Why Turns Are EVERYTHING - The Salamence Theorem

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  • čas přidán 2. 08. 2024
  • Get 20% OFF + Free Shipping @Manscaped with promo code FALSESWIPE at Manscaped.com! #teammanscaped #givegoodface
    Who woulda thought, Turns matter.
    Timestamps:
    0:00 - Intro
    2:40 - Choice Items
    5:15 - Passive Damage
    7:59 - Setup Moves
    10:13 - The Initial Turn
    12:10 - Skill
    14:49 - Outro
    PATREON! / falseswipegaming
    The Official False Swipe Gaming Twitter: / falseswipeg
    Directed by Kellen / kellen_fsg
    Follow Me On Twitch!: / kellen_fsg
    Written By Kevin aka BKC His Channel:
    / @bkcisthrash
    This Bread Needs More Jam:
    / @thisbreadneedsmo...
    Edited By Connor Nguyen aka CDK
    Follow Him: / cdk_1989
    Thumbnail:
    / dustythesnowman
    IG: / dustythesnowman
    VFX Intro By Ryan Gonzales
    ryangonzalesfilmmaker.weebly....
    Songs Used (List of ALL Songs used for this series. Some may or may not make it into the video):
    docs.google.com/document/d/1H...
  • Hry

Komentáře • 935

  • @FalseSwipeGaming
    @FalseSwipeGaming  Před rokem +88

    Get 20% OFF + Free Shipping @Manscaped with promo code FALSESWIPE at Manscaped.com! #teammanscaped #givegoodface

  • @ctehuey
    @ctehuey Před rokem +3068

    The Tyranitar/Ferrothorn Theorem, the power of passive damage

    • @nickp7983
      @nickp7983 Před rokem +171

      Could just be passive action in general (healing like leftovers/ingrain get included)

    • @richardjohnson8991
      @richardjohnson8991 Před rokem +52

      Sand Stream Hippowdon when it could run toxic

    • @Jollofmuncher2000
      @Jollofmuncher2000 Před rokem +35

      toxapex theorem would work too tbh

    • @gavaldez5668
      @gavaldez5668 Před rokem +19

      They put passive damage in the video? Watch the video first or at least look at the chapters.

    • @dangerdude
      @dangerdude Před rokem +6

      Don't forget Garganacl. Haha

  • @TheElcollin
    @TheElcollin Před rokem +857

    My favorite turns are the ones where you and your opponent both miss your moves, so you both just click the same button the next turn like nothing happened.

    • @quacklord8710
      @quacklord8710 Před rokem +14

      yeah lol

    • @Raven-2000
      @Raven-2000 Před rokem +60

      Or both get fully paralyzed

    • @dreadking6142
      @dreadking6142 Před rokem +48

      When I see them click a move that would kill me and they'd outspeed me I will effing switch you can bet on that.

    • @okebedoke
      @okebedoke Před 9 měsíci +7

      ​@@dreadking6142to be fair why were you staying in in the first place if you know that move will kill?

    • @sinteleon
      @sinteleon Před 6 měsíci +7

      Because some formats are not open book, they didn't know the opponent had a 1hko on them. ​@@okebedoke

  • @elijahdooley5697
    @elijahdooley5697 Před rokem +1605

    I still think we should have a theorem about why some pokemon are good in singles and not doubles. Or, the skarmory theorum

    • @Emilator93
      @Emilator93 Před rokem +50

      The Farigiraf theorem.

    • @wyvernpatriota1842
      @wyvernpatriota1842 Před rokem +56

      I think murkrow is a better example

    • @ExcalibeonSwordofEeveelutions
      @ExcalibeonSwordofEeveelutions Před rokem +91

      I feel like to know what is good in Singles but not in Doubles, we need it side by side with what is good in Doubles but not in singles...
      So I suggest the Ferrothorn vs Amoonguss Theorem as I did in the last theorem video~

    • @FoxFighter-HellBringer
      @FoxFighter-HellBringer Před rokem +3

      And vice versa.

    • @MrShadowThief
      @MrShadowThief Před rokem +4

      Toxaroar theorem

  • @Ronny35106
    @Ronny35106 Před rokem +1084

    congrats to roaring moon for being the 3rd best Salamence form

    • @GlossArt
      @GlossArt Před rokem +84

      competitively? it's definitely second

    • @yoozernayme4371
      @yoozernayme4371 Před rokem +273

      @@GlossArt he's talking about historically, its the only salamence to never have been banned to ubers

    • @Interiorcrocodilealigator10838
      @Interiorcrocodilealigator10838 Před rokem +21

      @@yoozernayme4371look at nat dex where moon has the insta smack it never did in SV which is like it’s one biggest problem is that it doesn’t have a big boom that isn’t outrage, ig Z rage was too much when on paper it’s only right behind mega mence

    • @treygreypaws3689
      @treygreypaws3689 Před rokem +8

      Love Roaring Moon better that Mega or Salamence. Only used Mega and Moon competitively, I dont like Salamence actually

    • @GlossArt
      @GlossArt Před rokem +1

      @@yoozernayme4371 true, that's fair

  • @mr.truffles9294
    @mr.truffles9294 Před rokem +408

    Oranguru using instruct to Torkoal, making it use Eruption twice with full HP (at the junior's VGC) , Is a good reason why turns are everything.

