UPDATE: At 10:26 I mention how I didn't figure out the fire rate bonus from the loop glitch on weapons that fire continuously. I did now! Shotguns, SMGs, assault rifles, beam lasers, blasters and splitters all gain +50% fire rate. I updated the google document as well.
@@GeneralSouthParkFan The bonus fire rate only kicks in after the first shot was fired with the loop glitch active. If you just have the glitch active but don't do anything there's no change in values. Back then I simply didn't even consider that a possibility. lol
Not a lot of youtubers I'd be this excited to see a video from- glad to see it an upload from my favorite Borderlands player, and hope you're doing well Demonite!
Yeah, I'll be seeing you again in another 7 months when we come this realisation once again. ^^ Just kidding, hopefully it won't take that long, but no promises.
I'm just here for the bird noises. (Edit: 5:04 - someone falling asleep on their Num Pad is an accepted design process at GBX, that's how we got Mayhem 2.0. It's probably some sort of Zen.)
It would be a great game if it had about 3 more campaign DLCs worth of content. Or maybe if the devs had just capped levels at 50 and left them there. The game really suffers for trying to stretch out another 20 levels (at super slow leveling speed) well past the point when the content in the game has been exhausted. I feel like capping levels at 50 might have also addressed the problem of too many skill points.
@@TheSamuraiGoomba The 3 more campaign DLCs worth of content were planned. 2K Australia went out of business one month after releasing Claptrap Voyage DLC...2K Australia did not have time to finish completely the game. Moreover, Borderlands is not meant to be played at level 50, that doesn't make sense ...
@@mrnicj100 Dude. You ever try to level 6 characters to max level in TPS, playing legit? It takes forever. The xp drop-off going from TVHM to UVHM is ridiculous. It feels actually broken because it's so low. You have to play through the campaign and claptastic voyage something like 10 full times JUST in UVHM to get approximate to max level for a single character. Most people who have max level characters in TPS cheated because it's so fucking tedious. Level 50 as a level cap would have been fine. TPS gives out too many skill points anyway, leading to characters like Jack and Aurelia getting everything they want without having to make any choices, and characters like Claptrap end up with more points than they want and have to find a spot to dump them. There isn't enough content to support TPS at level 70. There's nothing to fucking do with a max level character, let alone six. I realize it's not their fault they don't have any endgame content, but they should have left the cap at 50 then.
@@TheSamuraiGoomba I have lvl 70 melee Athena and CEO Jack. I didn't cheat for that... I farmed Eclipse and EOS ofc (especially when they give you very good gears), Iwajira and others. Xp is too low in TPS t's true but maybe they did that cause xp in 1 and 2 are too high and cause they planned others dlcs to be lvl 70 more easily like i said.
DEMONITE? ALIVE? In all seriousness, welcome back, you single handedly made me realize axton is the absolute unit that he is, and is to this day one of my favorite vault hunters to play
Hey man, you made it! Nice job, I had no idea these were so complicated. I'm just happy to see this kind of investigation still being done. Keep it up!
You can also transfer the loop glitch on to pretty much anything if you shoot then enter a travel zone, best to use a Jakob’s sinper due to its long loop
Jakobs snipers also have one more bug for the loop glitch. If you roll loop then swap to any new weapon it will have the loop glitch active. This includes non glitch weapons like legendaries. Joltzdudes has a few examples of this in his pre sequel character playthroughs
Hi, did you mentioned that the jakobs sniper's yellow glitch can pass to any other unglitch gun forever?.... That is the most broken thing for nisha who has a bullet consuming problem....
If we assume that all possible error codes have the same chance to appear on a glitch gun, then 8 out of 23 would have L4, so roughly 34.78%. However I don't actually know how each code is weighted.
Would you appreciate a bl2 remake with the bl3 engine so to say? I think bl3 is one of the worst sequels ever considering how awesome bl2 is. Great seeing you back either way.
The other Vault Hunters don't have any skills like Vengeance Cannon. If you're thinking of Claptrap's Pirate Ship Mode, that one isn't affected by fire rate unfortunately.
