Go DEEP on SCENES on Teenage Engineering KO2 EP-133! Workflow, Projects, Groups, Patterns, Scenes!

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  • čas přidán 19. 06. 2024
  • I dug deep on SCENES on the EP133 KO II Sampler Sequencer from Teenage Engineering - looking for tools that could help build songs. I discovered some ups and downs - and try to share some clarity on the relationship between Projects, Scenes, Groups, Patterns and Sounds, along with some of the "gotchas" related to using Scenes.
    [UPDATE: If you want a much more detailed visual view of the strucuture of scenes and how COMMIT works - check out my next video at this specific chapter: • REALLY LEARN K.O. II w... ]
    Starting with a blank NEW PROJECT, I also covered how to duplicate whole sound groups across projects - copy and paste a whole GROUP of SOUNDS from one project to another. Do that 4 times and you got yourself a "DUPLICATE PROJECT" feature! (sure, I'd rather have it as one step too).
    There's also some tips on Erasing Scenes, and usingg scenes as a pattern playround so you don't end up in a state of confusion with random extra duplicate patterns (like I have done too many times!).
    See my prior video on the KO2 "pros and DOHs" to get. a broader taste of some early opinions on wins and worries across the whole device: • KO II - 7 Wins + 8 Woe...
    Chapters in this video:
    0:00 - Intro
    0:50 - Beat Structure
    1:40 - Aha Graphic
    2:51 - Scenes!
    3:22 - What are Scenes?
    4:10 - Create Scenes / empty Project
    4:55 - Copying Sound Groups between projects
    7:00 - Create a Pattern
    7:50 - COMMIT a Scene
    8:52 - Build another Scene
    9:25 - Erase Notes
    10:15 - COMMIT again
    11:20 - MUTE a Pattern in Scene
    12:20 - Scene Number Confusion
    13:05 - Empty Pattern Muting
    13:45 - Erasing a Scene
    14:25 - Editing Scenes
    16:05 - Playing Scenes
    17:50 - Playground Scene
    18:50 - Duplicate Pattern
    20:00 - Faders & FX with Scenes
  • Hudba

Komentáře • 112

  • @morrritz
    @morrritz Před měsícem +1

    Essential KOII content right here! Thank you.

  • @lorrenaelliott161
    @lorrenaelliott161 Před 5 měsíci +4

    So nice to see new channels popping up with actual content that teaches based on use over time rather than day 1 you tubers who get paid to rush out a summary …. THIS IS SPECTACULARLY HELPFUL 🙏

  • @sauce25
    @sauce25 Před 6 měsíci +10

    I asked Reddit about this and they thought I was crazy, thank you for posting this! Kinda crazy it doesn’t have a song mode…yet?

    • @rochefsky
      @rochefsky  Před 6 měsíci +4

      Yeah - no song mode - really performance focused… Was going to post video direct to Reddit but that crowd sometimes demotivates with downvotes LOL

  • @BirdBoss
    @BirdBoss Před 3 měsíci +1

    Just wanna say this was super helpful to wrap my head around the KO 2, still learning to love it

    • @rochefsky
      @rochefsky  Před 3 měsíci

      So happy to hear that - thank you!

  • @dan_rad
    @dan_rad Před 4 měsíci +2

    Now it all clicks! Thank you for this 🙏 I've been going through another tutorial series but they didn't mention how to change bar length, copying and pasting or how to use scenes properly. Now I feel I can have some fun with this thing.

    • @rochefsky
      @rochefsky  Před 4 měsíci +1

      So glad it helped you!!

  • @lukebogacik2793
    @lukebogacik2793 Před 5 měsíci

    Super duper comprehensive! Thank you 🙏🏻

    • @rochefsky
      @rochefsky  Před 5 měsíci +1

      Thanks for the feedback!

  • @1sti
    @1sti Před 6 měsíci

    Top notch tutorial, thanks for taking the time!

  • @DustinSince19XX
    @DustinSince19XX Před 5 měsíci

    Exactly the help i was looking for. Very well made and well explained breakdown. Thanks.