    • @bobfan2821
      @bobfan2821 Před rokem +33

      Theres also murkrow with tailwind/quash

    • @JanusHoW
      @JanusHoW Před 11 měsíci +8

      Imagine how broken a Pokemon that automatically set up Trick Room would be. Even if it had terrible stats except for Speed (which would make it move last in its own Trick Room), being able to invert the turn order just by coming in would have a cataclysmic effect on both singles and doubles. Even if it literally could not do anything else, it would still break the game.

    • @lordfelidae4505
      @lordfelidae4505 Před 15 dny

      ​@@JanusHoW I mean, it would have a huge impact, but I don't think it would break it.

    • @JanusHoW
      @JanusHoW Před 15 dny

      @@lordfelidae4505 There's a reason Trick Room has a -7 priority, below Circle Throw, Roar, Whirlwind, Dragon Tail and Teleport.

    • @lordfelidae4505
      @lordfelidae4505 Před 14 dny

      @@JanusHoW yeah. Because those are phasing/switch moves. With separate priority brackets. Trick room doesn’t affect priority order, just speed order.

  • @jalepano2608
    @jalepano2608 Před rokem +784

    would love to see a theorem about how items are/aren’t everything

  • @luirromenjivar1390
    @luirromenjivar1390 Před rokem +218

    This is why Darmanitan-G was so strong, with a Choice Scarf + Gorilla Tactics basically didnt need any set up turn to be both threating to get a KO and outspeed the oponent.
    While Choice Band sets didnt have the speed factor, they pushed the KO threat to the limit.

    • @Zethoro
      @Zethoro Před rokem +19

      Yeah, not to mention the viability of scarf and band made a gimmick like zen mode a serious threat too, solely because base g-darmanitan would force so many switches with its sheer power.

    • @Groundlord
      @Groundlord Před rokem +4

      On top of that, with Galarian Darmanitan you still have the option of Dynamaxing and losing the effects of Guerilla Tactics. Sure, you lose power, but G-Darmanitan hits like a truck even without its Ability and it has a versatile movepool that can let you score some important KOs without having to worry about switches.

    • @neversparky
      @neversparky Před rokem +2

      It was effectively already having a free dragon dance up

    • @wiritpollapcharoenporn3168
      @wiritpollapcharoenporn3168 Před 9 měsíci +1

      Yeah, a hyperspeed monkey with Coverage is the last thing anyone without Kingshield want to face

  • @Fletch_078
    @Fletch_078 Před rokem +94

    I like how most CZcamsrs try to play around the fact that Manscaped sells a ball trimmer, but FSG just puts it how it is.

    • @rainbowunicode8352
      @rainbowunicode8352 Před rokem +19

      I find it funny that over 90 percent of the viewers are guys. Pokemon isn't male exclusive but I guess Pokemon analysis nearly is

  • @jimmy13morrison
    @jimmy13morrison Před rokem +311

    A key exemple of this is corviknigth>skarmory because of u-turn

    • @ashameroule9110
      @ashameroule9110 Před rokem +18

      Using it at first for massive damage and even sending it off with a final hurrah when it was practically empty in the tank anyway.
      Actually left the target still in, but, it was still a play🎉

    • @NotAnElk
      @NotAnElk Před rokem +25

      That could also be representative of the importance of switching out

    • @gregorymirabella1423
      @gregorymirabella1423 Před rokem +26

      corviknight also has slightly worse physical bulk in exchange for much better special bulk.

    • @overlord3481
      @overlord3481 Před rokem +18

      @@gregorymirabella1423 physical bulk advantage of skarmory Is negligible. What skarmory rly has over corviknight is spikes and rocks, and it's better at stopping setup sweepers with its ability sturdy and whirlwind.

    • @shaderu3402
      @shaderu3402 Před rokem +5

      ⁠@@overlord3481in a vacuum, yes, but any well constructed team would likely have some way to apply passive chip damage (i.e. hazards, good momentum, etc) and ensure Skarm had been chipped before going for the sweep. In a sense, Skarm ends up being way more passive as a result, since Corv can at least pivot out into a wall or phazer with U-turn on the setup turn

  • @yokaipinata1416
    @yokaipinata1416 Před 7 měsíci +6

    Serperior is another good demonstration of this theorem. Generally, a setup sweeper needs to, well, set up before they actually start attacking. Serperior attacks you and sets up _in the same turn._
    That first hit won't be too strong because it's not boosted yet, but it helps all the same.

  • @SemiHypercube
    @SemiHypercube Před rokem +136

    I wonder how much better Trick Room would be in singles if there was an ability that set it up on switch in, rather than needing to take a turn to use the move

    • @enoyna1001
      @enoyna1001 Před rokem +60

      Would be controversial, to say the least.

    • @redwings13400
      @redwings13400 Před rokem +48

      I think it would be super strong, especially if that setter either could use the trick room themselves, or had something like teleport or u turn to pass to another teammate. Auto weather setters are so much stronger than manual rain dance because it saves... you guess it... a turn! And that's so huge! Trick room lacks consistency because it takes mutiple turns to set up and take advantage of, then gives a very small number of turns to take advantage of the set. You need someone who's strength borders on broken like Ursaluna to make it work, anything else and the turn cost just isn't consistently worthwhile.
      Make it an ability and its a MUCH, MUCH stronger playstyle.

