Super Mario Bros. Wonder Custom Level - "High Tide Hoppos"

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  • čas přidán 17. 03. 2024
  • I recently had this idea of using Super Mario Bros. Wonder's floating Hoppos, which originally only appear in a space segment, in an underwater level, and this is the result. This level was supposed to be a relatively short and simple pallet-cleanser after my previous level ended up being very large and complex, but clearly that didn't work out.
    I made this level using the Fushigi level editor: github.com/shibbo/Fushigi/rel...
    If you're interested in Super Mario Bros. Wonder modding, check out the Wonderland Discord server: / discord
    ▬▬▬▬▬▬▬▬▬▬▬▬▬
    Hello everyone, Rimea here!
    This channel is all about modding modern Mario games such as Super Mario Bros. Wonder and Mario Kart 8 Deluxe.
    Apart from showcasing my mods, I also make videos explaining the mod creation process.
    ▬▬▬▬▬▬▬▬▬▬▬▬▬
    ► Subscribe: czcams.com/users/Rimea?sub_c...
    ► Twitter: / the_rimea
    ► Email: rimeamodding@gmail.com
  • Hry

Komentáře • 235

  • @gabigbl8465
    @gabigbl8465 Před 2 měsíci +312

    It's unbelievable how this course has components that were never intended to interact with each other and modified character models and still nothing breaks as if it is an official course. Even the turtle enemys (I have no idea how they're called) were getting scared when Spike Ball Mario was approaching, even though these two elements were never meant to interact. Fascinating.

    • @Rimea
      @Rimea  Před 2 měsíci +172

      Wonder definitely has more of this than previous 2D Mario games I've worked with, but even still I did find some level elements that completely ignore each other in the process of making this level. Domino blocks don't fall any slower underwater, and the spike ball transformation goes straight through urchins without defeating them, which is why those don't appear during the wonder effect.

    • @fridaynightfunkinfan5627
      @fridaynightfunkinfan5627 Před 2 měsíci +15

      The turtle enemies with the snouts are called Uminokos.

    • @Rimea
      @Rimea  Před 2 měsíci +56

      @@fridaynightfunkinfan5627 that's their filename, sure, but officially they're called Snortoise

    • @JardsonJean
      @JardsonJean Před 2 měsíci +21

      If they interact, they were somehow intended to work together even if they weren't so in the final game. I think people are only surprised about this because the NSMB series was super barebones, but theres nothing impressive here in that sense. Many programming methods and phylosophies naturally lead to objects interacting when you dont expect them to that you sometimes have to actively make them not do that.

    • @Rimea
      @Rimea  Před 2 měsíci +21

      @@JardsonJean indeed, people saying this kind of stuff is evidence of Wonder having a bunch of scrapped levels, or even serving as the groundwork for SMM3, don't know what they're talking about

  • @ZombieManF
    @ZombieManF Před 2 měsíci +159

    3:45 I love how Kirby-esque your 10 Coin subworlds are starting to get

    • @chunkymonkey7983
      @chunkymonkey7983 Před 2 měsíci +27

      I got Kirby vibes from a good portion of the level tbh

    • @gauthiervergison6332
      @gauthiervergison6332 Před 2 měsíci +9

      Yeah, little puzzle rooms is really a kirby thing

    • @ayo.2022
      @ayo.2022 Před 2 měsíci +4

      That Waddle Dee that always runs off with a key in its hands would really appreciate this

  • @Gavin2907
    @Gavin2907 Před 2 měsíci +93

    2:11 The flower being tilted a little bit to the right is such a nice detail

  • @EdguyMaupassant
    @EdguyMaupassant Před 2 měsíci +68

    Damn the mask on the hippo enemy is really cute

  • @x-man2565
    @x-man2565 Před 2 měsíci +58

    (0:43)
    Rest in Peace Hoppo
    2023 - 2024
    Was turned into a Purple 10-Coin

    • @BeefBoss2010
      @BeefBoss2010 Před 2 měsíci +2

      Mario will be executed for murder.