  • @Dalejandro
    @Dalejandro Před 5 měsíci +1

    Thank you so much for making a concise and easy to follow breakdown. You filled in some gaps I had. Much appreciated

    • @rochefsky
      @rochefsky  Před 5 měsíci

      So happy to hear that - thanks!

  • @Jack655321
    @Jack655321 Před měsícem

    Scenes to me is the song mode. Scene 1 is the intro, scene 2 is the verse, scene 3 is the chorus and so forth. The only thing is that you have to manually advance them, which is literally 2 buttons. I’m a noob to samplers and I don’t think it’s hard at all. If they can find a way to automatically advance the scenes in an update you basically have a song mode where you don’t have to touch anything.

    • @rochefsky
      @rochefsky  Před měsícem +1

      Mostly agree - except that there’s no easy way to change scene order - esp since you have no such thing as “blank scenes” unless you first create them… it’s a hack - but yes, there are always workarounds - and that’s often what makes each device attractive and fun…

  • @mad.operator
    @mad.operator Před 6 měsíci +1

    Wow great explanations, thank you! Now I can make a proper beat 👌

    • @rochefsky
      @rochefsky  Před 6 měsíci +1

      Great! Glad it was helpful!

  • @devlintube9610
    @devlintube9610 Před 6 měsíci

    Great video man what I’ve been waiting for thank you 🙏🔥

    • @rochefsky
      @rochefsky  Před 6 měsíci +1

      So happy to hear it was helpful!

    • @devlintube9610
      @devlintube9610 Před 6 měsíci +1

      Really helpful mate, any track construction vids from the stock would be awesome too. ✌️👏

  • @mihaidxn
    @mihaidxn Před měsícem

    Thank you for the best ep-133 tutorials you can find on CZcams!
    Ordered mine today after watching your tutorials and finally understanding how this gadget works.

    • @rochefsky
      @rochefsky  Před měsícem

      You’re very welcome! Thanks for the feedback!

  • @Dune
    @Dune Před 3 měsíci

    I just got this thing and your video is so helpful

    • @rochefsky
      @rochefsky  Před 3 měsíci

      So happy to hear that - thank you!

  • @Funkotronimus
    @Funkotronimus Před 5 měsíci

    Very helpful, thank you!

  • @30centimeter
    @30centimeter Před měsícem

    Thank you, now I understand what the scenes are for

  • @yarrowcentral
    @yarrowcentral Před 5 měsíci

    Thank you for this!!!

  • @usernameunknown69
    @usernameunknown69 Před 5 měsíci

    Super useful thank you so much

  • @scottbaddr4025
    @scottbaddr4025 Před 4 měsíci

    Great content mate, my coder brain likes the way you explain 🙂

  • @Knypsterino
    @Knypsterino Před 5 měsíci

    I want to grab my KO II and spend a couple of days at your house to learn everything about this cool machine 😄Thank you for a very helpful video. I am hoping for more tutorials to come 🙏

    • @rochefsky
      @rochefsky  Před 5 měsíci +1

      Definitely more coming!

  • @b1ist3rs
    @b1ist3rs Před 6 měsíci +1

    Thank you for this, I was looking for a breakdown of this since I got mine 2 weeks ago. It has been very confusing for me and felt like I’m the only one not understanding fully what exactly was happening. This is the best explanation I’ve seen!

  • @48king24
    @48king24 Před 6 měsíci

    Thanks ! Great tutorial….

  • @BIG1TOWER
    @BIG1TOWER Před 6 měsíci

    Really nice video. At some point TE will give us scene chaining, they have to but still this thing is so freaking fun.

