I Built a Haybot Cage That Keeps Them Trapped Inside! - Scrap Mechanic Survival Mode [SMS 32]
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- čas přidán 22. 08. 2024
- Welcome to another episode of Scrap Mechanic Survival Mode! Today I take on the challenge of building a cage that is capable of trapping the farm bots and preventing them from breaking out!
Follow the Survival series from the beginning: • Scrap Mechanic Surviva...
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What is Scrap Mechanic?
Scrap Mechanic is a multiplayer sandbox game with imagination and ingenuity at its core. Create fantastic machines, transforming vehicles or sneaky traps. The possibilities are endless with Scrap Mechanics powerful tools.
Store Page: store.steampowe... #scrapman #scrapmechanic
Farmbots: **traps farmer in small cages**
ScrapMan: **uno reverse card**
Underrated
Shutoo _ how? 96 likes
Love this
lol
the farmbots: U NO
*Can’t wait for him to start using his captured bots as slaves*
I think we saw already some bots refining logs and stuff they come across so maybe thats possible??
Francisco Böhm yeah maybe it is possible
Slavery in a kids game......FAMILY FRIENDLY
*Kan liked that.*
Or a zoo
"he's definitely getting damaged, lets see if we can mitigate that"
then he puts it out of its misery
もうましょうね
You're approaching me!!??
Xeri_X I can’t beat you up without getting closer
Oh Oh then come as close as you want
squidy: Larry the trader Scrapman: harry the haybot
Kan: Garry the Greeny?
Me: they all deserve to die anyways, they usually attack first
Farmbots: *captures farmers*
Scrapman: "Right back at ya buckaroo"
Next episode (because the big red bots are farmbots)
33:27
Scrapman: "why is he still here"
Me: " *BECAUSE HE'S LOYAL* "
i was thinking the same thing!
and what are you gonna name him? I called it harry because its harry the hay bot!
xD
@@zainonudin4060 XD
Ummmmm... Not that funny
Its hank
Kan: Glowbugs
Moonbo: Wocs
Scrapman: Amateurs
thats correct and funny
The one haybot didn’t despawn because he is still in the chunk you captured him in👍
Yeah, cells are quite large, someone made a tool that can view cell boundaries
Surely if ScrapMan travelled outside the chunk though, it and its contents would despawn and then the entities (Bots in this case) would Respawn randomly within the chunk when it was reloaded.... Or does it also have to do with his cage keeping the chunk loaded, i dont play scrap mechanic myself so im curious as to how the load mechanics work, or wether that haybot just had stockholme syndrome 😉
this is his chunk
@@oddpoppetesq.3467 I think it's more if they're in their exact chunk more than distance.
Which kinda makes sense if you think about how all the Vicks are respawned in their exact positions. Considering every block is it's own individual .... You can remove them one by one but you also have stuff on pistons that change position and off angles and it still puts them back perfectly.
@@tropicalvikingcreations Even if they are inside the chunk they initially spawn in, nd the user leaves that chunk.... Surely ALL entities inside that chunk are despawned, and any rng entities are spawned back in, well.. Randomly... inside that chunk dependant on that entities spawn rate...... Or is ScrapMechanic an exception. This genuinely boggles my mind how that 1 haybot loves his prison so much.....
Scrapman: why is he still here
Me: just to suffer
Ö Lol
Lol
Endless suffering, oh well...
Wow you just explained my life
Oof
the warehouse keys has a really high durability.
I don't think scrapman wants to farm that many boss bots tho
@@LynxOfUndyin477_channel he fended off a 3 boss raid while running out of ammo without dying, I think he's fine
WolfRunner64 he was panicing that time but he is better now
Those ramps are actualy invincible thats true watch squidys video
paulius radomskis squiddy's
When bots cant go quarantine
ScrapMan:I'm gonna build a cage
I went on vr chat
And ハローだよ暇な時より女はりんごジャム
Everybody else: grinding, looting and building more and more stuff
Scrapman: let's make pets!
