Minigunner was just Mid before the Rework It's that A. Ranger (before rework) was better B. There's multiple towers to be used In Mid and Late Game that basically outshines Minigunner
It absolutely does not, if it was for level 1 or 0, maybe, but level 3, by the time you get it leads won't even spawn(ok they will spawn but there are other lead detection towers)
Let's clarify this, without the Commander or any firerate bonuses, a Level 5 Minigunner (Regular) is capable of outputting an impressive DPS of 92 (Due to the ROF Bug). Let's factor that a Level 5 Accelerator is capable of, on average, outputting a staggering 286 DPS. Let's consider that a Level 5 Accelerator costs 63.7 thousand dollars/pounds/coins without the DJ. Half of that being on the max upgrade, a Level 5 Minigunner costs around 20k dollars/pounds/coins. So you can get 3 Level 5 Minigunners at the cost of 1 Level 5 Accelerator, this means that at a cost of 60,000 (It's actually 59,700) the Non-Golden Variant of the Minigunner has a slightly lower value than that of the Accelerator (at max level), and it's off by around 15 DPS. Let's also consider that the Accelerator has a placement limit of 8. If you want the maximum DPS for the Minigunner then you will have 37 of them, and if you want to push it 36 due to DJ or Medic, 35 to both. 8x3=24 which means that if you have all of your Minigunners placed down, they will be capable of producing a DPS output greater than that of Accelerators. 24 at minimum is required to match it, 25 or 26 if you get technical. May I remind you, this is regular Minigunner, and what tower happens to have a Gold Perk? The Minigunner. A Level 5 Golden Minigunner is capable of producing the DPS output of 130 at max level, costing around 27,700 coins/dollars/pounds, this means that 3 Max Level Golden Minigunners have a DPS Output that surpasses that of a Level 5 Accelerator. 3 Golden Minigunners have a DPS of around 390, and again, 8x3 = 24 and 35x1=35 which means that Max Level Golden Minigunners have a DPS that overcomes the mighty Accelerator, and let's account the charge and damage cap on the Accelerator, the Accelerator is at Level 5 capable of dealing 3,000 Damage before requiring a recharge, the Minigunner's is infinite. Let's put this on a chart. Let's say a Base Minigunner has a strength of 1. 1 = Max Level Minigunner This means a Level 5 Accelerator has an approximate strength of 3. 3 = Max Level Accelerator According to this scale, a Golden Minigunner is around 1.4 1.4 = Max Level Golden Minigunner. Let's put this onto a scale. You are able to place: 40 G/No G Minigunners. 1x40 = 40. You are able to place 8 Accelerators. 3x8 = 24 The Golden Minigunners can also be placed 40 times. 1.4x40=56 Let's apply the 55% Bonus of Call to Arms on each, and also subtract 3 from the Minigunners due to the Placement Limit of 40. 1.55x37=57.35 (Max Level Minigunner) 2.17x37=80.29 (Max Level Golden Minigunner) 4.65x8=37.2 (Max Level Accelerator) Just to clarify how ridiculous that is, that means if: 1 Fallen King is worth 1 point. 1 Wox The Fox is worth 1.65 points. 1 Nuclear Fallen King is worth 5 points. Accelerators with No Commander are capable of defeating a Fallen King. As shown in the video, so are Regular Minigunners. A Golden Minigunner is capable of defeating 2 Fallen Kings, or a Wox The Fox. This means that: Accelerator = 1 Point Minigunner = 1 Point Golden Minigunner = 3.65 Points. Add on Commander and you get some ridiculous DPS. I think you get my point, Accelerator's throne has been thrown out, Golden Minigunner is the new king. (Although Accelerators are better in Quad's because of the fact their placement limit isn't handicapped in those, Minigunner is)
