Thanks for that video! I switched from BLHeli_S to BLHeli_32 just to be able to turn off active braking by setting Non-Damped-Mode = ON. First I thought I missed something, but sadly this unusable throttle response is the current state of BLHeli with braking off. Ofc. one can try to programmatically simulate the motors real deceleration-curve. But if the motor is stuck (by a dart for example) it just plows trough the curve. Also, the additional heat is still way higher than with the non-damped free spin. I opened an issue on the BLHeli_32 github (Issue #542) in the hopes of somehow finding solution to have no braking on spindown but still having precise throttle response and throttle hold on the way up. This would make BLH_32 so much better to use in Nerf and other 'non-quad' projects.
@@andreask5054 Hi Andreas. Probably not a game-breaker for fixed wing. My guess is that you will observe a further acceleration over time for some time after giving the throttle input. So an overall more rubber-band feel compared to having it off. The ticket is still open and the BLHeli devs seem not to be interested because it doesn't affect multirotors. However, a comment on the issue might help to bring some more attention to the devs. I'd still love to have precise motor that can freewheel and stay cool with BLHeli.
Precisely my experience with these settings. Mining the web yields more confusion. Thanks for making it right!
Hey, thanks for taking time to make this video. Surprised you haven't got more views / comments. Good stuff, nice to see the visual representation.
yeah i agree as far as i know no one as actually tested this stuff before... did you watch the other videos like this ?
Thanks for that video!
I switched from BLHeli_S to BLHeli_32 just to be able to turn off active braking by setting Non-Damped-Mode = ON.
First I thought I missed something, but sadly this unusable throttle response is the current state of BLHeli with braking off.
Ofc. one can try to programmatically simulate the motors real deceleration-curve. But if the motor is stuck (by a dart for example) it just plows trough the curve.
Also, the additional heat is still way higher than with the non-damped free spin.
I opened an issue on the BLHeli_32 github (Issue #542) in the hopes of somehow finding solution to have no braking on spindown but still having precise throttle response and throttle hold on the way up. This would make BLH_32 so much better to use in Nerf and other 'non-quad' projects.
Do you have information on how unusable the ON setting is for fixed wing?
What's the status of your ticket at BLHeli's now?
@@andreask5054 Hi Andreas. Probably not a game-breaker for fixed wing.
My guess is that you will observe a further acceleration over time for some time after giving the throttle input.
So an overall more rubber-band feel compared to having it off.
The ticket is still open and the BLHeli devs seem not to be interested because it doesn't affect multirotors.
However, a comment on the issue might help to bring some more attention to the devs.
I'd still love to have precise motor that can freewheel and stay cool with BLHeli.
@@iDoPew okay, just tested with ON and it's much more comfortable for us to gradually increase/decrease thrust :)
@@iDoPew well I hope that BlHeli devs will ignore your requests. Non-quad projects are harmful to community... #ruiningthehobby
@@sigterm15 😂 what the actual fuck