    • @assassinshadow2800
      @assassinshadow2800 Před rokem +19

      TR has -6 or -7 priority so that the oppoment at least has something to deal with TR set up, with that, it would be too OP

    • @lipika2841
      @lipika2841 Před rokem +11

      Trick Room extender wouldn't be so bad

    • @amandacarricato3487
      @amandacarricato3487 Před rokem +19

      I think it would be better if a Trick Room extender so that Trick Room could kinda work in singles while not being the most broken thing in VGC (what game is balanced by)

  • @worldsboss
    @worldsboss Před rokem +41

    The day Trick Room becomes an ability, the scene will feel the true force of this theorem.

    • @iantaakalla8180
      @iantaakalla8180 Před rokem +8

      It will be the ability of either an Ice type that is fast or a great Ground or Steel or Fairy or Dark type.

  • @parkerdixon-word6295
    @parkerdixon-word6295 Před rokem +125

    I would actually call this the "Legends: Arceus Theorem" just because of how well that game demonstrates that changing the turn-based format throws the entire battle system for a loop into something completely different.

    • @demi-femme4821
      @demi-femme4821 Před rokem +13

      I really wish that L:A had pvp. I'd wanna see what crazy meta would develop in that game.

    • @djroscurro9859
      @djroscurro9859 Před rokem +18

      ​@@demi-femme4821Quick attack and priority moves everywhere lol

  • @maxlimit9129
    @maxlimit9129 Před rokem +229

    aside from the videos voiced by BKC, this is the most BKC video you guys have ever uploaded. I see the good work you're doing here Kev, maybe next time Kellen will let you slip in some obscure movie references

    •  Před rokem +4

      Who is BKC?

    • @02miguener99s
      @02miguener99s Před rokem +2

      ​@im also curious

    • @gerardoortega323
      @gerardoortega323 Před rokem +34

      ​@PokefanGuquizUjixyz I believe he writes the script. He also has a youtube channel where he gives insightful commentary about a wide range of Pokemon metagames

    • @Interiorcrocodilealigator10838
      @Interiorcrocodilealigator10838 Před rokem +34

      @@gerardoortega323he’s singles portions, he’s at least done skarmory, and chansey and blissey. FSG covers singles and doubles, yet BKC only talks singles on his channels, and more consistently drops hour long videos on meta or tournament analysis, or what if’s like recently “what if stealth rocks in gen 3” “Latias in adv OU” “mew In dpp” they’re so long cuz he doesn’t use a script

    • @theschnozzler
      @theschnozzler Před rokem +9

      BKC videos are goated

  • @FirstLastname604
    @FirstLastname604 Před rokem +85

    The Ambipom Theorem: Why being in a certain tier isn’t always a good thing

    • @TheVodkaHaze
      @TheVodkaHaze Před rokem +14

      Was Ambipom a case of way too good for the lower tiers, but it struggled in the tier it was in?

    • @noobmaster-yx7de
      @noobmaster-yx7de Před rokem +7

      @@TheVodkaHaze yeah

    • @noobmaster-yx7de
      @noobmaster-yx7de Před rokem +37

      Not exactly. It wasn’t that it was too broken, it was that people were using it too much in the upper tiers, thus not allowing it to drop.

  • @Cykk0
    @Cykk0 Před rokem +29

    swapping a psychic terrain indeedee into an eject button drought torkoal to instantly set up the field for an armorouge to enter at full health and maximizing the number of turns you have for each field effect starting at Turn 2.

  • @thebard9459
    @thebard9459 Před rokem +126

    Turns out that turns in a turn-based battle system are essential. Who would've guessed?

    • @honestkyn718
      @honestkyn718 Před rokem +24

      Really makes the gears in my head turn

    • @Significantharrassment
      @Significantharrassment Před rokem

      I feel the gears inside me turning me on

    • @jirehtheprovider
      @jirehtheprovider Před rokem +7

      So, as a long time fan of the main series and the genre, does it mean that for us fans that neglected the hidden valued lessons of Turn based Game mechanics, are we just not fit to play Pokemon VGC and Smogon sets?
      As someone that tried it during Generation 4 and 5, while fun for a short period of time, it made my experience sour for one simple reason.
      My In game team pokemon favorites NEVER Work most of the time in the standard tiers. Character Loyalty (aka sticking purely with your favorites no matter what happens through studying their best strengths overtime)

    • @sumthinorother9615
      @sumthinorother9615 Před rokem +7

      ⁠​⁠​⁠​⁠​⁠@@jirehtheprovider
      Character Loyalty for Pokémon doesn’t work in the same way as some genres. Mastering their strengths involves more than changing their own moves and items. To do the best by your favorite, you have to use a team that lets them shine. Depending on what you mean by “standard tier,” there’s a decent chance you can find a way to make almost any of your favorites viable, but probably not at the same time. If that’s a dealbreaker, you *_only_* want to use your favorites, then yeah, you probably won’t get anything out of competitive.
      That’s not on turn based, though, it’s a shortcoming of team based/deck building games. Even in Skullgirls, which is considered a near perfectly balanced fighting game, there are team comps that just suck. Rarely.

