Welcome to the comment section! Before asking questions, please check the description: I posted all the useful links and added extra notes! I hope you enjoyed the Guide ᕕ( ͡° ͜ʖ ͡°)ᕗ See ya in the next video!! ► 0:41 Chapter 1 Special Sheath ► 2:17 Chapter 2 Iai Spirit Slash and Iai Slash ► 5:23 Chapter 3 iFrames and counter-frames ► 10:29 Chapter 4 Hyper armor ► 13:10 Chapter 5 issues ► 23:24 Conclusion
In your rajang example with the pins In the first you countered through the side so you evade the active hitbox in 14 frames But in you second example you tried to go through rajang and were still in the active hitbox So it's not the distance to the hunter Or am I wrong here?
@@Darko807 I said it's the distance between the Rajang and the hunter because during the first part of the pin, from when Rajang starts moving to where he actually grabs you, that hitbox lasts less than 14 frames, so you can evade it with ISS, BUT the final animation where he's basically still at the end, lasts longer than 14 frames so you can't ISS through it.
First when I saw the 25 minutes video, i was like: "wait, that long for a move?!" and then "so far, the best master class on LS". I learned a lot! Thanks Master Peppo Chief!
This was super interesting. I noticed recently that I wasn't using the the Iai spirit slash just because it feels so inconsistent, both the hits and my timing. I'm mostly using it when the monster attacks me while I happened to be in Iai stance. I am never really planning on using it. But thanks that was quite informative! I do hope they fix these delayed hits in future titles.
The first hit of ISS has 0 part value so that a flinch or tail cut or something like that won't make you miss the second hit... SO WHY ISN'T THAT THE CASE FOR HELMBREAKER
8:50 The reason you can time a thing is because you're not reacting blindly. You have context of your situation and are able to anticipate the monster attacking you. That said timing a 5 frame window is easier said than done in a game like monster hunter. But that's why 1 frame windows aren't impossible in other games such as fighting games or rhythm games. Beautiful guide! Really appreciate the effort that went into the video,all the information presented was easily digestible!
Exactly. I find it strange many people don't understand. Like people in devil may cry royal guard very consistently and it only has 6 frames window. Max-act is actually 1 frame. A combos in street fighter 4 have 2 frame links even if you count plinking.
"The video ends here" is so much better than saying "The end" haha. Thanks for all the tips. I feel like I can become an LS speedrunner but I switch out my weapons too much which makes me a worse player I think overall (each weapon requires different timings for each monster).
Ah man. I hadn't realized the second hit was random on where it lands. I just kept assuming I was somehow mistiming or misaiming the ISS. Thank you for saving what's left of my sanity.
Came here a year later, a noob in MH games. Yes, finally I I can rest my sanity back on my head. I had been super bothered to never been able to pull ISS consistently and feels like a failure. Seems like Helm breaker is the only (mostly) consistent finishers now.
Thanks for the detailed breakdown and (unfortunately) detailed explanation of the inherent flaws in this mechanic. Your demonstration both of animation commitment as it relates to the AI and the issues with lingering hitboxes cleared up some things that have really confused me. Hope against hope they fix these things for future instalments... Great job in any event.
I got MHW on december, didn't really play it up until last month. Did over 350 hunts as a DB then wanted to switch it up. This video helped me out a LOT. I went LS for the dlc and been enjoying myself.
@@PeppoLS Also French me, if possible, as well. French the bejeezus out of me... With Japanese subtitles. While speaking German, though. And eating Mexican. While listening to an anime spoken in Afrikaans. Lastly, but not leastly, while you're reading a book with your fingers in braille that's somehow also written in Islamic.
Absolute most informative all-around video ever. Been playing for 4 years and learned more in this one vid than in 50 other vids I've watched. Thanks Peppo!!
Now I can finally show everyone who laughed at me when I said that LS is buggy af. But yeah, seeing how Rise was developed almost alongside MHW, they might have the same coding.
this video has been very helpful! i can't tell you how many times i badly want to perform forsight slash during the 3rd hit of the 3rd spirit combo move. now i am able to spirit slash to safety!
