We FIXED The Sculk Sensor
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- čas přidán 30. 07. 2022
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Mod By Galster: / galsterdev
Download the mod here: www.curseforge.com/minecraft/...
Huge thanks to @MythicalPingu for the flying machines in this video :D
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Resource Pack: Vanilla Tweaks
My Mods: moddermore.net/list/d0f38916a6
Credits: pastebin.com/h3tWEpSJ - Hry
Mojang just updated the sculk sensor :O
czcams.com/video/vEu5A9VFWtk/video.html
i came here because of that
This calibrated Sculk sensor is much better though. The new one looks ugly AF. Granted, you could hide it in a contraption, but I'd rather display it as it as the wine tint is very cool.
Shoutout plz plz
J_L
Glad you all liked it
Ofc we do
how does this have a heart, a pin, but only _6 likes?_
@@bluepineappleguy its 183 now
We did like it
pinned comment, 139 likes, a heart, and 4 replies? lemme fix that
It’s so cool how the redstone community will actively make mods to fix the game
yea
When mojang doesn't make the game how they want it they decided, fine I'll do it myself
Beeeef
@Tomáš Trebatický it is because they don’t care about the community at all and that makes me sad too
@@-sam2570 sammmm
Mojang could have added this in easily. They know how much redstone engineers were looking forward to this block and how disappointing it turned out to be. Two versions of the block is absolutely possible and would have unlocked insane possibilities
They have more important staff (chat reporting) to do
@@M_1024 ye, you can ban anyone with command blocks
@@chanted4696 I'm sorry that you'll never be getting a PC
i guess even Gnembon is Speechless now arnent he?
It is in the vanilla game you just need a redstone decoder
Just wanted to mention that when the sand is moving, it turns into an entity, so it actually isn't less laggy than a minecart. That said, the whole flying machine is less laggy with the better sculk sensor due to it being smaller and thus causing less lag in general.
But just when it's moving, no?
@@mordret103 The sand only turns into an entity when it's falling.
@@poultrypants But just when it's moving, no?
@@konoacda9935 Yea, just when moving.
@@poultrypants But ju-
Oh.
Oh okay
Have been getting to play with mods lately and this reminds me of the "Create Mod". I would love this to be implemented to the create mod too
The way it filters the sound is so similar to the way create mod filters stuff like items
There is a fabric version of create finally:)
if it isnt in 1.19 im mad
@@bluepineappleguy not yet :(
@@chanted4696 nicev try we know your a bot after subs
It kinda is in vannila now (the newest snapshot) .. you need to put in the redstone signal of the corasponding signal strength of a normal sculk sencor. its called the calibrated sculk sencor (sure you find out how to use it and where to use it)
Love it! :D If only sculk sensors were this useful in vanilla :(
they were gonna be useful but thats what they do :(
Yo!! Is that RexxStone!? Hi!! Love your videos :)
sculk sensors could have carried this update if they were just better
Sad that pufferfish detectors are still better lmao
@@DucksAreEpic we don't have that in editions other than java, so this is our only alternative, but i'd take that any day.
Mud carried the update, but 1 pixel lower than default.
My mom said I could get a pc at 1000 subs :)
I mean, it's not over, we can actually make mojang do something like this, we just need to convince the whole community about it being a good idea and then convince mojang. It would be difficult, but I think it's still doable, even more with how much uses it has and how the community is doing so much with it
As a redstone guy my self:
I love the new "redstone" skulk sensor, but I'd like to have more slots of input factors (1-4) for example: foot steps and project (at the same time) etc. So it'll be 4 in 1 sensor, for when you don't have enough space for 4 of them.
Please do this 🙏🙏
Because it 4 leaf looking think
better even, no limit. just for full custom ability
@@alexgamingyz5346 It will be too complicated and it will cause a lot of lag
@@alexgamingyz5346 I think 1-4 is enough. You can also connect them with OR gates for example.
Awesome video,as a beginner to redstone,this mod definetly worths a try
My mom said I could get a pc at 1000 subs :)
Love the video. I’m not a redstoner, but that’s cool you guys came up with your own solution. I actually found you with the whole Steveee thing and decided to stay
My mom said I could get a pc at 1000 subs 😇
GG Galster! Great mod! Also great work on the suggestions and the video purple!
I really we had this in vanilla. Right now I only use them for 3gt delay but even then the pulse is way to long for fast redstone. Not to mention sticky pistons letting go of their blocks is a huge plus.
Such a well made video purp! props to you for making it entertaining even for non-redstoners!
In the newest snapshot (23w12a) Mojang added THE better Sculk sensor! You craft the "Calibrated Sculk Sensor" with three Amethyst shards and the normal sculk sensor. You don't put an item in the Calibrated Sculk Sensor but you need put a specific redstone signal for activating it.