- Comparing 2 Separate Towers w/ different uses - GMini is MG - LG, Accelerator is LG - One is Sub-DPS, One is Main-DPS - 520.000 Cost to Match Accelerator, Accelerator costs 400.000 (For Normal Minigunner) - Accounting the "Damage Cap" and "Time to reload" is alr counted in DPS, not valid - Golden Minigunner requires 467.500 to match the DPS of 400.000 from Accelerator (For Golden Mini) Since I'm going to be supporting Accelerator in this argument... let's get into it: - TIME TO GET TOWER: (Accelerator) (Assuming it takes ~30 Minutes per match to win HC) (It takes 2 Hours, 30 Minutes to get Accelerator.) (Golden Mini) (Assuming Daily Shop - ~15 Minutes per match in Badlands) (1100 Coins per Match) (1050 Minutes - AKA ~17 Hours to get Golden Minigunner) (Then you have to hope Golden Minigunner comes) Accelerator takes around 5 times shorter than Golden Minigunner to get the tower, so Accelerator wins this category. - RANKINGS FOR DPS TOWERS IN EVERY GAMEMODE, AND EVERY SOLO, DUO, TRIO & QUAD: (Solo) Golden Minigunner takes 1st, Accelerator Second, Engineer third. (Duo) Tie between Golden Minigunner & Accelerator, Engineer Second. (Trio) Accelerator takes 1st, Golden Minigunner & Engineer Tie for Second. (Quad) Accelerator takes 1st, Engineer Second, Golden Minigunner Third. Using these rankings... 1st - 1 Point 2nd - 0.75 Points 3rd - 0.5 Points. Accelerator takes 3.75 Points, Golden Minigunner takes 3.25 Points, Engineer takes 2.5 Points. ACCELERATOR WINS THIS CATEGORY. In the most recent event... Accelerator is extremely clear of Golden Minigunner due to the fact that the time constraints + the cash being used to max the accelerators goes first in this case, means that Golden Minigunner would lose in the Act 1 & Act 2 Events. Pizza Party... Accelerator is a consistent winner when speedrunning, as Golden Minigunner goes third & second for Quad & Trio, which are the best squad size for Pizza Party. PW2... You're not soloing this 💀, You can barely duo this 💀[When doing duos its always been the case of having all 3 MAIN-DPS TOWERS, with Accel taking first priority] & Everything else just evens out due to the ridiculous cash flow. Badlands... 💀You're not soloing this 💀You can barely duo this 💀[Not really], and once again, everything evens out due to cash flow. I'm not going to list other events because I'm too lazy... - Accelerator is still king, just influence is slightly diminished in Solo + Duo Gameplay. - Accelerator + Commander will blow Golden Minigunner back to second place 💀[Stop saying that its unfair the 120.000 In-game disparity makes Commander into the Accel Budget] - 2.5 Golden Minigunners = 1 Accelerator [2.5 Golden Minigunners = ~70.000, 1 Accelerator = ~58.000] [Accelerator is more cost efficient overall] - Ur argument is basing everything around Raw-DPS when the fact is that... A: Accelerator is more cost-efficient B: Accelerator does better in Trio & Quad, Ties in Duo & Comes second in Solo. C: Accelerator is easier + faster to get (Feel free to respond :D I actually don't really care- I just need to see what's fun to do rn)
The thing is that if you do multiplayer with 34 accels, you basically can just get 3+ quarters of the damage that the mini is doing with way less placements, but with a g mini and accel +cta chain, fallen king instantly regrets living (unless you get rid of the overcharge factor).
The accel does more damage when you're playing with other people (as in like multiplayer because of placement limit) but In single player it does like 1000 more dps in total if you had all 40 of your units as Golden Minis. (If you're using normal minis you do like 300 less than accelerator even on single player but if you consider overcharge I think it would maybe even out kinda.:L)
Idk if it s a glitch but rn on polluted wasteland 2, everyone can place 40 towers. So i kinda wanna see how 160 golden minigunners do against this mode (with support of course).
I thing the accel is kind a support tower for bosses, because if there is a wave of strong enemies like this 10:40 you can set the accels to "strongest" and start to damage the boss while the minigunners deal with the wave (Sorry for bad english)
@@aovibesbruh4425mini have alwyas been better(well maybe only the g mini before buff) in solo and duo. But beside that, i don't see it have changed at all in this new update beside being a dps tower now.