No idea tbh, it feels like the highest value of a glitch on the error code determines the chance to proc a glitch effect and once you proc it each individual glitch has a chance to be procced based on how high their error code values are. It could just as well be static values though, I don't have anything to back it up.
@@DemoniteBL sounds like it’d be a nightmare to test: best case scenario it goes down the line left to right. Worst case scenario there’s a massive weighted formula. HHahah
UPDATE:
At 10:26 I mention how I didn't figure out the fire rate bonus from the loop glitch on weapons that fire continuously. I did now! Shotguns, SMGs, assault rifles, beam lasers, blasters and splitters all gain +50% fire rate. I updated the google document as well.
How exactly were you able to finally calculate for the 50% bonus when you were unable to previously?
@@GeneralSouthParkFan The bonus fire rate only kicks in after the first shot was fired with the loop glitch active. If you just have the glitch active but don't do anything there's no change in values. Back then I simply didn't even consider that a possibility. lol
@@DemoniteBL That's quite the funny oversight then, glad to see it's been finally answered though.
Not a lot of youtubers I'd be this excited to see a video from- glad to see it an upload from my favorite Borderlands player, and hope you're doing well Demonite!
Thanks, the best part of uploading a video is reading the comments of people who stick around on a channel that barely uploads. ^^
Holy moly. You’re alive
IKR? What sorcery is this??
Yeah, I'll be seeing you again in another 7 months when we come this realisation once again. ^^ Just kidding, hopefully it won't take that long, but no promises.
welcome back brother
I love how after 7 months demonite goes into his video without addressing anything like he just uploaded yesterday 😂 glad to see you back brother
I'm just here for the bird noises.
(Edit: 5:04 - someone falling asleep on their Num Pad is an accepted design process at GBX, that's how we got Mayhem 2.0. It's probably some sort of Zen.)
This is such a weird and intricate system, it's a shame this game never got the love it needed to really shine.
It would be a great game if it had about 3 more campaign DLCs worth of content. Or maybe if the devs had just capped levels at 50 and left them there. The game really suffers for trying to stretch out another 20 levels (at super slow leveling speed) well past the point when the content in the game has been exhausted. I feel like capping levels at 50 might have also addressed the problem of too many skill points.
@@TheSamuraiGoomba The 3 more campaign DLCs worth of content were planned.
2K Australia went out of business one month after releasing Claptrap Voyage DLC...2K Australia did not have time to finish completely the game.
Moreover, Borderlands is not meant to be played at level 50, that doesn't make sense ...
@@mrnicj100 Dude. You ever try to level 6 characters to max level in TPS, playing legit? It takes forever. The xp drop-off going from TVHM to UVHM is ridiculous. It feels actually broken because it's so low. You have to play through the campaign and claptastic voyage something like 10 full times JUST in UVHM to get approximate to max level for a single character. Most people who have max level characters in TPS cheated because it's so fucking tedious.
Level 50 as a level cap would have been fine. TPS gives out too many skill points anyway, leading to characters like Jack and Aurelia getting everything they want without having to make any choices, and characters like Claptrap end up with more points than they want and have to find a spot to dump them. There isn't enough content to support TPS at level 70. There's nothing to fucking do with a max level character, let alone six. I realize it's not their fault they don't have any endgame content, but they should have left the cap at 50 then.
@@TheSamuraiGoomba I have lvl 70 melee Athena and CEO Jack.
I didn't cheat for that...
I farmed Eclipse and EOS ofc (especially when they give you very good gears), Iwajira and others.
Xp is too low in TPS t's true but maybe they did that cause xp in 1 and 2 are too high and cause they planned others dlcs to be lvl 70 more easily like i said.
DEMONITE? ALIVE? In all seriousness, welcome back, you single handedly made me realize axton is the absolute unit that he is, and is to this day one of my favorite vault hunters to play
The legendary demonite persists
Yesterday for the first time in ages I decided to start a new character on TPS and then demonite returns. Crazy stuff. Glad to see you back 👍💪
Underrated borderlands CZcams channel and also in the borderlands community
A TPS video? I LOVE IT! God glitches are one of the best things in the whole borderlands world, I really wish they did something similar in bl3
I miss TPS
Another note: the overload glitch increases elemental effect chance. I'm not sure by how much, but it seems to be a huge bonus.
