Post Apocalyptic Intergalactic Colony Survival - IXION
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- čas přidán 20. 08. 2024
- IXION Gameplay with Splat! Let's Play IXION and check out a game where you'll have to survive the void of space while maintaining a space station from all manner of threats.
Download IXION : store.steampow...
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Quick update here for prospective buyers : I gotta amend my statement at the end of the video. So for the pre-release everything was working great no bugs etc. Everything was fine. HOWEVER, devs put out a couple patches this morning that torpedo'd the game. Can't get outta the prologue if you have to reset. SO : I still think the game is rad but I'd give it a week or two and see if they sort out that bug because it is a game killer. Sorry folks! Unforseen circumstances!
Irony was they pushed that update to appease the minority of people and ended up bricking the game for a lot of people.
good to know thank you
You are the best man truly concerned for your audience
@@zivbarr It feels weird to say it, but Splat is a gentleman - he stands by his word and work. Something many would do well to emulate!
Man, why the game launch felt like the intro of the game?
The concept and animation of that warp-jump is really cool. I never saw anything similar. It looks like they were flying between points in time. Time machine!
Foundation ( the TV show ) has a very similar style for "FTL" style travel, it was the first thing it reminded me of
This is one of those rare gems where graphics and sound coalesce around the gameplay to create a perfect immersive atmosphere.
The game looks very interesting but why do the visuals resemble a frosted glass smeared in vaseline?
@@joe--cool Maybe because the gameplay is just as slippery and hectic to handle? Or perhaps is just a graphics setting.
This channel must have turn on ambient occlusion or motion blur, i turn it off and everything is much clearer
@@scenes3177 Yeah, motion blur literally makes everything blurry when it moves. Which is why i turn that off in every game by default.
I adore the soundtrack. It is as if Mechanicus had a terrible baby with Lorn, it is magnificent.
I think it is actually made by the same guy who composed for the Mechanicus game
[Crowd screaming in abject horror realizing their imminent demise]
The soundtrack is done by the guy who did the WH40K:Mechanicus one. No surprise it's incredibly atmospheric
Just played Ixion and it was AMAZING! The graphics are stunning, the gameplay is smooth and challenging, and the story is captivating. Definitely one of the best indie games I've played in a long time.
Finally, my dream of managing the Nauvoo, destined for a new sun !
"Doors and corners, kid"
I loved those books
Just bought this because of your recommendation. You have great taste in games (meaning it lines up with mine really well), and I wish you continued success so you can continue to keep me gaming!
The music of this game is what sold me on it. I am not the biggest fan of games like Frostpunk but I get so immersed when a game has a badass soundtrack.
That opening movie...So beautiful!
A movie done on something like this could be really, really good. Love the setting! I wish humanity would get their heads out of their Uranus and work towards out long, long time future.
@@ColinTimmins
Yes!
Man that opening sequence...The engine igniting, the music....I dont know why but it really moves me.
@@ColinTimmins That wish is going to take a lot of effort. Thus far in human history, we've never been able to really overcome our shortsighted behavior of acting based on motivated self-interest. Many of the problems we create result from acting for perceived personal gains which tend to occur on shorter time horizons, but at the cost of longer term benefits that would only be realized outside of our time horizon or desires. Similar for long term risks or costs -- if we aren't forced to mitigate them, we (individual or corporate) export those risks and costs as externalities. That is, we pass the buck, kick the can down the road, push the problem onto future politicians, workers, and generations to deal with. Then when issues blow up into major problems, we slap hasty patchwork repairs on them and keep on keeping on until the next problem becomes an immediate issue. This applies to MANY things: Internet infrastructure, unintended societal impacts of social media, infrastructure (education, transportation, etc), national energy security, geopolitical security, agricultural output, persistent environmental toxins that permeate our food and our young children's developing brains and bodies (which, even if you're not a sentimental or empathic person, at the very least means it negatively impacts their cognitive development and thus future potential productivity), climate change (not in a fuzzy treehugging sense, but in a real economic opportunity cost sense that can damage regional productivity by 5-15% in some of the most densely populated latitudes on the planet).