I’m pretty sure mini is now on the ranks of accel and engineer in terms of dishing out damage fast (also I’m pretty sure its the best dps for solo) Now do 2tf
Minigunner became the new Hardcore mode Meta. You can easily get past wave 33 using him (I've done it with pyro, ace pilot, farm, minigunner, and commander in solo)
I love tds content but can you play Bloons td6 the game that you call td6 it has actual bosses now there is 5 bosses and they are hard and there are a lot of new features
it can only be compared due to placement limit, like a comment said above, Accel shines when you have a shorter tower placement limit, but it's quite great for a solo player since around 30 Minigunners will deal more dps than Accel
Fun fact 40 minis is same dps with 8 accels but you cant actually get 40 cuz of the supports but the mini doesnt have the charge thing and has the golden form
Accelerator is still better imo this rework nerfed minis firerate which means it’s not as good at early game, me and my friend tested the ttk on a boss and accels was way faster and also on molten we were able to get our 8 accels maxed with max commanders and dj but with mini we only got around 35 minis with one maxed commander which makes accel more versatile. Even though mini has a higher placement limit like one of the comments below me 8 accels is equivalent to 36 minis and I did some math 8 accels is cheaper so accel has better cost. Also I’m talking about g mini not normal mini
@@LuffyWantsMeat01 but the thing is everyone is glazing so hard about mini being as good as accel. Even thouhht mini/g mini isn't even good outside solo/squad.
if you dont have any life and ur level 500 or above you can survive with about 10 hp NOT even using pyro just using minigunner dj farm and win this is so op
Can you maybe make like another tutorial on this strategy? I dont have tycoon farm and its like impossible to see what level the farms are, so i hope this isnt a lot to ask for!
Lol after a while I played the game again and I ignored the update pop up and just played a game and just thought "wait, was mini, ALWAYS this cracked?"
7:32 minigunner minigunner minigunner minigu i ah i can just keep doing this minigunner mi aw hello minigunner minigunner minigunner minigunner aw look at this breaker ok i will have a pyro ahahahaha pyro kinda destroy this
I’m the nerd that’s gonna say that’s accel is better with max dps at 6755 with comander and mini 6216 with comander but it’s still super good. It did not take 10 min to count that the paper that I counted it on is maybe on my CZcams acc😅😅😅 I think I wrote something wrong but it will be okey.
@@sahidabutazil8892i don't see how that is useful beyond solo and duo. Beside, accel still have more advantages over mini, because 8 accel is cheaper to max, require less micro, and have more uses because it doesn't rely on placement limit.
Ngl, normal mini is more for now less experienced players. For example players lvl 50 or maybe even less so tehy can try to solo fallen even tho they wont always win. I don't understand why you say to use it also golden mini has only 4 dmg more than regular one, and I think more experienced players rather bring accel and engi like me than reworked minigunner since it still struggles on some waves and its placement limit might be non limited but tell me, will anyone reach like 40 maxed minis on wave 40? I don't think so. Also for hardcore minigunner is not that much good since it has lead detection lvl 3 I think what will cost you like 20 k since on hardcore prices are increased. Before even u will get lead detection on mini leads will kill u before if u dont have any lead detection towers.
🤓erm actually 🤓 each accel does 500 dps (0.1 atk spd x 50 dmg) and that times 8 accels is 4000 dps; 40 minigunners each doing 100 dps (0.1 atk spd x 10 dmg) is also 4000 dps. So they're the same. It's still crazy how a tower that costs 5k coins is equal to a tower that is 2.5k gems. Though the accel does take up less placement, meaning u can use other towers with it, like other dps and/or supports. (this does make gold mini almost always better than accel though)
Actually this is how accel's dps is calculated `(Damage * Overheat) / (Cooldown*Damage + Damage*ChargeTime + Firerate*Overheat` or if you want to include ROF Bug `(Damage * Overheat) / (Cooldown*Damage + Damage*ChargeTime + Firerate*Overheat + Overheat*ROFBug)`
If he used golden minigunner..... Fallen king: WHAT THE HEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEL
Minigunner was already a really good mid game tower so this is massive
yeah it is
Tbh it was good late too when gold
@@Aguy-dg1tc well i was talking about normal minigunner
Minigunner was just Mid before the Rework
It's that
A. Ranger (before rework) was better
B. There's multiple towers to be used In Mid and Late Game that basically outshines Minigunner
@@Leefbayyou forgot how they murdered ace.
the lead detect also makes it viable for hardcore
@@Leeky-cm5netrue
@@Leeky-cm5nelead penetration seems fine too.