A pet greeny is actually cute in my opinion
L
You can use it as a trailer to capture cows or farmers and then you can make a farm with the cows easily without having trouble + it is easy to capture them if your farm de_spawns
This would be a great competition for Multiplayer monday
YES
Yup
YEp
cool idea
Yuep
Right, time to explain some stuff about Scrap Mechanic’s durability and damage system.
In addition to attack damage, attacks also have a randomized “quality level.” Let’s say, for example, that a Totebot hits a block with a quality 3 attack. If that block has a durability of 4 or higher, it is unharmed. If that block has a durability of 3 or lower, it is destroyed.
Quality level of an attack is somewhat randomized, but all enemies have a limit to their attack quality. For example: The Haybot has a maximum attack quality of 7. This means that it cannot destroy blocks with a durability of 8 or more. The Farmbot (the big red guy) has a maximum attack quality of 9, meaning only durability 10 is invincible to him. (And actually, durability 10 is truly invincible, because nothing has a max attack quality of 10.)
That said, the bots all have low chances of getting high quality attacks. The haybot, for example, has a 60% chance of hitting your walls with a quality 2 attack, but only a 1% chance of hitting you with a quality 7 attack.
I hope this was helpful to people who don’t understand Scrap Mechanic’s attack / durability system.
PS: Attack quality and attack damage are totally different things.
Seth Creech Florez he probably looked at the code
Seth Creech Florez Not a developer. I just know some dataminers.
Nobody:
The house owners to the people who are still at the house after the party: 33:25
LOOL
Farmbots: *exist*
Scrapman: Is that a toy?
Haha yeet
Does anyone remember the pogo stick pictionary meme nowadays?
Scrap man, build a pogo stick statue in survival
Yes
I want him to build a farmbot on a pogo stick statue
yes
Yes
yes yes yes
Scrapman: traps don't work
Every time when scrapman walk on trap: oh it work, I forgot *fall DMG 35*
Scrapman : *captures 2 haybots together*
Also scrapman : *N O W F R I C K*
News flash man makes two robots frick
Yes YES Fric
(Gears grinding)
MMmmm yes
PewDiePie approves
I have the perfect name call him "Wheetly"
10/10 name i would suggest
Wheatley*
bailey
yeesssssssss well that or Wheatley
wheatley in space
You did the same thing to this haybot what them did to those farmers. XD
REVENGE!!!
Them farm bots just got uno reverse carded on!
Grammar
and the cows
Haybots*
Imagine accidentally walking into a cage and then being bounced constantly, not able to get up.
Big Con
Oh no, Now I actually want to so I can see how it feels!
Oooff
As long as the floor is soft.
Help
I’ve fallen and can’t get up
Kill me now
Try trading him at the tarde station.
I mean they acept humans in cages sure they acept farmbots in cages
SwwwwwwooooooOOOOOOOPPPPpppp
Some blocks are actually indestructible like concrete 2, I've done multiple tests where I've set up a raid and had my pc on overnight, no blocks actually broke but I had no red bots spawn so I am not sure about if red bots can damage
nice :D
Lolxdddd
The red bots called the boss
I’m not sure if ur talking about the explosive tapebots or the big boss bots
Grassy YT The Fallen Terror big boss lol
Scrapman: the most formal informal youtube channel
Scrapman: Captures farm bots. Trader man: How does a spud gun sound to you for the bots? Scrapman: Names farm bot
I’ve noticed that the bots are out for a few seconds after being ragdolled, so adding a little timer and delay might work too for non-destructive terrorizing the bots ;)
Also, surprisingly you used a piston instead of bearings to close the trap shut... and basically “nudge” them inside ;)
I think we should name the haybot " heybud '
Hey buddy ol pal compadre
I think it should be Haytan. satan but a haybot
What about Ol McDonald
From the farming nursery rhyme from when I was in kindergarten
There is a chance that the heybot is still there because:
1. Maybe he was near you more time then the other bots, and that made him undispawnble
2. You dameged him
3. He was still in the tile that he spawned in
4. Only one bot can be rendered back in each tile
5. He just wants you to enslave him. Maybe he is into that kind of stuff.
Also you need to call him Slava (because he is a slave)
except the english your list seems alright
Lol
hobrin when you look at the profile you will get it XD
@@hobrin4242 Now I fixed it, I think.