This game is BEAUTIFUL! Love the music too! One of the best game soundtracks I've ever heard
Never expected to hear it, but the idea of trains in space sounds amazing! =]
💋💋💋
Thanks for making me aware of this game otherwise I would have missed out on this gem.
I really liked the speech that Delos rep gave. Very inspirational. It's really something I'd like to believe in. The big unification idea. The stars, just within our reach at last.
And then everyone died.
@@wrongthinker843same outcome of every communist fever dream.
Delos CEO: "We polluted and corrupted our planet!"
Also Delos CEO: *destroys the planet*
Really? I thought it rather naff.
@@NietzscheanMan Lol an ancap is saying this
gotta say, one of the most difficult games I played in a long time. I managed to get quite far (without spoiling too much) and literally everything fell apart in a heartbeat. It's extremely punishing but even more rewarding when you get it on your 2nd or 3rd try. If you enjoyed Frostpunk then you will enjoy this as well.
I'm not even sure how you're expected to adapt. The amount of airlocks and resources needed to keep up with hull repair is punishing later in the game, even before you open up other sections. And then all the things that go wrong left and right with even the slightest bit of imbalance, you'll bleed people and resources left and right, faster than you can even gather them. I had 4 airlocks going after opening the second section and I still couldn't keep up with hull repair. They just made all the factors that contribute to hull degradation too high, along with a lot of other events that give really steep consequences.
@@peoplez129 at what chapter ? i had 2 airlocks for the first 2 chapters no problem... you gotta make sure you get the specialization bonuses, and the population bonuses too
@@peoplez129How is it 6 months later? Did they balance things? :)
Whoa! Best intentions created an engine that bodied the entire Earth! That is an interesting start to a game. Putting this on my wishlist for sure.
Its weirdly surreal - and I'm totally biased - but this is a solid, though fairly straight-forward premise. A bit over a decade ago, a few friends and I wrote a short story series about a scientific vessel called the Hyperion which accidentally time-traveled into a future where the Sol system is utterly wrecked. Human civilization had long-since collapsed; simultaneously going (locally) extinct while fleeing in a mass extra-solar exodus from widespread climactic and social upheaval. Vaguely recall them being accosted by xenos in the process, but that's a whole other series. The amount of parallels between our fun little project and Ixion is... Kinda nutty, but I'm thoroughly enjoying the storyline thus far. Makes me wonder what might've become of our project if we had gone forward with development.
Splattercat's first thought at seeing the ruins of earth: "I got an itch to play Parasite Eve."
Me: A man of taste I can see.
That was one of the most amazing warp visuals I have ever seen or even imagined. I'm checking this out for sure
Don't know how or why, but your videoes have started popping up in my feed often, and I am happy they did.
Don't really have time to play alot of different games, but I like watching different ones.
And the genre you are playing, are some of my favorites.
Splat has good and consistent videos and I love his style. He usually will play more of each game over on Twitch. Great for watching or having in the background. =]
@@ColinTimmins Thanks for the heads up mate :)
Splat : There is always a chance (he talks about Xcom getting a hit with an 8% chance)
Me: Xcom PTSD ... 98% chance to hit (point blank with a shotgun). Result : Misses .
Yes Splat there is always a chance to fail, especially in Xcom.
I uninstalled Xcom after missing two 95% chance shots in a row only to get hit with an enemy critical from 35% chance. Screw that game.
@@mdo - i completely understand the feeling. I raged and quit many times . Only to start playing again after an hour or two resulting in another rage quit. Too many misses. But i eventually learned it was part of the game, and even in real life the best shots can miss....but COME ON, how can someone miss, A POINT BLANK shot?
IXION - Game of the Season
Dwarf Fortress - Game of the Year
cant believe it took 4 weeks for this...
rock and stone! yeeeeaaah!