@@Leeky-cm5nethat actually makes more sense
@@Leeky-cm5neit used to be lead penetration but its censored by roblox
It absolutely does not, if it was for level 1 or 0, maybe, but level 3, by the time you get it leads won't even spawn(ok they will spawn but there are other lead detection towers)
Let's clarify this, without the Commander or any firerate bonuses, a Level 5 Minigunner (Regular) is capable of outputting an impressive DPS of 92 (Due to the ROF Bug). Let's factor that a Level 5 Accelerator is capable of, on average, outputting a staggering 286 DPS. Let's consider that a Level 5 Accelerator costs 63.7 thousand dollars/pounds/coins without the DJ. Half of that being on the max upgrade, a Level 5 Minigunner costs around 20k dollars/pounds/coins. So you can get 3 Level 5 Minigunners at the cost of 1 Level 5 Accelerator, this means that at a cost of 60,000 (It's actually 59,700) the Non-Golden Variant of the Minigunner has a slightly lower value than that of the Accelerator (at max level), and it's off by around 15 DPS. Let's also consider that the Accelerator has a placement limit of 8. If you want the maximum DPS for the Minigunner then you will have 37 of them, and if you want to push it 36 due to DJ or Medic, 35 to both. 8x3=24 which means that if you have all of your Minigunners placed down, they will be capable of producing a DPS output greater than that of Accelerators. 24 at minimum is required to match it, 25 or 26 if you get technical.
May I remind you, this is regular Minigunner, and what tower happens to have a Gold Perk? The Minigunner.
A Level 5 Golden Minigunner is capable of producing the DPS output of 130 at max level, costing around 27,700 coins/dollars/pounds, this means that 3 Max Level Golden Minigunners have a DPS Output that surpasses that of a Level 5 Accelerator. 3 Golden Minigunners have a DPS of around 390, and again, 8x3 = 24 and 35x1=35 which means that Max Level Golden Minigunners have a DPS that overcomes the mighty Accelerator, and let's account the charge and damage cap on the Accelerator, the Accelerator is at Level 5 capable of dealing 3,000 Damage before requiring a recharge, the Minigunner's is infinite. Let's put this on a chart.
Let's say a Base Minigunner has a strength of 1.
1 = Max Level Minigunner
This means a Level 5 Accelerator has an approximate strength of 3.
3 = Max Level Accelerator
According to this scale, a Golden Minigunner is around 1.4
1.4 = Max Level Golden Minigunner.
Let's put this onto a scale.
You are able to place: 40 G/No G Minigunners.
1x40 = 40.
You are able to place 8 Accelerators.
3x8 = 24
The Golden Minigunners can also be placed 40 times.
1.4x40=56
Let's apply the 55% Bonus of Call to Arms on each, and also subtract 3 from the Minigunners due to the Placement Limit of 40.
1.55x37=57.35 (Max Level Minigunner)
2.17x37=80.29 (Max Level Golden Minigunner)
4.65x8=37.2 (Max Level Accelerator)
Just to clarify how ridiculous that is, that means if:
1 Fallen King is worth 1 point.
1 Wox The Fox is worth 1.65 points.
1 Nuclear Fallen King is worth 5 points.
Accelerators with No Commander are capable of defeating a Fallen King.
As shown in the video, so are Regular Minigunners.
A Golden Minigunner is capable of defeating 2 Fallen Kings, or a Wox The Fox.
This means that:
Accelerator = 1 Point
Minigunner = 1 Point
Golden Minigunner = 3.65 Points.
Add on Commander and you get some ridiculous DPS.
I think you get my point, Accelerator's throne has been thrown out, Golden Minigunner is the new king.
(Although Accelerators are better in Quad's because of the fact their placement limit isn't handicapped in those, Minigunner is)
Ain't no way this is a TDs nerd
I'm jk
i havent played tds in a while but i didnt know rof bug still existed
- Comparing 2 Separate Towers w/ different uses
- GMini is MG - LG, Accelerator is LG
- One is Sub-DPS, One is Main-DPS
- 520.000 Cost to Match Accelerator, Accelerator costs 400.000 (For Normal Minigunner)
- Accounting the "Damage Cap" and "Time to reload" is alr counted in DPS, not valid
- Golden Minigunner requires 467.500 to match the DPS of 400.000 from Accelerator (For Golden Mini)
Since I'm going to be supporting Accelerator in this argument... let's get into it:
- TIME TO GET TOWER:
(Accelerator) (Assuming it takes ~30 Minutes per match to win HC) (It takes 2 Hours, 30 Minutes to get Accelerator.)