    • @chunkyzamboni8407
      @chunkyzamboni8407 Před 2 měsíci +6

      ​@BeefBoss2010 That wasn't murder. The real murder was crushing the other hoppo with the domino block

    • @septagon_
      @septagon_ Před 2 měsíci +2

      THAT'S EXACTLY WHAT I WAS THINKING LOL

    • @hoglin7
      @hoglin7 Před 2 měsíci

      ​@@chunkyzamboni8407agreed

  • @Jethcon
    @Jethcon Před 2 měsíci +85

    Very interesting how the Urchins and Hoppos are programmed to interact with each-other despite never appearing in a level together. Really makes you *wonder* if Nintendo intended to have more levels in the final game...

    • @uiinpui
      @uiinpui Před 2 měsíci +11

      they probably did, I think they scrapped a world to be able to release it earlier

    • @Noteturtle90
      @Noteturtle90 Před 2 měsíci +5

      ​@uiinpui was prolly to draw in new fans from the movie
      Hey, it worked. Game might have been rushed tho

    • @chunkymonkey7983
      @chunkymonkey7983 Před 2 měsíci +7

      ​@@uiinpuiThey said they gave the devs as much time as they needed

    • @JardsonJean
      @JardsonJean Před 2 měsíci +8

      If they interact, they were somehow intended to work together even if they weren't so in the final game. I think people are only surprised about this because the NSMB series was super barebones, but theres nothing impressive here in that sense. Many programming methods and phylosophies naturally lead to objects interacting when you dont expect them to that you sometimes have to actively make them not do that.

    • @zombiechicken1530
      @zombiechicken1530 Před 2 měsíci +6

      Maybe they just have hard coded attributes like, if bounceable touch bouncy than bounce.

  • @luceibits1798
    @luceibits1798 Před 2 měsíci +14

    This is probably the best level you've made for this game and probably one of the best water levels I've seen in Mario. Such a great combination with unique interactions between the player and it's gimmicks with spectacular setups, genuinely what a great job.

    • @darthtroller
      @darthtroller Před 2 měsíci +4

      I'd say this is tied with the spike balls level he previously made

  • @jasperferguson3574
    @jasperferguson3574 Před 2 měsíci +31

    Hoppos with goggles, you don't see that everyday!

  • @BeefBoss2010
    @BeefBoss2010 Před 2 měsíci +46

    0:44 WHERE DID THE HOPPO GO?! WHAT DID YOU DO TO THE LIL FELLA?!?!

    • @Rimea
      @Rimea  Před 2 měsíci +40

      probably the same place the Hoppo at 0:54 went

    • @BeefBoss2010
      @BeefBoss2010 Před 2 měsíci +12

      ​@@RimeaHOPPO ABUSE IS REAL. MARIO WILL BE CHARGED!

    • @gay-leaf
      @gay-leaf Před 2 měsíci +10

      Elephant mario. Sentenced to jail for hoppo abuse.

    • @BeefBoss2010
      @BeefBoss2010 Před 2 měsíci +8

      @@gay-leaf JUSTICE FOR HOPPOS.

    • @someweirdo428
      @someweirdo428 Před 2 měsíci +1

      Got turned into a 10 coin

  • @jayandjlps8022
    @jayandjlps8022 Před 2 měsíci +26

    After modding Wonder, I can safely say that I have access to Mario Maker 3 right now lol.

    • @SourWine789
      @SourWine789 Před 2 měsíci +2

      I really hope they do an official game of that one day, I would buy that so quickly

  • @TheComputerCrasher42
    @TheComputerCrasher42 Před 2 měsíci +14

    I love that Dolphin Kick isn't required to get all of the 10-coins, that was something I found really annoying in the base game.