I think we can call the haybot "hey bud"
It’s already named “hank”
@@umarwa1222 aww dang
I love the patience you exhibit building in this game. I have tried playing this game as a result of youtube videos and have discovered that I enjoy watching the youtube videos more than actually playing the game. I would have no patience for building something like this. And I feel your pain when things do not work as planned.
I just remembered scrapmans video of workshop hunters called traps.. and one of those creations is a cage for farm bots, Scrapman said: “keep them in an exhibit”
And thats why scrap man didint make it because its in a exhibit
hmmm
Drive on the roads,
Don’t smoke weed,
When scrapman uploads,
I am *speed*
(Send help)
help not being sent, good luck
Wait that rhymes
Location?
@@Zenko_King um.. Yes?
Haha nice 🤣
The durability 6 thing is definitely true (at least at the moment). My farm is built with a wall of concrete level 2 around it and the bots run up to it and don’t know what to do. It’s not even that they can’t break it, they don’t even attack it they just stand there when they encounter it.
According to another comment, hay bots can destroy up to durability 7, but for their attack to be that strong is a 1% chance. The farmbots (big red bots) can destroy up to durability 9, so tier 3 metal (durability 10) is completely invincible.
Scrapman in the past: this is a scouting vehicle
Scrapman now: look, it's a portable prison!
12:07 ladies and gentlemen welcome back to another episode of scrapman cuts trees
Set to epic rock music.
Does wood music exist cuz that would be perfect for cutting trees instead of metal or rock
@@ApprovingWeeb Woodwinds?
Oh.. Yes perfect thanks for ur wisdom
Thanks ScrapMan on doing these vids on this COVID-19 state makes us happy there isnt much to do in COVID-19 u make us not get bored we also like ur vids A LOT i am subbed to u from 2018 i think But thanks for making us happy ScrapMan :D
I think you partially right on your thought of why the Haybots despawned. I think it is partially distance, but also movement while ragdolled. I've had them get stuck under my controller-bearing vehicle's rear axle, and I watched while they were under there. They just vanished. They didn't slip through the world, as best as I saw.
Haybot: The gates of hades HAVE NEVER HELD ME
Scrapman: are you sure about that? :)
21:44 “why are we here”
“Only to suffer”
"We're made to suffer. It's our lot in life." -- C3PO
You ruined it with 'only'... >;(
Just to suffer*
Hahahhaha lol 🤣😂🤣
Oh my god, I just realized something...
this outfit...
*I'm lovin' it*
Mc'D
Insert the MacDnalds sound track.
Mc’d mc’man face
Can I get a McPick 2 Budopbupbupbah
budah ba ba bah, Welcome to Scrap McMan, would you like an enslaved HayBot named Jerry?
I’m watching the whole series through and I’ve just been waiting for Hank just to see him
that's a bit paranormal that they disappears. and with the mysterious song in background makes it more fascinating xD
31:50
Scrapman:it shouldn't really slide any more
Cage:slowly slides horizontally
(Also I like the name Rodney for him)
Name him: multiplayer Monday it helps to cheer the challenge up
Seeing the first greeny being succesfully ragdolled without getting hurt really made my mind go 'what a gentle torture device...'
My dentist: 8:11
Put lights in the cage
Name the hay bot “Bestie”, in honor of Bessy, Betsy and Cowbert. RIP.
He can name him 'Bestie the Haybert' so all of their names are combined!!
Ba ba da da ba ca ha ha ba da ca
I love the “first 5 minutes” crowd
I'm 4 minutes
Wait it says I'm 3 minutes how is that possible because you guys commented first what?
I was 2 minutes early
Lol
ScrapMan, I'm surprised the HayBots didn't try to hit you through the bars. They can't damage Metal 3 but I have seen them hit other players through bars like your cage.
😁
29:37 perfect non Photoshop thumbnail
Day 5 of asking scrapman for making a memorial for his old place
Cool
Everyone: asking scrapman to name the haybot some kind of meme
Me: hENrY
me:fred
Scrapman is now a farmbot control man.