The Colony Survival Game of the "SEASON"
Dwarf Fortress Steam Edition - Hold my pickaxe
I'm surprised splat hasn't done df yet
"A mother does not wish to see her children disappear with her" Well that's a bit backwards considering her children killed her and themselves. It's worded as if the mother is dying of old age and killing her kids or something. The writer on this game is a "technology will save us" and "who could have predicted the end of the world would happen" sort, aren't they?
It's not the game writer writing their own beliefs unironically and wanting the players to believe it, but writing an ingame character's beliefs as a blindly faithful technofuturist within the game's story. We're supposed to perceive the jarring juxtaposition and soon-to-be-demonstrated falsity of that speech. That speech was written by the game designers to convey one of the game's cautionary themes to players about the dangers of being a futurist fanboy who takes human problems into space (or the future) instead of fixing them first in the present on Earth. Or the old story trope of mankind delving into Things Man Was Not Meant to Know, like Icarus and Frankenstein.
If the real writers and game designers actually believed it, the gameplay and theme would be one of successfully building a bright future utopia. Which Ixion is not.
Or so it seems from this preview of the game, anyway.
18:00 full stop, parasite Eve?! My man! That was the game that I watched my older brothers play.. it was my "bar" for scary games for most of my life. Miss the old days.
The soundtrack is fire. Even in the title screen already. FIRE, i say!
I hope that what some have described as 'gameplay on the rail' is basically the "stage one tutorial" followed by a "stage two tutorial-lite" segments of the game. And that conclusion is made only because they had not reached the point at which the game opens up into a sandbox - once the recovery from the initial set of cataclysmic events is accomplished.
I say that because the idea of having a sand-box-ish game to play - once you set out on the main, unfettered, gameplay of exploration - while searching for a suitable exoplanet - excites me and I would think, many others.
Speaking for myself; I think that there are three factors which would make this gorgeous and seemingly well thought-out game a *massive* hit with gamers such as myself:
1) If the playable space beyond Sol's system is randomized, at least somewhat, each playthrough
2) a regular stream of expansion DLCs is going to come out. Each of which always adds more possibilities to that playthrough-randomization (and maybe add a greater volume of space to explore, at *least* once)
3) Ensure that the tech tree includes (or is expanded to contain) true decision gates via which the players' decisions preclude or limit the development (or full development) of other technology and also both expand to offer new gameplay options while precluding others. IMHO, this would add massive replayability via the creation of new challenges and the introduction of subtle (but significant) variations via how the player's choices affect how other tech can be used, developed, and how those choices alter the consequences of other decisions. This would create a new, randomly shifting 'maze' of possibilities via those related tech variations and consequences as the player deals with "the slings and arrows of outrageous fortune" found out in that semi-randomized sandbox volume of space experienced upon each new playthrough.
Please, reader:
If you appreciate what I shared about my thoughts, please *thumbs-up* this post.
Also, please consider a *reply to this post* to share what you think.
I am especially interested in what my fellow gamers think about any of the questions below...
• What do *you* think about what I shared and proposed above?
• Did I leave out something you believe is important?
• Do you believe, for your own enjoyment, that something I offered is just not needed, or worse, would turn you completely off?
• Do you think I am completely wrong about any or all of what I shared - based on your own expectations, desires, and gameplay preferences?
Thanks!
Live in the pod, eat the bugs, own nothing and be happy. The game does look fun though.
LOL yeah defo get that WEF vibe from the story line
Not sure if it's really projecting when your AI told you that there were multiple digital security breaches. Ship definitely got hacked
There was a good similar game like 20yr ago- a city builder on the inner walls of a big space station- but it had alien races etc. Forget its name
You probably mean Startopia,
there is a new edition under the same name just released last year that you might want to look at (mediocre ratings mind you)
@@zesox256 original is better:)
The jump animation and music is next level.
8%? I feel lucky when I hit at 62
Great review 👍🏻
Lmfao X-com.....if it ain't 0%, there's a chance!