    • @woofle1440
      @woofle1440 Před 2 měsíci +6

      The dolphin kick was never required to get 10- coins in the base game

    • @koosloo_ulia
      @koosloo_ulia Před 2 měsíci +3

      Before somebody uses the example that one was behind a fan underwater, you swim fast enough when holding a shell to outpace the current.

    • @danieldavid3766
      @danieldavid3766 Před 2 měsíci +2

      As someone who beat the game badgeless, I can confirm that you can get every 10-coin without Dolphin Kick

  • @wyattskinner697
    @wyattskinner697 Před 2 měsíci +8

    The is easily the best Wonder level you made. Also, I really thought the wonder effect was going be something with the large Hoppo or even the flipped water, the Spike Ball transformation really caught me off guard.

  • @RHVGamer
    @RHVGamer Před 2 měsíci +19

    This is definitely my favorite level you've made so far, it's very creative!

  • @ADonutMan
    @ADonutMan Před 2 měsíci +16

    Can't wait for "How I made..." for this one!

  • @extremepayne
    @extremepayne Před 2 měsíci +11

    This level is incredible. Feels like a first party level

  • @mr.illuminatirekter3213
    @mr.illuminatirekter3213 Před 2 měsíci +7

    Rimea, I want to say that your levels are amazing! The stage elements in the levels work really well with each other, and how great the Wonder Effects work in the levels speak for themselves! 😊

  • @Dirtblokje154
    @Dirtblokje154 Před 2 měsíci +21

    3:20 i assume this section was inspired from that one world 4 level from Donkey Kong Tropical freeze

    • @Rimea
      @Rimea  Před 2 měsíci +16

      Indeed, good catch!

    • @esteb7496
      @esteb7496 Před 2 měsíci +3

      I instantly thought about that when seeing that section, donkey kong has so much banger gameplay ideas

  • @captainkawaii666
    @captainkawaii666 Před 2 měsíci +4

    I really love how well all the assets in this game work together regardless of whether they appear together officially or not

  • @animeluigiboy
    @animeluigiboy Před 2 měsíci +7

    Imagine Newer Team making an entire mod for Super Mario Bros Wonder, it will be incredible.

  • @Proconsyt
    @Proconsyt Před 2 měsíci +5

    WOW, This level was really cool, I liked the other technologies you created in Mario Wonder. Very good! 🎉🎉

  • @Lucas-Omega
    @Lucas-Omega Před 2 měsíci +6

    I almost certain the next Mario Maker will use the Mario Wonder engine, I feel like they added all these interactions you usually wouldn’t see just to prepare for course making for users.

  • @Getlucky12
    @Getlucky12 Před 2 měsíci +2

    So incredible, the ideas you had with the Hoppos, Urchins, even the bubble physics. I especially loved the 2nd 10-Coin. Well done!

  • @ronnbumble
    @ronnbumble Před 2 měsíci +1

    This level has a lot of elements, spike balls, hoppos, those pillars you can knock down, and water jets. And in the end they combine for a really fresh feeling wonder effect! I love the use of water jets while mario is rolling around, more speed more!!
    The hoppos were my favorite enemy from wonder so I adore this exploration of them. The little goggles you gave them are just incredible.

  • @fridaynightfunkinfan5627
    @fridaynightfunkinfan5627 Před 2 měsíci +3

    Nice level. The beach music's definitely one of the best of the game. It reminds me of a bunch of folks having fun at a beach in real life. The Wonder music you chose also is pretty good. It reminds me of stars putting on a light show in the sky or something.

  • @wileecoyotegenius5955
    @wileecoyotegenius5955 Před 2 měsíci +3

    I hope that eventually all these levels can be compiled into a full pack and released 'cause I wanna play them

    • @Rimea
      @Rimea  Před 2 měsíci +2

      that's the plan!

