How to Remaster the Nintendo Wii Image (2024) - NO PC Emulation!

Sdílet
Vložit
  • čas přidán 2. 06. 2024
  • ► Subscribe to my CZcams Channel: bit.ly/3tu8Vwl​​​​
    ► Follow me on Twitter: bit.ly/3k7Cst6
    How to check the Wii console revision:
    "Removing the battery tray"
    bitbuilt.net/forums/index.php...
    00:00 Intro
    00:10 Goal of this video
    00:37 Deflicker Filter
    01:00 480p Bug
    01:34 Anamorphic Widescreen
    02:57 Resolutions Difference
    03:29 Inter Results
    03:39 How to apply all improvements
    05:26 Post Proccess Effects
    05:58 How to disable PP Effects & Force 4:3 aspect ratio
    07:17 480p Limitation
    07:48 Hardware Scalers
    09:56 Final Result: Before & After Examples
    13:31 Outro
  • Hry

Komentáře • 363

  • @wobblingpixels3921
    @wobblingpixels3921  Před rokem +64

    Thanks for watching.👍
    For a working 4:3 aspect ratio Gecko code for Donkey Kong Retruns NTSC check here:
    twitter.com/WobblingP/status/1655949865451675659
    ♦Please NOTE: You don't need to disable Bloom and other post proccesing effects like in Monster Hunter Tri but the goal of this video is to achieve the sharpest image possible when using analog output and not trying to maintain the original art style of the game.
    1. Works with PAL and NTSC games (disc and images)
    2. Please don't ask me any question about how to hack the Wii, installation of USB Loader GX, homebrew channel or download links for ciOS. ;-)
    3. I never tested the four improvements on the Wii U (vWii). Just try it out. I would expect disabling deflicker filter, 4:3 aspect ratio and Framebuffer fix should work.
    4. Some games like Xenoblade use their own anti aliasing filter which can't be disabled via USB Loader GX.
    5. OFF (Extended) is the option I recommend for disabling deflicker filter. In case the game freezes try OFF (safe)

    • @khmr33
      @khmr33 Před rokem

      I'm at that weird uncomfortable period after hacking my Wii where I don't want to allow it back online. Guess I should read up on that.

    • @jacobbaker2663
      @jacobbaker2663 Před rokem +8

      @@khmr33 Wii online services are no longer available. No need to worry.

    • @jacobbaker2663
      @jacobbaker2663 Před rokem +1

      Great work, thank you! Should RetroTINK 5X owners use Generic 4:3 mode @1440P?

    • @miguelmunozbustos5319
      @miguelmunozbustos5319 Před rokem

      Does the code for 4:3 works with 480i output? because it just gives me a black screen and the console resets itself; Ive tried it with both ntsc v1.0 and v1.1 versions, or the code is for the pal version?

    • @adrianarosehan6523
      @adrianarosehan6523 Před 9 měsíci +1

      Excuse me sir,
      my WII game, there is a crash, when changed to nand memory

  • @HadesHotgun
    @HadesHotgun Před rokem +230

    Often we enthusiasts can get lost in pursuit of negligible image quality improvements, but these are dramatic improvements that seem totally worth it and for basically no cost. Great work as usual.

    • @dnegel9546
      @dnegel9546 Před 10 měsíci +4

      Wii + mclassic is magic. But even better on a gamecube.

  • @HeyDeniow
    @HeyDeniow Před rokem +16

    I was waiting for this video for so long!!! Thanks so much!!!
    This channel is such an amazing source of info for those like me who search for the best image quality using the original hardware. Keep up the good work!! 👍👍

  • @SkullatorNZ
    @SkullatorNZ Před rokem +2

    Great video, I had been meaning to do a bunch of this kind of capturing & comparing myself so this video saved me hours upon hours, cheers!

  • @shiningstarlet6215
    @shiningstarlet6215 Před rokem +14

    OMG
    I absolutely love videos of this kind, that focus on details that aren't much known/spoken about anywhere else
    I highly look foward to this, maybe with a rgbhv mod and a vga 4:3 monitor!!!!
    THANK YOU SO MUCH!

  • @mbe102
    @mbe102 Před rokem +6

    Holy crap, I was wondering this whole time what Ocarina was haha. Thats awesome! Learned something new!

