I Made Chess, but It's Infinite

Sdílet
Vložit
  • čas přidán 8. 06. 2024
  • What if chess held no borders? What if it was infinite?
    Play now at: www.InfiniteChess.org
    Patreon: / naviary
    More devlogs: www.chess.com/forum/view/ches...
    0:00 Introduction
    1:48 Infinite Chess
    2:57 Why?
    4:57 How to play
    8:09 Credits
    Mate-in-ω positions: arxiv.org/pdf/1302.4377.pdf
    Mate-in-ω^4: www.semanticscholar.org/paper...
    Music:
    * Sappheiros - Reaching Out: • ❰Chillstep❱ Sappheiros...
    * Chris Zabriskie - Unfoldment, Revealment... • "Unfoldment, Revealmen...
    * Aperture Science Psychoacoustic Laboratories - I Made It All Up: • Portal 2 OST Volume 1 ...
    * Montage Of Chips: / @montageofchips9704
    Stock footage by:
    * Pixabay
    * Freepik, downloaded from videvo.net
    * Vecteezy.com
    If you own any of the footage or music in this video, and you want it removed, or credits given, please don't hesitate to contact me using my email! Located in the "About" section of my channel, click "View email address".
  • Hry

Komentáře • 2,2K

  • @Naviary
    @Naviary  Před rokem +613

    Join the official Infinite Chess discord server! Discuss your thoughts on the game, and get help finding a match! discord.gg/NFWFGZeNh5

    • @Jared7873
      @Jared7873 Před rokem +7

      Add a find and move pieces & pawns features for ♾️ chess for goodness sake!

    • @maxvangulik1988
      @maxvangulik1988 Před rokem +2

      @@Jared7873 ^

    • @lorenzodiambra5210
      @lorenzodiambra5210 Před rokem +4

      7:14 when you want to activate perspective mode but you're in padania:

    • @uvdu
      @uvdu Před rokem +1

      How to see coordinates of pieces when making moves?

    • @ardibeltz541
      @ardibeltz541 Před rokem +1

      Will be interesting that idea in a hiperbolic sphere..

  • @BobChess
    @BobChess Před rokem +7674

    "Why isn't it checkmate?"
    The bishop from 10^10^10^10^100^1000 kilometres away: 🗿🍷

  • @chrisjohngrima9761
    @chrisjohngrima9761 Před rokem +11825

    Imagine you wanted to fork a rook and king with your queen and you accidentally misclicked and moved your queen 27^916^839372 squares away where she was

    • @UDontNoMe1
      @UDontNoMe1 Před rokem +1163

      I hate it when that happens

    • @localcringeguy
      @localcringeguy Před rokem +392

      Chess in real life be like:

    • @chagd
      @chagd Před rokem +125

      A comment that made me laugh today.

    • @arushamshafeeq9428
      @arushamshafeeq9428 Před rokem +377

      Or if the square was guarded by an intercontinental ballistic bishop

    • @d_erren
      @d_erren Před rokem +30

      too relatable 😢😢😢

  • @kontousuniente4952
    @kontousuniente4952 Před rokem +545

    it would be kinda funny to play with multiple players on the same board with like a 10000 squares of distance between and no arrows pointing at other players. You just can randomly stumble upon other players

  • @TAKTlmao
    @TAKTlmao Před rokem +351

    "I have a dream, that one day, every peice on the infinite chess board, will be judged, not by the colour of their side of the game, but by the content of their abilities" - Naviary

    • @h1lw
      @h1lw Před rokem

      Don't fuck with this senator

  • @crimeson470
    @crimeson470 Před rokem +2787

    Imagine playing blindfold chess like this
    “Queen to X:74020 Y:37290”

    • @arcturuslight_
      @arcturuslight_ Před rokem +146

      I think we really need coordinate input for moves

    • @Wmann
      @Wmann Před rokem +72

      @@arcturuslight_ Maybe a dedicated tab for a list of all the pieces’ coordinates would be nice.

    • @grixmyron7637
      @grixmyron7637 Před rokem +38

      I think there will be useful Cartesian coordinate system from the center of board where pieces initially stay.
      For example square E5 = 1,1
      E8 = 1,4
      A1 = -4,-4

    • @arcturuslight_
      @arcturuslight_ Před rokem +13

      @@grixmyron7637 the game already has coordinate indicator at the top, we just need an input

    • @btoman98
      @btoman98 Před rokem +7

      ​@@grixmyron7637check ur math

  • @dgarrard100
    @dgarrard100 Před rokem +3083

    Smooth brain: makes extremely large moves for no reason
    Glowing brain: keeps moves within a reasonable space unless there's a good reason to make a large move
    Cosmic brain: makes moves extremely large in order to crash the program

    • @-.Calico.-
      @-.Calico.- Před rokem +201

      Bro really typed images

    • @zerointerest9297
      @zerointerest9297 Před rokem +274

      ​@@-.Calico.- The image of the black man gasping in shock, eyes widened, mouth opened and both of his hands touching the back of his head.

    • @lagoofysilly
      @lagoofysilly Před rokem +36

      @@zerointerest9297the image of me

    • @AHHHHHHHH21
      @AHHHHHHHH21 Před rokem +72

      ​@@-.Calico.- image of two reddit moderators pointing at something

    • @bloodrinker
      @bloodrinker Před rokem +29

      God brain: sends out bishops extremely large distances, so that when an unsuspecting piece gets in range they go all the way back and take the piece

  • @TheMagicianCat
    @TheMagicianCat Před rokem +162

    Friend : this is so cool. Since you invited me to play chess you must be good right?
    Me : *Processes to put my Queen 4 galaxies away from where he is.*

  • @SL-wt8fm
    @SL-wt8fm Před rokem +16

    Surely there's a way to mathematically break this, like "after simulating various infinite chess games with an AI millions of times, it discovered the best move is to move your queen to the golden ratio of the half way point of memory capacity of the renderable plane" or something like that

    • @aidynchristiansen4947
      @aidynchristiansen4947 Před 5 měsíci

      You can’t fully do that with normal chess, so I thought you can with this

  • @phuaL
    @phuaL Před rokem +4201

    I can already imagine how unimaginably horrifying the bishops would be, they're already invisible enough when they're just across the board, let alone across the universe

    • @YagerMaelStrom
      @YagerMaelStrom Před rokem +43

      Ain’t no way

    • @greenpizza2819
      @greenpizza2819 Před rokem +116

      bishops are worth slightly more than rooks in a human's game

    • @nomakappa2889
      @nomakappa2889 Před rokem +35

      ​@@greenpizza2819 they are not worth more than a rook.