For example:
If you want the Sculk sensor only detects foot steps. Then just put the signal strength of 1 in the sensor.
And there is a new use of amethyst blocks. With an Amethyst block you can control more where the vibrations need to go. So the amethyst block is used as an transmitter to other sculk sensors. So like an iron trap door but without the problem doing an iron trapdoor redstone clock. And you can transport lower redstone signals then 10.
Apropos redstone signals. The frequencies are also simplified. So you can remember better the different frequencies.
The better Sculk Sensor? I think you mean the BULK Sensor!
What about customizable range and multiple triggers?
Oh my goodness! I didn’t think of that. Recolor the sculk sensor to be pink and BOOM! Sculk sensor fixed; you are truly a genius.
congrats on your channel growth! you've benn doing amazing work!
This block is super intriguing, I see potential oozing from its weird squiggly little purple tendrils!
i love how the sensors(not the sculks the one that detects changes in blocks) has an actual face with that texture pack for them.
I’m not sure if this was in the mod or not, but it would be cool if there were calibrations where it only turns on when a specific mob makes a noise, which would be useful in mob farms
Nice vid purple! Keep on the good work!
Amazing. this is why I went to learn to code. To makes things I'd like to have.
I think it'd be pretty neat if you could use skulk sensors with an observer in a crafting table to do this with a new redstone item. That way it'd have these functions while not looking like a tentacle monster invaded your redstone machine, lol
Guess what the calibrated sculk sensor was added to minecraft which allows you make it only react to sounds that give off a certain redstone output meaning you can make it react to only to sounds that give a redstone output of 10 if you want
You deserve more subs imo, great vid!
I love mods like these that make part of the game just better
The sound effects after 4:07 is dramatic, and fits the seriousness of the entities.
SSSSS
HORRRRN
BOOOoom
AND IT GOES UP!
Must have watched it already more than ten times.
mojan plz make flying machines even better with this!
I always appreciate when someone used the battle soundrack
If you're sad about low subscriber ratios, you have it backwards. THIS IS A VERY GOOD THING.
It means that the youtube algorithm is promoting your videos to lots and lots of new people. If you had a 90% subscriber ratio instead, that would mean that you're stuck with your core audience and your channel is slowly dying, because no new viewers come in.
I don't know who started this fad of trying to garner pity subscriptions due to this statistic, but it's awful misinformation. Cruelly harming the confidence of successful youtubers graced by the algorithm.
this is litterally better in every way
Crafty might be pulling ahead again, but at least you upload more than every 2 months😂
Great job!
*Can you fix the Warden and the Deep Dark? They need to be more challenging and scary.*
I mean, the Warden wasn't meant to be farmed. And yet.
it doesn't matter what is done, the community will always figure out a way to farm them. heck, mojang put a ton of restrictions in place to stop fishing farms, and yet we still figure out how to make them. also, he drops nothing, the only point to farming him is to fill the mob gap to stop other mobs from spawning. also, while i haven't gone trough an ancient city yet, id say the warden is still kinda difficult, mainly bc you can really fight him, you have to avoid him, since if he hits you, you die even whit full nethertie. the beam is an exception, but it still kills you way faster than you kill it. also, this is minecraft, its not meant to be the most challenging game on the planet. there are lots of kids playing the game, if you were to make the warden too difficult, you would be blocking access from a huger portion of players. as the deep dark and warden are rn, they are good imo. if you have ides on how to improve it, just tell me, ill read em.
@@mr.battlecats5512 If anything, the implementation we did get just makes the warden into a boring mob. And the rewards lousy, it feels more like a partially finished area rather than a proper thing. Giving a mob really high health and instakill damage is wack. You might as well not wear armor as the savage hit will shave a lot of durability off your armor even though you die. Rather than make it interesting, it feels cheap to die to a warden. Same way vexes are really annoying to fight due to their damage + mobility. Or how phantoms have a relatively worthless drop for mob you need to constantly worry about interrupting you, that's also a bit of a pain to deal with.
Rather than focus on one mob, I wish they would've made at least a couple other threats in the skulk biome. Like graspers or spikes.
Cool mod, wish this was in game, i would use it in redstone everywhere :DD Good vid
this man's videos are both funny and interesting this is worth a sub
Mojang: Naah, let's just hire this guy
Nice it's like that meme Daniel the cooler Daniel but with skulk sensors
What's nice about this is that it's still fairly intuitive
This seems much more straight forward than the whole comparator output filtering ngl, if they added the sculk sensor this way it is gonna be easier for non-technical players to use it effectively as well
Yeah
using the lightning rod calibration, you could make it so that lights flicker whenever lightning strikes, for extra spooky effect
Incredible work!!