    • @rochefsky
      @rochefsky  Před 6 měsíci

      Totally agree this device has a future with firmware… and Lego stands … 😝😝👍🤩

  • @etyrnal
    @etyrnal Před 3 měsíci

    I wish this thing had the ability to take a sample, and sort of workshop it, and allow us to "sample' it into a new slot. Say add distortion, filtering, chorus and reverb... or have a sample buffer that can allow you to keep altering the sound and recommitting it back into that sample buffer, until you finally have the sound how you like, then write it to an actual sample slot. It would be fun to be able to do simple resamples.
    also wish each group could be assigned a different FX.
    or it would be cool if the NON master FX were a chain, and you could change order, and you could decide where into the chain each group would be injected into... So, if you had a chain that was Dist>Dly>CHor>Rev if you sent goup A to the FX You could inject the sound of group A in at Dist - the start of the chain, or at Chor skipping Dist, or inject to Rev
    That would be more flexible than just having one single FX for EVERYTHING.
    This thing is amazing tho. Most fun piece of musical Kit i've played with in aeons.
    Also would have been cool of it had a micro SD slot.
    I though i was being clever by mass-converting a whole folder of samples to 8bit 22KHz... but the sample tool turned all of my 92KB samples into 340K samples. I'd LOVE to be able to fiill this thing with very low-fi samples.
    It would be cool if there was an OVBERALL system sample rate. i.e. if you set the over all system to full quality it would conform all samples in memory to the 4XKhz 18bit samples, but if you switched the WHOLE system to say 8bit 22KHz, then ALL of the 64MB would be cleared, and the sample tool would see that and convert all uploaded samples to 8bit 22KHz... i don't know how that would affect the audio engine tho.
    since the machine already has some time-stretch algorithm in it's functions, it would also be cool if they could add a granular synth to it. even if the synth didn't run as a synth, but would allow you to run any internal sample thru a granular resample-thru-FX-and-granularization back into a sample slot - then we could make amazing PADS and stuff. I understand the environment SAMPLE based, but it would be amazing to be able to use the FX, filters and granular processing to create new samples [not in realtime, but just to create new samples]

    • @rochefsky
      @rochefsky  Před 3 měsíci

      Wow that’s some overhaul of features you’re suggesting! I like it! 😁
      I did see one person uploading all their samples at double time to save 50% of the memory required and then pitching them back down on the KOII to get them back to original tempo and pitch which also added some down-sampling “grit” (which sounded quite cool).
      The Yamaha SeqTrak has less sample slots on device but does have a resampling mode btw

  • @bagoftrix
    @bagoftrix Před 4 měsíci

    This is the best tutorial I’ve seen yet. It all makes sense now. I work with Maschine so the scene/pattern workflow is something I’m familiar with, but now I understand how if works on this device. Thanks!!!
    They’ll definitely add a scene chaining option down the line I hope, along with quick mutes. It’s weird a performance minded device doesn’t let you mute on the fly. Well you could use the fader. But a button combo would make more sense.

    • @rochefsky
      @rochefsky  Před 4 měsíci

      Cool - yeah for me the duplication of patterns was the start of what threw me off… but now I’m in a groove

  • @egonwombat8234
    @egonwombat8234 Před 5 měsíci +1

    Hey there.. I can only second what has been mentioned here before: this is *by far* the most comprehensive and hands-on tutorial/hands-on of the KOII to date!
    And even it is per se just a cool af device and so polished and slick in its aesthetics, still I find it *insanely* difficult to wrap my head around and just so unintuitive which is a shame and to me a big red flag and honestly speaking just a sign of very very bad UX! Hopefully they'll be fixing the mentioned issues asap...

    • @rochefsky
      @rochefsky  Před 5 měsíci

      Thanks for sharing that! definitely encouraging to hear that you found the video helpful!! Agree on the Ux issues - but have to say, unfortunately, I've seen worse LOL

  • @JohnMcSmith
    @JohnMcSmith Před 5 měsíci +1

    Really clear tutorial thanks. Would love to see more around effects on this device, and also linking this device with others to record songs

    • @rochefsky
      @rochefsky  Před 5 měsíci

      Yes - effects are likely next - and pairing with other devices is a great call!

    • @rochefsky
      @rochefsky  Před 5 měsíci

      Yes - effects are likely next - and pairing with other devices is a great call!

  • @brainspoke
    @brainspoke Před 6 měsíci

    superb vid :)

    • @rochefsky
      @rochefsky  Před 6 měsíci

      Thanks! Really glad it was helpful!

  • @highlanderes
    @highlanderes Před 4 měsíci

    Awesome. Ah, that setting for only changing scene after a bar is finished playing, should be default if it is not.