    • @jirehtheprovider
      @jirehtheprovider Před rokem +1

      @@sumthinorother9615 thanks for the painful red pill.
      But let's say this as an example. Tell me how much these kinds of teams will suck in Generation 5 metagames (or even other Generations if you want). As someone that does not always have the time keeping up with community metas, how much do these thematic teams suck?
      Team A (a personal favorite of mine for the team of Team Angel Wings from Final Fantasy 10X2)
      Cinccino (Primary)
      Mienshao
      Lilligant
      Gardevoir
      Medicham
      Team B (All small Baby 100 based Stat Mythical Pokemon)
      Jirachi (primary)
      Mew
      Celebi
      Manaphy
      Shaymin (either form works)
      Victini

  • @zachpro5475
    @zachpro5475 Před rokem +133

    We need the Marowak theorem why items are close to everything

    • @MrMonkey2150
      @MrMonkey2150 Před rokem +8

      They aren’t tho like at all, if you want proof why just look at gen 6-7 knock off meta. Don’t get me wrong items are important but they are not required and everything because if that was the case knock off would have been banned

    • @scoutbane1651
      @scoutbane1651 Před rokem +61

      ​@@MrMonkey2150... And... Why do you think knock off is so widespread, if items aren't *that* important? And why do mons often fall an entire tier simply because they lose the utility knock off affords? They very very often decide the course of battles. This is like saying speed isn't that important because sticky webs and agility aren't banned... Like obviously it isn't everything, but that's why they suggested *CLOSE* to everything, like for the other vids.

    • @MrMonkey2150
      @MrMonkey2150 Před rokem

      @@scoutbane1651 it’s not close to everything tho is it, because if it was then it would have been banned. Pokemon don’t need items to be good dude and if you think they do then ur playing Pokémon wrong

    • @jeff-hh8fs
      @jeff-hh8fs Před rokem +7

      i think latias/latios would fit this better because of how much weaker they became without soul dew

    • @browserjunior4707
      @browserjunior4707 Před rokem +15

      ⁠@@MrMonkey2150 Uhh…items make Pokémon better and they do need items to maximize their usefulness. Ferrothorn is decent if it doesn’t have Leftovers or Rocky Helmet, leftovers is essential on defensive Pokémon just like how Type Boosting Items, Expert Belt, Life Orb, and Choice Items are on most offensive Pokémon.
      Look at Latios and Latias, they’re already great Pokémon yes but Items provide so much for them that they always need to run them. Back then Soul Dew provided a free Calm Mind boost, making both of them very dangerous and why both were staples in OU and UU respectively for so long until the Soul Dew Nerf.
      Items provide so much that some Pokémon rely on them a lot, Heavy Duty Boots is on every pivot Pokémon and every Rock Weak Pokémon, Leftovers/Assault Vest on bulky tanks, Black Sludge on Poison Type utility Pokémon pre-SV, etc., the reality of the situation is that items make the game so much more varied during their introduction in Gen 2.

  • @bdt2002gaming
    @bdt2002gaming Před rokem +17

    The Azelf Theorem could be a very unique idea for one of these, being a video about the lead metagame and how being a good lead can give a Pokémon a niche

  • @GuyFromCanada
    @GuyFromCanada Před rokem +35

    If we’re doing game mechanics, I think the Dynamax theorem might be something to do as well. Generational gimmicks are everything. Considering that the pokemon who can abuse generational gimmicks tend to be some of the most busted ones.

    • @mistermr2147
      @mistermr2147 Před rokem +2

      Pre-Gen 5 there were no generational gimmicks lol

    • @GuyFromCanada
      @GuyFromCanada Před rokem +8

      @@mistermr2147 You could stretch it out if you wanted; Gen 2 got held items, Gen 3 got abilities, Gen 4 had...........
      Gen 5 had permanent weather.
      They're stretches but idk, seems like an interesting idea. Maybe generational mechanics might be a better theorem?

    • @warsword4
      @warsword4 Před rokem +6

      Gen 4 added the physical/special split.

    • @GuyFromCanada
      @GuyFromCanada Před rokem +1

      @@warsword4 Totally forgor about that

    • @mistermr2147
      @mistermr2147 Před rokem +8

      @@GuyFromCanada Gens 3/4 had much bigger changes than you listed, Gen 5 didn't add permanent weather, and I'd say those are major mechanical changes, not gimmicks like Dynamax, Z-moves, Megas, etc.

  • @MasterAbeer101
    @MasterAbeer101 Před rokem +6

    I love the thumbnail referencing the moment Cell from DBZ points at himself 😂

  • @Sam_Hetfield
    @Sam_Hetfield Před rokem +11

    The Murkrow/Chansey/Eviolite Theorem: how an unevolved Pokémon holding Eviolite can be far more useful and terrifying than its evolved form

    • @joshuahong8255
      @joshuahong8255 Před rokem +3

      Tbh murkrow doesn’t even need eviolite to do its job. I know some of them ran covert cloak to block fake out

  • @amateraceon5202
    @amateraceon5202 Před rokem +31

    And as we all know, when it comes to singles, there’s no better turn to take than a U-turn

  • @VincentV465
    @VincentV465 Před rokem +9

    This made me think about gen 7's Extreme Evoboost. I was surprised it got so much recognition despite the fact it takes 2 whole turns to set up, one to z move and one to baton pass. At least in VGC, that's a long time. I never played the strategy personally, but I had a lot of respect to those who did well with it.