Glad too see one of the most knowledgeable borderlands players I know uploading again.
Holy shit, you are back!
Hope you are doing well. I'm hyped to see new content from you
Hey its the Axton man he's back
Happy to see you uploading again! Specially TPS :D
Hey man, you made it! Nice job, I had no idea these were so complicated. I'm just happy to see this kind of investigation still being done. Keep it up!
Welcome back Demonite
I love borderlands math, and I had no idea about all the nuance with glitch weapons until now.
Very informative video! 👏
I was just rewatching your action videos again. Cool to see you’re still making videos.
Hello there
General Lazy
@DemoniteBL if you are lazy I'm pond scum
Bro ich habe gerade eben dein Kanal abgecheckt und genau dann lädst Du Video hoch 😍.
A spitter with multishot on Timothy is so broken.
I'm so happy to finally see a new video, it instantly reminded me of my favourite bl players. Still hoping for derch to come back as well :)
My favorites Borderlands game when it comes to gameplay.
Definitely running a Vengeance Cannon on Wilhelm now. That was sick.
You can also transfer the loop glitch on to pretty much anything if you shoot then enter a travel zone, best to use a Jakob’s sinper due to its long loop
Good to see u back at borderlands
Glad you're back!
It's amazing to see you back dude, is it life doing well? 🤘
Having the glitch guns in bl2 would be cool
Welcome back. Only you would be able to teach me something I thought I already knew
Jakobs snipers also have one more bug for the loop glitch. If you roll loop then swap to any new weapon it will have the loop glitch active. This includes non glitch weapons like legendaries. Joltzdudes has a few examples of this in his pre sequel character playthroughs
Interesting, wonder how they managed to mess up Jakobs snipers this badly. lol
Good to see you back, hopefully Derchlands does the same.
You are alive
Great to see another video from you! : )
Demonite: uploads
me: Let's go!!!!
A surprise, to be sure, but a welcome one.
Huh, well I'll be. Welcome back chief.
Wow, this is unexpected but wholly welcome
Welcome back!
Heeeeeey, its been a while. You good, man?
Nice in depth video, as always
I forgot about the bird and it fucking scared me lmao
Welcome back
happy chirp noises in backgrpound
Hi, did you mentioned that the jakobs sniper's yellow glitch can pass to any other unglitch gun forever?....
That is the most broken thing for nisha who has a bullet consuming problem....
how are the combinations spread out? specifically im looking for the percentage of Glitch guns that would have L4?
If we assume that all possible error codes have the same chance to appear on a glitch gun, then 8 out of 23 would have L4, so roughly 34.78%. However I don't actually know how each code is weighted.
oh hey demonite
Would you appreciate a bl2 remake with the bl3 engine so to say? I think bl3 is one of the worst sequels ever considering how awesome bl2 is. Great seeing you back either way.
I’d rather play borderlands 3 with the 2 engines. The Guns in 3 look so ugly and weird. Especially jakobs.
Somehow I have a feeling they'd mess it up, so not really.
if wilhelms vengence cannon gets the 5250 fire rate bonus, do other vaulthunters as well? thinking of you claptrap
The other Vault Hunters don't have any skills like Vengeance Cannon. If you're thinking of Claptrap's Pirate Ship Mode, that one isn't affected by fire rate unfortunately.
@@DemoniteBL will there be a boss (like EOS) kill montage w/ verngence cannon and 5250% APS
?
Load and clear
So what are the numeric chance % prof values for 0-4 and does it change if you have non 0 values for the other 3 glitches?
No idea tbh, it feels like the highest value of a glitch on the error code determines the chance to proc a glitch effect and once you proc it each individual glitch has a chance to be procced based on how high their error code values are. It could just as well be static values though, I don't have anything to back it up.
@@DemoniteBL sounds like it’d be a nightmare to test: best case scenario it goes down the line left to right. Worst case scenario there’s a massive weighted formula. HHahah
Holy crap.
Is good to see you demonite
👀