  • @gabrielrosario9548
    @gabrielrosario9548 Před 4 měsíci

    Great tutorial! I'm still wrapping my head around the whole workflow. I'm having issues with muting groups with the fader though. If I play around muting/unmuting multiple groups they eventually go bananas and one of them doesn't want to be unmuted anymore until I fiddle around a lot. I haven't been committing nor playing with "empty" groups. But so far the workflow has been difficult to grasp.

    • @rochefsky
      @rochefsky  Před 4 měsíci +1

      Yeah I’m finding 1) holding the group button down while using the fader puts it in Level mode, so an easier way to unmute… and 2) instead of muting, I use the SOLO trick on the tracks/groups I don’t want muted (thereby muting those other groups… hold FX Button and the groups you want to SOLO to mute the NON-held groups temporarily… much better for drops and recoveries…

    • @gabrielrosario9548
      @gabrielrosario9548 Před 4 měsíci

      @@rochefsky Thanks! That makes sense.

  • @highlanderes
    @highlanderes Před 4 měsíci

    I still miss the KO pattern chaining. So simple and effective.

  • @ABHGape
    @ABHGape Před 5 měsíci

    Just got my device and have been following along to this video. Quick question: when I commit a scene, mine does not go from scene 1 to 2, like in the video, it goes from 1 to like 18 or 19. Is there a setting I can change to make it commit from scene 1 to 2?

    • @rochefsky
      @rochefsky  Před 5 měsíci

      I suspect you have scenes created - #2 through #17 or #18... Delete those and you should see the next commit go to #2 (the next non-existent scene)... The way to tell is just traverse all the scene holding MAIN and clicking "+" until it won't go any more... Commit will always create the next number after the last one you can navigate to.

  • @MediaproducerCH
    @MediaproducerCH Před 5 měsíci

    very useful, and well explained. thanks

  • @mdjperez09
    @mdjperez09 Před 6 měsíci +1

    Hello, I have a question, I notice that when you commit to the second scene your loop measures double, how did you do this?

    • @rochefsky
      @rochefsky  Před 6 měsíci

      Number of bars is pattern-based, so the commit itself won’t change anything - it’ll just duplicate the underlying patterns… if it looks like it doubled in the video it was probably due to a video edit or I changed groups (aka patterns) to a longer pattern.

  • @TherealOnzie
    @TherealOnzie Před 4 měsíci

    So can you take your projects(song) and export to MP3? That way you can share with others and listen to it etc....
    Great video!! Thanks!

    • @rochefsky
      @rochefsky  Před 4 měsíci +1

      You can - just record out from the Audio/headphone jack into something that can export the MP3 format… I think even QuickTime can do that, but certainly Ableton or other DAWs

    • @TherealOnzie
      @TherealOnzie Před 4 měsíci

      ​@@rochefsky Awesome!! I'm curious to see if I can get a signal through my djRev5 to record through Serato.
      I do this with my Roli Lumi keyboard. USB C to laptop and it picks it up.
      Thanks again! Mat

  • @cwc5180
    @cwc5180 Před 2 měsíci

    i don't know if i just missed it but how do i change the setting so it lets me finish the bar before moving onto the next scene? also thank you so much for making this video!

    • @rochefsky
      @rochefsky  Před 2 měsíci +1

      In System settings…
      Shift-Erase to get to system settings…
      Plus key until you get to SEQ…
      Enter Button…
      Plus key until you get to SCN…
      Enter Button …
      Plus key to select BAR
      😊

    • @cwc5180
      @cwc5180 Před 2 měsíci

      @@rochefsky works perfectly, thank you so much!

  • @SkyshifterBass
    @SkyshifterBass Před 4 měsíci

    I really hope you can use effects on a pure scene basis in a future firmware update

    • @rochefsky
      @rochefsky  Před 4 měsíci

      I’m actually hoping for pattern-based or group-based, or at least 2 effect send busses

  • @cresshead
    @cresshead Před 23 hodinami

    Q. what happens if you choose the use pattern 99 as your MUTE (blank) pattern when you commit to the next scene... seeing as there are only 99 pattern and committing a new scene adds the next pattern up... ?