  • @cesarsilva2282
    @cesarsilva2282 Před rokem +10

    Congratulations for the video, I think it was the most complete video I've ever seen on how to improve the Wii image. I already use all these settings, but I prefer play Wii in widescreen 16:9 than 4:3. In the OSSC there a option called "allow upsample2x" that makes the image with a very good quality in widescreen. Thanks for the great video.

  • @MrBenedictHeyer
    @MrBenedictHeyer Před rokem +14

    These are awesome results and a very good and concise summary. Thank you!
    I love that the 4:3 Mode is actually the best quality. This will look so nice on 480p capable CRTs ❤

    • @MegaFinalRound
      @MegaFinalRound Před rokem

      Are all 6 enhancements necessary if playing it on a CRT? 🤔

    • @MrBenedictHeyer
      @MrBenedictHeyer Před rokem +8

      @@MegaFinalRound oh no, not at all! It's just with CRTs, the picture is pretty soft to begin with, kind of like a built-in smoothing filter. So the crisper the source material, the better :)

    • @ElHipokondriako
      @ElHipokondriako Před 8 měsíci

      I got a top of the line RGB SCART cable with CSYNC filter for Wii (only PAL Wii cab make full RGB), and a "elcheapo" Bush TV, 4:3, 480i, and I am confident that is how the Wii (and GC) were intended look like. The 480p must have been an afterthought later in development, and only with 480p CRT in mind. The CRT won't suffer from all the filters and stretches. Of course, if you have a retrotink, power to you. This looks almost as good as a switch. I can't wait to fiddle around with the USB loader on the regular TV and see for myself.

  • @bombjack1984
    @bombjack1984 Před rokem +8

    Good to see you back.

  • @ScorpioCesarcade
    @ScorpioCesarcade Před rokem +25

    Since buying the retrotink 5x, I'm always looking for getting the sharpest/best possible output from any console it's hooked up to. Wii has always been an issue until now and I am truly grateful you dropped this video and graced us with this knowledge. Always wondered why Wii output looked so blurry before and this explains why. Thank you so much for this, you have been so helpful to all of us!

    • @dnegel9546
      @dnegel9546 Před 10 měsíci

      I cant remember if im right but if im. Ot mistaken the wii converts a digital signal to analog internally. So even when you use all these work arounds you are still converting analog back to digital.
      I think the other gaming channel talked about this issue with the wii. There is a workaround but i can’t remember.
      This is also a reason why gamecube games can have a much sharper and cleaner look with the same upgrades done. (Hdmi adapter + mclassic.) or retrotink etc..

    • @d4rk73
      @d4rk73 Před 4 měsíci +1

      ​@@dnegel9546This can be fixed with hard mod like Wii Dual or AVE HDMI, this mod take the original digital video from the wii's GPU and it's put to output through HDMI, this Will fix this problems

  • @renzokufc
    @renzokufc Před rokem +3

    I finally made it work... It's so noticeable that even without playing with my Wii for years it was immediately clear the were improvements. Thanks a lot! I'll return to play Madworld :D

  • @DurzoBlunts
    @DurzoBlunts Před 2 měsíci

    Great content! Wonderfully presented! Instant like and sub

  • @Morinasan
    @Morinasan Před rokem

    Excellent work! Thank you very much for all this valuable information!

  • @BananaR777
    @BananaR777 Před 4 měsíci +2

    My man you fixed a huge part of mk wii thank u, now just need the colors on the track, karts, and characyers to be brighter shadrs to get that cartoony look.

  • @Voultar
    @Voultar Před rokem +5

    Phenomenal work!

  • @NinjaRed5000
    @NinjaRed5000 Před rokem +9

    The problem with disabling the frame buffer is that you can tell that the games were meant to be played in widescreen since many assets were rendered to compensate for the stretched image. With it disabled then certain graphics look too thin or elongated. I'll keep that on and turn on the 480p patch and disable deflicker. Sure it may not be as sharp, but I'd rather keep the aspect ratio right.

    • @wobblingpixels3921
      @wobblingpixels3921  Před rokem +10

      The framebuffer has nothiing to do with widescreen. :-) When you switch to 4:3 as shown in the video the game renders 2d and 3d elements at the correct aspect ratio. With disabled framebuffer the image will be slightly compressed which can be fixed with your tv settings or a good scaler. At the end it's up to you

    • @NinjaRed5000
      @NinjaRed5000 Před 10 měsíci

      @@wobblingpixels3921 Ah I see. I'll experiment a little more thanks.

