The part of character animation nobody talks about...
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- čas přidán 1. 05. 2023
- #aftereffects #characteranimation #motiongraphics
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Master the art of character animation with our concise tutorial on Inverse Kinematics (IK) and Forward Kinematics (FK). Explore the key differences between these techniques and learn when to apply each for optimal results. Perfect for animators at any level, this video covers character rigging, bone hierarchy, and keyframe animation. Elevate your workflow and bring your characters to life with our essential guide on IK vs. FK!
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Thanks for highlighting this. Both are useful in different cases and its important to not box yourself in. Duik also has an easy switch between IK and FK. It's a great technique to achieve the best result for your shot.
what a great explanation! thankyou very much!
Love this so much thanks! Superb examples of each best use case. Perfect.
Glad you enjoyed it!
Thank you so much for your informative video.
great info.. thanks for sharing.
2weeks ago I bought magic of walk cycles course...Full detail (shoes perspective,clothes movement just🔥🔥
Please make one dedicated video on FK animation where how can we do the settings for fk..and how to to in duik angela
Good stuff!
Thank you ❤🎉
Thank you ❤
Totally agree, Ik and Fk are equally important, funny it's the fist time I'm hearing anyone day that
I have just discovered your channel, new to AE, and just discovered your course. I checked it out but it is not accepting students. When will the course be open?
First of all: You should use Moho 🎉❤
Nah, I find After Effects plenty good for my needs.
Until you haven't tried something you don't know what you are missing....also coming from years of After Effects rigs and ofc I still do Everything in After but the characters are png seq exported from Moho and only composed there...
@@CaptainItalia12 Hey now... you shouldn't make assumptions. Whats that saying? I've tried Moho, I'm still sticking with After Effects.
@@TheKeyframeAcademy Uhum
@@CaptainItalia12 Unless Moho has improved in the last year or so. I didn't find it to be much less buggy than AE.I'll admit, the rigging tools are all great, and I can't remember what they call thier version of sliders (smart bones or something?) is cool but when I was trying out Moho I ran into a lot of buggy issues.
Also, the process for importing artwork from a program like Illustrator was horrendous. Hopefully they've improved that because I didn't like the drawing tools within Moho.
I also didn't find the playback to be that much faster than AE (one of the main reasons I wanted to switch because AE will seemingly slow down for no reason)
If they've improved the stability and the some of the workflow issues, I'd be willing to take another look.
1:13 subtitles...
您好,老师,我想购买教程,但是现在官方网站没有折扣,请问什么时候会有折扣活动
你好,很快就会有折扣。