This video it's awesome, I mean, literally perfect, not only theoretical explanation, but you show us pratical situations too! Every time someone asks me about this, I will THROW this video to the person xD If there's any english mistakes in this comment, sorry, I'm still learning :D
Dayum... foresight into sheath is a real game changer I didn't know about! If you mess up your foresight, the forward step at the end usually screws you royally. But by cancelling it into the special sheath, you can often avoid that! Quite nifty, that. P.S.: LOVE that you put in MHFU music! Always sends nostalgia chills down my spine in the best possible way. 😊
Thank you for showing the amount of Iframes each move has. I was getting frustrated due to so many things (even the iceborn wiki I think) saying the moves have Iframes, but not how many.
Love how I just came from a video talking about the position the LS is in and how people dislike it and then I come to one of the best LS users lol. But that aside this video helps out a ton. I was always ticked not being able to get the counter and always take the hits then but then I go to rise and it’s a whole lot easier
i watched this video again today, but i wasnt subed anymore. I am sure i was. CZcams still fucks up. Thanks for the content. After hundreds of ours on charge blade on world, then rise, i started LS in rise, and now i begin on world. Your help saves me so much time. I discoverd you on the primordial malzeno run, still cant believe your level.
Truly thanks, only in Chapter II of the video I know that special sheath can cancel the third hit of spirit Blade III, this a really helpful tips, i've been hit so many times while the third hit
Thank you for the informative video. Playing LS is a lot of fun and there are ton of things that I need to learn especially the combo moves. This is my first MH game and looking forward for MH rise. Keep posting tutorials 😊 Hopefully m, you will do a tutorial of all LS moves and combinations that exist for both MHW / Iceborne 🙏
Peppo your mastery of the LS is matched only by the clarity of your tutorial. I feel your pain from the design flaws hampering your drive for perfection, but no one comes closer!
This really helped me let go of the idea of using ISS, I don’t plan on being amazing at LS, but I wanna die less to stupid hit boxes. Time to practice tf outta foresight slash ! Thank you for the video ❤❤❤ it’s still useful so 2 years later !
wow u were right peppo. the IS second hit miss almost frequently, made me use the Iai counter less regularly. what a fantastic video! keep up the good work man~
peppo sama i thought i could never reach the pinnacle of ls because despite being able to counter almost every move from almost every monster (only monster that i haven't gotten to yet is fatalis :D), i could never foresight the barrel in training. then i started to consecutively ISS and IS it but i was still baffled that i could not foresight it. what started as a truly glorious journey soon turned into dreaded dreams and hopes of overcoming a minute obstacle, for my arch nemesis was nothing but a barrel. and so a huge and furious battle began between the both of us as our weapons swept past each other, as crashes and explosions were raging on the field there was only but one winner... the barrel. I was on the verge of quitting my beloved best friend and turn to cb since it truly is the flashiest and i guess comparably challenging... untill i found your video!! and now i understand!!!! it was the devs all along, they added a second hitbox which would explain why my foresight would get interrupted by an explosion that literally happens after the barrel disappears. and now im back on track, on my road to greatness. for that i am forever grateful to you sensei peppo. thank you!
Great video Peppo. LS is an art. Those who hate it just don't understand the way of samurai. And those who uses cheat are garbage and will never feel how much satisfying this game is.
I'm kinda late to the party but I learned a lot. I always wondered if the ISS was something so useful that if I don't use it I waste dmg. Thanks for this very nice video 😊
Grazie Peppo. Ho fatto diverse speedrun di LS non al tuo livello EH, ma molte cose le sapevo...ma non avrei saputo come spiegarle quindi GRAZIE! Ottimo video e mi auguro di incrociarti prima o poi si Rise!
One thing I've learned about foresight slash anyways recently because I can only play base on Game Pass is this. Don't mind if you miss it, sometimes those s won't hit, but it'll still move your Hunter out of the way. These moves take practice and if you don't get it right don't hate yourself for it. Furthermore, I think another good tip is to understand that helm splitter is cool as hell and powerful, but it's also a bit overrated. Before World, people just wanted the attack boost at red. It's still not a bad way to go. I think you'll find that if you don't chase helm splitter as soon as you get red, but reserve it for your best opportunity, you'll whiff it less often.