  • @Alex-CA
    @Alex-CA Před 2 měsíci

    Just got this all properly setup thanks to your video and Mario Kart is looking extra crispy! 🔥

  • @longplayarchive
    @longplayarchive Před 7 měsíci +1

    Extremely well done thank you :)

  • @TheFred128
    @TheFred128 Před rokem +11

    I was playing Monster Hunter tri with these settings... the difference is huge... now you can notice textures and details that didn't appear before, the details on the skin of the dinosaurs, dragons and also on the backgrounds etc... everything is much better .

    • @wobblingpixels3921
      @wobblingpixels3921  Před rokem +5

      ...and when you disable the bloom filter the difference is even bigger :)

    • @TheFred128
      @TheFred128 Před rokem +1

      @@wobblingpixels3921 I have to test this too. thank you :)

  • @thegreatjonzini
    @thegreatjonzini Před rokem +5

    The legend returns 🥂

  • @johndee759
    @johndee759 Před rokem

    Thank you so much for making this.

  • @waynetemplar2183
    @waynetemplar2183 Před rokem

    Great, informative video. Many thanks

  • @theseabass
    @theseabass Před rokem +39

    If you're using the Retrotink5X heres something you might find useful when using the frame buffer option: If games seem too skinny, turning on the DTV 480p setting in the sampling section will make it slightly wider than usual while being sharper, but because the image is slightly skinnier due to the frame buffer setting, it will cancel out while giving you an even sharper image due to optimized sampling.

    • @aliceroberts3294
      @aliceroberts3294 Před rokem

      Can you explain this more? I’ve tried applying the dtv settings and nothing changes…

    • @theseabass
      @theseabass Před rokem +1

      @@aliceroberts3294 Oh, I guess I didnt account for different output resolutions. If you're using 1080p Fill, it'll have basically the same aspect ratio between generic and DTV, but if you're using 1080p Under or 1440p, the aspect ratio will work out nicely with the frame buffer setting on.

    • @aliceroberts3294
      @aliceroberts3294 Před rokem +2

      @@theseabass Thank you! I realized that you meant like the 3:2, not the 858. This makes a lot of sense! Found the explanation on the ps2 video

  • @QuietAfternoon
    @QuietAfternoon Před rokem +1

    the difference is shocking, great video!

  • @scsgamer9571
    @scsgamer9571 Před 4 měsíci

    Fucking excellent video, congrats, very professional, i love the way you have showed the final results, explanation and how to put, very especify

  • @Mishkobt
    @Mishkobt Před rokem +3

    I always did feel that my wii looks a bit too blurry even when properly upscaled. Now I know why

  • @LVL_ONE
    @LVL_ONE Před rokem +1

    Nice video, thanks man

  • @manuelmoscati1137
    @manuelmoscati1137 Před rokem

    Wonderful Work. Thank You

  • @1chiTheKiller
    @1chiTheKiller Před rokem

    I always have my Wii hooked up. I need to try this soon. Smash Bros Brawl had an option in the menu to disable the flicker filter in the game but I don't know of any other games that had that option. I'm glad users finally figured this out though. Wii is one of my favorite consoles, so I gotta try this soon. :)

  • @Heymisterbadguy
    @Heymisterbadguy Před rokem +44

    THE RETURN OF THE KING

  • @DeadPig325
    @DeadPig325 Před 7 měsíci

    incredible work thanks

  • @wiliamr6936
    @wiliamr6936 Před 24 dny

    WOW BRO MUCHAS GRACIAS MI WII PARECE DE OTRA GENERACIÓN CON TU CONFIG

  • @PrettyBlueThings
    @PrettyBlueThings Před rokem +1

    Honestly the difference is incredible! 😮

  • @T.O.A.D.U.K
    @T.O.A.D.U.K Před 10 měsíci

    Brilliant video. Thanks.

  • @paulsamson4628
    @paulsamson4628 Před 4 měsíci +3

    I noticed that at the beginning the video says that the improvements can be applied to dvd based games as game images. But you can also apply them to wii ware game, usb loader gx can boot the wii channels and the same settings as dvd games can be applied to them. I just tried gradius rebirth and it looked a lot better than without the improvements

    • @Truevitz
      @Truevitz Před 2 měsíci

      Wait so you can use disk games and the loader settings can apply to those disk games!?!

    • @halami2149
      @halami2149 Před 21 dnem

      @@Truevitz As long as you load the game through usb loader and click the disc icon in the top right, you can load your disc, and use the settings that you enabled in the usb loader, as shown in the video. I’ve been doing it for a while and it’s been great

  • @KneyerLand
    @KneyerLand Před rokem

    Great video ❤🎮

  • @chadwolf3840
    @chadwolf3840 Před rokem

    Great stuff!