  • @warrockenjoyer2170
    @warrockenjoyer2170 Před rokem +13

    I still say we need a "Why teammates are everything" or the Indeedee Idea

  • @Sethjigr8ji
    @Sethjigr8ji Před rokem +111

    We seriously need reboots of some of the old ones....like crobat

    • @rishabhb307
      @rishabhb307 Před rokem +9

      Yeah even Gengar

    • @roninwarriorsfan
      @roninwarriorsfan Před rokem +4

      No we don't, not until every pokemon that hasn't gotten covered, gets covered

    • @jossuecabrera8611
      @jossuecabrera8611 Před rokem

      Especially ones that were covered during the early days of gen 7. Amuk and dragonite comes to mind

    • @haidynwendlandt2479
      @haidynwendlandt2479 Před rokem +27

      @@roninwarriorsfanI half-disagree, I think it would be fun if he started a quick “updates” series, where he makes CZcams shorts providing small “here’s how the Pokémon changed since the video”

    • @jossuecabrera8611
      @jossuecabrera8611 Před rokem +4

      ​@@haidynwendlandt2479that would be a good idea. Would love to see a brief explanation on how dragonite and the starters changed since their last videos

  • @droozyyy
    @droozyyy Před rokem +2

    Gen 4 Salamence just shows how Salamence has always been one of the best Pokémon around. Physical, special, mixed, even defensive sets, it does it all. It’s fast and strong enough to end games after just 1 dragon dance, and bulky enough to get off the best setup move in the game at the time.

  • @Goldy12378
    @Goldy12378 Před rokem +4

    I feel like mentioning teams centered around speed control, namely Tailwind, Sticky Web, & Trick Room, are worth mentioning in regards to this thereom. One turn completely alters the order Pokémon can attack, and this is even more so true with the introduction of dynamic speed in Gen 8.

  • @SerenV11
    @SerenV11 Před rokem +7

    Half-expecting something at some point about Four Moveslot Syndrome. Dunno if it'd work specifically as a Theorem vid per se, but could be fun to tackle directly in some depth regardless.

    • @cesarflamenco9484
      @cesarflamenco9484 Před 9 měsíci +1

      I see Gallade being a good candidate for the cover of this topic.

  • @JMalaby89
    @JMalaby89 Před rokem +34

    My god…he’s gone off the rails. There’s a theorem for everything lmao

    • @Musasensei1674
      @Musasensei1674 Před rokem +21

      more theorem more money more view

    • @mintystingmoon4787
      @mintystingmoon4787 Před rokem +15

      “Why Pokedex number may or may not be everything” The Gholdengo Theorem

    • @Musasensei1674
      @Musasensei1674 Před rokem +2

      @@mintystingmoon4787 why pokemon colour is close to everything,muk alola theorem

    • @heypaisana
      @heypaisana Před rokem +1

      the falseswipe game theorem are theorem videos everything?

    • @aubueruser7228
      @aubueruser7228 Před rokem +1

      Why breedability is close to everything - The Beheeyem Theorem

  • @whichDude
    @whichDude Před rokem +2

    15:00 Everything about this Deoxys attack animation is amazing. The approach, the "attack", and the aggressive arm wiggles at low posture

  • @lwfawn
    @lwfawn Před rokem +50

    Perhaps the Torkoal theorem; when weather is a Pokémon’s make-or-break.

    • @mistermr2147
      @mistermr2147 Před rokem +7

      Nah give it to Politoed

    • @benyusop6471
      @benyusop6471 Před rokem

      Toilet seat pokemon Go drizzle drizzle

    • @hifuu1383
      @hifuu1383 Před 11 měsíci +3

      Pelipper Theorem.

    • @cesarflamenco9484
      @cesarflamenco9484 Před 9 měsíci +1

      How ironic would it be for Torkoal to have a Theorem video dedicated to it before a How Good video on this channel.

  • @Mis_May493
    @Mis_May493 Před rokem +34

    I would love to hear about the leftovers theorem how items are mostly everything

  • @noahwins2657
    @noahwins2657 Před rokem +3

    This theorem is EXACTLY why I always say that Garchomp doesn’t necessarily want Dragon Dance, so long as it has Scale Shot. Either way, you have to spend a crucial turn setting up; either using Dragon Dance or Swords Dance. The difference is that Garchomp needs +2 in Attack to hut crucial benchmarks to KO targets such as Ferrothorn, phys Def Clefable, and threaten Landorus after an intimidate. With Swords Dance + Scale Shot, you are only spending ONE turn to boost your attack to that level before you can start attacking. With Dragon Dance, you have to spend at least TWO turns not attacking before you can start your sweep. That one turn difference literally makes or breaks Garchomp’s sweeping potential.

    • @mentalityandmotivation7069
      @mentalityandmotivation7069 Před rokem

      That def drop is so bad
      Sucker punch Gambit is everywhere and almost every team has priority attacker.Dragon Dance is far more better.Scale shot is stopped by fairies easily.

  • @Lmjacks
    @Lmjacks Před rokem +4

    was surprised to not see switch moves mentioned in this, but cool vid nonetheless. the value of singles trick room over time is a pretty good example of rarely having enough value per turn it’s active (with the obvious exception of ursaluna). an auto setting ability or an extending item would go miles to make it more viable in singles

  • @MrMaharg79
    @MrMaharg79 Před rokem +3

    Next time 'Why everything in mons is a theorem' - The Theorem Theorem

  • @brandonmoore9754
    @brandonmoore9754 Před rokem +6

    Absolute banger of a video once again, my favorite Pseudo legendary/one of my favorite Pokémon ever just being a monster

  • @Qamikace
    @Qamikace Před rokem +1

    It's essentially the idea of "action economy" applied to one-on-one RPG fights, which is a situation that only really happens in Pokemon.

