QUICKLY EVALUATE runes to KEEP or SELL by estimating efficiency in 3 seconds! (Summoners War)

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  • čas přidán 26. 01. 2020
  • ** PLEASE READ **
    Commentors have (very correctly) noted that CD is 7% max, not the 8% I said in the video.
    I personally group CD with the +8's (as described in this video) because, from an efficiency perspective, it most benefits monsters that don't get build off of efficiency.
    For exanple, Khali, Covenant, and Lushen all need a ton of cd/cr/atk - but aren't build for long fights. Conversely, your Bastet or Triana probably have 25-35cr and lower attacks, and you don't benefit nearly as much from CD on them. So grouping CD with the +8's helps balance this out a little bit and speeds up the process.
    I chose not to explain this in the video and just say "8%" because I was trying to make it shorter. There's definitely a learning curve here - I should have discussed this, and I apologize for leaving that out!!
    ----
    This video explains a simply and quick way to ESTIMATE rune efficiency.
    And it provides the foundation for a much more important topic: how good can your rune be after you've gemmed and grinded it?
    Rune Efficiency is an estimate of how good your rune "can be" compared to a "perfect" rune, and it's widely used to compare runes against each other. This video explains a system I call 'hits' to quickly calculate (within 1-2%) a rune's efficiency, usually in just a second or two, using only basic arithmetic.
    The hits system does NOT replace rune efficiency calculators - it's just a way to help you quickly sort and discard large amounts of runes and (more importantly) it is helpful when trying to figure out what a rune's efficiency WILL BE once it's been gemmed and grinded.
    A note to the commentors: efficiency is not the only deciding factor in a rune's quality, but it's a useful tool. Efficiency calculators and SWOP can tell you a rune's efficiency, but they cannot tell you how good a rune will be after you've gemmed away a stat.
    The sequel to this video is Rune Potential:
    • How Good Can Your Rune...
    You can also view the Reddit post for this video here:
    / how_i_calculate_approx... )
    || CONNECT ON DISCORD || XennialGamer#4428
    ^^ THANK YOU ^^
    To all who have subscribed, watched or supported me as I'm getting started!
    ^^ A SPECIAL THANK YOU ^^
    to CZcamsrs who have helped with advice, encouragement and more - it's very much appreciated!!
    AceditGaming:
    / @aceditgaming4764
    Childishplays:
    / childishplays

Komentáře • 64

  • @GXMXMAGI
    @GXMXMAGI Před 4 lety +3

    Amazing guide for quickly calculating efficiency. I have been trying to find a way to do that and your system is gold. Thank you for sharing and organizing it so well!

  • @embodyharmonics
    @embodyharmonics Před rokem +1

    Aaaaaaaaand.... subscribed! Thank you for this. I'm still early/midgame. I don't really need the math yet, because I don't have a store of legendary runes yet, but this is so helpful as I farm and decide what runes to invest in and which to sell right away. Looking forward to the rune potential video

  • @AT-fq9wu
    @AT-fq9wu Před 4 lety +4

    This is great! Thanks so much. Your methodology for showing the calculations as text, while explaining how it works, helps soooo much. The concept of 9 hits is so well explained and easy to follow. The way you do calculations and don't get stuck on the details is very practical and efficient. Honestly, I really don't care if my rune is 85 or 87 % efficiency but I do care to know if the rune's potential is garbage (e.g. 84%) or worth keeping (e.g. 90-100% before gem/grind). SUBSCRIBED and looking forward to more content. (PS what is Xennial? Are you just spinning the word Millennial? :)

  • @stepheneaimable8695
    @stepheneaimable8695 Před 2 lety +1

    Great video I learned a lot, someone should start a summoners war school to teach low to high lvl summoners war tips and ideas just throwing ideas out there. Keep up the amazing work 😊

  • @Mirpurmad

    ben playing fr years as a casual but this information's was very useful now i sell runes right at start based on this

  • @ChildishPlays
    @ChildishPlays Před 4 lety +13

    Great video boss! - just shooting you a friendly reminder to contact me when you get some downtime!

  • @MrRochaPereira
    @MrRochaPereira Před 4 lety +1

    Amazing videos! Keep up with the good work! (i dont remember the last time i commented a video on youtube, but your content its just amazing).

  • @mortal3nemy
    @mortal3nemy Před 2 lety +1

    really great video thank you very much sir

  • @Sick96stang
    @Sick96stang Před 3 lety +1

    Hey Xeninial, thanks for the video! I really like the aspect that this is just simple math used to determine the efficiency. I had one question. Generally speaking it seems speed holds a higher value than other stats while resistance holds a lower value. Is there some sort of mathematical way you account for this?

  • @derflo4468
    @derflo4468 Před 4 lety

    Great Video, i instantly made an Excel Worksheet for me and my Guild so everyone can now calculate the efficency of their runes :D

  • @lucasmurcia712
    @lucasmurcia712 Před 4 lety

    Great video, great information, everything well explained and easy to understand. I'm not a newbie so it's not new information for me, but I enjoyed watching. Try posting this on sw reddit, it'll help getting more views and subs.

  • @aceditgaming4764
    @aceditgaming4764 Před 4 lety

    Awesome video 👍

  • @rickyleung5160
    @rickyleung5160 Před 3 lety +1

    great video.. seriously someone finaly broke this down to simplicity for me

  • @morgan9774
    @morgan9774 Před 4 lety +1

    Saw your video on childish channel! Great video :)

  • @xColdstormx
    @xColdstormx Před 3 lety +1

    Hi Xennial. I like the quick counting of hits. However, I still don't know how to apply it to a freshly dropped rune. How do I find a cutoff line to keep/sell?

  • @sotheareakleng1258
    @sotheareakleng1258 Před 4 lety +1

    A really good video to estimate your runes potential and efficiency, but I still have one question though, let's say I have runes (hero) which only had 3 substates and if somehow that substate hits its maximum number (unlikely), for example, atk% 8, CRDM 8 and speed 6, in total I only have 3 hits. So should I keep it or not?

  • @renamedrdg
    @renamedrdg Před 4 lety +1

    thx for the vid, this makes sense! When a rune drops from GB10, it sells for a certain amt of mana. Do you know how initial rune efficiency equates to the selling value of mana stones? ie, if a rune could sell for 20,000 mana stones then it's initial efficiency is X % (without grinds). My biggest question is: "Rune with 18k mana stone selling value is not worth keeping, and anything above is worth rolling" Or, should i roll it and count hits, then evaluate afterwards?

  • @otakuuniverse259
    @otakuuniverse259 Před 4 lety +1

    this video is awesome

  • @Sinnersslayer
    @Sinnersslayer Před 3 lety +2

    You talking about efficiency of the rune.

  • @gvnslingergaming3739
    @gvnslingergaming3739 Před 3 lety

    I don't know if anyone can answer this, but... What do you mean about "innate stat"? Is it the built-in stat (the smaller font below the main stat) on the rune?