    • @greenpizza2819
      @greenpizza2819 Před rokem +146

      @@nomakappa2889 i was joking because of diagonal blindness they are much more tricky

    • @mrkva6273
      @mrkva6273 Před rokem +19

      The bishop from 20 miles away

  • @stavros222
    @stavros222 Před rokem +3026

    Chess: having moves more than the atoms in the universe
    Him: chess is limited

    • @ESALTEREGO
      @ESALTEREGO Před rokem +73

      Most chess games tend to be boring

    • @colten7525
      @colten7525 Před rokem +345

      ​@@ESALTEREGOskill issue tbh there's a reason chess survived for thousands of years

    • @satgurs
      @satgurs Před rokem +37

      well, now you have infinite moves though

    • @ididsomeunspeakablethingsa4899
      @ididsomeunspeakablethingsa4899 Před rokem +9

      @@colten7525 gm games are boring there's not enough stakes

    • @pcperson420
      @pcperson420 Před rokem +42

      @@ESALTEREGO no way you just said that 💀

  • @theattic0098
    @theattic0098 Před rokem +66

    Imagine how cool it would be if you could do something like build structures, kind of like a chess survival simulator.

    • @Longcat_1
      @Longcat_1 Před 11 měsíci +6

      Play as king, build the kingdom

    • @Techy404
      @Techy404 Před 10 měsíci

      Sandbox Chess

    • @Hhuxx1
      @Hhuxx1 Před 8 měsíci +1

      It is sandbox chess and already exist 😊

    • @zekeram129
      @zekeram129 Před 7 měsíci +1

      That's a good idea! Maybe it should be an RPG too, with a hilariously in-depth crafting system and an inventory system so convoluted you can use it as a weapon?

    • @andrewpinedo1883
      @andrewpinedo1883 Před měsícem

      Chess, but with the other aspects of medieval warfare.

  • @mrinfinity5557
    @mrinfinity5557 Před 11 měsíci +15

    I have an idea for a custom piece that would work off the idea of restricting your opponent's field of play. Its called "the cage."
    The cage can not capture pieces normally. It can move (2-10) spaces in any direction like a queen. The way the cage captures, is that it can capture any piece that is more than (50-100) spaces away from it, which at which point it takes that piece's position. It cannot be captured. There are two main points to this piece. The first is that it helps prevent infinite games, since ladder check mates dont exist how they normally do. Moving this piece away from the enemy king will ensure that they will be taken and killed. The second is to make your opponent's pieces move where and when you want them to. It enforces an idea of long distance attacks, keeping your opponent within range of this piece to make sure it doesnt take their pieces.
    Obviously some tweaking is needed to balance this piece, maybe make it so it cant move if its being targeted, or allowing pieces to capture it. But i genuinely think it would be an interesting piece to add, to constrict your opponent's pieces as you see fit.

  • @Sylvprixia
    @Sylvprixia Před rokem +1562

    imagine the fear you may experience when your opponent says "you fool! you've walked right into a forced mate in omega!"

    • @U-PN-BI-IBW
      @U-PN-BI-IBW Před 11 měsíci +78

      Stockfish be like “Mate in א1”

    • @MichaelDarrow-tr1mn
      @MichaelDarrow-tr1mn Před 11 měsíci +27

      ​@@U-PN-BI-IBWWrong, the mate counter is only an ordinal number, and not a cardinal.

    • @MozartAmadeus-fm5dd
      @MozartAmadeus-fm5dd Před 10 měsíci +56

      @@MichaelDarrow-tr1mn Your humour counter is negative

    • @MichaelDarrow-tr1mn
      @MichaelDarrow-tr1mn Před 10 měsíci +9

      @@MozartAmadeus-fm5dd show your work on your math

    • @liam.28
      @liam.28 Před 10 měsíci +16

      @@MichaelDarrow-tr1mnstockfish be like 'Mate in ω_1'

  • @jotarosans7540
    @jotarosans7540 Před rokem +794

    Now, the bishop from a billion kilometers away is no longer an inside joke

    • @somedude1072
      @somedude1072 Před 9 měsíci +20

      Imagine checking the king by using a queen and then a rook from 10^748^28826 away captures your queen

    • @jotarosans7540
      @jotarosans7540 Před 9 měsíci

      @@somedude1072 "Why isn't it checkmate?"
      The bishop brom JTO 93095849:

    • @couththememer
      @couththememer Před 8 měsíci +3

      @@somedude1072It's always a bummer when it happens 😔

    • @Abacus13072
      @Abacus13072 Před 5 měsíci

      it's now an outside joke

    • @kadenkubicz6103
      @kadenkubicz6103 Před 4 měsíci +1

      Outside the box joke lol

  • @Octocat
    @Octocat Před rokem +14

    I have always wanted this, ever since playing my first game of chess. Thank you for finally making Chess 2. This is a dream come true.