  • @darthtroller
    @darthtroller Před 2 měsíci +2

    I love the usage of Urchins above water, and the way they interact with Hoppos is even cooler, I also love how Hoppos can be used underwater, and finally the spike ball Wonder Effect being used underwater is really cool, reminds me of when Metal Mario is used underwater in SM64, one change I would've done is create the possibility of losing during the Wonder effect, either due to running out of time, or a few endless pits which you'd jump over by properly using the warer currents

  • @TheMoney9999
    @TheMoney9999 Před 2 měsíci +3

    The way the terrain goes away at 3:15 is super impressive! It reminds me a lot of Yoshi's Island

    • @TheMoney9999
      @TheMoney9999 Před 2 měsíci +2

      The event implementation in general is super dynamic and "playful", I love it

  • @chunkyzamboni8407
    @chunkyzamboni8407 Před 2 měsíci +3

    You should make some kind of course teaching people how to make good mario levels (no pun intended)

  • @eviemaybe
    @eviemaybe Před 2 měsíci +8

    really good and creative level! one nitpick, though: it would be way more natural if the way to the wonder section (which is Fantastic, btw) was blocked by a domino rock with a little bump on top, instead of the wonder blocks

    • @Rimea
      @Rimea  Před 2 měsíci +8

      Believe it or not, that's actually how I had it set up originally. However, I had to block the domino block both on the bottom and the top to prevent the player from getting through with the drill power-up, which I felt looked really strange, so in the end I decided to use the wonder blocks just like Nintendo did in the original game's spike ball level.
      Come to think of it, I could probably put an invisible wall alongside the domino block to prevent the player from getting through with the drill, so maybe I'll revisit the idea.

  • @pango8143
    @pango8143 Před 2 měsíci +3

    I am an awe. This might be your best one yet

  • @ZaTimou
    @ZaTimou Před 2 měsíci +9

    Oh boy, funkii water interactions, go!

  • @Thatreal_guy
    @Thatreal_guy Před 2 měsíci +2

    With all these interactions between enemies and objects that are never soposed to be together make me think there where soposed to be way more levels for wonder

    • @somerobloxdude3699
      @somerobloxdude3699 Před 2 měsíci

      Or maybe due to code saving techniques objects just so happen to interact with one another
      Still, its fun to think about I guess

  • @user-nl7ne8ws5e
    @user-nl7ne8ws5e Před 2 měsíci +1

    I always thought that hoppos were invincible until now

  • @MsCerealCat
    @MsCerealCat Před 2 měsíci +3

    The goggles the Hoppos have are adorable!

  • @KLGB76
    @KLGB76 Před 2 měsíci +3

    That looks like such a fun level.

  • @LanaIsUnderrated
    @LanaIsUnderrated Před 2 měsíci +3

    They need to hire this man this instant

  • @misterm14
    @misterm14 Před 2 měsíci +6

    can you make a tutorial about how to use the software to create or edit levels? and complete setup to starting using it?

    • @Rimea
      @Rimea  Před 2 měsíci +7

      I *could* and probably will at some point, but the problem is that Fushigi (the Wonder level editor) is still a complete mess at the moment. It lacks a ton of basic features, not to mention its numerous bugs and tendency to crash. I'd love to encourage more people to make custom Wonder levels, but at the moment I don't think it would be worth the effort for most people. Also, if I did make a tutorial today, it might be outdated within a couple of weeks, since Fushigi is still being developed.

  • @handsomeavocado14
    @handsomeavocado14 Před 2 měsíci +3

    Dude this is incredible:) you have so much talent

  • @theivoryguy2476
    @theivoryguy2476 Před 2 měsíci +1

    4:45
    Idk why but this section made me happy

  • @thearyasingle
    @thearyasingle Před 2 měsíci

    The quality of your custom levels just keeps increasing...and that Wonder section had me genuinely, actually giddy with excitement due to how cool it was. Can't wait for the breakdown vid 🥰

  • @shrek5hype991
    @shrek5hype991 Před 2 měsíci

    You outdid yourself with this one. The mechanics blend together perfectly. And the goggles on the Hoppos are a great touch!