  • @themasterblaze7563
    @themasterblaze7563 Před rokem +2

    "Why progress is EVERYTHING - The Blissey/Toxic Theorem"
    Inevitability and blanking out an opponent turn would be a neat thing to talk about at length

  • @roidadadou5456
    @roidadadou5456 Před rokem +7

    Nah, let’s be real, Salamence just has everything to begin with.

  • @TehDompie
    @TehDompie Před rokem +4

    Love it! Do the Shedinja Theorem next! Low tier pokemon finding a niche in high power metas.

    • @MishKoz
      @MishKoz Před rokem +1

      That's kind of what the Quagsire Theorem video was

    • @gibleEKvids
      @gibleEKvids Před rokem

      ​@@MishKozYea lol

  • @videakias3000
    @videakias3000 Před rokem +1

    I was hopping that you would make a list with pokemon whose abilities/movepools give them/their teamates free turns.
    fine I will do it myself:
    -spore users like breloom can put the opponent to sleep, this is a nearly guaranteed free turn since the opponent will either switch or try to wake up (most of the time they don't wake up immediately).
    -glimmora does not need to set up toxic spikes thanks to the ability toxic debris
    -hisuian samurot can set up spikes and deal damage at the same time thanks to the move ceaseless edge.
    -the move protect in general is good if you are trying to wear down the opponent with passive damage like toxic.
    -the weather and terrain setting abilities
    -the move shed tail got banned from gen 9 ou since it allowed set up sweepers a free turn to set up.
    -ditto's imposter ability lets it transform to the opponent instantly instead of manually.

  • @mattlurking3136
    @mattlurking3136 Před rokem

    I never thought I would find this so insightful. It seems so obvious that every turn is important in a turn-based game what more is there to say? I was definitely surprised. Great job FSG team!

  • @HanakkoLove
    @HanakkoLove Před rokem +4

    Why itens are everything, the knock off theorem

  • @kendukin9725
    @kendukin9725 Před rokem +2

    We should get shorts offering brief updates on all the Pokemon that have seen relevant meta shifts since they were covered on this channel. A lot of the early gen7 content especially was just a few months short of more content.

  • @analyticofexistance7847
    @analyticofexistance7847 Před rokem +1

    Next theory: Why mechanics are close to everything, The Charizard Theorem?
    I think Charizard having access to the most mechanics makes it the perfect candidate for this theory.

  • @Tenshiyo
    @Tenshiyo Před rokem +1

    My favorite application of "the initial turn" concept discussed here was a few years ago in Smogon PU where I played a lot and I used a Choice Scarfed Kingler lead where I gave it a very specific amount of Speed EVs to outspeed Emolga leads. I slapped many squirrels in that format lol

  • @superfrubblez6123
    @superfrubblez6123 Před rokem +5

    What about the Incineroar theorem. Why success in singles isn’t everything.

  • @danieljones0529
    @danieljones0529 Před rokem +11

    Why a bad Movepool doesn’t spell doom. The spectrier theorem (have spectrier with a hat saying “one trick pony”)

  • @justindekoning9988
    @justindekoning9988 Před rokem +2

    Theres really slow examples of this too. Jirachi's para flinch spam is almost broken in gen 4 ou. Sometimes its ideal to just switch in a hippoowdon or something and try and male it waste all it iron heads so it isnt a threat anymore

  • @nieldoe1751
    @nieldoe1751 Před rokem +2

    Next Week: "Why Pokémon Are KINDA IMPORTANT I THINK - The ‎ ‎ ‎ ‎ ‎‎ ‎ ‎ ‎ ‎‎ ‎ ‎ Theorem"

  • @matigamer329
    @matigamer329 Před rokem +3

    Do a why HP isn't always everything - the guzzlord theorem
    Some examples of pokémon whose best stat is its HP: Wigglytuff, Lanturn, Wailord and obviously Guzzlord.

    • @gibleEKvids
      @gibleEKvids Před rokem +2

      They basically already did this with the bastiodon theorem

    • @matigamer329
      @matigamer329 Před rokem +1

      @@gibleEKvids that was with defense. I’m talking about health points.

    • @gibleEKvids
      @gibleEKvids Před rokem +1

      @@matigamer329 no, they did wigglytuff.

    • @matigamer329
      @matigamer329 Před rokem +1

      @@gibleEKvids what they did? they did wow.

  • @tomikokasaka624
    @tomikokasaka624 Před rokem +4

    I feel like this should've been called the Aegislash theorem because it was always attacking one turn and defending the other. Also, video ideas
    Why Size is almost Everything, the Aggron Theorem
    Why Immunities are Everything, the Shedinja Theorem

  • @ScoutNess
    @ScoutNess Před rokem +2

    Whoever invented Quiver Dance probably just wanted to watch the world burn.

  • @Mswordx23
    @Mswordx23 Před rokem +1

    No qualifiers, no "almost", no "might be", just they ARE everything

  • @N12015
    @N12015 Před rokem +3

    Turns being everything is also why speed is close to everything. Moving first means a guaranteed turn, while moving second it means almost no chance of acting way too often.

  • @iwinha8495
    @iwinha8495 Před rokem +9

    Now that we have a False Swipe Theorem film, let's see the long awaited sequel to the Pokemon typing film! It's been almost 6 years since how good the ice type was actually, we've been getting cold feet waiting for the next one 🧊

    • @OdysseyExe
      @OdysseyExe Před rokem

      Which will come out first? The Pokemon "x" Type video or the Gen 2 Pokemon Mechanics explained lol

  • @GerrytheHeeHo
    @GerrytheHeeHo Před rokem +2

    insane, turns in a turn-based RPG matter... who would have thought!