(Golden Mini) (Assuming Daily Shop - ~15 Minutes per match in Badlands) (1100 Coins per Match) (1050 Minutes - AKA ~17 Hours to get Golden Minigunner) (Then you have to hope Golden Minigunner comes)
Accelerator takes around 5 times shorter than Golden Minigunner to get the tower, so Accelerator wins this category.
- RANKINGS FOR DPS TOWERS IN EVERY GAMEMODE, AND EVERY SOLO, DUO, TRIO & QUAD:
(Solo) Golden Minigunner takes 1st, Accelerator Second, Engineer third.
(Duo) Tie between Golden Minigunner & Accelerator, Engineer Second.
(Trio) Accelerator takes 1st, Golden Minigunner & Engineer Tie for Second.
(Quad) Accelerator takes 1st, Engineer Second, Golden Minigunner Third.
Using these rankings...
1st - 1 Point
2nd - 0.75 Points
3rd - 0.5 Points.
Accelerator takes 3.75 Points,
Golden Minigunner takes 3.25 Points,
Engineer takes 2.5 Points.
ACCELERATOR WINS THIS CATEGORY.
In the most recent event... Accelerator is extremely clear of Golden Minigunner due to the fact that the time constraints + the cash being used to max the accelerators goes first in this case, means that Golden Minigunner would lose in the Act 1 & Act 2 Events.
Pizza Party... Accelerator is a consistent winner when speedrunning, as Golden Minigunner goes third & second for Quad & Trio, which are the best squad size for Pizza Party.
PW2... You're not soloing this 💀, You can barely duo this 💀[When doing duos its always been the case of having all 3 MAIN-DPS TOWERS, with Accel taking first priority] & Everything else just evens out due to the ridiculous cash flow.
Badlands... 💀You're not soloing this 💀You can barely duo this 💀[Not really], and once again, everything evens out due to cash flow.
I'm not going to list other events because I'm too lazy...
- Accelerator is still king, just influence is slightly diminished in Solo + Duo Gameplay.
- Accelerator + Commander will blow Golden Minigunner back to second place 💀[Stop saying that its unfair the 120.000 In-game disparity makes Commander into the Accel Budget]
- 2.5 Golden Minigunners = 1 Accelerator [2.5 Golden Minigunners = ~70.000, 1 Accelerator = ~58.000] [Accelerator is more cost efficient overall]
- Ur argument is basing everything around Raw-DPS when the fact is that...
A: Accelerator is more cost-efficient
B: Accelerator does better in Trio & Quad, Ties in Duo & Comes second in Solo.
C: Accelerator is easier + faster to get
(Feel free to respond :D I actually don't really care- I just need to see what's fun to do rn)
Hm.
Nice.
This is some crazy nice information, thank you for taking the work to write this for us!
The dedication this guy has for tower defense simulator is honestly impressive he has been doing this for 3 years
The thing is that if you do multiplayer with 34 accels, you basically can just get 3+ quarters of the damage that the mini is doing with way less placements, but with a g mini and accel +cta chain, fallen king instantly regrets living (unless you get rid of the overcharge factor).
34? 4x8 is 32 and they removed mega servers so idk where u got 34 from
@NiceSoup-yn7lw you can only place at max 20 g mini for each person then
@@zaipollizamabdulmalek5822 "only" 80 minigunners
@@ichosolemanuel6048 32 accel is better then 80 minigunner
@@zaipollizamabdulmalek5822 and the space too
The accel does more damage when you're playing with other people (as in like multiplayer because of placement limit) but In single player it does like 1000 more dps in total if you had all 40 of your units as Golden Minis. (If you're using normal minis you do like 300 less than accelerator even on single player but if you consider overcharge I think it would maybe even out kinda.:L)
In polluted wastelands idk if its a bug u have 40 placement
Bro wrote a essay💀💀
Btw no hate
@@PUGXD_CLAN_OWNER i have seen bigger mensages, like an actual essay
bro cannot read any text that has more than 20 words@@PUGXD_CLAN_OWNER
@@oyuk7727that’s an essay??? That’s a small paragraph isn’t it????
