How To Create A Basic AI Enemy That Follows You - Unreal Engine 5 Tutorial
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- čas přidán 14. 07. 2024
- In this tutorial I'm going to show you how to set up a very basic AI that will chase your player around the map, and as a bonus we are going to be able to shoot the enemies with a projectile and make them ragdoll to the ground!
Patreon: / mizzofrizzo
Subreddit: / mizzofrizzo_tutorials
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Timestamps:
0:00 - Intro
1:20 - Project set up
1:56 - Set up A.I.
4:12 - Add navigation mesh bounds volume
5:04 - Test A.I.
5:53 - Set up projectile/mesh collision and scale down projectile
8:32 - Test collision
8:53 - A.I. ragdoll logic on hit
12:21 - Copy multiple A.I. around level
13:08 - Fix capsule component collision issue after death
14:05 - Outro - Hry
been waiting for your return welcome back :))
Mizzo uploaded a new TUT it’s gonna be a great day
Congratulations on partner! Definitely deserved, so excited to see how things develop from here!
Thank you so much! I'm sooo excited and have so much planned...!!!
awesome tut!
miss u bro
Do you know how to fix errors ? Like you said I’m not worried about it but it would be nice to go ahead and get those taken care of ! And you’re videos are amazing bro
I know how to fix some errors, yes. You just need to read them then try to fix whatever it's related to...
i need this to work on line traces, do you have any idea how to do it? because i dont
Yeah man it's not too hard. There's tonnes of line trace tutorials out there, but I'll eventually show how to do it as part of my TFPS Series (hopefully in the next few weeks).
hey! So i just found this tutorial. Ive been trying to get the ragdoll to work but it doesn't seem to do so. I did everything in the video and I have no errors. But the ragdoll doesn't work. How do I fix that?
The only thing I could say is that I don't think you've done everything in the video. 🤷♂️
@@MizzoFrizzo Ill try again!
the pawn's reference to self doesnt work, cant get this to work
That's super weird, man...
The video is already 3 months old. I don’t know if it’s too late, but I still want to say that AI Move To only makes sense if the object has a Controller, so when you create the Enemy blueprint, you should select the role. Blueprint so that Self can successfully reference
@@alomstw9430 Thank you mate, nah never too late, i'll give it a go
Totally new, any clue what this error means?
What error?
The AI is coming for us... Oh no
😁
😂😂🤣
how to give a wepoon
By learning how to give them a weapon.
dammn @@MizzoFrizzo do u have a tuto for that
and make them hostile
@user-gk8mi3ft2v No I don't
If only women chased me like those female bots here do. 0:12
Ikr, it's scary but kinda sexy at the same time, like if the robots in i-robot were all Scarlett Johansen.