This is what explanation i need, the explanation of ISS, i spend my time playing MHW using GL, so i dont have any knowledge about LS, and just start it a few days ago.. most guide explaining about damage on LS not the explanation.. 😅 Thank you sir!! You trully LS master! 😊
im not particularly good at monster hunter and im tying to learn the LS after playing the hammer for like 50-60 hours and watching you play is awesome and this is really helpful for getting the timing down on these dope looking moves so cheers
Thank you so much for the in depth explanation on how it all works out in this game. hopefully they really are fix the hitbox problem when the monster hunter Rise come out, you did a really great, thoughtful and thorough research with all the , mv and all the other stuffs that many people might not recognize before. Keep it up the great work, always love to see your videos and really looking forward to the next !
The only helmbreaker openings with rajang are his laser and when he is stunned/knocked/hungry making ISS the best way to fight him, sometimes you'll get unlucky but whatever, his pin is bad anyway. The mind's eye you get from spirit attacks is also very helpful.
This video is an actual masterpiece, I learned a lot about my favourite weapon and how/when to use which move properly!!! Fortunately for us they fixed some of the issues of the ISS in Rise (even though the delayed hit still remains), so hopefully we can rejoice as LS mains once again lmao
Got retired as a Long Term LS User a month ago and this video truly is when experience is well put in accurate words and examples! And here I thought I was a noob each time 2nd hit on ISS didn't made a number but turns out its random game issues LMAO thanks Peppo-sama you raised my disciplined confidence again!
Me: Oh nice an in-depth ISS guide from a very experienced player, finally I'll be able to play with it more consistently Me after watching the guide: Ok... So don't use it :( Great and interesting video nonetheless, really appreciate your work, very instructive, hope Rise fixes some of this problems :)
It sounds like as a non-speedrunner on PC I would want a mod to * grant hyper-armor for the full 2.5s animation * make evade window work on IS and ISS * slightly increase the base i-frames of ISS * at least double the base i-frames of IS * make hyper-armor take priority over rocksteady mantle for it's small duration
Musical choice and precision on explanation with great examples was very good in this video and as a fellow longsword dude since mh freedom on psp i really hope they fix some stuff and also re add some cool old soundtracks of older games :)
Thanks peppo sensei! I was worried about learning about foresight and iai slahs bc I really suck when it comes timing bc I used to wait for the last moment now with this guide I feel like I won't be carted so easily now
I normally play MHR and i'm really good at LS mechs especially iss. But then with my friends suggestion, i started to play MHW but even it's almost the same weapon, i can't play well with LS somehow. It's been 42 hours in MHW and it's still the same. Now i know thats why. It seems rise really fixed the LS. I didn't know that MHW LS has that much issues. I need to change my iss based playstyle for this game. Thx for the video 👍
this is my first time watching the whole guiding-video because I find it very interesting, thank you very much! (btw, I'm a lancer... not because I don't like other weapons but because I can't do other weapons' complex combos)
Great video! It's nice seeing you make a guide video. Fantastic job. Quick question, would you say there's an input lag between the R2 button and the animation? I understand the i-frame and counter frame start as soon as the animation starts, but I feel the ISS animation is sort of laggy as compared to the counter spirit slash of Brave LS in MHGU/XX. As a result, sometimes I have to time the ISS very early.
Thank you. Yeah there's a huge input lag on PS4 controller if you play on PS4 compared to PC, so it's true that you have the feeling that you have to press a bit earlier than expected. Also the button has to be pressed till it reaches a position where the input is given and that time contributes to the input lag
Welcome to the comment section! Before asking questions, please check the description: I posted all the useful links and added extra notes!
I hope you enjoyed the Guide ᕕ( ͡° ͜ʖ ͡°)ᕗ See ya in the next video!!
► 0:41 Chapter 1 Special Sheath
► 2:17 Chapter 2 Iai Spirit Slash and Iai Slash
► 5:23 Chapter 3 iFrames and counter-frames
► 10:29 Chapter 4 Hyper armor
► 13:10 Chapter 5 issues
► 23:24 Conclusion
In your rajang example with the pins
In the first you countered through the side so you evade the active hitbox in 14 frames
But in you second example you tried to go through rajang and were still in the active hitbox
So it's not the distance to the hunter
Or am I wrong here?
@@Darko807 I said it's the distance between the Rajang and the hunter because during the first part of the pin, from when Rajang starts moving to where he actually grabs you, that hitbox lasts less than 14 frames, so you can evade it with ISS, BUT the final animation where he's basically still at the end, lasts longer than 14 frames so you can't ISS through it.
