Shader Magic in a 3D Godot Game - Cavern Devlog 1

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  • čas přidán 8. 06. 2024
  • Wishlist the game here! store.steampowered.com/app/26...
    Check out my other games or join the discord here: dogma.quest/
    Thanks for watching
    Chapters
    00:00 intro
    00:30 Wishlist Cavern on Steam!
    00:50 overview, how i'm feelin
    01:16 Systems description
    02:04 getting down to the visuals
    03:19 shielding
    03:38 stats explanation
    04:45 bullet work
    05:23 aimable objects
    06:10 interactable objects
    07:36 knockback
    08:06 Future stuff
    08:24 happy halloween
    08:32 plug plug plu
    09:07 thanks for watching!
    Tags
    #godot #godot3d #godotengine #gamedev #indiedev #gamedevelopment #indiegame #devlog
  • Hry

Komentáře • 4

  • @GlitchMaster7
    @GlitchMaster7 Před 7 měsíci +1

    I appreciate these dev logs! Started messing with Godot at about the same time and the instancing objects and and exporting parameters is extremely helpful for making the game more dynamic.

    • @dogma.questlog
      @dogma.questlog  Před 7 měsíci

      heck yea glad you appreciate em, I am learning a ton so I appreciate you sharing your thoughts!

  • @rushsiteb
    @rushsiteb Před 10 dny

    This is such a cool concept!