    • @kruje314
      @kruje314 Před 10 měsíci +1

      oats jenkins: *Have you forgotten me?*

  • @DetectiveJones
    @DetectiveJones Před rokem +9

    Now I want (Im sure it exists) A chess game where the board is 2x larger...Like imagine instead of starting along the back row there were like 2 or 3 spaces behind where your piece start meaning you can get flanked or surrounded

    • @Naviary
      @Naviary  Před rokem +7

      When I work on the board editor, I will include void squares, which means you could make any shaped board you like!

  • @nnop513
    @nnop513 Před rokem +796

    My opponent: Why isn’t this checkmate???
    My bishop 2M squares away:
    *Did you forget I existed?*

    • @poatatoooo
      @poatatoooo Před rokem +3

      Stolen

    • @DiamondNoobie
      @DiamondNoobie Před rokem +4

      ​@@poatatoooo nah

    • @_Gam3r
      @_Gam3r Před 11 měsíci +1

      common stolen comment L

    • @nnop513
      @nnop513 Před 11 měsíci +5

      Oh so this is stolen? How come his is edited but mine isn’t? Doesn’t that say that he edited his to look like mine? + even if this is stolen, I didn’t intend it to be stolen.

    • @second-bd9ws
      @second-bd9ws Před 10 měsíci +1

      @@nnop513 imagine being a pawn in infinite chess......
      the pawn must be like : eNd ME plZzz

  • @strakk
    @strakk Před rokem +1464

    Finally the first chess cosmic horror game.

    • @alvianekka80
      @alvianekka80 Před rokem +94

      Nah it's the second one. The first is 5D Chess with Multiverse Time Travel.

    • @FederalBulgeInvestigator
      @FederalBulgeInvestigator Před rokem +59

      @@alvianekka80 *An infinite plane is way more horrifying and dreadful than simple timespace/dimension travel*

    • @iamme2739
      @iamme2739 Před rokem +43

      Now mix them together.

    • @blueninja4615
      @blueninja4615 Před rokem +57

      ​@@iamme2739 using a rook from an alternate timeline to stop the queen attack the king 27^9605781 squares away

    • @iamme2739
      @iamme2739 Před rokem +4

      @@blueninja4615 Exactly.

  • @Br0ck3n
    @Br0ck3n Před rokem +7

    One video, and you already have hundreds of thousands of veiws, and over 2 THOUSAND subscribers? People are definitely interested in your channel. This is an awesome idea, can't wait for more!

  • @steeevealbright
    @steeevealbright Před 10 měsíci +6

    This is absolutely one of the best concepts and videos i've seen in several years.

  • @JustAnotherCommenter
    @JustAnotherCommenter Před rokem +635

    Well, if you got an infinite board, and pieces that move an infinite number of squares (Queen, Rook, Bishop), it's certainly possible to make more pieces with an infinite movement/attack pattern! You can also grab some inspiration of queen pieces from Ouroboros King

    • @aer0a
      @aer0a Před rokem +13

      Maybe one like the archbishop, amazon or even the nightrider

    • @Farzriyaz
      @Farzriyaz Před 9 měsíci

      /add Legendary Shotgun King + Mathematician + Knight Rider + Giraffe Rider + Queen Voyager + Upgrader King + Time-travelling Checkers piece + Rule Changer
      To explain the joke,
      A legendary piece can reincarnate, shoot lasers, explode, and teleport.
      The Shotgun King can shoot bullets, or grab the blade.
      A Mathematician cannot move, but it can combine (+), split (-), multiply (*), divide movements (/) and negate (-[]) other pieces.
      1. Combining, for example, a knight on a1 and a queen on a3, yields an Amazon at a5.
      ([C]Na1-Qa3=QNa5)
      2. Splitting, for example, a queen on a1, yields a rook on a3 and a bishop on a5.
      ([S]Qa1=Ra3,Ba5)
      You cannot split pawns, bishops, knights, rooks or kings.
      3. Multiplying, for example, a rook on a1 by 2 yields a rook on a5 and one on a6.
      ([M]Ra1-2=Ra5,Ra6)
      4. Dividing the movement off, for example, and enemy queen on g7 by 4 that is about to capture our fellow mathematician at b2, makes her move to e.m5.5 instead.
      ([D]Qg7-4 Qb2=e.m5.5)
      5. Negating, for example, an enemy rook on b8 that is about to capture our fellow mathematician at b2, puts the rook on our side.
      ([N]Rb8)
      You cannot negate kings.
      6. Pieces sometimes count as numbers whose values are equal to their point values.
      For example, multiplying a rook on a1 by a knight on a3 yields rooks on a5, a6 and a7.
      ([M]Ra1-Na3=Ra5-Ra6,Ra7
      A Knight Rider is a knight that can jump infinitely in one direction.
      A Giraffe Rider is a Giraffe that can jump infinitely in one direction.
      A Giraffe is a knight that moves 3 squares instead of 2.
      A Queen Voyager is a queen that jumps while moving.
      An Upgrader King is a king that can upgrade it's pieces.
      A Rule Changer can change the rules, from allowing out-of-board travel to changing how pieces move, to transcending the 2D chessboard and going into higher dimensions.

    • @Green24152
      @Green24152 Před 9 měsíci

      yeah knight, hawk and guard are BASICALLY USELESS here

  • @larry_berry
    @larry_berry Před rokem +462

    Imagine this combined with 5d chess with multiverse and time travel

  • @apokalypthoapokalypsys9573

    You should add backward and forward arrow buttons that cycle the camera to focus on a given piece wherever they are. So Next piece/Previous piece buttons. One of each for both players, so 4 such buttons overall. You could cycle between your pieces and those of the enemy as well.