  • @gamecubefan7424
    @gamecubefan7424 Před rokem

    Awesome video! How many of these fixes does the WiiDual apply?

  • @cauliflablue3076
    @cauliflablue3076 Před rokem +3

    You should make a video like this but for how to improve GC games on Wii as well!!

  • @Simikins
    @Simikins Před rokem +2

    Were you using PAL or NTSC for the demonstrations? At least with Twilight Princess, 480p is significantly better on NTSC vs. PAL (Maybe because it removes one of these 6 problems, idk).

  • @MastaOnerr
    @MastaOnerr Před rokem +3

    Modded my Wii for the first time today just cause I saw this video! Been waiting long enough to do this and now this gave me a reason. Thank you for this bud

  • @diegodiaz4335
    @diegodiaz4335 Před 3 měsíci

    Great job 👏👏👏

  • @djm9937
    @djm9937 Před rokem +1

    Excellent ! have been waiting a long time for this. Sadly my version is older (revision 1268) :( What do the DOL and VIDTV Patches do? I have those in the settings, but not the settings you apply

  • @perpetualcollapse
    @perpetualcollapse Před rokem +3

    I love Wii injects on my Wii U and hate USB loaders as they never worked for me on any of my 5 Wiis, but the results in the video looks so good 😭

    • @perpetualcollapse
      @perpetualcollapse Před rokem +4

      I should mention that I love Wii injects because I can use the gamepad as a classic controller, and use c2w_patcher to run Wii injects under the Wii Us higher clock speed using TeconmoonWiiVCInjector. Also, I don’t need a second drive like I would with a USB loader.
      I hope more advancements come to the Wii U in the coming years as the only thing holding it back from good Wii game performance is the scaling being absolutely terrible at all resolutions. If people can figure out how to fix the Wii Us scaling of Wii games at all resolutions and figure out how to add the fixes shown in this video to TeconmoonWiiVCInjector, then the Wii U will be the ultimate way to play Wii games for me.

  • @Crystallums
    @Crystallums Před dnem

    Simpley Amazing! This is what a hardware can do well optimized. 👍

  • @ttsvc6638
    @ttsvc6638 Před rokem +2

    Thank you, excellent video. Updated USB Loader GX to v1281 and beginning to tinker with this. Latest Wii Flow update has the same options as USB Loader GX; 480p pixel fix, deflicker filter, video width, and aspect ratio. You may want to cover that too. Also, will the options be different for vWii version, I assume it will. I’d like to see the best video quality for vWii, and people with digital to digital Wii mods ie WiiDual and AVEHDMI.
    Correction: WiiFlow has all the same settings except Video Width “Framebuffer”.

    • @AskhabulYaminAMa
      @AskhabulYaminAMa Před rokem

      Hi, how to update usb loader gx? Is there any requirement before updating?

  • @bowi1332
    @bowi1332 Před rokem +3

    I just tested the 480p fix on my launch model with the 240p Test Suite Versions 1.10b (without the fix) and 1.15 (with the fix), and there's a visible difference. If you are playing on big screens or own a 1080p scaler, this fix is a must. (Buying an AVE-HDMI mod kit will also bypass this bug.)

    • @KopperNeoman
      @KopperNeoman Před rokem +1

      The video slightly misinforms the viewers on that bug. It's not that the fix only works on Revision 1 Wiis, but rather that the SDK bug that causes it was worked around in hardware in later models.
      It makes no difference on Wiis that have the workaround (or on vWii)

    • @bowi1332
      @bowi1332 Před rokem

      @@KopperNeoman Are we really sure about that?

  • @eancklean7922
    @eancklean7922 Před 11 měsíci

    What a great guide

  • @xyzYAZEEDxyz
    @xyzYAZEEDxyz Před rokem +2

    Can you please share the RetroTINK 5X pro settings for Wii? The scaler is amazing but has so many options that i don't know how to deal with, or is it just plug and play? Thanks for the amazing video by the way wonderful job.

  • @ThunderTHR
    @ThunderTHR Před 11 měsíci +2

    Does this work at all when running GameCube games through the Wii via a loader such as Nintendont?
    I always remember hearing that even GameCube games got compromised in image quality when running through a Wii, so I'm just curious to know.

