment art
    []- Shaders
    []- Level Design
    []- Landscapes
    []- Materials
    Personal-Links:
    Donation-Link - paypal.me/KIRKShader?country....
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    GAEA - quadspinner.com/
    UNREAL ENGINE - www.unrealengine.com/en-US
    QUIXEL - quixel.com
    Join our growing community for new videos every week!
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Komentáře • 33

  • @rubberdog
    @rubberdog Před rokem

    Great and simple to follow tutorial, thanks very much 😎

  • @Tristaza45
    @Tristaza45 Před rokem

    Great Video _ thanks!

  • @ahmedshakib3883
    @ahmedshakib3883 Před 7 měsíci

    Hey man thanks for the tutorial this was a real help.

  • @zeon3d755
    @zeon3d755 Před 9 měsíci

    I am using nanite landscape and RVT material and its volumes. In my packaged project, the landscape doesn't appear at all. I can see through the landscape. The collision is still there.

  • @user-hm3io7sd9f
    @user-hm3io7sd9f Před rokem

    i use 5.1, and i can't not use opacity in opaque material for landscape. Can you answer me?

  • @ABentPaperclip
    @ABentPaperclip Před měsícem

    so how do you do this with a world partition level? do you have to create a capture volume for every single landscape?? there are like a million videos describing how to set up RVTs on a single landscape, it's painfully easy to do- not a single video on how to set it up for world partition.

  • @zeon3d755
    @zeon3d755 Před rokem

    Do I have to add runtime virtual texture function in every material function or only to the final node?

    • @KIRKS
      @KIRKS  Před rokem

      Each asset your planning to use for RVT will have a master material. If you add your RVT function to the master material, it should work.

  • @RedSmok
    @RedSmok Před rokem

    Is it works with Nanite in UE5.1? I can't make setup scale VT and with out VT my Lanscape is Black.

    • @KIRKS
      @KIRKS  Před rokem

      I'm not sure what your getting at?

    • @RedSmok
      @RedSmok Před rokem

      @@KIRKS I can't get materials to work on a nanite Landscape when layers are enabled. I assign the material, generate nanites, because they are reset, at first the material seems to appear, but after saving it immediately turns black. This was solved when I fully enabled virtual textures, however I would like to use regular ones.

    • @RedSmok
      @RedSmok Před rokem

      @@KIRKS Ordinary automaterials without layers work. I'm transferring masks from GAEA and I need layers(

    • @KIRKS
      @KIRKS  Před rokem

      @@RedSmok In unreal engine you can use "Virtual Texture" for multiple reasons. The main reason is to make the landscape shader cheaper. To use normal textures in the virtual texture shader defeats the objective. I'd recommend using virtual textures if you have virtual texture enabled

    • @RedSmok
      @RedSmok Před rokem

      @@KIRKS
      Yes, but in this case, how to solve the issue of blurring with a sharp turn of the camera? I planned to use VT for distant textures, for example, but I didn't want to make a complete replacement after all. Use regular textures at close range. But for a nanite landscape, switching between these textures does not work, or I can't achieve this yet for an adequate picture. Thank you for your answer, I will look for a compromise.

  • @touristhawk
    @touristhawk Před 5 měsíci

    so we don't really need to convert the landscape textures to virtual texture?

    • @KIRKS
      @KIRKS  Před 5 měsíci

      No mate, you don't have to. But it does help with performance. I use VT most the time.

  • @mo3in410
    @mo3in410 Před rokem

    Hey, after applied my Runtime Virtual Texture in landscape disappear Material which you've done before

    • @KIRKS
      @KIRKS  Před rokem

      Hey bro. I'm not quite understanding you. Use Google translate please

    • @mo3in410
      @mo3in410 Před rokem

      When using Runtime Virtual in landscape , Materail disappears

    • @mo3in410
      @mo3in410 Před rokem +1

      I apologize, I don't speak English

    • @KIRKS
      @KIRKS  Před rokem +1

      @@mo3in410 it's fine. Use Google translate too translate from your native language to English.

    • @mo3in410
      @mo3in410 Před rokem

      .

  • @MorganOliver77
    @MorganOliver77 Před 2 měsíci

    5 million megabytes is 5 terabytes..

  • @Tristaza45
    @Tristaza45 Před rokem

    Also, I have a few questions & I tried to get a hold of you on Discord (ask-kirk-a-question), but it says "you don't have a permission ....
    Any suggestions?

    • @KIRKS
      @KIRKS  Před rokem

      Hey bro.
      You have donated to my channel 🙂
      Send me a friend request on discord we can talk there.

    • @Tristaza45
      @Tristaza45 Před rokem

      @@KIRKS Hey man, still can't find a way to message you on Discord. I'm on, so, maybe when you have a min, you attempt to connect?

    • @KIRKS
      @KIRKS  Před rokem

      @@Tristaza45 I will be online in around 10min. In general in discord do "@Kirk" so I can see you.

    • @Tristaza45
      @Tristaza45 Před rokem

      I see you're on... I still can't message you.

    • @KIRKS
      @KIRKS  Před rokem

      @@Tristaza45 Are you not able to send a friend request? I have my DMs turned off
      as i get quite a few, which you could imagine.
      If you can see me in discord - right click on my name then click profile. Then select "Send friend request"