  • @user-qr5uh9zs7j
    @user-qr5uh9zs7j Před rokem +1

    I'm not ashamed that I'm such a portal 2 fan that I noticed "space phase" from portal 2, playing at 2:59
    May portal live forever

  • @Pandorso
    @Pandorso Před rokem +502

    I think that with a so big board we could simulate a battle with infantry divisions, cavalry etc...; I hope that the board editor will soon be released because i really want to create a "realistic war layout"

    • @itisALWAYSR.A.
      @itisALWAYSR.A. Před rokem +49

      A battle with infantry divisions, cavalry etc, but only one person can walk forward at any given time 👀

    • @Pandorso
      @Pandorso Před rokem +50

      @@itisALWAYSR.A. It would be a longer game that requires moving every piece to make an effective attack, or maybe it would be interesting to give players more moves in a single turn

    • @aeea3306
      @aeea3306 Před rokem +4

      Isn't there a chess game (that doesn't have an infinite board) with customizable pieces and boards?

    • @victorvirgili4447
      @victorvirgili4447 Před rokem +6

      @@aeea3306Chess Evolved Online?

    • @dragonex4723
      @dragonex4723 Před rokem +6

      100 v 100 turn based where each person controls 1 pieces that all have unique movement

  • @danielyuan9862
    @danielyuan9862 Před rokem +199

    What a creative idea. One suggestion tho: you should have an option where the arrows are in defense mode by default, but if you hold a certain button, it will show all arrows.

    • @danielyuan9862
      @danielyuan9862 Před rokem +21

      Another suggestion, it seems like your arrows only show the first piece it runs into along a line. You can improve this slightly by showing all pieces it lines up with, while also showing the order of which the pieces are aligned.

    • @Naviary
      @Naviary  Před rokem +76

      I have a hotkey right now for toggling the mode- tab!

    • @whannabi
      @whannabi Před rokem +2

      ​@@danielyuan9862 try it buddy and you'll actually see what's missing

  • @Kaepsele337
    @Kaepsele337 Před 5 měsíci +1

    This might go against the spirit of this variant, but I think it would be cool to have an uncapturable piece called the "borderguard". Black has one behind the white pieces and White has one behind the black pieces. The borderguards can move up to two spaces, but only away from the center, all other pieces can only move within the bounding box spanned by the borderguards.
    The board would slowly expand, if the players choose so.
    Alternatively the borderguards could also move inwards, provided the kings stay in the playing area.

  • @thepencil448
    @thepencil448 Před rokem +4

    It would be cool if there was a mode where the board is on a really big torus so if you go x spaces in one direction you'd end up on the other side of the board. The strategies for that would be wicked.

    • @olbluelips
      @olbluelips Před rokem +1

      I think queens and bishops could threaten the entire board

    • @dragon_arosonist
      @dragon_arosonist Před 3 měsíci

      Nah the rooks would snipe each other

  • @mihailmilev9909
    @mihailmilev9909 Před rokem +123

    When he said "mate in omega" and started showing pictured of game of life style what I imagine to be PROGRAMABLE POSITIONS, now I'm starting to see why he's so excited for this.

    • @nanamacapagal8342
      @nanamacapagal8342 Před 4 měsíci

      I'm already excited for chess computers. Not computers that can compute the best move in a chess game, no. A computer built into a chess game, where optimal play leads to some calculation being done.
      The only problem is, I don't know how to represent state or carry out a calculation. And I'm shit at chess.

  • @mystrallsnowlight
    @mystrallsnowlight Před rokem +146

    The queen can move to all direction, infinitely
    The queen has moved to one direction for infinite number of tile
    She never knew if she already reach the destination or not, stuck in the constant movement

    • @ettoresalvatore9437
      @ettoresalvatore9437 Před rokem +5

      I'm gonna move so far away that it takes so long for my piece to move that my opponent dies of old age, thus awarding me the win.

    • @Official-Poker
      @Official-Poker Před rokem

      If u could click infinite that is highly unlikely

    • @Izzythemaker127
      @Izzythemaker127 Před rokem +2

      @@Official-Poker Yeah, but floating point numbers are weird, and if you went a bit past 10^308, if it uses floating point numbers, you should get to infinity.

    • @nameless......................
      @nameless...................... Před rokem

      ​@@ettoresalvatore9437 or crash

    • @user-qi6pv9jh7o
      @user-qi6pv9jh7o Před 11 měsíci

      There are "golden triangles", which are made of 3 points while all 3 are infinitely far
      Their angles are all 0 (yes a bit non-euclidean), meaning that queen will be able to move anywhere next turn(making a 180° turn, this creating such an angle)(at least if that anywhere is same infinitely far away)
      Though I only did read about them in Wikipedia and don't understand how it works

  • @Xcyiterr
    @Xcyiterr Před rokem +12

    I'm so proud of myself for independently coming up with this idea some time last year, but due to being limited in my own abilities in implementation, I had to resort to using google sheets to play it with a friend
    yes, chess on a spreadsheet
    it's as jank as it sounds

  • @dylanzlol7293
    @dylanzlol7293 Před 8 měsíci +1

    Imagine if there were more types of pieces in infinite chess, i can think of some:
    Prince: the king's son, can only move 5 steps to either left right up or down, if the king is killed, the prince will become the king, therefore, to win you must kill the enemy's prince and king.
    Princess: moves like the queen, except she can only move 10 tiles away, if theres no prince left, she can turn a rook into a prince by touching it. She is promoted into a queen if the current queen dies (note: she loses the ability to create princes once she is promoted into a queen, or if theres no rooks left.)
    Cavaliers: it is like the horses but they can move further, upon defeat they drop a rook.
    Clown: like the rook but he can move 3 tiles up?
    Ballesta: cant move, and it has limited ammo, but can shoot very far to non-important pieces (which means that you cant just kill the enemy king or queen or prince or princess.), 30% chance of missing your attack
    Mage: slow movement, like maybe 3 or 5 tiles, but it can create a magic shield for a nearby unit to protect them (it only lasts until the next enemy turn ends)

  • @shranos6019
    @shranos6019 Před rokem +186

    This man is clinically insane and I love it

  • @bitcidic
    @bitcidic Před rokem +426

    This is quite high quality content! You’ll most certainly grow in views and subs very rapidly.