  • @Gamerguy8585
    @Gamerguy8585 Před rokem

    For the 480p patch, does it only work with revision 01 motherboards or does it work with other model motherboards?Also, If you were to get one modded with HDMI like in the AVE-HDMI Kit from Electron sherpard, would you still need to get the 480p patch?

  • @samfake233
    @samfake233 Před 2 měsíci

    To Wobbling Pixels,
    A few months ago I saw your ‘How to Remaster the Nintendo Wii Image (2024) - NO PC Emulation!’ video and before that I been viewing/following you (on and off) for a long while.
    I also already own a Nintendo Wii console as well since 2007, my model is RVL-CPU-01 version, its PAL (UK) region and it’s still working fine.
    For quite a few years now, I’m slowly planning on setting up my Wii console again to play both GameCube and Wii games, and as well doing some video game capture recording.
    From doing some research (reading and watching) of understanding of the Wii model revision history, I really wanted to pinpoint (if possible) of which Wii console revision model versions is the best one to pick up for both visual and longevity (maybe).
    So my main question is, Which revision Wii models between RVL-CPU-01 to RVL-CPU-60 (with GameCube component) is the best one for visual?
    I know this is a silly question to ask)
    Long-story-short for my ideal setup…
    - I’m planning on picking up another Wii console.
    - I already own Mike Chi’s RetroTINK 5X Pro.
    - The HD Retrovision Wii / Wii U Premium YPbPr Component Cable is being shipped.
    So that my ideal set I wanted to form.
    As well in the near future, I would like to get the Electron Shepherd’s ElectronAVE Kit - Wii Mod one day (to see the visual detail differences in-person).
    Nevertheless sorry for this long written request, and I hope you have a good week.
    From
    Samfake233

  • @hhectorlector
    @hhectorlector Před 11 měsíci +2

    that before and after in the intro had me jump out of my chair! another excellent video, but I think you've outdone yourself on this one

  • @MagisterHamid
    @MagisterHamid Před rokem +4

    Does these changes also apply to Gamecube titles loaded from USB loader?

  • @8bitnation419
    @8bitnation419 Před rokem +1

    It’s finally great to get rid of the blur, but i also like the bloom effect of the Wii. I wonder if i can make it sharp but with bloom enabled.

  • @RitaMaSTeR
    @RitaMaSTeR Před rokem +1

    Glad to see you back on business!
    Is this possible on vWii?

    • @perpetualcollapse
      @perpetualcollapse Před rokem

      The Wii U will run the USB loader and games just fine with these fixes, but the Wii U has terrible scaling of Wii games (even through 480p) as can be seen in RetroRGBs video on the WiiDual he did years back. It’s an improvement over stock though.

    • @RitaMaSTeR
      @RitaMaSTeR Před rokem +1

      @@perpetualcollapse Thanks

    • @ryanrichards9515
      @ryanrichards9515 Před 8 měsíci

      I use on vwii and have 4k Samsung tv which I guess upscales to a point...I think image is fantastic..although I find certain games look better than others but house of the dead 2&3 looks AMAZING making it worth it imo.

  • @FicklePicklePie
    @FicklePicklePie Před rokem +1

    Awesome!

  • @seva0811
    @seva0811 Před rokem

    Wow amazing!!!! 😍

  • @especi
    @especi Před 9 měsíci

    WOW! Thank you!!!!

  • @blutryforce762
    @blutryforce762 Před rokem +2

    Will any of these setting affect Gamecube titles as well? Or just the Wii?

  • @vermilionpt0
    @vermilionpt0 Před rokem +3

    Would you consider doing a video comparing these patches with the look you get from 480i component output on a CRT?

    • @Izquierda
      @Izquierda Před rokem +3

      With 480i on a CRT you don't need to worry about most of this. The deflicker OFF setting will certainly help in most cases, as well as the 4:3 codes for some widescreen only games (though I've heard it can produce issues in some games like Xenoblade). Overall with CRTs you're better off using 480i.

  • @MrBeiragua
    @MrBeiragua Před 4 měsíci +1

    In the skyward sword I could see that the aspect ratio was wrong after the fixes, and Link was thinner. I think that the 4:3 aspect ration is the only one I wouldn't use, because of this kind of inconsistent result.

  • @Farpun
    @Farpun Před rokem

    Is the post processing effects on a per game basis? I couldn't find the same settings in mario kart wii as I did in donkey kong country returns. My console crashed when I tried to force 4:3 on DK but Mario Kart PP settings turned off worked?

