Resident Evil for Non Modern Audiences, I love it :D The state of the game is really interesting. Most of the mechanics are already there. With a bit more variety of creatures, immersion and scenarios would be awesome.
You can really see the effort put in this game by the 2 devs working on it for 2 years now. Most of animations are very good, graphics are nice and optimized, gameplay is fun, i love the small details like how the shoes affect character's height.
Yeah, it's a very impressive and has a great feel to it. It's kind of crazy how solid it plays right now. The future of indy development looks bright. If the big companies refuse to make what we want, we make it ourselves. Modders have been making better and more authentic costumes for a long time anyway. But we shouldn't have to buy a sub-par product and fix it. We should be able to just pay for a great product and support it.
Resident Evil for Non Modern Audiences, I love it :D
The state of the game is really interesting. Most of the mechanics are already there. With a bit more variety of creatures, immersion and scenarios would be awesome.
You can really see the effort put in this game by the 2 devs working on it for 2 years now. Most of animations are very good, graphics are nice and optimized, gameplay is fun, i love the small details like how the shoes affect character's height.
Yeah, it's a very impressive and has a great feel to it. It's kind of crazy how solid it plays right now. The future of indy development looks bright. If the big companies refuse to make what we want, we make it ourselves. Modders have been making better and more authentic costumes for a long time anyway. But we shouldn't have to buy a sub-par product and fix it. We should be able to just pay for a great product and support it.
The Killing Antidote. Good title.
Hey, a game I won't have to mod body textures or dewoke for once.