  • @BakeBakePi
    @BakeBakePi Před rokem +2

    This is such a cool chess variant! I'm excited to see what updates come out!

  • @Slackow
    @Slackow Před 9 měsíci +2

    This is a really impressive project, I can tell how much work and care went into this and how much thought went into every feature.
    Congrats on this, you should be proud!

  • @MrDowntemp0
    @MrDowntemp0 Před rokem +63

    Now it just needs to be made into a DLC for 5D chess.

    • @user-qi6pv9jh7o
      @user-qi6pv9jh7o Před 11 měsíci +2

      +infinite space, not surface
      Call such a DLC "Real 5d"

    • @witherschat
      @witherschat Před 4 měsíci +1

      Actually I think it would lead to the starting position to always be a mate in 3 for the person starting.

  • @CallMeRavenZYT
    @CallMeRavenZYT Před rokem +66

    Naviary decided to increase the borders by a decent amount
    5 seconds later:
    *Infinite Chess was born*

  • @randys2669
    @randys2669 Před rokem +15

    Imagine having a staircase checkmate from 10^50 squares away

    • @evanhanchett893
      @evanhanchett893 Před rokem +1

      them: HAHA! YOU BLUNDERED YOUR BISHOP! *takes with pawn*
      Me: CHECKMATE IN 9e+999999999999999999999999999999999999999999 MOVES!

  • @absolutezerochill2700
    @absolutezerochill2700 Před rokem +1

    The casual mention of 5d chess and use of time travel is breaking my mind so much more than the topic.

  • @dying476
    @dying476 Před rokem +74

    I think you can add some functions ,like search pieces, go back to king view, show which grigs can A piece attack B piece. That's will be helpful when you need to move a very far piece.

  • @shadowphantom8552
    @shadowphantom8552 Před rokem +46

    Knight: the world is an endless expanse which I shall never reach the ends of :(
    Bishop: Aha! My scope has been lengthened, I am clearly the more valuable piece.

  • @Jameschessit
    @Jameschessit Před rokem +2

    Loved this video good luck on all chess videos

  • @RPMatei
    @RPMatei Před rokem +1

    This video is so interesting! Keep releasing more

  • @ValkyRiver
    @ValkyRiver Před rokem +27

    Awesome! Can’t wait for chess on a hyperbolic plane!

    • @Naviary
      @Naviary  Před rokem +14

      That would actually be insane. How would that work? Each square has 5 sides all right angles to each other?

    • @CuulX
      @CuulX Před 10 měsíci +3

      ​@@Naviaryhyper rougue is open source game/hyperbolic space engine and the engine supports many different tilings as well as continious space and time and more dimensions etc. The creator zeno would probably really enjoy a collab, he makes lots of experiments with hyperbolic (and other types) of space that he shows on his youtube channel.
      But if you have more than 4 polygons around a corner then the angles will be less than 90 degrees, same as in flat space. But you can have 5 or more squares around each corner with 72 degree angles. And pentagons (or other many sided polygons) can have all right angle corners with 4 (or more if lesser angle) around each corner. That would be cool!

    • @Moayad69420
      @Moayad69420 Před 4 měsíci

      @@Naviaryhow do pawns promote

  • @iakinose
    @iakinose Před rokem +34

    I would love to know what strats would come about imagining a game like this had decades to develop.

    • @Longcat_1
      @Longcat_1 Před 11 měsíci +3

      Orbital rook battery 😂

  • @ma1ro_
    @ma1ro_ Před rokem +1

    King : Where is that Queen?
    Queen : *I'm 100 meters away from your location , rapidly approaching*

  • @donkylefernandez4680
    @donkylefernandez4680 Před rokem +3

    There has to be a limit, surely, just inconceivably and impractically big. That aside, this vid has to be the calmest passion I've ever listened to.

    • @asj3419
      @asj3419 Před rokem +3

      The limit is the amount of memory given out for storing the position of each piece. Piece positions are most likely stored as x, y coordinate pairs. Most likely these are JavaScript numbers (it's on a website after all) which would work in the range -2^53 + 1 to 2^53 - 1 (~10^15 by ~10^15, for a total of 2^106 - 1 or ~10^31 squares).
      JavaScript also has BigInts, which will grow in size to fit the number. These allow for massive numbers, with Firefox allowing for a number value up to (roughly) 2^20 (~1 million) bits in size to be stored. This allows for coordinates in the range -2^(2^20) to 2^(2^20) (~10^315652 by ~10^315652, for a total of ~2^(2^21) squares or ~10^631305 squares).* Using regular JavaScript numbers is the easier and more likely option, though.
      *fun fact: each piece will be using up to 256 Kilobytes (kibibytes) in just coordinates if you do this.
      Edit: I won't bother reversing the obfuscated code, but the save/load game function uses the standard JavaScript numbers.

  • @MrCelestial
    @MrCelestial Před rokem +102

    Imagine people doing this competitively:
    Hikaru: You blundered your rook!
    *takes with queen*
    Magnus: Actually, no my bishop from 4^12398023 squares away is defending it
    Hikaru: 🗿🗿

    • @kruje314
      @kruje314 Před 10 měsíci

      AHAHAHAHAHAHAHAHAHAHAHAHAHA

    • @Farzriyaz
      @Farzriyaz Před 9 měsíci

      Standard: Limit 7 and Classical: Limit 7: 🗿🗿🗿🗿

  • @JohnSmithXL
    @JohnSmithXL Před rokem +23

    What about more than two players? 4 player shouldn't be too difficult to implement but 3 player would be interesting as most boards are shaped differently. Not to mention the additional rules such as moats like in traditonal >2 player chess boards. I would love to see your take on it.