@@jrr7031 I once had a shotgunner that was two spaces away with a 95% miss. Still boggles my mind to this day. #xcomlife lol
"This is so cool we get to watch the VOHLE Engine engage!"
MOON BREAKS
"Oh... oh crap..."
'With this power that we've been granted we are fully and unabashedly going to turn this thing into like, Donut North Korea in space' ha ha ha never change Splatty.
You are great. What an alluring concept and story line.
This is the reason you do warp-jumps far away from any celestial bodies!
Not that into this genre, but that opening video makes me want to know more, and also to be able to buy the soundtrack.
Listening to you justify your decision to gaslight & project to your crew was hilarious.
I mean there was not one iota of hesitation there XD
Narrative setup for the game appears to be from Cowboy Bebop, only instead of a hyperspace gate disaster it's a hyperdrive disaster that blasts chunks off Luna and screws up Earth.
Looks really good. hope there is more content
I just found it morbidly amusing that an attempt to expand humanity into the universe ended up in an extinction event of cataclysmic proportions! I mean that's not the greatest publicity stunt anyone could pull!
"Can you tell that that's the Mechanicus musician?" My man, you feel me so good lmao
the most subtle uranus joke i've heard in a long time @ 29:25
Splat's Condensed Review: 32:26
He didn't mention in the end, but as always, the game should have the option to move a building.
I finally beat this game today, after many, MANY restarts, and only by the skin of my teeth. This game is frustrating yet addicting.
"Captain... the crew wants an explanation why we are focusing on finding and extracting hydrocarbons?"
"... If we are to survive the Frostlands the Generator MUST BE FED!"
"Wait!? What!"
"DEPLOY THE FAITH KEEPERS! The City MUST survive!"
When I read the title and saw the word ixion, I immediately thought this video was about the Ixians in Dune.
Yoo bro thanks for making this, I just saw it today on Steam and wished you would do a good playthrough a bit :) thaaaanks man. Much love.
You had better be getting your Dwarf Fortress on soon. Or your love for dwarves will be questioned.
"I've had an itch to play Parasite Eve."
SAME, MY MAN!!!
"A little bit of redundancy from the Department of Redundancy Department" .. I cracked a smile 😄 - even though it's an old joke.. a redundant joke one might say 😅
SplatterCat "Gaslight and Project." Best plan EEEEVVVEEERRRR
The second you put on the music I was like "Hey... I know that track."
I'm 100% sold on this, and I want to buy it very badly. Sadly December is not a good money time of year, so I probably have to wait.
In the movie Snowpiercer, the food brick they where eating is 🤢grounded cockroaches 🤮not crickets.... I still get chills down my spine when ever I thought about it.
Frostpunk in space. Straight up. This game sucked me in with the cinematic. The depiction of the theoretically possible Alcubierre drive, doing what it would theoretically do if you engaged it that close to a planet, hard sci-fi *chef kiss*
Basically Frost Punk in space, I'm all about this, only thing I've been waiting for is to see if it's bug free and runs smooth. Hard to find in depth reviews for it.
Thank you for the overview. I'll be picking it up.
Ixion and Homeworld 3
What a time to be alive
Dude you made so excited but it's not available yet. Wish listed thanks.
@@Ninja40K hey sorry for that but yeah its coming real soon :)
14:58 You probably already figured this out but there’s actually four states of working. Optimal, extra shifts, overworked, dangerous! The final one leading to lots more accidents that can destroy buildings and hurt people~
Intro of the year... Dang that was good.
This game has come a _long_ way since you last showed it off. Very exciting!
Yep, this game is great. Is hard, but at the same time rewarding when you find the answers to the problems you find. I may need to restart the game to optimize my first sector better thou
to quote Star Ocean 1- " i just wanted to die in space, ugh"
Played the Demo, and Purchased the game yesterday. So far the game is amazing, but there needs to be some balancing for the game. The catastrophes in the game happen way way too frequently, and perpetuate a serious downward spiral into oblivion.
the dev made an update post 16 minutes ago adressing the accidents, so expect an update within a hour
@@cocoman11111 oh sweet. Thank you for the heads up.