    • @rochefsky
      @rochefsky  Před 23 hodinami +1

      It actually uses the next unused pattern - on that is not used in a scene yet and empty… not sure what it does if there are none left…

    • @cresshead
      @cresshead Před 23 hodinami

      @@rochefsky ah, yeh that make sense..so they thought of that scenario already! - thanks for taking a look btw.

  • @Lofilegacybeats
    @Lofilegacybeats Před 29 dny

    But you can not play patterns from pattern AO1 and AO2 at the same time but if you had a second KO 2 which I plan on doing . And sync them you can have 8 banks you know what you can do imagine

    • @rochefsky
      @rochefsky  Před 29 dny

      Now you’re talkin! Ha - but once you’re in that $600 range….. Digitakt SP404 etc etc

  • @sdf2973
    @sdf2973 Před 4 měsíci

    16:19 How do you do the system setting for no immediate change of the scene?

    • @rochefsky
      @rochefsky  Před 4 měsíci

      Shift+Erase to get to system settings - then plus button - to get to SEQ then SCN then set it to BAR (the alternative setting is TIC)

    • @sdf2973
      @sdf2973 Před 4 měsíci +1

      @@rochefsky found it thanks. The higlighting was a bit confusing for me.I thought non-blinking means already selected... but turns out it is the non-selected option.

  • @Whoonthird
    @Whoonthird Před 5 měsíci

    When I have committed a scene, and hit the minus button to get to 1.1.1, the last tap triggers a sample to play. Does that happen with you?

    • @rochefsky
      @rochefsky  Před 5 měsíci +1

      So… when you traverse the bars with plus/minus, it will play whatever notes are on the beat you go to - so it’s probably playing the sample you have on 1.1.1

    • @Whoonthird
      @Whoonthird Před 5 měsíci

      @@rochefsky Thank you my Brother. I thought it was a glitch. What happens is that I try to get to the beginning of the beat which 1.1.1 and the only way I know how to get there is by hitting the minus button. Thank you!!! Happy New Year

    • @rochefsky
      @rochefsky  Před 5 měsíci

      Shift+Minus is the shortcut to get to 1.1.1

  • @devlintube9610
    @devlintube9610 Před 6 měsíci +1

    Is there a way to stop fx being applied to all scenes?

    • @rochefsky
      @rochefsky  Před 6 měsíci +1

      Not easily... You can record an FX SEND FADER AUTOMATION on the pattern in the scene you want the effects to apply to... but that is really tedious... and 2nd drawback is that you have to end the automation at the right place where you want other patterns in that group to pick up the fader level - so end at 0 or 100 usually depending if you want NO FX or 100 FX... ALSO - I find I have to think in patterns rather than scenes - as the scene itself is just a reflection of the patterns being played in it... (no other data is stored with the scene apparently except for the patterns being played in it.)

    • @devlintube9610
      @devlintube9610 Před 6 měsíci

      Hi there and shame not what I’d hoped for, but really appreciate the helpful reply and explanations. Many thanks 👏👍

  • @etyrnal
    @etyrnal Před 3 měsíci +1

    Can you just use pattern 99 for mutes? So, instead of B6, use B99... then next time you commit, won't B loo for the LOWEST empty pattern? i.e. when you commit such that all groups go to pattern 6, since you used B99 in the B group, when you commit again, won't B roll to B6 (the lowest empty scene since it can't go past B99) ??

    • @rochefsky
      @rochefsky  Před 3 měsíci

      Sounded like a wonderful idea - but I just tried it - and it wraps back around to the next available pattern!! I had A99 in Scene09 and when I committed, it made Scene10 with A12 (which in my case was the next empty and unassigned A pattern in this project… oh well…

    • @etyrnal
      @etyrnal Před 3 měsíci +1

      @@rochefsky that's a bummer. at least it can be done manually. if you set b99 to be your mute pattern then you could do your commit and then in the next commit you can manually set it to the correct pattern and then each commit after that it would work fine. you should only have to manually fix it after each B99.

