Very nice. Another content you could make is a guide for facing some specific "common threaths". Most gold players struggle with some strategies like: - HRE fast Castle into MAA rush - French feudal pressure - Mongol mass mangudai - Zhouge nu rush Sometimes as a noob I feel like I don't have the tools to face those situation properly. Some deep dive videos could be helpful, with focus on: - What you should scout for to be prepared - How to prevent It - How to counter it (with tips on specific civs you are using against that strategy). Thank you for the great content!
Just came across your channel and you have an excellent presenting style that's clear and easy to follow. New sub earned immediately and I'll be sharing with friends for sure - keep up the great work!
One thing Rus needs to always keep in mind is that the Warrior Monks are really warriors, and they buff your units greatly. +1 attack (either melee or ranged) and + 2 armor (again, both melee and ranged) is HUGE in even fights.
As a rus I always loose late game even when I apply pressure and get +40 vills more than the opponent :/ My suggestion is a guide on how to snowball or what to do in the late game?
Thank you for that guide and calculator !!! Since premiere, I was playing almost only custom team games and then nomad FFA and since I started to play 1v1 ranked yesterday I feel like a total dump and slow as an old man :V
Hi Valdemar, I want to say thank you so much for this one and all your previous videos, I am very impressed for the way how you comunicate the ideas, advices and tip, it is very professional. This videos are very good to help us to improve in our games. I would like to ask you a question, for castle and imperial age, wich one will be the best army composition for rus, I know scout is important but there is for one in specific that you feel will be stronger? Thanks again for your time and for this amazing videos ,,,,,👍
In Castle Age it depends on variables like opponent comp/civ and your strategy. In the lategame/imperial with a good economy, I would say *"Streltsy + Spears + Mass Siege"* will deal with pretty much anything you throw at it. If gold is low, then crossbows substitue streltsy, and if no gold, then back to trash units for countering the enemy composition.
Awesome content. Very easy to understand! I’m a low player (Plat 1-3) trying to get to Diamond and this makes so much sense. Luckily, my qm’s I do much better with a win rate of 78% but that’s because I’m either playing English (pretty boring) or Abbasid. Not a lot of people play Rus at my level which is cool. Definitely checking out more of your videos and subscribing as well. Thanks for your hard work and time!
I would like to see a guide on how to micro rus cav and their healing vs combat. My mounted priests tend to run in and die instead of healing during combat
With the new season hunting cabins build faster. Sending two villagers instead of 4 will give you ~the same build time as last season with 4. Would it be worth the ressources sending only two vills and therefore aging up a few seconds sooner? Also, if you gather 4 sheep (the two you see at the start + 2 additional) your villagers will not idle until you can age up (according to my testing). So my gold variation of this build is to let the first scout wander a bit around the TC to get all 4 sheep near you before you get on the map.
I have a question, after all the deer/wolves are dead on the map, what do I do with my 3 scouts? Because technically you only need one scout to scout out what the enemy is building and doing, but what do I do with the other 2? Great video btw, very helpful!
Use them actively (all three of them), and then you can also consider getting professional scouts so you can deny deers from your opponent and force an early farm transition. :)
Someone tried this exact guide VS me. I was doing french cavalry rush, and I didn't allow the stone mining, he barely needed more stone ( I checked the supply, he didn't have 350 for TC ). He spawned milita via Kremlin, but he had to return villagers ( + he lost one ), and when he started chasing me, I just went back and forth. I also had 2 knights on his wood side, and I prevent the gather there aswell. He had so much trouble with eco, that even if he did everything by the book, i disrupt him so badly, that those 1-2 minutes allowed me such eco advantage, that he lost on pure economic disadvantage, because by the time he reached his second TC, it was already enough for me to advance, and get upgrades. Guess every guide has it's weakness, and the rush part is this weakness
hey valdemar, nice guide. It is so good as our coaching lesson! y question or suggestion is not for this guide. It is for Plat noobyboobies like me. I ( and I think more players ) have a problem against Ottomans Archer death ball. I lose it any time. I know that rus should be good against ottos, but I have no clue. My friend, also Otto main, loses like all games against me, if he plays Otto all in, he wins every single game. Its frustrating. I would be very happy to get an solution for that. I dont know what to do. FC? 2TC and defend? Aggressive? but his big amount of free units and the archer siphahi speer combo with rams kills me. and then, otto goes castle behind this for mangos. Maybe its an idea for you, or can you explain it? BTW Great Videos! Clean, with beautiful description from the build and explaining. Good stuff! Keep going on to RBW2
Hey @Valdemar, I have a question. I'm struggling getting sheep back in time, and I often have to move villagers to berries or risk being idle. They run out before I even get a 3rd scout. How can I modify this strategy so I get extra sheep back faster if my APM is kinda low.