  • @eliasassargustafsson9188
    @eliasassargustafsson9188 Před 10 měsíci +1

    Would this changes do anything when applied to Gamecube games (discs) played on the Wii?

  • @brett20000000009
    @brett20000000009 Před rokem

    Looks great I personally hate smear filters the wii finally looks sharp and not washed out kudos

  • @wilfredynunez5263
    @wilfredynunez5263 Před 3 měsíci +1

    My quest for the absolute best video quality possible on original Wii Hardware.
    1. Have a later Wii model that has slightly better Analog output. (I have a White RVL-CPU-40 that still has Gamecube ports).
    2. Official Nintendo Component cables and set to 480p in settings. Also have it set to 4:3 instead of 16:9 because I'm using a CRT.
    3. 480p pixel patch in Priiloader to fix 480p bug that affects all software.
    4. Do everything shown in this video. I'm using USBloader GX, to load all my GC and Wii games off USB with faster load times.
    5. Use a Component to VGA Transcoder to connect to a Trinitron CRT Monitor. 480p on a computer Monitor looks like a PVM but WAY cheaper. Especially since Aperture Grille CRTs produce way nicer colors than others.
    6. Profit. Playing Smash Bros. Melee with this setup looks so beautiful I want to cry.

  • @calidingoVIII
    @calidingoVIII Před 6 měsíci

    Idk what TV you guys played your Wii on, but I played on my old 19' CRT and the image was crystal clean 👍

  • @gamertoon8230
    @gamertoon8230 Před rokem +3

    Can these settings be applied to playing GameCube games on Wii?

  • @give_me_my_nick_back
    @give_me_my_nick_back Před 4 měsíci +1

    Have you tried to apply some plugins and tweaks on Wii u Wii mode? I haven't look into it much but it looks pretty promising with some plugins fixing the non integer blurry calling being the biggest problem of Wii u

  • @PLEYOR
    @PLEYOR Před rokem

    This is amazing. Thank you WP, does this work with GC games via USB Gecko?

  • @OpticalHaze
    @OpticalHaze Před rokem +1

    5:18 pause for gx loader settings

  • @aaliguy9986
    @aaliguy9986 Před rokem +1

    Wow! Mind blown! I could never notice any difference with the mCable but this makes a night and day difference.
    Would love to see a comparison betwen the Switch port of Skyward Sword and the Wii version with all the improvements applied.

    • @djm9937
      @djm9937 Před rokem

      mClassic looks amazing on the Wii when the games and system are set to 480p..to my eyes

    • @aaliguy9986
      @aaliguy9986 Před rokem +1

      @@djm9937 I personally don't own a mClassic but I've watched numerous videos and to my eyes it all looked the same. However in this video the difference is as clear as day.

    • @djm9937
      @djm9937 Před rokem

      @@aaliguy9986 Wobbling Pixels did this..czcams.com/video/0WQAJU0i6VY/video.html . It shows what it can do. Best at 480p, good at 720, negligible at 1080p . Some like it, some don't :)

  • @TimVogel87
    @TimVogel87 Před rokem

    Awesome video! I have all of this applied already except for the “480p fix”. Is it really worth pursuing a Rev-001 console for this alone or is it neglect-able compared to all other fixes?

    • @wobblingpixels3921
      @wobblingpixels3921  Před rokem +2

      when you use ossc or retrotink5x (with optimal timings) I would say yes.

    • @Farpun
      @Farpun Před rokem +3

      Maybe look into HDMI mods, if possible, it bypasses the 480p bug

    • @bowi1332
      @bowi1332 Před rokem +1

      @@Farpun I agree with you on this. The AVE-HDMI is quite cheap.

  • @bowi1332
    @bowi1332 Před rokem

    8:22 😅 I prefer native 480p over Smooth. (Sharp is OK, I guess. :P )
    This is a great guide for people who can't stand the vanilla look.

  • @TheAzureLance
    @TheAzureLance Před rokem +1

    Quick question. This settings only apply to 480p ? If im playing on my CRT which only supports up to 480i this settings won't make any changes?
    Thank you for the great content !

    • @perpetualcollapse
      @perpetualcollapse Před rokem +2

      Everything should work besides the 480p fix. Wouldn’t hurt checking.

  • @Anthestudios
    @Anthestudios Před rokem +13

    I do not agree with all the options you applied (i.e. turning off post-processing or forcing 4:3 in a game clearly not designed for it), but I do enjoy the scientific endeavour of seeing just how far we can go with these improvements. Thank you for this overview. Grüße aus Belgien!

