The Making of Lunar Horizons with UEFN

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  • čas přidán 10. 04. 2024
  • Lunar Horizons is an immersive, 3D reimagination of a future international lunar mission to the Moon’s South Pole. As a player, you must collect resources to build up the Hassell Lunar Habitat as you learn more about the wonders of space exploration. Work side by side with RASSOR, an advanced robot to collect resources throughout the lunar landscape. Lunar Horizons isn’t all about winning, take a moment to talk to the astronauts and interact with Info Points around the lunar landscape to learn more about this real-life planned mission and space!
    Created by Epic Games, the European Space Agency and Hassell. Made in collaboration with Buendea and Team PWR.
    With special thanks to the European Space Agency (ESA).
    The information and views expressed in this production are those of the author(s) and do not necessarily reflect the views and opinions of ESA.
    Island Code: 3207-0960-6428
    #CreatedInFortnite #UEFN #ESA #SpaceMission #LunarHorizons #MoonLanding
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Komentáře • 21

  • @maximilianwhite2602
    @maximilianwhite2602 Před měsícem

    Loving this 🙂We had a great time filming some of the video content for this project. As a video production company, we're always looking for what's new, what's inspiring, what's impactful. And this ticks all boxes! well done everyone involved :-)

  • @KaseyNlopez
    @KaseyNlopez Před měsícem

    I think it would be cool to make a similar simulation, but with the international space station.I really enjoyed it, and I'd love to see more educational simulations like this.

  • @outdated_person
    @outdated_person Před měsícem +1

    honestly, I'm waiting for the base from the 70s, it was shown in the teaser. It would be cool if it was something like a "simulator" or "traitors"

  • @HBasch
    @HBasch Před měsícem +1

    Awesome i think this is the future, working on real projects not just fictions!

  • @miklin6203
    @miklin6203 Před měsícem +2

    Nice, but for a scientific Agency as ESA its surprising they did not factor the low Gravity of the moon in the simulation. And on the end, Earth is way too close.

  • @lucideirune1635
    @lucideirune1635 Před měsícem +1

    Could you explain a bit more on how to do multiplayer in VR? I am trying to make a VR classroom be as close to the real in person classroom as possible.

  • @torytar5435
    @torytar5435 Před měsícem +3

    First after the First

  • @LordLuigi_Rigs
    @LordLuigi_Rigs Před měsícem +1

    First ✅

  • @Waffle4569
    @Waffle4569 Před měsícem

    aeiou

  • @AEtherWoven
    @AEtherWoven Před měsícem

    uoll

  • @Siromakha
    @Siromakha Před měsícem

    Make moon soil displacement using nanite, it looks kinda flat.

  • @Muckytuja
    @Muckytuja Před měsícem +11

    It would be so cool... if it wasn't effing Fortnite!

    • @-xh4rq
      @-xh4rq Před měsícem +2

      What does it change

    • @thesisko2065
      @thesisko2065 Před měsícem +1

      ​@-xh4rq not being purpose built from the start. Fortnight was purpose built as a game. This whole thing is a cool concept and would be much better to have it built from the ground up with one clear direction.

    • @Muckytuja
      @Muckytuja Před měsícem

      @@-xh4rq Instead of a survival/build game you got Fortnight, so it only change everything that could make the concept cool.

    • @Erki445
      @Erki445 Před měsícem +2

      Effing🤓

    • @noxid_
      @noxid_ Před měsícem

      @@Muckytujalol it an educational tool with low dev time/cost. Not a few year project costing millions.

  • @perfectionist724
    @perfectionist724 Před měsícem

    There's nothing on the moon. Just a dead rock

  • @krylatich
    @krylatich Před měsícem +1

    Could have been moonbase alpha 2 instead of fortnite. Massive L.

    • @asterlofts1565
      @asterlofts1565 Před měsícem

      That Moonbase Alpha 2 game is required... and I think (it's just my opinion), that games like Fornite could benefit from that. But it is not necessary. Is just for popularity.