Very nice.
Another content you could make is a guide for facing some specific "common threaths". Most gold players struggle with some strategies like:
- HRE fast Castle into MAA rush
- French feudal pressure
- Mongol mass mangudai
- Zhouge nu rush
Sometimes as a noob I feel like I don't have the tools to face those situation properly. Some deep dive videos could be helpful, with focus on:
- What you should scout for to be prepared
- How to prevent It
- How to counter it (with tips on specific civs you are using against that strategy).
Thank you for the great content!
Thank you for this, I will look into it!
this is a brilliant list.
@@Valdemar1902 How to deal with French feudal pressure (and Jeans feudal pressure) would be a great vid. I always get destroyed by it.
Man thank you so much you are the first AOE4 youtuber i can watch without getting annoyed by some snobby idiot bragging about his stats
This is an awesome guide. Probably better than Beasty's Rus guide.
Beasty rus guide is confusing as fck
His is also 40 min long. Like, what? I need a precise instruction, not a high elo i cover every situation thata possible ass long video
Hahaha very true unfortunately 😅@@RealShaun
I Like your youtube series, I like how you explain it. very clear and concise. Keep it up! 👍
Finally the RUS guide, thank you so much!
Just came across your channel and you have an excellent presenting style that's clear and easy to follow. New sub earned immediately and I'll be sharing with friends for sure - keep up the great work!
Thanks!
One thing Rus needs to always keep in mind is that the Warrior Monks are really warriors, and they buff your units greatly. +1 attack (either melee or ranged) and + 2 armor (again, both melee and ranged) is HUGE in even fights.
Really nice content finally again some good BOs on yt since beastys s1 BOs. Good work.
As a rus I always loose late game even when I apply pressure and get +40 vills more than the opponent :/
My suggestion is a guide on how to snowball or what to do in the late game?
Noted!
Hi Valdi, thanks! Yeah, i learn more from your videos then from beasty! Your ideas and mindset are great!
A new valdemar Video!🎉🎉🎉❤❤❤
1:40 best scouting pattern
Thanks for the video. I think this is what I’m needing to get out of plat ii
Thank you for that guide and calculator !!! Since premiere, I was playing almost only custom team games and then nomad FFA and since I started to play 1v1 ranked yesterday I feel like a total dump and slow as an old man :V
I learn so much from your videos
Just want to say thanks for your videos. Very helpful 🙂
Amazing guide. Your channel is fantastic!
nice and clean guide! well done
Thanks so much! Kinda like this one, nicely explained!❤
Hi Valdemar, I want to say thank you so much for this one and all your previous videos, I am very impressed for the way how you comunicate the ideas, advices and tip, it is very professional. This videos are very good to help us to improve in our games. I would like to ask you a question, for castle and imperial age, wich one will be the best army composition for rus, I know scout is important but there is for one in specific that you feel will be stronger? Thanks again for your time and for this amazing videos ,,,,,👍
In Castle Age it depends on variables like opponent comp/civ and your strategy. In the lategame/imperial with a good economy, I would say *"Streltsy + Spears + Mass Siege"* will deal with pretty much anything you throw at it. If gold is low, then crossbows substitue streltsy, and if no gold, then back to trash units for countering the enemy composition.
Awesome content. Very easy to understand! I’m a low player (Plat 1-3) trying to get to Diamond and this makes so much sense. Luckily, my qm’s I do much better with a win rate of 78% but that’s because I’m either playing English (pretty boring) or Abbasid. Not a lot of people play Rus at my level which is cool. Definitely checking out more of your videos and subscribing as well. Thanks for your hard work and time!
Beautiful guide. Keep up the great content! Any thoughts on an ottoman build for season 5??
I will get around to that one eventually :)
Wonderful guide again thanks, and the transcription is worth its weight in gold (pun)
ur videos are the best! keep the good job!