    • @user-hs7hw6hq7w
      @user-hs7hw6hq7w Před rokem

      I guess, there will be only like 1(against a bot), 2, 3, 4 and 6 players because shapes need to correctly connect, so it will not be confusing.

  • @karsten6942
    @karsten6942 Před 11 měsíci +3

    “Simple yet complex” is the best oxymoron to describe Chess in just 3 words.

  • @aron8999
    @aron8999 Před rokem +7

    Math degree here. I'm really glad someone made this. I've been laughing my ass off at the intricacies of the mate-in-ω^4 position for about a year.
    For the viewer's reference:
    Mate-in-ω: Black chooses a finite n. The game becomes mate-in-n.
    Mate-in-2*ω: Black chooses n. The game becomes mate-in-ω+n. After those n moves are exhausted, Black gets to choose another n.
    Mate-in-3*ω: Black gets to make this choice three times now. White is a little miffed.
    ...
    Mate in ω^2: Black chooses a finite n. The game becomes mate-in-n*ω.
    Mate in 2*ω^2: Black chooses a finite n. The game becomes mate-in-n*ω+ω^2. After the n*ω moves are exhausted, Black gets to make a choice for ω^2.
    ...
    Mate in ω^3: Black chooses a finite n. The game becomes mate-in-n*ω^2.
    ...
    Mate in ω^4: Black chooses a finite n. The game becomes mate-in-n*ω^3.

    • @federicoformenti9723
      @federicoformenti9723 Před 11 měsíci +1

      Pin this guy

    • @welbz2330
      @welbz2330 Před 11 měsíci

      I’m not educated enough to understand this comment

    • @MatthewConnellan-xc3oj
      @MatthewConnellan-xc3oj Před 11 měsíci

      I am.

    • @barakeel
      @barakeel Před 10 měsíci

      What is the largest ordinal that you can mate in but cannot mate in a smaller ordinal?

    • @MatthewConnellan-xc3oj
      @MatthewConnellan-xc3oj Před 10 měsíci

      Mate in transfinity: Black starts by choosing how many meta’s there are.
      Mate in transfinity^2: Black starts by choosing how many times they will make the transfinity choice.
      Mate in transfinity^3: same as mate in omega, but it’s the transfinity choice, instead of the normal choice.
      Mate in transfinity^omega: Black starts by choosing how many layers of the transfinity choices there will be.
      Mate in transfinity^transfinity: Black starts by choosing how many layers of layers of transfinity choices there will be.
      Mate in transfinity^^3: Black starts by choosing how many layers of layers of layers of transfinity choices there will be.
      Mate in Absolute End: Black starts by choosing how many transfinity^^3 choices there will be. By now, White will probably die irl before they finish.

  • @WhyAreYouReadingThis000
    @WhyAreYouReadingThis000 Před rokem +36

    I've always thought of what if chess was infinite and this video is gonna make me think a ton

  • @vishnukarma8637
    @vishnukarma8637 Před 11 měsíci +2

    Hey just giving a suggestion but in this infinite chess you can make it multiplayer. It will just have pieces of normal chess and then just summon every board of people away by the area of 64. After they finish their game, they can interfere in anyone elses game and they will be considered alive till any one of their chess pieces is in the game.

  • @Nixed16
    @Nixed16 Před rokem +2

    This could bring a whole new meaning to the intercontinental ballistic missile

  • @montageofchips9704
    @montageofchips9704 Před rokem +11

    wow this exploded! shows how good the video actually was! I think you did a great job.

  • @Chr15T
    @Chr15T Před rokem +7

    Logical next step: give each player an infinite number of those pieces which are only able to move a finite number of squares per move, to compensate for the finitely many pieces that are able to move an infinite number of squares per move.

  • @pafnutiytheartist
    @pafnutiytheartist Před 10 měsíci +1

    I wonder what challenges this variant has for chess engine development. First thing that comes to mind is many positions have literally infinite number of legal moves so enumerating all legal moves in a traditional sense isn't really possible.

  • @AA-cg1wm
    @AA-cg1wm Před rokem +3

    dude, you blew up! keep up the good work!

  • @hassanalihusseini1717
    @hassanalihusseini1717 Před rokem +6

    This "mate in omega moves" is quite interesting. And it can be extended to "mate in omega x 2 moves" and "omega ^ 2 moves" and so on. Many years ago I read an article about this.

    • @abellematheux7632
      @abellematheux7632 Před rokem

      Wtf ?

    • @hassanalihusseini1717
      @hassanalihusseini1717 Před rokem +1

      @@abellematheux7632 It was a kind of demonstration to visualise the concept of transfinite ordinal numbers (ordinal numbers bigger than infinity [or better said bigger than omega}).
      I wish I could find a link. At the time I read it it was an analogue printed edition.

    • @abellematheux7632
      @abellematheux7632 Před rokem

      @@hassanalihusseini1717 I know what is ordinal numbers, but I am very curious.

    • @f1reflam3
      @f1reflam3 Před rokem

      It's not about chess, but this is an awesome explanation of omega and infinite numbers czcams.com/video/SrU9YDoXE88/video.html

  • @rohimbro4203
    @rohimbro4203 Před rokem +8

    You got quality and unique content dude, heads up continue creating and do what you love. Props to you

  • @user-mn2qs1fi7s
    @user-mn2qs1fi7s Před rokem +1

    I'm looking forward to over the board tournament in the nearest future!

  • @vanderkarl3927
    @vanderkarl3927 Před rokem +1

    I have been theorizing about this sort of thing for so long. Glad to see I'm not the only one.

  • @kaiburrus3190
    @kaiburrus3190 Před rokem +4

    What if the tiles at the very edge are always considered tile infinity? So you could have a piece on tile (infinity 6) and if you try to scroll towards it, the tile always moves with the screen. Like a pinned row or colum in excel. Then the only pieces that can be in the infinity row are things that have infinity direction capabilities. It's not much different than just going far out but it'll have the benefit of being very difficult to get to. I think only rooks or queens can easily get to them. Where bishops can only get to corner infinity (infinity infinity).