    • @rochefsky
      @rochefsky  Před 3 měsíci

      @@etyrnal ​​⁠yup! That’s what I do today, only I pick an empty patterns not so far out there… but 99 would be easier to remember ;)

    • @etyrnal
      @etyrnal Před 3 měsíci

      @@rochefsky what's the highest sequence number you've gotten up to so far in your most complicated creation?

    • @rochefsky
      @rochefsky  Před 3 měsíci

      @@etyrnal Pattern number? probably in the 20s.... Scenes more like 10-15 at most... but honestly I haven't had dedicated composing time in a while

  • @DelainoBarris
    @DelainoBarris Před 5 měsíci +1

    How do you delete a Project?

    • @rochefsky
      @rochefsky  Před 5 měsíci +1

      Remember that erasing a project will also remove all the sounds from the groups…. So I rarely do that (I have pretty consistent tastes in sounds and would rather start with what’s there and add/remove individual sounds)… but, that said…. (From the manual:) To ERASE A PROJECT - hold MAIN + ERASE + the pad containing the project you wish to erase….
      teenage.engineering/guides/ep-133/play-and-record#9.6-erase-undo

    • @DelainoBarris
      @DelainoBarris Před 5 měsíci

      @@rochefsky thank you. I didn’t think about it erasing the sounds. I guess it’s best to just erase the patterns.

  • @leekew-moss8969
    @leekew-moss8969 Před 6 měsíci +1

    Wow - that whole copying and pasting of patterns is going to fry my mind. I think for now I'll stick with using pattern numbers that match the scene numbers and just jump between scenes when performing my songs - it gets way too complex for me.

    • @rochefsky
      @rochefsky  Před 6 měsíci +1

      100% - I’m actually finding that to be the most straightforward - and there’s one other workflow I’m finding helpful that I might do a video on - which is building a set of core patterns in the first few scenes, then using those mixed up however I need in subsequent scenes that I can use to perform a song for recording in sequence…

    • @leekew-moss8969
      @leekew-moss8969 Před 6 měsíci

      yes @@rochefsky . I was doing that the other day and didn't quite work out where new scenes are placed in the stack. If I have 4 scenes and I edit scene 2 and 'commit' it - do you know if the new scene is just added as scene 5 or is it slotted in after the one I am editing i.e it becomes scene 3?. Quite a quick one to work out I guess if your scenes are different enough from each other to tell the difference.

    • @rochefsky
      @rochefsky  Před 5 měsíci

      Definitely goes to the next NON-OCCUPIED scene… so in your example, Scene 5

  • @tiredboi8326
    @tiredboi8326 Před 5 měsíci

    can anybody help a brotha out? let’s say i’m on group a, scene 1. when i select a sound to use for a bass line or whatever it may be, every group a. in every scene changes to the sound i picked for group a.

    • @tiredboi8326
      @tiredboi8326 Před 5 měsíci

      how do i change this? i don’t want them to all be synced like that and idk how to undo whatever i did haha.

    • @rochefsky
      @rochefsky  Před 5 měsíci

      Scenes are just combinations of patterns… so if you use the same pattern in multiple scenes, and change the sound in that pattern, every scene where that pattern was used will change. So to check this, go to each scene and hold each group button to check what pattern is there. To change the pattern in a scene, you just need to go to that scene and navigate to the new pattern… it changes just like that. If you need to duplicate a current pattern to change a sound in just one scene - use the COPY and PASTE commands (Shift-C and Shift-D)

    • @tiredboi8326
      @tiredboi8326 Před 5 měsíci

      @@rochefsky dude i’m so lost. i’ve been using my op-1 for years but this ko II is giving me trouble haha. so i created a scene in scene 1, then i went in and added a scene 2 and a scene 3. im trying to change the lead in scene 3, but when i switch to a different sound, ALL the leads change. it wasn’t doing this before last night and i can’t figure out what i clicked to sync it up like this.

    • @tiredboi8326
      @tiredboi8326 Před 5 měsíci

      @@rochefsky thank you a ton for trying to explain haha 🫂