@@PeppoLS ah ok thanks for the quick answer :)
u sure it evade extender dosnt work on is and iss? i felt like its way easier with that skill
At 20:45 why do you get a stagger on Tigrex with the first hit of ISS?
I didn't expect a master class, but this is way better than i expected
Well it is peppo. A long sword speedrunner.
First when I saw the 25 minutes video, i was like: "wait, that long for a move?!" and then "so far, the best master class on LS". I learned a lot! Thanks Master Peppo Chief!
this feels like i'm being lectured in the field by Master Peppo himself.. i like this.
Thanks for the lecture with so many details and illustration. As a LS player I really appreciate that.
This was super interesting. I noticed recently that I wasn't using the the Iai spirit slash just because it feels so inconsistent, both the hits and my timing. I'm mostly using it when the monster attacks me while I happened to be in Iai stance. I am never really planning on using it. But thanks that was quite informative! I do hope they fix these delayed hits in future titles.
The first hit of ISS has 0 part value so that a flinch or tail cut or something like that won't make you miss the second hit...
SO WHY ISN'T THAT THE CASE FOR HELMBREAKER
Yeah that shits dumb.
i've had my helmbreaker miss a lot of times because the thrust, flinches/staggers the monster
If I had a dollar for every helmbreaker I whiffed cuz thrust procced a clagger I could pay Capcom to alter thrust's part mod to 0
@@Sethg98 XD
what does part value mean
nvm i watched the video for like 2 minutes and they mention it lol
8:50 The reason you can time a thing is because you're not reacting blindly. You have context of your situation and are able to anticipate the monster attacking you. That said timing a 5 frame window is easier said than done in a game like monster hunter. But that's why 1 frame windows aren't impossible in other games such as fighting games or rhythm games.
Beautiful guide! Really appreciate the effort that went into the video,all the information presented was easily digestible!
Exactly. I find it strange many people don't understand. Like people in devil may cry royal guard very consistently and it only has 6 frames window. Max-act is actually 1 frame. A combos in street fighter 4 have 2 frame links even if you count plinking.
"The video ends here" is so much better than saying "The end" haha. Thanks for all the tips. I feel like I can become an LS speedrunner but I switch out my weapons too much which makes me a worse player I think overall (each weapon requires different timings for each monster).
Yeah this is how I was when I switched from long sword back to charge blade. I got rekt by a tempered teostra.
Me after watching this guide on every monster: *HAHA foresight go brrr*
Legendblast Infinity foresight and evade window. Yes
I rarely land it, but the feeling you get from cutting off a tail with the move perfectly timed is 👌😩👌
I love this video cuz peppo put the old music from older monster hunter in it😂 feels like home
This was one of those gems you occasionally find on CZcams. I a absolutely loved it, thank you so much, Peppo!
Ah man. I hadn't realized the second hit was random on where it lands. I just kept assuming I was somehow mistiming or misaiming the ISS. Thank you for saving what's left of my sanity.
Came here a year later, a noob in MH games. Yes, finally I I can rest my sanity back on my head. I had been super bothered to never been able to pull ISS consistently and feels like a failure. Seems like Helm breaker is the only (mostly) consistent finishers now.
Thanks for the detailed breakdown and (unfortunately) detailed explanation of the inherent flaws in this mechanic. Your demonstration both of animation commitment as it relates to the AI and the issues with lingering hitboxes cleared up some things that have really confused me. Hope against hope they fix these things for future instalments...
Great job in any event.
I got MHW on december, didn't really play it up until last month. Did over 350 hunts as a DB then wanted to switch it up. This video helped me out a LOT. I went LS for the dlc and been enjoying myself.
I wish more weapons had master-class level videos of this quality. Superb video.
If you are a volunteer, please add Japanese subtitles to this video. Please.🙇♂️
日本語ムズイ😅
@@PeppoLS and french if possible 👀
@@PeppoLS Also French me, if possible, as well. French the bejeezus out of me... With Japanese subtitles. While speaking German, though. And eating Mexican. While listening to an anime spoken in Afrikaans. Lastly, but not leastly, while you're reading a book with your fingers in braille that's somehow also written in Islamic.