Scrapman: You make em we take em
I had that same idea! Except with saw blades! I had this idea since Scrapman showed how saw blades could keep away bots! Put four saw blades facing in towards the bots to see what happens!
name him "All-star" ... "HAY now, your'e an All-star..."
Benjamin Singer-Jardine with the stonks photo I can’t help but read your comment in my head with the text to speech voice.
Just stop smash mouth sucks, the only reason people know of them anymore is because of Shrek.
@@tj_2701 OFF WITH HIS HEAD
@@davidmarine5159 her
@@tj_2701 Didn't like my set up for a pun huh? Pfft
Here’s something that might be worth a look;
The resources which can’t be harvested with a sledgehammer (rocks and big trees, mainly the trees)
Are farmbots able to break them, even if they are completely indestructible for the player?
If you weld entire sections of the large trees to form a wall (or just a fence) can they destroy it?
i have tested it the bots can smash big trees but not rocks. though the fences (the ones that can be hammered and run over) are indestructabe to bots
Maybe you can't weld trees to the ground or even attach blocks
I actually had this happen to me yesterday. Was mining some stone and metal and at first a greeny came up to the stones i broke off (the ones that break into 2 pieces and can be broken again into stone- or metalrods) and started hacking at them. They actually broke into the Rods. Like 2 min later i had a Haybot doing the same. But i havent seen them hacking at the huge stones that you need to break with a drill... yet. :)
The claims about blocks with 6 and above durability are immune to small farmbot damage are true. The small bots are programmed to attack and destroy every block except for a listed few, this includes tier 3 metal or any blocks with a durability of 6 and above.
I hope this helps Scrapman.
You should name him freddy, in memorial of freddy the woc you accidentally killed in SMS episode 4. "Freddy the woc - 2020-2020"
The ramps are indestructable watch iballisticsquid's vids he has a wall of them they're indestructible
And basically tier 3 metal bc u cant even explode it
Nice run-on sentence mate.
Well i watched some of his vids and i saw the ramps sllwly dissapearing durring raids
"and number 3 should make the door open and close"
~scrapman
12:10 best part of the video.
When he's harvesting wood it sounds like the thematic music for an industrial training video, or an ad for motor sports from the 90s that only ever plays at the dealership. Or some 80s after school special where stunt doubles are riding the half pipe in a made for tv movie about skater kids. Or it could be the commercial for the TREE HUGGER 5000 wood harvester (dramatic announcer voice)? You decide!
everyone wanted the futuristic clothes but put on the other ones.
Ikr, I didn't even see a single comment for the one he picked lol
😁
I asked for the orange set, and I think I saw a few others
No
There were a lot of orange and it’s his game he plays it not you
My idea for a name: Fred
so do i think that it sounds perfect
Sounds perfect
I was gonna say bob but uhm Fred is wayyy better
mY LeG
maybe because the bots are constantly ragdolling, the game thinks theyre just falling, and after a while it probably checks the distance theyve traveled and the time theyve been "falling" and assumes they somehow got under the map so the game despawns them
In terms of coding, they typically are popped-out when the player gets far enough away. It could be that while in the ragdolled state, one variable isn't updated so it thinks it is further away from the player than it actually is. When the bot is actively running after the player, that's a different story. Another situation could be that the active thinking function is looked at. If it is ragdolled for long enough, maybe it is despawned, especially if the position is changed a large amount to prevent lag.
As for driving away; it will probably despawn them inside the cage, if you go far enough.. when you come back, before you are in view-distance if done right the pop-in will happen before you are able to see it so it looks like they were 'always' there but they likely won't be in your cage.
Interesting that one is still there. It could be that the cage is on an active spawn-point and it is just spawning back... or because it is close to your structure and may be the one you captured there, that it will unload and load where it last was because of the building structures. There are an almost endless number of ways to implement features in code.
*Scrapman uploads*
The people who came first: *funny comments, timing reports and "first"*
The people who came late: *angry noises*
Cringe
Scrapman is milk gang. Yeah buddy!
@@KlyffHanger you're a boner too huh?