    • @Longcat_1
      @Longcat_1 Před 11 měsíci +1

      Cool idea but that would completely fuck with diagonals as a whole

    • @kaiburrus3190
      @kaiburrus3190 Před 11 měsíci

      @@Longcat_1 you can basically get infinity rounding.

    • @angelmendez-rivera351
      @angelmendez-rivera351 Před 10 měsíci

      This idea does not work, because interactions between pieces which are "infinitely many" tiles away are ill-defined in this case.
      You would need to be more precise. Rather than having rows and columns labeled with some generic infinity, you should use ordinals to label those too, and then redefine pieces so that their movements are defined in terms of ordinal numbers. This would make a good chunk of the interactions better defined.

  • @siddhantshelar
    @siddhantshelar Před rokem +6

    Wow! I was surprised to see you have about 500 subs. SUCH GREAT CONTENT. You're bound to make it big!

  • @gamerkidc.j.7975
    @gamerkidc.j.7975 Před 4 měsíci

    i wanted to make this tbh, but blocks generate and you can’t pass it with any peice. But also, YOU made this? me and my friends play this so much, thanks for making this!

  • @dylanrope7357
    @dylanrope7357 Před rokem

    i love the concept. what i would love even more tho, is making this a team game where u can 2v2 people with your army and ur teammates army together. so essentially more pieces but 2 moves per turn. for such a massive game id love to see it ever so slightly faster paced. Another idea i had is have the kings start like 5000 spaces away from one another, so pawns, hawks, knights, guards, and the king will never see the other side, (probably) so are solely there for defense. then the queen, bishops, rooks, and the rook knight hybrid, can be the attacking force. this might require a little bit more material to get the game interesting. but i like the concept

  • @TheBestJackOnYouTube
    @TheBestJackOnYouTube Před rokem +10

    You're channel will blow up soon, mark my words. Keep up the great work!

  • @InfraredScale
    @InfraredScale Před rokem +12

    I absolutely adore this idea, you created something that was begging to be created. I also really wonder what an infinite chess engine would look like. Do you keep track of the games played on the website? That could be very useful data

    • @Naviary
      @Naviary  Před rokem +4

      An engine would be quite challenging considering it would have to choose from infinite possibilities! It would be awesome though!

    • @sonicjoplus
      @sonicjoplus Před rokem +1

      @@Naviary it'd never even get to thru first move because of how large the board is. no computer will ever be able to make it because that possibility would be astronomically high because of board size (as 64bit is already beyond quadrillion and i don't even want to think about squaring that) .

    • @user-hs7hw6hq7w
      @user-hs7hw6hq7w Před rokem +1

      ​@@sonicjoplus so basically, it is a 2^64^2

    • @ahuman4797
      @ahuman4797 Před 11 měsíci +2

      ​@@sonicjoplusi mean, engines right now don't look at every single move possible before making one, so i don't see why one couldn't be implemented in this mod

  • @hi_guy5521
    @hi_guy5521 Před rokem +3

    This is absolutely geniosly, idk how it will be in real gaming, but this and 5d chess are the best chess "mods"

  • @hazelannesantos2978
    @hazelannesantos2978 Před měsícem +1

    "What?! How is this not checkmate?"
    That one bishop on Z781: 👻

  • @LockdownWings
    @LockdownWings Před rokem +5

    I always imagined this and wanted to see a video like this. Thanks for finally making my dream!

  • @TheZudik
    @TheZudik Před rokem +3

    Yooo this is amazing!! I always wanted to see how an infinite chess would look like. It's really cool!

  • @Tizohip
    @Tizohip Před 11 měsíci +1

    Really good to see chess variants

  • @abrikos1100
    @abrikos1100 Před rokem

    I thought of this too, and i like yout variant very much!

  • @montageofchips9704
    @montageofchips9704 Před rokem +11

    lets go! this turned out amazing!

  • @Louiessss
    @Louiessss Před rokem +4

    now do 6D chess with multiverse time and infinite space travel

  • @Bleepbleepblorbus
    @Bleepbleepblorbus Před 11 měsíci +1

    Ideas for new pieces for this variant
    Cavalry: can either move one space horizontally or move verticaly any amount of spaces as desired
    Human chain: can move like a queen, if any pieces of the same color are directly next to the human chain they will move in the same direction and distance as the human chain at the same time all at once, you can extend the capabilities by putting many human chain pieces next to each other
    Musketeer: Moves like a king and take pieces in all directions in a five space range
    Barbarian: moves like a pawn and can take up to three pieces at the same time
    Jester: moves like a queen and can jump spaces

  • @shodeblade
    @shodeblade Před rokem

    This is so insane not only beacause of the infinite feature but also your spirit of freedom

  • @VoidDragonFunds
    @VoidDragonFunds Před rokem +4

    Underrated CZcams, can't wait for him to blow up!

  • @LosBROSPQR
    @LosBROSPQR Před rokem +2

    This project looks really cool! I'm looking forward for what you are able to do with this project. I would love to see the amazon as a piece in the future for this game. I think that having a piece that can have all that mobility can blend super well for infinite chess because it could potentially prevent theoretical draws.

    • @Naviary
      @Naviary  Před rokem +2

      Thanks Los!! Yes! The amazon is combined queen and knight right?

    • @LosBROSPQR
      @LosBROSPQR Před rokem +1

      @@Naviary exactly

    • @angelmendez-rivera351
      @angelmendez-rivera351 Před 10 měsíci

      @@NaviaryI prefer the Angel: a combination of the Queen and the Nightrider, where the Nightrider is the rider version of the Knight (it can make arbitrary many Knight leaps in a chosen Knight direction).