It’s really cool how you fixed it without Mojang fixing them. His effort and patience is actually insane
we need this so badddd, JOIN THE DISCORD LADS
Calibrated skulk is mc now
Congrats on 69k subscribers👏👏👏🥳🥳
Making a song with it would, be hard but cool to see the "Sound" travel along.
Dang this better sculk sensor is sooooooo much better than the original. Being able to just select what you want it to detect is amazing.
Love your vids btw (:
Amazing Video! its cool to see how the redstone community knows what will make the game better lol
pretty sure they're doing something with the calibrated skulk sensor in the new snapshot
Pingu is an absolute legend.
I have no idea about anything that you said but cool mod :D
This is really a good idea
i hope the devs watch this and implement it
maybe have a skulk sensor be able to detect when another is activated,for example if you need multiple but need them to activate right after each other,
I would like to mod the skulk sensors myself, but just don't have the time to do the prerequisite learning of Minecrafts codebase right now.
Maybe at some point.
The moveable automatic TNT minecart launcher is the epidemy of evil. It even sounds evil.
They can always add a new block to the redstone that requires a sculk sensor for its construction, into which you will be able to insert the appropriate sound filters.
I think it would be a good idea if you asked your patreons what redstone contraption they want and you make it for them
such a cool mod
Yeah, I went and grabbed a heap of them the other weekend. For the last few weeks I've been trying to figure out an appropriate use for them. Its just like you said, there's a problem with almost everything you try and make. They're just not good enough.
This could actaully improve minecraft prisons!
Thanks galster
Great Redstone knowledge and an unique editing style? How do you do it all?
This pingu dude is some kind of warmachine
suggestion: if you want to make the radius bigger, use a sound sensor, it will be crafted with a repeater, a redstone dust, and a sound device, to craft that its a piece of stone (not cobble) and a lighting rod.
1:09 heres a time for all the items required for section triggers
This can be made into a warden defence system like having a crouch through the entrance instead of a door and a person who runs gets destroyed by warden pulse
Its happened!!!🎉🎉🎉🎉🎉
Now the sculk sensor needs a range and speed upgrade and I am happy xD
4:09
"Haha Funni name go brrr"
4:12
"*Intense Silence
I have to admit that I do like how the sculk sensor is the first natural redstone part, in the sense that you do not have to craft anything. It does expand the boundaries for what can redstone can be.
However, it really does need some sort of calibration at the very least. I kinda liked SimplySarc's idea of treating it as a living thing that can be fed in order to train it to respond to certain signals only, though I'm not sure how convenient that can be made.
I just realized there is now a new use for golden boots.
underrated channel
YESSSSS its Fabric
Thank you Galvester
0:28
The *B A D* one
Captions for TNT minecart launcher:
*intense hissing*
*microwave*
explosion
I need a mumbo video on this.
best is the tnt minecart part
dude that is supper cool
Galster In This Universe: "Glad you all liked it"
Galster In An Alternative Universe: "Glad you all hate it"
Now I wanna know if all the redstone heads came together and used this mod what they could create
the better skulk sensor would be much better for wireless redstone you could make a skulk sensor that only detects an abstract sound (the best abstract sound I could find is splash potion because you can make a splash potion of water)
this man is the kurgezagt of redstone
YES!
Your voice is kinda calming
*sculk sensor that detects other sculk sensors intensifies*
Finnaly this was fixed!
It's perfect except a listening mode for choosing the sound it will detect would be better,so you wouldn't need to look at wiki in some cases
I can see this “better Skulk” being named “Sensitive Skulk” because it reacts to reacts to sounds quicker with a shorter pulse, and then adding a sound filter item to place on or around either shulk (I can see it being a noteblock surrounded by wool to create a block that only let certain sounds through, with a right click to change what the sound filter is)
this should just be regular sculk
@@dkskcjfjswwwwwws413 if this were the regular sculk sensor it would lose some functions, like finding out which button was pressed on a floating panel.
I prefer the blue skulk.While the pink one looks nice,the blue one gives a more sinister vibe.In the deep dark it makes the whole place a lot better.
Here's hoping Mojang will see the demand for the scrapped calibration sculk and add it for 1.20
Idea a version of the sculk sensor that can send a signal to another sculk sensor that is linked to it the way you link it is by using an ender pearl
this video made me sub
It doesn't matter I only use it to scare me in ancient cities and summon wardens
You should make it so that goat horns trigger the sensor from farther away!
4:12 = Warden Sonic Boom in a nutshell
We have to force Mojang adding something like that
pink skulk sensor lets go