  • @papyrussemi2848
    @papyrussemi2848 Před 2 měsíci

    With every passing day, the amount of influence Super Mario Maker had on this game becomes more and more apparent.

    • @Rimea
      @Rimea  Před 2 měsíci

      for what it's worth, I've barely even played Mario Maker lol

  • @ALemonWithGooglyEyes
    @ALemonWithGooglyEyes Před 2 měsíci +3

    OH MY GOD THE HOPPOS HAVE WATER GOGGLES AWWWWWWW

  • @perrytheplatypus4620
    @perrytheplatypus4620 Před 2 měsíci

    W level, definitely my favorite you've made so far. Really unique, too.
    Also, it really does make sense for hippo enemies to be involved in a watery environment.

  • @jakko_
    @jakko_ Před 2 měsíci +1

    Awesome level as always, Rimea!

  • @PixelShiftss
    @PixelShiftss Před 2 měsíci

    Man I don’t think I’ll ever be disappointed by your levels, THEY’RE SO GOOD!

  • @Itsjustnotreallyme
    @Itsjustnotreallyme Před 2 měsíci +2

    Wonderful as always, you’re levels have inspired me to make a Geometry Dash and Super Mario mashup level in Geometry Dash ❤

  • @spongebobmusicuhg3420
    @spongebobmusicuhg3420 Před 2 měsíci

    The Hoppos with little goggles are so adorable!

  • @enchantedcreepergaming8152
    @enchantedcreepergaming8152 Před 2 měsíci +3

    Amazing level as always but I have a question, are the Hoppo’s with goggles sprites in the files or custom made?

    • @Rimea
      @Rimea  Před 2 měsíci +4

      Thanks! I added the goggles to the Hoppos myself.

  • @theominouspigeon
    @theominouspigeon Před 2 měsíci +17

    hoppo drip
    hoppo drip

  • @ignatiousmary8413
    @ignatiousmary8413 Před 2 měsíci

    This level was well made and has alot of very interesting elements! Well done its very impressing!

  • @PawprintsMaker
    @PawprintsMaker Před 2 měsíci

    I love your level designs! They always come out great!

  • @waldenbenjamin5393
    @waldenbenjamin5393 Před 2 měsíci

    This looks so awesome. The hoppos on beach level concept is very unique.

  • @ObjectivityObjectShow
    @ObjectivityObjectShow Před 2 měsíci +1

    Can’t wait to see the full version of this game!

  • @Kalus_Heart607
    @Kalus_Heart607 Před 2 měsíci

    Oh now THIS is a beach level! Awesome job getting all those things to work hand and hand!

  • @glitchy_weasel
    @glitchy_weasel Před 2 měsíci

    Attention to detail is amazing as always 🤩

  • @user-st2oj6fp7v
    @user-st2oj6fp7v Před 2 měsíci

    Nice! I love the length too. Makes it much better for me in terms of level design! 🎉

  • @darthtroller
    @darthtroller Před 2 měsíci

    I just got an idea for a custom level, and you just uploaded yours, nice

  • @kevinf4433
    @kevinf4433 Před 2 měsíci +1

    Phenomenal. One of the best yet!

  • @egochka11
    @egochka11 Před 2 měsíci

    How are you making these so quickly? Love the use of the hoppos from the “cosmic hoppos” wonder effect as them floating underwater! Also having them wear little scuba masks is so cute!

  • @Crowdraws_
    @Crowdraws_ Před 2 měsíci

    Absolutely amazing work, As always

  • @koosloo_ulia
    @koosloo_ulia Před 2 měsíci

    Can I just say I appreciate you actually make sure to use the “proper” music for your wonder effects? It’s something small but it’s something that bothers me a lot about other custom levels.

  • @SiczakHT
    @SiczakHT Před 2 měsíci

    Very nice level design! Awesome!