I would like to see a guide on how to micro rus cav and their healing vs combat. My mounted priests tend to run in and die instead of healing during combat
very helpful. Thank you
Wow bro really useful guide!
With the new season hunting cabins build faster. Sending two villagers instead of 4 will give you ~the same build time as last season with 4. Would it be worth the ressources sending only two vills and therefore aging up a few seconds sooner?
Also, if you gather 4 sheep (the two you see at the start + 2 additional) your villagers will not idle until you can age up (according to my testing). So my gold variation of this build is to let the first scout wander a bit around the TC to get all 4 sheep near you before you get on the map.
I have a question, after all the deer/wolves are dead on the map, what do I do with my 3 scouts? Because technically you only need one scout to scout out what the enemy is building and doing, but what do I do with the other 2? Great video btw, very helpful!
Use them actively (all three of them), and then you can also consider getting professional scouts so you can deny deers from your opponent and force an early farm transition. :)
This is a good video, thank you
great video, heaps better than the rest who play like twitch adhd players while doing a tutorial which makes it so bloody hard to follow lmao
thank you GOAT
Appreciate your videos. What build order do you think is best for any civilization?
Well, I'm working on guides for most of the civs atm, and I will bring multiple for the same civs as there aren't 1 single way to play any civ ofc :)
Great guide! Question: if we run out of sheep earlier than expected where should we move? Berries?
Someone tried this exact guide VS me. I was doing french cavalry rush, and I didn't allow the stone mining, he barely needed more stone ( I checked the supply, he didn't have 350 for TC ). He spawned milita via Kremlin, but he had to return villagers ( + he lost one ), and when he started chasing me, I just went back and forth. I also had 2 knights on his wood side, and I prevent the gather there aswell. He had so much trouble with eco, that even if he did everything by the book, i disrupt him so badly, that those 1-2 minutes allowed me such eco advantage, that he lost on pure economic disadvantage, because by the time he reached his second TC, it was already enough for me to advance, and get upgrades.
Guess every guide has it's weakness, and the rush part is this weakness
I'm using this 2TC build very well.
Can you recommend 1TC build to use vs Dehli?
I recommend going 1tc vs Delhi as you need to pressure early. Never stop the pressure until you win in feudal.
@@Valdemar1902 Thank you.
Can you tell us good 1tc build?
(Transciption of the Build Order?)
Thanks for this Valdemar! How would you alter it in a water-rich map? Planning to make a guide for docks any time soon?
Thanks so much
How can RUS effectively deal with HRE? If you scout FC would it be best to go 1 TC to rush units and deny relics, while trying to Castle yourself?
Exactly that!
hey valdemar,
nice guide. It is so good as our coaching lesson!
y question or suggestion is not for this guide. It is for Plat noobyboobies like me. I ( and I think more players ) have a problem against Ottomans Archer death ball. I lose it any time. I know that rus should be good against ottos, but I have no clue. My friend, also Otto main, loses like all games against me, if he plays Otto all in, he wins every single game. Its frustrating. I would be very happy to get an solution for that.
I dont know what to do. FC? 2TC and defend? Aggressive? but his big amount of free units and the archer siphahi speer combo with rams kills me. and then, otto goes castle behind this for mangos.
Maybe its an idea for you, or can you explain it?
BTW Great Videos! Clean, with beautiful description from the build and explaining. Good stuff! Keep going on to RBW2
hi bro what to go for the 4th landmark
did they improve kremlin landmark because i thought it was useless and always get the market landmark?
Hey @Valdemar, I have a question. I'm struggling getting sheep back in time, and I often have to move villagers to berries or risk being idle. They run out before I even get a 3rd scout. How can I modify this strategy so I get extra sheep back faster if my APM is kinda low.
You should run out of food from your starting sheep between 1:30 - 2:00. Try practicing having a scout coming back with sheep before that time. :)
When Rus militia dying after 65 seconde is it counted in unit lost at the end of the game ?
Tytytytyty
I see many videos of rus 2 tc but few BO about rus all aggressive, could you create one ?
Well, it is essentially the same thing but you skip the stone and go straight onto wood for production buildings :)
Is this guide still relevant? I keep trying 2 TCs and i cant beat 8mins.
Yes around 5.15-5.30 depend on macro.
Is this build still working?
Yes
@@Valdemar1902thanks man im looking fwd to learn it. I love the abassyd 2tc build you posted