    • @bowi1332
      @bowi1332 Před rokem +1

      Yes, his work is truly useful!
      On some Wii, applying the 480p fix is enough.
      The thing is... Without a scaler like the RetroTINK 5X, you need to make sure your TV is upscaling 480p appropriately. I tried two TVs and my first choice was a blurry mess.

    • @alfredodore3832
      @alfredodore3832 Před 8 měsíci +1

      @@bowi1332 this is my case, my tv is terrible for 480p, but I'm going to buy an adapter to put it on my monitor that despite being fullHD it is excellent for 480p (I tried several games from the 90s and early 2000s for PC)

    • @legoclayface
      @legoclayface Před 7 měsíci +2

      Unpopular opinion, but I feel the 16:9 mode is much better simply because of the increased field of view. Playing a seventh generation game in 4:3 (unless it only supports 4:3, as some Wii titles did not support 16:9) is honestly kind of weird.

    • @Anthestudios
      @Anthestudios Před 7 měsíci +1

      @@legoclayface Exactly. These games were designed with widescreen in mind. Artist's intent!

    • @alfredodore3832
      @alfredodore3832 Před 7 měsíci

      @@legoclayface it's not unpopular, when the game is native 4:3 like Fragile Dreams, I set Frame Buffe, but when it's 16:9 (try playing in Frame Buffe Resident Evil Archives and Archives zero in 4:3 with the 16:9 setting, it is squeezed, and in the 16:9 setting they are 4:3 just like RE 4, in addition, I do not remove the Deflicker because it causes errors in the image and effects (see how RE Darkside turned out, with grains on the screen)

  • @onepiece190993
    @onepiece190993 Před rokem

    Amazon was waiting for this video

  • @SianaGearz
    @SianaGearz Před rokem +1

    Hold on a sec. I have a Wii2HDMI "1080p" (unbranded) and while i knew that when i was purchasing it, it absolutely doesn't upscale, it just outputs 480p from the Wii. How can i reliably tell an actually upscaling version? Does it have artefacts such as column doubling? I haven't actually checked whether the 480p converter has such artefacts though :D

  • @surion56
    @surion56 Před 8 měsíci +3

    can this be applied to gamecube games on wii?

  • @batteries671
    @batteries671 Před 6 měsíci +1

    are there any ways to disable dithering and run games in 24bit color mode instead of 16bit color mode?

  • @Gamesablaze
    @Gamesablaze Před měsícem

    Do these settings only apply to games in USB Loader GX, or will they apply even to the other channels like the disk channel and mii channel?

  • @Phantron
    @Phantron Před 5 měsíci +1

    my PAL Wii was bought in August 2007. that means the 480p pixel fix will work right??

  • @theskipster
    @theskipster Před rokem +2

    Awesome video! Do you know how these improvements affect output via HDMI mods such as the WiiDual and AVE-Hdmi?

    • @bowi1332
      @bowi1332 Před rokem +3

      I think only the 480p fix is useless if you have those mod kits. (Because the mods bypasses the faulty code and hardware.) All the other tweaks will work.

    • @swungsolid
      @swungsolid Před 9 měsíci

      @@bowi1332is there a place online that I can read that confirms this?

    • @bowi1332
      @bowi1332 Před 9 měsíci

      @@swungsolid I replied with a link. Let me know whether CZcams ketp the URL. :P

    • @swungsolid
      @swungsolid Před 9 měsíci

      @@bowi1332 where is the link?

    • @bowi1332
      @bowi1332 Před 9 měsíci +1

      @@swungsolid CZcams deleted it. I'll try sharing it later today.

  • @lwi_sandwich
    @lwi_sandwich Před 10 měsíci

    This is very good, I did this on my Wii and saw instant results. Also a question about DK. To bypass the game being 16:9 only, I set my monitor and my Wii to 4:3 but I enabled "Force 16:9" in the game's settings in usb loader gx, instead of using a gecko code. What's your opinion on that ? Anyways, thank you for your precious help.

    • @marcelociricola2782
      @marcelociricola2782 Před měsícem

      lo mismo pasa con kirby. asi es como se deben dejar estos juegos

  • @MarcelusCastleRain
    @MarcelusCastleRain Před rokem +1

    Nice vid! I wanted to ask. What's the name of the songs? Good selection.