Absolute most informative all-around video ever. Been playing for 4 years and learned more in this one vid than in 50 other vids I've watched. Thanks Peppo!!
24:00 "Because of all these cons, I wouldn't recommend LS players using this move for general hunts..."
Yay, I don't have to feel like I suck now :D
I just use it because I feel cool
I can feel you poured so much MH love into making this video
Now I can finally show everyone who laughed at me when I said that LS is buggy af.
But yeah, seeing how Rise was developed almost alongside MHW, they might have the same coding.
You predicted it... congrats xD
@@PeppoLS I wish I didn't T_T
this video has been very helpful! i can't tell you how many times i badly want to perform forsight slash during the 3rd hit of the 3rd spirit combo move. now i am able to spirit slash to safety!
This is actually amazing, such a detailed guide. Thank you very much for your help!
I knew nothing of you, but as i just now dive into my Iceborne journey, I am thankful for your vast wisdom Peppo Sensei.
This video it's awesome, I mean, literally perfect, not only theoretical explanation, but you show us pratical situations too! Every time someone asks me about this, I will THROW this video to the person xD
If there's any english mistakes in this comment, sorry, I'm still learning :D
Thank you so much!
Dayum... foresight into sheath is a real game changer I didn't know about! If you mess up your foresight, the forward step at the end usually screws you royally. But by cancelling it into the special sheath, you can often avoid that! Quite nifty, that.
P.S.: LOVE that you put in MHFU music! Always sends nostalgia chills down my spine in the best possible way. 😊
Thank you for showing the amount of Iframes each move has. I was getting frustrated due to so many things (even the iceborn wiki I think) saying the moves have Iframes, but not how many.
The MHFU musics... ❤️❤️❤️
It's so good!
Love how I just came from a video talking about the position the LS is in and how people dislike it and then I come to one of the best LS users lol. But that aside this video helps out a ton. I was always ticked not being able to get the counter and always take the hits then but then I go to rise and it’s a whole lot easier
i watched this video again today, but i wasnt subed anymore. I am sure i was. CZcams still fucks up.
Thanks for the content. After hundreds of ours on charge blade on world, then rise, i started LS in rise, and now i begin on world.
Your help saves me so much time. I discoverd you on the primordial malzeno run, still cant believe your level.
Thank you very much!
Truly thanks, only in Chapter II of the video I know that special sheath can cancel the third hit of spirit Blade III, this a really helpful tips, i've been hit so many times while the third hit
Thank you for the informative video. Playing LS is a lot of fun and there are ton of things that I need to learn especially the combo moves. This is my first MH game and looking forward for MH rise. Keep posting tutorials 😊 Hopefully m, you will do a tutorial of all LS moves and combinations that exist for both MHW / Iceborne 🙏
Peppo your mastery of the LS is matched only by the clarity of your tutorial. I feel your pain from the design flaws hampering your drive for perfection, but no one comes closer!
Just bought the game a few days ago. Really helpful video. Thanks for doing this!
This really helped me let go of the idea of using ISS, I don’t plan on being amazing at LS, but I wanna die less to stupid hit boxes. Time to practice tf outta foresight slash ! Thank you for the video ❤❤❤ it’s still useful so 2 years later !
A wonderful work. The most deep and well organized guide i've ever seen for this game. Well done and thank you very much.
wow u were right peppo. the IS second hit miss almost frequently, made me use the Iai counter less regularly. what a fantastic video! keep up the good work man~
I mean if you are already that good at the ISS then there is no reason not to use it. But I do get what you mean.
peppo sama i thought i could never reach the pinnacle of ls because despite being able to counter almost every move from almost every monster (only monster that i haven't gotten to yet is fatalis :D), i could never foresight the barrel in training. then i started to consecutively ISS and IS it but i was still baffled that i could not foresight it. what started as a truly glorious journey soon turned into dreaded dreams and hopes of overcoming a minute obstacle, for my arch nemesis was nothing but a barrel. and so a huge and furious battle began between the both of us as our weapons swept past each other, as crashes and explosions were raging on the field there was only but one winner... the barrel. I was on the verge of quitting my beloved best friend and turn to cb since it truly is the flashiest and i guess comparably challenging... untill i found your video!! and now i understand!!!! it was the devs all along, they added a second hitbox which would explain why my foresight would get interrupted by an explosion that literally happens after the barrel disappears. and now im back on track, on my road to greatness. for that i am forever grateful to you sensei peppo. thank you!