  • @algar6616
    @algar6616 Před rokem

    You guys are getting straight up philosophical with it
    I like

  • @Imanmagnet00
    @Imanmagnet00 Před rokem +3

    This trend of calling everything a theorem is getting ridiculous. Complete nonsense

    • @Musasensei1674
      @Musasensei1674 Před rokem

      true but it doesnt matter as long as he is making more money

  • @jabarimcleod9768
    @jabarimcleod9768 Před rokem

    I haven’t seen anyone say anything about how brilliant the thumbnail is. Genuinely got a smile out of me lmao

  • @Wreckbot_
    @Wreckbot_ Před rokem

    Something i find interesting is how legends arceus plays with the turn order and thus emphasizes it importance. In that game, since it showed the specific turn order on the side and you were able to manipulate it by using agile/strong style moves, it allowed for opportunities such as attacking 3 times in a row and made KOing opposing pokemon incredibly easy. Similarly, since turns were not solely determined by both you and your opponent clicking a move and the faster pokemon moving first, sending in a new pokemon after another fainted oftentimes allowed you to just straight up attack before your opponent even gets the chance to switch, furthering that instant KO potential. I think this played a big part in why so many people found the battle against Volo to be challenging, since the battle system revolving so much around 1 for 1s meant that having an unfair disadvantage in terms of the number of pokemon on your team made it infinitely more difficult to beat that Giratina. Would have been cool to be able to actually battle other players in that game, probably would have been quite a few interesting strategies in terms of manipulating turn order for your own advantage.

  • @priestesslucy3299
    @priestesslucy3299 Před rokem

    11:58
    Mence was leaving _immense_ damage in its wake.
    I see what you did there 👏👏

  • @yurisei6732
    @yurisei6732 Před rokem +1

    At this point may as well just make a video titled "why the battle system as a whole is everything", since just about every component of it has now individually been more or less everything.

  • @DaikoruArtwin
    @DaikoruArtwin Před rokem +1

    10:14 Yeah, versatile Pokemons are such a pain. One time, I faced a Celesteela, and I decided to just switch into Ditto for the sole purpose of scouting its entire moveset and not get any bad surprises for the rest of the battle. That was a turn well spent~

  • @mandalorianhunter1
    @mandalorianhunter1 Před rokem

    I was just looking at the channel and now a new video came up. Hell yeah

  • @ktownpunkjr.1946
    @ktownpunkjr.1946 Před rokem

    Love the theorems! Lets see how many more we can conjure up!

  • @RaynmanPlays
    @RaynmanPlays Před rokem

    Choice items give the equivalent of a single boost (not even a Swords Dance, Choice Band is the equivalent of Meditate) _and_ cost versatility by locking a Pokemon into a single move while out.
    And they're some of the best items in the game. Abilities and items that mimic a move on switch-in, even if that move is not powerful enough to ever see play as part of a moveset, are extremely powerful. You're effectively getting a free turn. Even if that turn can only be used for certain moves that are rather underpowered, it can still be counted as half a turn.

  • @that_dwayneee
    @that_dwayneee Před 11 měsíci +1

    May I propose: why flexibility is everything - the landorus theorem

  • @Winterbraid
    @Winterbraid Před rokem

    Just wanted to say I really love the thumbnail, Salamence looks so adorable doing that pose

  • @joshuawilliams4741
    @joshuawilliams4741 Před rokem +1

    This is why I always pack and Espeon and Oricorio-Sensu on my team.
    The main reason Volcarona is such a threat is because of its combination of Quiver Dance and Firey Dance. Thanks to Oricorio’s Dancer ability, I can set up my own Quiver Dance, AND abuse the opponent’s moves in the same turn. It can’t even hit back thanks to it’s boosted SDef, and resistance to it’s coverage moves.
    Magic Bounce Espeon + Yawn lets me set up Hazards on the Hazard setters and force them to switch out, or puts them to sleep. Psych Up and Psychic let’s me steal the opponents stat moves on set up turns. It doesn’t really matter what’s happening in front of it. Espeon is either going to make them sleep or going to sweep.

  • @Aflay1
    @Aflay1 Před rokem

    I friggin love the memes in the thumbnail. Especially the rollsafe salamence.

  • @Immys_Art
    @Immys_Art Před rokem

    Rockslide powertrick shuckle during trickroom in the VGC format is an incredible combination, but it takes a lot of time to set up. It’s theoretically one of, if not the best way to sweep a team, due to rockslide hitting both opponents, shuckle having unmatched speed and attack (and it’s not even close), as well as shuckle’s sturdy allowing it to take a hit after powertrick. The only problems are how long it takes to set up, allowing anyone who knows what’s up to easily put it to a stop, and multiple-hit moves, which ignore sturdy on the second hit, instantly killing shuckle.
    It takes a turn to set up trickroom and a turn to set up powertrick. These can be done in the same turn, but that also allows your opponent to have two unopposed Pokémon, leaving you in a terrible position. They could double your shuckle, killing the strategy. They could predict trickroom and also use it. They could switch in a Pokémon with sturdy or sash. They could kill your trickroom setter before it goes up. They could kill the play with one Pokémon and use the turn to set up the other with dragon dance, quiver dance, bulk up, etc.. Essentially, there’s not a good way to set shuckle sweep up, not without making a better opportunity for another play (such as sleeping both opposing Pokémon and then using quiver dance volcarona).