Klyff Hanger orange gang kinda looking
BEEG KRINGE
@@KlyffHanger O R A N G E J U I C E lol jk jk jk milk is better
Half an hour reloading thw CZcams sub page only for this video :)
He always uplauds at 12
R/determined
He uploads at 12 gmt+0
Dear Scrapman, you can put the plain jeans, toboggan hat and the red plaid shirt to make a cool looking lumberjack. Please just try it. Thx
Bots despawn after a specific distance from their spawn point in order to prevent them from chasing a player for too long or making too massive of a monster train, they also have distance despawns but as you saw that is less reliable (i currently think that it is a combination of the two)
Hey you yes you stay quarantined and stay safe
Farmbot name : Rick
I like that name
30:15 they are in Quarantine
All other youtubers: We need to find every way to destroy the bots!
ScrapMan: I need to keep one as a pet!
Scrapman: 🤔
Farmbote: 😡 Next second ☻
I was actually thinking to do this when I get scrap mechanic, but you beat me to it.
Make a spudgun turret that shoots bot automatically 😂😁
Coughcough somebody did that coughcoughcough
Also thats a great idea
That is impossible he will need a field of sensor for that or a mod
It is a good idea tho
Yes they do exist , you buy them from the trader
Though a manual turret usually would work better as automated turrets can malfunction some how , i dont know how but they do , including the fact its expensive
Scrap Mechanic characters and their favourite things:
Caged farmers - spin
Haybots - Caged farmers
Totebots - Your crops
Tapebots - Tape
Explosive bots - Explosives
Farmbots - Farm you
Trader - Fruits and vegetables
Woc - Corn
Little things that live in water - Cardboard
Players - Garment boxes
Spud gun - potato
Spud shotgun - French fries
Spudling gun - lose your potatoes with the speed of light.
Scrap Man - His outfits.
Author: DeFreakinFoxy.
Might be easier to get Haybots to enter the cage by making both ends doors so they can path through the cage. Would make it difficult to get more than one in at a time, but would make it more consistent like the catapults.
I literally refreshed the videos page for 20 minutes and the video loads 12 minutes after.
What is this treachery?
it is happening to me too for the past week
Yeah, I'll get a notification for a video sometimes that doesn't exist (yet).
Day 4: of saying push buttons and see what happens
What does that even mean? lol
26:10 Zoo keeper:so here we have the first exhibition farmbot in the world!
People:woooow
Haybot:*despawns*
People:refund!
You should name it "Captive Haybot 01".
Give captured farm bot your dog's name because still stayed there after you leaved him
I guess that was a good idea
Love you scrapman keep up the good work 👏👏👏
Left
it's the maybot, it keeps screaming "may day"
red and gray with the future bag is perfect
2020 scrapman started to torture bots what a great year
Scrapman: „Slower is bader“
Should be slower is worse but whatever.
“English has left the chat”
And for today's upload time report: ahh I'm late :(
Me is first
@@Souper22 stfu
Gacha Overdose wut is TRF
@@SirZero301 :(
@@elaina6114 Bro.. He's not STFU-ing you, he's saying it to Gideon Ng
the reason "Harry the Haybot" *my name for him* didn't despawn is because he came from that chunk that was loaded and the others didn't, so pretty much if you keep it in that chunk it should possibly stay there forever!, love your vids Scrapman keep up the good work and kickin butt at scrap mechanic
30:13 the creepy red eyes
try to make a trap that lures the bots inside, by growing a tomato there, for example
You can only plant stuff on ground and not on builds, therefore removing the mobility of the trap.
Not to mention it takes 10 crops to trigger a raid lol
if you want to go far, change render distance, bc they will despawn, if u go farer
when u drive your exploration vehicle if u have the drills on the wheel it will make a really loud noise so put a bearing on wheel then drill :)
No, slap some mountable spud guns onto there, then hook 'em up to a repeating circuit, so you can shoot the bots inside.
The moment you realize that CZcams didn't update and you get here 2 minutes late. 😣
Lucky I got 12minutes late
simp
I got 42
I got here nearly a hour late xd
....
Me when i saw the video picture:
Welp theres my entertaiment
It’s the rise of Hank….. I came back to honour him.
I think Buster Bot’s a good name cause you did experiments with him 👍