Fantastica spiegazione, estremamente dettagliata e critica al punto giusto. Un video a tutto tondo, complimenti!
Great video Peppo. LS is an art. Those who hate it just don't understand the way of samurai. And those who uses cheat are garbage and will never feel how much satisfying this game is.
THANK YOU WOW this is the most informational video game mechanics guide ive ever watched
I'm kinda late to the party but I learned a lot. I always wondered if the ISS was something so useful that if I don't use it I waste dmg. Thanks for this very nice video 😊
Grazie Peppo.
Ho fatto diverse speedrun di LS non al tuo livello EH, ma molte cose le sapevo...ma non avrei saputo come spiegarle quindi GRAZIE!
Ottimo video e mi auguro di incrociarti prima o poi si Rise!
One thing I've learned about foresight slash anyways recently because I can only play base on Game Pass is this.
Don't mind if you miss it, sometimes those s won't hit, but it'll still move your Hunter out of the way. These moves take practice and if you don't get it right don't hate yourself for it.
Furthermore, I think another good tip is to understand that helm splitter is cool as hell and powerful, but it's also a bit overrated. Before World, people just wanted the attack boost at red. It's still not a bad way to go.
I think you'll find that if you don't chase helm splitter as soon as you get red, but reserve it for your best opportunity, you'll whiff it less often.
when the master of longsword talk....great video and explaination....much obliged...
This is what explanation i need, the explanation of ISS, i spend my time playing MHW using GL, so i dont have any knowledge about LS, and just start it a few days ago.. most guide explaining about damage on LS not the explanation.. 😅
Thank you sir!! You trully LS master! 😊
im not particularly good at monster hunter and im tying to learn the LS after playing the hammer for like 50-60 hours and watching you play is awesome and this is really helpful for getting the timing down on these dope looking moves so cheers
Great fucking video...I can't believe how much I learned just now. You uncovered mechanics I didn't even know existed and explained them well. Thanks.
Absolutely amazing. One of the best videos i ever watched on this app
Thank you so much for the in depth explanation on how it all works out in this game. hopefully they really are fix the hitbox problem when the monster hunter Rise come out, you did a really great, thoughtful and thorough research with all the , mv and all the other stuffs that many people might not recognize before. Keep it up the great work, always love to see your videos and really looking forward to the next !
the main thing I took away from this video is never iss against rajang
You can still do it against most of it's physical attacks. Just dont use ISS against any elemental or projectile attacks.
The only helmbreaker openings with rajang are his laser and when he is stunned/knocked/hungry making ISS the best way to fight him, sometimes you'll get unlucky but whatever, his pin is bad anyway. The mind's eye you get from spirit attacks is also very helpful.
I came to get schooled on ISS, got a great masterclass on hit frames, counter frames, and stuff in general. Thanks!!
Cant express how amazing this video was
This video is an actual masterpiece, I learned a lot about my favourite weapon and how/when to use which move properly!!! Fortunately for us they fixed some of the issues of the ISS in Rise (even though the delayed hit still remains), so hopefully we can rejoice as LS mains once again lmao
As a GenU player going into Rise, this is very useful information. Thank you
Got retired as a Long Term LS User a month ago and this video truly is when experience is well put in accurate words and examples!
And here I thought I was a noob each time 2nd hit on ISS didn't made a number but turns out its random game issues LMAO thanks Peppo-sama you raised my disciplined confidence again!
Me: Oh nice an in-depth ISS guide from a very experienced player, finally I'll be able to play with it more consistently
Me after watching the guide: Ok... So don't use it :(
Great and interesting video nonetheless, really appreciate your work, very instructive, hope Rise fixes some of this problems :)
These 25 min ended too quickly, thanks Peppo !
Wow great vid sensei, u did a lot of researches. And i wish i can use LS as clean as u.
Thanks for this helpful info dude 😁
By far one of the best tutorial in general. Splendid work
Thanks for this. I got tired of explaining this to friends that are new to the game.
I just finished iceborne story a week ago, and am trying to get good with LS. Thank you so much for this.