  • @genossejannikov8219
    @genossejannikov8219 Před 2 měsíci

    going through some of your videos rn, you are extremely talented holy shit

  • @EAJPP
    @EAJPP Před 2 měsíci

    It was really cool how you where able to use the spike ball wonder transformation underwater

  • @NathanGreway
    @NathanGreway Před 2 měsíci +1

    Amazing as always

  • @damondelegomaniac
    @damondelegomaniac Před 2 měsíci

    WHY ISN'T THIS A REAL LEVELLL???? Nintendo hire this man rn

  • @coenpost99
    @coenpost99 Před 2 měsíci

    Crazy good level! Came the cool way on the end 👌🏼

  • @UphillBridge
    @UphillBridge Před 2 měsíci

    Every time bro makes a new level it always becomes my favorite 😭😭

  • @denischen8196
    @denischen8196 Před 2 měsíci +2

    It's interesting how making the first Hoppo roll makes the section harder.
    4:45 What happens if you knew the floor would collapse and jumped over instead?
    I have some feedback on how to improve the level.
    2:33 Players may jump up without knowing that an urchin would spawn up there from the wonder bud. Players would have more time to react if the bud is placed earlier.
    3:20 There is very little room between the Hoppos and the sea urchins? Should the area be made larger?
    3:55 Is it possible to swim up fast enough to avoid the urchin? Should the bottom 2 of the 6 water currents be removed?

    • @Rimea
      @Rimea  Před 2 měsíci +2

      I'll probably reveal that in my next video

  • @Cyberguy64
    @Cyberguy64 Před 2 měsíci +1

    I NEED a Mario Maker 3 with these physics and interactions so badly!

  • @UltraGamerAustin
    @UltraGamerAustin Před 2 měsíci +8

    Hopefully Nintendo won’t take this down

  • @0SkySniper
    @0SkySniper Před 2 měsíci

    This is so cool, some parts give me the feel of a Mario Maker level lol

  • @Rainbowchickens1234
    @Rainbowchickens1234 Před 2 měsíci

    I love this level it’s actually something that Nintendo would probably do

  • @Obe_omer
    @Obe_omer Před 2 měsíci

    This is so well made 👏

  • @epicantonio08idk38
    @epicantonio08idk38 Před 2 měsíci

    God that wonder section was awesome!

  • @chunkyzamboni8407
    @chunkyzamboni8407 Před 2 měsíci +1

    Now that you're making beach levels, it reminds me of a question I have, is it possible to remove the water from the underwater theme in mario maker?

  • @sorryshysleeper
    @sorryshysleeper Před 2 měsíci

    This looks actually fun ngl.

  • @bringobrongo
    @bringobrongo Před 2 měsíci +1

    Great job!

  • @its_mertue89
    @its_mertue89 Před 2 měsíci

    imagine rimea is making a 8 world mod, which is like a new game

  • @Conmanthompson2
    @Conmanthompson2 Před 2 měsíci

    Another Level Built Keep It Up

  • @NathanielIanLewis
    @NathanielIanLewis Před 2 měsíci +1

    2:37 Very clever.

  • @a_simpleunderscore
    @a_simpleunderscore Před 2 měsíci +3

    Nice how the Hoppos has goggles! Was it in the files, or did you find it randomly on the internet?

    • @Rimea
      @Rimea  Před 2 měsíci +3

      I added the goggles to their model myself, they're actually the same ones Kirby wears when he's underwater.

    • @a_simpleunderscore
      @a_simpleunderscore Před 2 měsíci

      @@Rimea oh, how cute! :D

  • @jaydenthegreat5901
    @jaydenthegreat5901 Před 13 dny

    I'm impressed with this custom level! Now I'm curious... Is it possible to make a custom post-story for this game? My idea is that Mario and the gang have to rescue Prince Florian from Bowser.

  • @DemiFlowerYoutube
    @DemiFlowerYoutube Před 2 měsíci +2

    Hi rimea, great level as always, i have 2 questions. 1) are the urchins custom or are they in the original game? 2) I have a friend trying to make an smm2 world and is struggling to design desert levels. Any tips?