  • @HydraSpectre1138
    @HydraSpectre1138 Před rokem +10

    I love the improvements, but I would just turn off the deflicker and maybe the 480p bug when possible.
    I am happy with the blurrier 16:9 if it has more screen estate, and also the correct aspect ratio and the post-processing effects.

    • @bowi1332
      @bowi1332 Před rokem +1

      I would keep the 4:3 display, but I agree with the rest. :P
      Maybe those fixes will appeal to people who used emulators or who bought a cheap Wii in order to play games they never played before.
      I am used to the Wii looking blurry.

    • @ryanrichards9515
      @ryanrichards9515 Před 8 měsíci +3

      By 480p bug you mean turn on 480p pixel patch?

  • @shleeve
    @shleeve Před 4 měsíci +1

    I can not get DKCR to force 4:3 I've set everything up in the menus like you and have the ocarina code for it enabled and it's still letter boxed.

  • @brkbtjunkie
    @brkbtjunkie Před 5 měsíci

    Thank you good sir

  • @carloscuello8814
    @carloscuello8814 Před 20 dny

    Great tutorial! Also how this will stand vs playing a Wii on a CRT TV with component inputs?

  • @TMracer73
    @TMracer73 Před rokem

    Day & night. Will never use it since Im not into Wii but its very helpfull and interesting video !

  • @imaginitivity7853
    @imaginitivity7853 Před rokem

    Really useful, thank you. Do some/any/all these apply to the Wii U when running it as a Wii?

    • @SLIPKoRn2
      @SLIPKoRn2 Před rokem

      its all apply same on the wiiu

  • @coderkind
    @coderkind Před rokem +4

    Great video; thanks for making it. Is there anything that can be done for Virtual Console games running in 480i? Castlevania: The Adventure ReBirth looks quite blurry on my TV for example.

    • @wobblingpixels3921
      @wobblingpixels3921  Před rokem +1

      I haven't tested it. AFAIK Castlevania: The Adventure ReBirt doesn't boot from USB loader GX.

    • @OpticalHaze
      @OpticalHaze Před rokem +2

      I can confirm the 3 Rebirth Games will all work in 480p with the right settings via USB Loader GX. But be sure to grab the latest version of the loader as mentioned in the video

    • @cesarsilva2282
      @cesarsilva2282 Před rokem +2

      I play It in 480p with 4:3 with ossc and Works ok

    • @coderkind
      @coderkind Před rokem

      @@OpticalHaze thanks. Is there a way to run them in 240p without downscaling them via an external device like the RetroTink?

    • @OpticalHaze
      @OpticalHaze Před rokem +1

      @@coderkind can't help you with 240p sorry

  • @lookieman839
    @lookieman839 Před 5 měsíci

    what setting of aspect ratio need to set in wii menu setting ? not the usb loader one. should i set 4:3 or 16:9 in wii setting

  • @nyta911
    @nyta911 Před 10 měsíci

    if Gecko codes are all unique for each game, how do you know which ones to choose to improve image quality? You used Mario Kart example, but how to know which ones are needed for other games?

  • @mushra50
    @mushra50 Před 29 dny

    I wish they would make one that let you use the controllers like classic and GameCube for Wii games the heck would be tight

  • @WRILLI4M
    @WRILLI4M Před 28 dny

    Hello. One quick question: do these improvements work with Neek emuNANDs? I usually boot them via USB Loader GX.

  • @chipsandguac2
    @chipsandguac2 Před 9 měsíci

    So excited to do some of these. I just got my wii modded for hdmi (not an adapter)
    I'm confused between the framebuffer and forcing 4:3. They both have to do with aspect ratios but what is the difference?

    • @detlefmogl1770
      @detlefmogl1770 Před 8 měsíci

      basically the Wii does not output 16:9 like it claims. it’s just a stretched 4:3 image which degrades quality

  • @jsr734
    @jsr734 Před rokem

    Wow, from the start of the video there is a massive difference. But i wonder if could be possible to retain the widescreen aspect by scaling horizontally by integers of the frame buffer´s horizontal resolution, that way we could achive a sharp picture and mantain the widescreen proportion without affecting the pixel sharpness.

  • @swungsolid
    @swungsolid Před 9 měsíci +5

    These fixes that you speak of, does this apply to GameCube games as well or will I still need to download Swiss on my Wii?

  • @JJernqvist
    @JJernqvist Před rokem

    Amazing, I really wonder how MP3 would look with deflicker and PP turned off.