It sounds like as a non-speedrunner on PC I would want a mod to
* grant hyper-armor for the full 2.5s animation
* make evade window work on IS and ISS
* slightly increase the base i-frames of ISS
* at least double the base i-frames of IS
* make hyper-armor take priority over rocksteady mantle for it's small duration
This guide is a masterpiece through and through. Extremely helpful, thank you!
Having a glimpse of a guide made by the master of master's among LS players while the soundtrack of MHFU as background is just... HEAVEN!
18:54
Yup, that’s me.
You probably wonder, how I got into this situation
May have taken like 40 minutes to watch for me but definitely worth the time. Thank you
Amazingly detailed explanation👍👍👍. (P.S. Please consider to explain things through audio rather than written words)
Yeah I did want to cover t with my voice as well, but it turned out to be 25+ mins and I didn’t want to do that anymore xD Next time!
@@PeppoLS sure!
Man the Kamura LS users must've been built different
Loads of good info within the video.. lots of thought and effort put into it.. well done
New player here, (coz its on sale) just lookin around for a guide but found this gem. Appreciate this much! Thanks a lot!
This was the best Masterclass on Ls i ever saw, Professor Peppo. I was the full 25:23 entertained and interested to learn something.
The ultimate weeb slash guide I’m ready!
welp i guess i didnt miss much by not learning how to perfectly time the ISS tho i learned i should learn the forward sight slash
This is a master class!, just like mhgu yt tutorials used to do way back early 2000s. Concise and straight to the point C;
Amazingly informative and the most easily understood video I have seen on this subject. Well done, @Peppo.
So much effort put in this video! Thank you very much for your hard work, helped me a lot!
Listen to the acoustic signal ! ... and the music is playing. Cool. Apart from this, very good video, ty.
Musical choice and precision on explanation with great examples was very good in this video and as a fellow longsword dude since mh freedom on psp i really hope they fix some stuff and also re add some cool old soundtracks of older games :)
Thanks peppo sensei!
I was worried about learning about foresight and iai slahs bc I really suck when it comes timing bc I used to wait for the last moment now with this guide I feel like I won't be carted so easily now
You taught me so much, I believe this knowledge is transferrable to other MH games I believe
I learned a kot from this video. Had to login my account just to comment and thank you sir. Very informative
I love the background music you selected... very surprising
I normally play MHR and i'm really good at LS mechs especially iss. But then with my friends suggestion, i started to play MHW but even it's almost the same weapon, i can't play well with LS somehow. It's been 42 hours in MHW and it's still the same. Now i know thats why. It seems rise really fixed the LS. I didn't know that MHW LS has that much issues. I need to change my iss based playstyle for this game. Thx for the video 👍
Great guide by a great player 👌🏻
Thought I knew everything about the LG, how mistaken I was... amazing video man, congrats!😋😁
this is my first time watching the whole guiding-video because I find it very interesting, thank you very much! (btw, I'm a lancer... not because I don't like other weapons but because I can't do other weapons' complex combos)
usually I just do the countermove when the feeling is right
thanks for the details on the s and the rest animation times and problems with the iss, learned one or two things
I love the 2G bgm so much
This guide is very well-put. Master Class! Thank you
I think we can all appreciate the Master Class by Peppo lol. In all seriousness, this is some much appreciated content.
This is gold, thank you! Did they fix ISS in Rise? Just curious
This guide encourage more to be better LS main player thanks
3 yeats later and this video is helping a newb like me get into this game for the first time.
Great video! It's nice seeing you make a guide video. Fantastic job. Quick question, would you say there's an input lag between the R2 button and the animation? I understand the i-frame and counter frame start as soon as the animation starts, but I feel the ISS animation is sort of laggy as compared to the counter spirit slash of Brave LS in MHGU/XX. As a result, sometimes I have to time the ISS very early.
Thank you. Yeah there's a huge input lag on PS4 controller if you play on PS4 compared to PC, so it's true that you have the feeling that you have to press a bit earlier than expected. Also the button has to be pressed till it reaches a position where the input is given and that time contributes to the input lag
You, Sir, are amazing. I didn't know you can do so much more with the LS. The game does not show you this properly.
Thanks alot Mr. Peppo! ;)
Thank you to take time to do video like this. I really appreciate that type of content. Longsword is life master peppo!!!!
Thank you, I owe you my Hunter's life