    • @DemiFlowerYoutube
      @DemiFlowerYoutube Před 2 měsíci

      Sorry for long writing also.

    • @Rimea
      @Rimea  Před 2 měsíci +2

      1. Urchins are in original game, though they're bouncy interactions with Hoppos are unused.
      2. I honestly don't tend to come up with level gimmicks based on a level's theme, instead I try to find 2-4 elements that have some interesting interactions, and then decide the theme based on that. So long as a level has at least one element that matches the theme, it should be possible to make almost any other element fit alongside it.

    • @DemiFlowerYoutube
      @DemiFlowerYoutube Před 2 měsíci

      That's great thanks!

  • @robocem256
    @robocem256 Před 2 měsíci +1

    This is so cool!

  • @MeddleOsc
    @MeddleOsc Před 2 měsíci +1

    I wonder if anyone modded 6 star levels that are just straight up kaizos with three purple coins AND an optional wonder flower that’s hard to get

  • @jaredmiclea9202
    @jaredmiclea9202 Před 2 měsíci +1

    Holy heck!! (Bro’s secretly using Switch Attach’s Mario Maker 3 software lol! 😂)
    ⚡️⚡️⚡️

  • @NIMPAK1
    @NIMPAK1 Před 2 měsíci +2

    How many of these interactions are custom? I feel like stuff like the Hoppos being carried away by currents shouldn't be possible normally.

    • @Rimea
      @Rimea  Před 2 měsíci +3

      The Hoppos (and even most of the urchins) that appear underwater in this level are always attached to invisible rails that determine their movement.

  • @Im_leaving
    @Im_leaving Před 2 měsíci +1

    Oh! They have little goggles! I love it! :D

  • @micahheyward5342
    @micahheyward5342 Před 2 měsíci +1

    Very well done! Have you considered making a custom Airship level?

    • @Rimea
      @Rimea  Před 2 měsíci +1

      Thanks, and yes I have, though the idea of trying to recreate the complexity of Wonder's airship's visuals kinda scares me to be honest

  • @roccofabbricatore1359
    @roccofabbricatore1359 Před 2 měsíci +1

    In the files of the game is there any unused talking flower dialogue

  • @sebastianperez4461
    @sebastianperez4461 Před 2 měsíci

    We've seen levels based on Pipe Rock Plataeu, Fluff-Puff Peaks, and Petal Isles. Can you do Shining Falls or Fungi Mines next? And can the levels involve anglefish and tailys?

  • @toni20k
    @toni20k Před 2 měsíci

    So good! So creative!!! When will you make a rom hack for Super Mario Wonder, if you are planning to?

    • @Rimea
      @Rimea  Před 2 měsíci

      The hope is that I'll eventually have made enough of these custom levels to fill up a decently sized level pack that I would then release

  • @YourGalEmily
    @YourGalEmily Před 2 měsíci

    I Love It, It Makes Me Wish Mario Wonder Was In Mario Maker 2

  • @monadomaster7747
    @monadomaster7747 Před 2 měsíci

    Would love to see your kaizo level design, standard levels are awesome

  • @taylorbrewing
    @taylorbrewing Před 2 měsíci +1

    So cool!

  • @creeperhog9687
    @creeperhog9687 Před 22 dny

    I don’t see how a Mario wonder style couldn’t be in Mario maker 3

  • @tudormartinez3457
    @tudormartinez3457 Před 2 měsíci +2

    are you going to make a download link for these levels? (including the NSLU ones?)

    • @Rimea
      @Rimea  Před 2 měsíci +3

      The hope is that I'll eventually have made enough of these custom levels to fill up a decently sized level pack that I would then release

  • @veen6847
    @veen6847 Před 2 měsíci

    Amazing level i just hope Nintendo gives us a new mario maker with these mechanics.