Idk if it s a glitch but rn on polluted wasteland 2, everyone can place 40 towers. So i kinda wanna see how 160 golden minigunners do against this mode (with support of course).
It’s for every mode too and yeah it’s glitched
and if someone leaves and rejoins, your tower placement limit suddenly got changed to how many towers you currently have (least amount is 20).
@justharrison
You can actually use level 2 base minis with commander buffs to solo part 2 of act 1
yes, its the only way I know how to win the act
@@ferminvarela1180accel go brrrrrr
@@PotGotUmini is literally better somehow now lmao
@@Greggorto pov:mini nerf
They buff it so they probably not gonna nerf it
I thing the accel is kind a support tower for bosses, because if there is a wave of strong enemies like this 10:40 you can set the accels to "strongest" and start to damage the boss while the minigunners deal with the wave
(Sorry for bad english)
Ofc they can’t make g mini better than a hc tower, but the rework is a huge improvement for non accel and engi gaming experience
I love how pyro went to a completely horrid tower to being one of the best early game towers
hi
They should buff accel
Its already balanced
true,at this point minigunner is better for solo fallen than accel
@@aovibesbruh44253500 overcharge?
@@aovibesbruh4425mini have alwyas been better(well maybe only the g mini before buff) in solo and duo. But beside that, i don't see it have changed at all in this new update beside being a dps tower now.
I’m pretty sure mini is now on the ranks of accel and engineer in terms of dishing out damage fast (also I’m pretty sure its the best dps for solo)
Now do 2tf
2TC IN TDS?
it got close to the ranks of hardcore tower enough i dont want it any closer
It not that close really, beside mini and it golden counterpart isn't as spammable before.
imagine minigunner becomes a 200 gems tower 💀
community boutta go ape shit.
@@MMeltingButter ehh that is worth 1 hardocre win. That not to bad
i played with mg in act I i lost with mg but won with accel so i respect ur opinion but i feel like accel is better!
Minigunner became the new Hardcore mode Meta. You can easily get past wave 33 using him
(I've done it with pyro, ace pilot, farm, minigunner, and commander in solo)
I love tds content but can you play Bloons td6 the game that you call td6 it has actual bosses now there is 5 bosses and they are hard and there are a lot of new features
I don't know do I have to have galdiator to be a skilled player Sense I only have golden crates and engi left to unlock
it’s crazy that you can compare normal mini to accel now god dam
No u can’t lmao. Only golden
it can only be compared due to placement limit, like a comment said above, Accel shines when you have a shorter tower placement limit, but it's quite great for a solo player since around 30 Minigunners will deal more dps than Accel
@@minerdxxd733 nah bro with the most recent accel buff 8 accels deal more dps than 30 miniguns
@@minerdxxd733 when golden yes, otherwise accel's still better
and in hardcore, accel still wins either way
@@randomdude2830I did the math and 35 minigunners do 1100 more dps then 8 acceleraters, so besides placement space mini still is based
Minigunner being op is making me fear that its getting nerfed
frrr
Grind while you can
@@B1ueJay-yk5hv I usually busy :(
I don't think it will get a nerf it's a midgame tower after all and it's golden is an endgame it's pretty balance rn
shit true tho
Me beating polluted wasteland and badlands with mini gunner:
Also me who can’t beat fallen mode:
Fun fact 40 minis is same dps with 8 accels but you cant actually get 40 cuz of the supports but the mini doesnt have the charge thing and has the golden form
I use warden😢
Accelerator is still better imo this rework nerfed minis firerate which means it’s not as good at early game, me and my friend tested the ttk on a boss and accels was way faster and also on molten we were able to get our 8 accels maxed with max commanders and dj but with mini we only got around 35 minis with one maxed commander which makes accel more versatile. Even though mini has a higher placement limit like one of the comments below me 8 accels is equivalent to 36 minis and I did some math 8 accels is cheaper so accel has better cost. Also I’m talking about g mini not normal mini
mini has 2 damage at base
My guy they wouldn’t buff it to be better than accel💀
@@LuffyWantsMeat01 but the thing is everyone is glazing so hard about mini being as good as accel. Even thouhht mini/g mini isn't even good outside solo/squad.