@@cocoman11111 Wow, that was a fast response. I think the first week or so is very telling on how a game is going to be supported and how aggressive they will be in fixing major issues.
This looks great but man I'm not keen on the survival aspect of it. I just wanna chill and build a space station/generation ship and explore the endless expanse.
This reminds me so much about Startopia... but like... more serious :D
Pork rines! If starvation doesn't kill you, these will!!
21:47 was that a Final Space reference?! Chockity Pop!
I think I read that this is made with Unities new data oriented technology stack, which is a data oriented approach to game design, allowing for better, much more efficient utilization of the computers processing power and memory (really rough translation, but if you like game design it's a very cool concept) and this should leed to a very performant game.
I realize Splat needs to maintain a relatively friendly (towards the developers) stance on these videos to keep his channel alive....
That said it's an understatement about "soft-locking" yourself if you don't do exactly what game wants. I've watched a lot of people encounter this issue and the steam reviews are full of complaints. It seems very much like they did a poor job designing/balancing some aspects of this game even at 1.0 launch time.
I going to give it a try thanks for the preview it looks pretty cool 😎 👌
Oooh I wanted this one real bad when the demo was up!
I want it as well but my computer is a potato and it’s not on NVIDIA yet… =[
Word of caution
Check the steam reviews - I agree it's a superb AAAA title -- it is also very unforgiving so bear that in mind
You're just teasing us now by not covering Dorf Fortress!
But seriously - this game looks dope
6:50 yeah 7 percent works like charm. At rimworld I always get hit from 1.5 percent chance. Good times
Tip for all. Use probes! those little boys will give you so much including research, people and more. Other than that its a fenomenaal game!
to be honest, unless earth literally explodes into pieces, there is basically nothing that could happen to it that would make it anything less than the single most habitable planet anywhere meaningfully near us, given that it would presumably still have a magnetosphere at the least
19:22 - Praised be the Omnissiah! ;-)
6:08 "Never tell me the odds."
I wonder if there's a dude on that ship shouting "It's made from bugs!"
This company is a god of sound design
I really hope that the activation of the VOHLE drive gets called 'The Great Oopsie'.
Thanks for showcasing! ^^
I pushed the button, but my boss build the engine." Dyatlov, chief engineer at Chernobyl PP, 1986, probably
Dang, straight roasting splat 😂
Not great, not terrible
It's fine Splat, Moon was already like that.
When you hear him defend 8% success rate shots in XCOM, here im cursing 98% shots in XCOM.....
I'm fixing the hull, asteroids get in
And stops my mind from wandering
Where they will gooOooOoo 🎶
But what about Dwarf Fortress?😅
Welp looks like dem dwarfs best get dem gears into orbit..
@@prosoporific but "loosing is fun", no?😅
DWARF FORTRESS IS ALL THAT MATTERS XD
He'll finish the tutorial in his normal play time lol, I don't think it fits his normal playtime
@@GSoulUA entertaining yes..
There it is, shiny and golden...
This game looked so dope...like that factory game. Where you could go inside the buildings!(Not Factorio or whatever)
Satisfactory?
@@igorthelight @jrr7031 I think he's talking about Industries of Titan. Pretty fun overall, but not storyline driven like Ixion.
@@jaycebelea5109 Ah, true - Industries of Titan! xD
thank you splat...loved it.
Got a sorta startopia vibe mixed with frostpunk and a wider system map
I've been anticipating this game since you featured the demo on your channel.
Dude, Dwarf Fortress came out on steam 2 days ago!
Still it strange there should be some military base in the mountains protect by gates.
Basically frostpunk in space. I enjoy it tho
Where should we test this brand new, never before tested engine? Right next to the earth and moon, that's where!
Managing space, in spaaace~