  • @NooKingsAshwin
    @NooKingsAshwin Před rokem

    MY FAVOURITE BOY GOT HIS VIDEO! Thank you for giving the spotlight to my favourite Pokémon man

  • @nomemuitocriativo9792

    A Knock Off Theorem about why Items can be everything would be amazing even tho it would be different from the other theorems

  • @bigchungus7870
    @bigchungus7870 Před rokem

    The finale that has finally come to fruition

  • @froggy822
    @froggy822 Před rokem

    Never did I think I'd hear the words "cutting-edge BALL TRIMMER" on a False Swipe Gaming video.

  • @afriendlycampfire260
    @afriendlycampfire260 Před rokem

    This is the first episode where it says “are/is everything” because every thing else is “might be/is close to everything” or “is not everything”

  • @skeletorthebest7204
    @skeletorthebest7204 Před rokem +1

    y’all are making a theorem out of everything now
    “why IVs are everything: the trick room theorem” boutta be next

  • @ulasgultekin6804
    @ulasgultekin6804 Před rokem

    omgg the thumbnail is amazing HAHAHA

  • @user-uv1vf6ep8h
    @user-uv1vf6ep8h Před rokem

    i cant believe the EVERYTHING video's theorem was based around my favorite pokemon nice

  • @juany8757
    @juany8757 Před 11 měsíci +1

    The toxapex theorem, explaining how toxapex isnt so good in doubles but it is good in singles

  • @HenryZhoupokemon
    @HenryZhoupokemon Před rokem

    Honestly I want to see a “theorem video” about what different theorems exist between VGC and singles
    This video got me thinking, cuz for the example the actions in a turns are fundamentally different in 1v1 and 2v2 battle

  • @Cybertech134
    @Cybertech134 Před rokem

    It would be cool to have a video on strategies and ways of thinking that were developed from later gens that were eventually adapted to earlier generations.

  • @flatbread42
    @flatbread42 Před rokem

    I think something that would’ve been good to talk about more would be the flip side of choice items. If your choice Pokémon gets walled by a set up Pokémon, there’s now a big threat on the field you may not be able to beat. Great video tho, I like this series

  • @arthurvergolino6859
    @arthurvergolino6859 Před rokem

    posting this every video until false swipe see it. video 4.
    please finish the series with what we truelly deserve: why the metagame is LITERALLY EVERYTHING: The Smogon/pachirisu theorem.

  • @aldwych285
    @aldwych285 Před rokem +1

    Why weekly uploads aren’t everything - The False Swipe Gaming Theorem

  • @richardtust6355
    @richardtust6355 Před rokem

    This guy explaining one word with so much detail it became a new description in the dictionary

  • @yasuohatsu3374
    @yasuohatsu3374 Před rokem +2

    Okay so you may or may not be getting tired of these theorems, but here's an interesting one I can suggest that doesn't really get talked about enough; the Wailord/Guzzlord theorem, or why putting everything into HP is a bad idea.

    • @yasuohatsu3374
      @yasuohatsu3374 Před rokem

      This may sound similar to the Bastiodon Theorem, however I must point out that many of the mons that min/max for HP often have pretty underwhelming actual hit taking ability in practice, even putting aside other factors like weaknesses, resistances, recovery, etc. They fall short in actual, raw hit taking ability, which is one of their many problems.

  • @Djebab
    @Djebab Před rokem

    Can't wait for the ultimate finale, Why Nicknames are everything

  • @Noob-uz6by
    @Noob-uz6by Před rokem +1

    You should do a theorem about generation gimmicks and what makes them important for some pokemons viability such as Terastallation making Regieleki from UU to banned to Ubers

  • @cosmetics72
    @cosmetics72 Před rokem

    why falseswipegamings uploads are everything - the youtube theroem

  • @AtlasNovack
    @AtlasNovack Před rokem

    Loving these theorems guys

  • @MC_Seto
    @MC_Seto Před rokem

    I was kind of expecting a section about switching moves: the might of VoltTurn strategies reside in their ability to do three things in one turn: scout the opponent, inflict damage AND reposition to be in a better position next turn.
    That’s also why Dynamax is probably the most powerful gimmick, even over Mégas: it allows you to both deal insane damage AND boost yourself or set up terrain/weather in the same turn.

  • @stunt647
    @stunt647 Před rokem

    Why competitive pokemon is everything: the false swipe gaming theorem

  • @PandabearQ25
    @PandabearQ25 Před rokem

    Speaking of vgc-glimmora had a spot during regulation c of the current gen, sv, due to its ability giving you 1-2 layers of toxic spikes if it was hit. Its signature move guaranteeing poison (whether that was toxic poison or not i don’t remember) on top of its alternative ability being corrosion lends itself well to the salamence theory given the inability to know if the opposing team wanted to cover for giving steel and poison types poison or passive hazards.

  • @Woozychu
    @Woozychu Před rokem +1

    Waiting on the battery life theorem “Why Lithium is everything”

  • @08Juan80
    @08Juan80 Před rokem

    Why Knock Off can be everything: The Knock Off theorem, where we see the upsides and rare downsides of using moves like Knock Off and Trick/Switcheroo.

  • @A-Random-2
    @A-Random-2 Před rokem

    Can't wait for "why weather is everything" - the pelipper theorem