@@zaipollizamabdulmalek5822who is even saying mini is better than accel???? its only really better with its low price and no place limit
mini is better at early game, he does 50% more dps than old mini for only 500 more
W
The crusader skin of minigunnder looks WAY better now, that fact that the minigun is a crossbow and a minigun combined is very cool
sure 40 mini gunners is more powerful than 8 accelerators, but you could just use 32 mini gunners and 8 accelerators and your DPS will be much highe
I also love how they made pumpkin minigunner look cool af now
> devs reverts minigunners to the previous stats
: Troll complete return to shadows
*elite casualty creates a strategy*
Maybe the minigunne got buffed beacuse the act 3 in halloween event may need a lot more dps
There is a op combo that you could go up to wave 37 to 38 and it's farm, ace,commander and militant
I use mini as a side dps tower but for pizza party I need to use mortar or ranger
Act one was ez thanks for good content
the thing is that ur using the level-by-health feature to get enough money but for low level players you can do that because of their low level
if you dont have any life and ur level 500 or above you can survive with about 10 hp NOT even using pyro just using minigunner dj farm and win this is so op
Thats great you can solo with minigunner but.... i can get 2times more money at the same time closely
Can you maybe make like another tutorial on this strategy? I dont have tycoon farm and its like impossible to see what level the farms are, so i hope this isnt a lot to ask for!
Elite i know im late but one thing to tell u : g pyro cheaper at price and upgrading in early levels to 3 (thats what i think atleast)
plushie minigunner is my favorite minigunner skin now because unlike all other skins its look didint get touched in the minigunner rework
a tds player’s worse nightmare: people who place bad
Idk y but there's just smth so funny about Elite just yapping about random shit
"minigunner was a really great option in the past, but now is the option" - elite
(Im putting this on my Elite quote list)
The gold crook boss would do same do’s before the nerf
Fun fact! Did u know if u put g perks on pyro the money to place a g pyro is 800 but without perks is 900?
I seen some leak or something smillar where mini got range like rocketter where it cant shot if enemy is to close so dont worry it will get nerfed
ah, thats just a concept, plus it wouldnt stop shooting, it instead gets stronger
@@gamerits oh yeah
I’m a player with accel and I was asking if I should use minigunner if it’s so good now like I dint even have golden perks
This is fucking comedic how good this thing is
Fallen king:new fear unlocked
I used farm, pyro, golden mini, commander, dj and the fallen king didnt even make it to the third u-turn. So overpowered
Damn for someone who has no golden towers, I need a strat like this.
"Some people think they can outsmart me, maybe... maybe.... Ive yet to meet that can outsmart BULLET."
They're making me regret spending 50k for golden towers every time they buff norm towers.
This is the one video he doesn’t scream his head off.
Lol after a while I played the game again and I ignored the update pop up and just played a game and just thought "wait, was mini, ALWAYS this cracked?"
going to say it now, g mini plus ranger is WAY to OP
minigunner was already pretty balanced so they had no reason to buff it but its really cool
7:32 minigunner minigunner minigunner minigu i ah i can just keep doing this minigunner mi aw hello minigunner minigunner minigunner minigunner aw look at this breaker ok i will have a pyro ahahahaha pyro kinda destroy this
Never thought I would have more pumpkins then a tds youtuber
This is good but im staying at acccelerator and engineer
SHHHHH, we can’t let them nerf it >:(
Elite the whole video "M I N I G U N N E R"
we've come full circle. minis overpowered again.
I played the update 10 minutes after the update dropped I saw it and mini gunner and ranger is way too op
7 minis around 1 medic... I'm jealous of that medic rn..
We need a price comparison
I'ma try this
a max minigunner with commander Ability sound like The A-10 lol
G mini was my first golden
true mini gunner got an 30 dps increase which is epic
I’m the nerd that’s gonna say that’s accel is better with max dps at 6755 with comander and mini 6216 with comander but it’s still super good. It did not take 10 min to count that the paper that I counted it on is maybe on my CZcams acc😅😅😅 I think I wrote something wrong but it will be okey.
i dont think 55% firerate buff decreases the double your firerate
10:39 fallen king became lord sinester 💀
breaker they after breaking get a sec imiun to damge and teleport like a stud or 2 and nobody can change my mind.