    • @Naviary
      @Naviary  Před 10 měsíci

      @@angelmendez-rivera351 That would be OP. But rider functionality is planned!

    • @angelmendez-rivera351
      @angelmendez-rivera351 Před 10 měsíci

      @@Naviary Hell yeah!

  • @user-cd4bx6uq1y
    @user-cd4bx6uq1y Před 9 měsíci +1

    Amazing how dense the video is. Most would stretch it to 30 minutes

  • @xaf15001
    @xaf15001 Před 4 měsíci

    Watching this after the mate in Omega-1 video is amazing.

  • @tanchienhao
    @tanchienhao Před rokem +5

    I hope this will pull more chess people into math, there’s a lot of interesting math like ordinals in infinite chess!

  • @Thebiggestgordon
    @Thebiggestgordon Před rokem +4

    This is absolutely gorgeous. I’ve thought about coding infinite myself, but I couldn’t work out how to show all the pieces as elegantly and clearly as you have. I really hope this blows up.

  • @stefank566
    @stefank566 Před rokem +1

    3:38 its about drive its about power

  • @RoboFuryMan
    @RoboFuryMan Před 8 měsíci

    Have you also considered support pieces? Like a bard, jester, wizard, archer or catapult piece that can give other pieces more freedom of movement? Rather than just more pieces than can move in more unique ways. The bard could give any friendly piece within a single space the ability to move like a knight on it's next move in addition to all the moves it already has, and a knight the ability to also move like a queen, making knights beside a bard the most powerful piece on the board. In the Witcher series there was a bard who was considered a great companion and support character for the main hero, so it could kind of represent that. Jesters were known to ride out in front of battle to mock the enemy and provide morale to the court, thus in chess that could be represented by them providing a great defense element to the other pieces. They could move like a king but skipping one space, as they were known for "hopping around" when doing their little comedic skits; that is, access to the 16 squares surrounding the 9 directly around it. A wizard piece could possibly have the ability to summon a pawn, immobilize an enemy piece for 3 moves, or bring a captured piece "back to life" in it's starting place (as long as another piece isn't there). At least, those are some ideas, because "wizards" only really existed in medieval mythology, unlike bards and jesters. They themselves should be somewhere behind the lines, mischievously messing with the dynamics until they are taken out. You could have archers or catapults which "shoot" like 10 to 15 spaces ahead without moving their current position, provided they aren't by default already in positions that would allow them to take out other pieces in their default position. With all this freedom here we could set a standard for infinite chess that is similar to Taikyoku shogi, or we could simply have layers of complexity.

  • @snxwmn
    @snxwmn Před rokem +3

    wait this is actually amazing content, i thought you were a youtuber with a couple million subs, not 34!

  • @paperwhite3853
    @paperwhite3853 Před rokem +5

    I'd like to see all tactics in this variant of chess

  • @cocotheix2664
    @cocotheix2664 Před 8 měsíci

    the black line should be extended somewhat, since the outer pawns could take away from the center and advance thusly

  • @szamurainagy7644
    @szamurainagy7644 Před rokem

    I actually had this idea and its insane someone made it

  • @panmig
    @panmig Před rokem +6

    This is so well made, I love it! A very interesting concept with an excellent execution. One day you'll have thousands, if not millions of subs, that of I'm sure. Continue in what you do, it's great :3 I'd love to talk to you sometime, you seen as a great person, have a great rest of the day and much luck in your surely successful youtube career :3

    • @Naviary
      @Naviary  Před rokem +1

      Thank you

    • @panmig
      @panmig Před rokem +1

      @@Naviary you're welcome :3

  • @hi_guy5521
    @hi_guy5521 Před rokem +2

    just imagine this game in real life, there would be a whole giant island for the board and for some moves it would take hours or more to move around the board, so golf carts would be used

  • @matthewsteele99
    @matthewsteele99 Před 9 hodinami

    The Guard looks like a cool piece

  • @smolboi9659
    @smolboi9659 Před 10 měsíci

    Nice use of Space Phase OST from portal 2❤

  • @edomeindertsma6669
    @edomeindertsma6669 Před 11 měsíci +3

    I thought there was a chess variant on an infinite board with extra pieces that can move a prime number of steps only. But I can't find it now.

    • @edomeindertsma6669
      @edomeindertsma6669 Před 11 měsíci

      It's called the Huygens piece, it got removed from Wikipedia.

    • @hy7864
      @hy7864 Před 11 měsíci

      @@edomeindertsma6669 Yep that chess variant name is Trappist-1
      It was designed by Vickalan Reinhart, the same guy who designed Chess on an Infinite Plane

  • @randomstuff8446
    @randomstuff8446 Před rokem +3

    "Its impossible to achieve light speed"
    The rook in infinite chess: "Hold my beer"

  • @mocoxiii
    @mocoxiii Před rokem

    I didn't even watch the video yet but like a year ago I looked up infinite chess but I couldn't find anything (edit: any actually playable games), so when I saw this on my feed - you get the point.

  • @zekeram129
    @zekeram129 Před 7 měsíci +1

    What if instead of just being an infinite flat plain, the game takes place on an entire planet with buildings and shit on it? Actually, why stop there? Why not add 2 _more_ planets that have entire civilizations of the different colored chess pieces, with the Queens moved over to their respective moon? And maybe there could be a way to modify the King and Queen to make them more powerful by infusing them with random objects? Like... imagine if you could fuse the King and Queen with a harlequin doll, your dog, and a dead bird with a katana stabbed through it. That'd be rad as hell.
    I also think the game could use a full RPG makeover with an in-depth housebuilder, as well as an exhaustive crafting system wherein any item can be combined with any other item in multiple ways that correspond to logic gates? While we're at it, the game should have a hilariously convoluted inventory system that's so esoteric that proper use can actually turn it into a viable weapon? I dunno, I just think this would make Chess (or maybe billiards too, if you're playing alone?) way more interesting.