According to the auto-generated English sub, I was suffering to pronounce "blur" correctly🤣🤣🤣 I hope you guys/girls got most of what I said in this video
Thank you so much! I love p5.js and although I know this is not your intention, this video is making me consider just drawing directly onto the canvas api with vanilla javascript for my next project 😱
@@kazukiumeda4903 aww that's great! Hope you have a wonderful time with it! drawingContext also has some amazing tools which we can use to make incredible things in sketches while maintaining high performance! I did use a lot of shadowOffset, shadowBlur and a few for some of my projects! I'll try to comment a link for one such example, lets hope youtube doesn't delete it :v
@@gchinmayvarma9030 Yeah, when I first found about the drawingContext it changed my p5 experience a lot, so hope these videos spread to many p5 coders. By the way, I have a Facebook link at the right top on my channel page, so you can send me the link through FB if you have an account:))
@@kazukiumeda4903 i messaged you on fb! I dont use it at all, so i guess i won't know if you reply or not, i guess ill use that to give you links in the future too!
Nice video! 🙌✨ Kinda funny there's such a difference in performance. I guess p5 rolled its own blur effect before canvas had the filter API implemented and seeing as it's internal it can leverage compiled code speed or even the graphics card :o ✨
Btw I just realized that I saw several of your videos before. That was the "Golden Ratio" and the recent "2D light simulation". The results are stunning!
Thank you for this video. It does improve the speed pf my sketch, but the framerate is still much too slow. I think I will just use multiple versions of the images I use with different levels of blur.
According to the auto-generated English sub, I was suffering to pronounce "blur" correctly🤣🤣🤣
I hope you guys/girls got most of what I said in this video
Your voice so different n familiar....your tutorials are 👍
Thank you so much! I love p5.js and although I know this is not your intention, this video is making me consider just drawing directly onto the canvas api with vanilla javascript for my next project 😱
Haha, actually my intention is to expand the p5 coder's ability in anyway, so happy to hear that:))
Very efficient 👍🏻 It seems like the regular BLUR still is visually more pleasing. Awesome content Kazuki!
Great stuff, love the tutorials
Thanks Caleb, have a great year in 2022:)
beautiful!
Thanks friend!
Now I’m learning the Shader basis
@@kazukiumeda4903 aww that's great! Hope you have a wonderful time with it!
drawingContext also has some amazing tools which we can use to make incredible things in sketches while maintaining high performance!
I did use a lot of shadowOffset, shadowBlur and a few for some of my projects!
I'll try to comment a link for one such example, lets hope youtube doesn't delete it :v
@@gchinmayvarma9030
Yeah, when I first found about the drawingContext it changed my p5 experience a lot, so hope these videos spread to many p5 coders.
By the way, I have a Facebook link at the right top on my channel page, so you can send me the link through FB if you have an account:))
@@kazukiumeda4903 i messaged you on fb! I dont use it at all, so i guess i won't know if you reply or not, i guess ill use that to give you links in the future too!
@@gchinmayvarma9030 Ủi, I checked but I didn't see any message from a stranger account😢 Could you send me just "hi" again? Or friend request.
i love this solution
Nice video! 🙌✨ Kinda funny there's such a difference in performance. I guess p5 rolled its own blur effect before canvas had the filter API implemented and seeing as it's internal it can leverage compiled code speed or even the graphics card :o ✨
Oh, now I got to make sense of why the p5 blur is so slow haha😂, thanks!
Btw I just realized that I saw several of your videos before. That was the "Golden Ratio" and the recent "2D light simulation". The results are stunning!
@@kazukiumeda4903 cheers! I really appreciate that ^^3 been learning a bunch of stuff through your vids! :)
@@creativecodingwithmaxim Happy to hear that, let's liven up this field on YT together:))
@@kazukiumeda4903 ✨🙌🙌🙌✨
Thanks!
in Mozilla this makes the framerate drop significantly, is there a fix/workaround for that?
Thank you for this video. It does improve the speed pf my sketch, but the framerate is still much too slow. I think I will just use multiple versions of the images I use with different levels of blur.
dont do this 'blur'+str()+'px'
do this
`blur(${amount}px)`
Thank you
Do you know a fast way to do motion blur? Pixel arrays end up slowing things down to the point where even basic applications become unusable.