I finally did it thanks elite
mini or engi will become the new meta as either accel will be nerfed (mini will be meta) or engi will be buffed (engi meta).
So if you can do it without medic and do 4 towers the 5 could be commander
How is your game so smooth? What is your PC specs or your settings or game settings or boosters, how is your game that smooth?!
as it’s a great tower it’s best for solo because you can place 40!
I have new way to kill cowards! - minigunner heavy
Even though i lag on mobile, i love tds
Make a start on this😂
They just added the gold mini stats to the normal mini and that’s good
I literally did this exact thing but with gold mini and I won aswell (edit: I had 160 base health)
Accelerator is alot more powerfull that you think it have 500DPS and am still surprised that they din’t nerfed it, max 4000DPS no support😮😮
Bro 40 golden minis has more dps than accel's placement limit
And accel doesnt get a dps increase from commander it just makes him recharge faster
@@sahidabutazil8892i don't see how that is useful beyond solo and duo. Beside, accel still have more advantages over mini, because 8 accel is cheaper to max, require less micro, and have more uses because it doesn't rely on placement limit.
the golden skin looks fire now
i was playing act 1 and i placed maxed commander + maxed minigunner i literaly made 24k in seconds
Yeah, my instinct when the mini gunner got rework is soloing fallen with it
i tried the strategy of you but just died to fallen king
bro mini is sooooooo good i just soloed molten 3 times for the first timea nd won every time
The fact that this run is without commander already has a lot to say about mini...
Omg fr
This game looks so much different now compared to 2 years ago, i wonder if its too late to start again
Its not too late to start again
@@ParsinGM17 yeah compared to ASTD/all mid tower defense
Ngl, normal mini is more for now less experienced players. For example players lvl 50 or maybe even less so tehy can try to solo fallen even tho they wont always win. I don't understand why you say to use it also golden mini has only 4 dmg more than regular one, and I think more experienced players rather bring accel and engi like me than reworked minigunner since it still struggles on some waves and its placement limit might be non limited but tell me, will anyone reach like 40 maxed minis on wave 40? I don't think so. Also for hardcore minigunner is not that much good since it has lead detection lvl 3 I think what will cost you like 20 k since on hardcore prices are increased. Before even u will get lead detection on mini leads will kill u before if u dont have any lead detection towers.
+4 golden minigunner damage is a lot tho.
That firerate
🤓erm actually 🤓 each accel does 500 dps (0.1 atk spd x 50 dmg) and that times 8 accels is 4000 dps; 40 minigunners each doing 100 dps (0.1 atk spd x 10 dmg) is also 4000 dps. So they're the same. It's still crazy how a tower that costs 5k coins is equal to a tower that is 2.5k gems. Though the accel does take up less placement, meaning u can use other towers with it, like other dps and/or supports. (this does make gold mini almost always better than accel though)
erm actually, overcharge go brr
🤓erm actually🤓 you forgot about golden minigunner so now you have to calculate it with golden minigunner
Thing is mini doesn't have overcharge or target lock, making it more reliable.
Although if you want to use Mini as support for accelerator, prepare to lose a lot of HP.
Actually this is how accel's dps is calculated
`(Damage * Overheat) / (Cooldown*Damage + Damage*ChargeTime + Firerate*Overheat`
or if you want to include ROF Bug
`(Damage * Overheat) / (Cooldown*Damage + Damage*ChargeTime + Firerate*Overheat + Overheat*ROFBug)`
i only got to wave 25 and died to necromancers WITH commander so i dont think it works anymore they prob buffed necromancer
If he used golden minigunner.....
Fallen king: WHAT THE HEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEL
Alright, minigunner IS REALLY GOOD, but.. check out rangers buff..
Imagine the golden version of this episode
You can replace medic with commander to get the fallen king even faster I used commander instead and he died much faster
by the way, the mini gunner looks suspiciously like the heavy from TF2
Max accelerator does 500 dps x 8 sooo 5000 dps but the rate of fire bug will make the dps of both worse
Bro 500 x 8 is not 5000 it’s 4000
its not 500 dps with overcharge
So for the more dam the fire rate got nurf still op tho