OSRS Skillcapes You MUST Have - Cape Tier List & Buffs
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- čas přidán 26. 06. 2024
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We all have a favorite skillcape in OSRS, but are their effects rewarding enough? Today we rank skillcapes and suggest buffs to each one! / kaozbender_
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Thumbnail by: / falcoaj_osrs .
00:00 - Intro
01:03 - Rules
01:55 - Useless Capes
07:40 - Niche Capes
12:59 - Useful Capes
17:38 - Must-Have Capes
20:21 - Sponsors & Outro - Hry
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The Slayer Cape should have the dual effect of the bracelet of slaughter and the expeditious bracelet, you can toggle which effect you want, then you can wear your barrows gloves instead . RSN gananondorf
That is a brilliant suggestion
It's not a change to the perks but I really really want them to let us attach our skillcape hoods to the cape like in RS3 to create the hood down look.
- RSN CuteMurders
My first OSRS 99 was farming. I thought it would be neat to get the cape untrimmed, and at least somewhat rare compared to other skills. That, and it was very afk and mostly free. I didn't actually know about the teleport but was so happy when I found out.
There's so much they could do with the firemaking cape. Make it act like a tinderbox to save an inventory slot, or at least be able to search it for one. Give teleports to Wintertodt (would be a nice nod to the grind), or to the shades of morton minigame area, making it an excellent early barrows TP. RSN Charly Kio
RSn: i Would want the attack cape to give a +3 bonus to accuracy
I find myself watching your videos even when I'm burnt out and not playing atm. I'm not even sure why! Subtle humor is right up my alley
You didn't mention that the farming cape also puts you right next to a spirit tree, which is the main thing i use it for other than bank, to tp into my PoH and other spirit trees
100% agree. The spirit tree is a great teleport, and with the PoH gives access to whatever teleports you have in there. I can see how the Construction Cape is better, but the farming cape is pretty easy to get and can even be done in a money-making process if you focus on herbs and cheap trees.
A possible idea to make fm cape more competitive could be to make it burn stuff like the smouldering stone. Make it add to the effect of infernal weapons so it doesn’t devalue the previous item.
RSN: Silent Sang
10000% agree with the agility statement. When wearing cape you shouldn’t be failing any obstacle, that’s wild it’s not like that lol
Quality video; great breakdowns! Keep it up!
The absolute number one cape to achieve is a fire max cape!
Infernal max cape*
You should be allowed to feed your agility cape Stamina pots doses (up to 100 for example) so you can click your cape for a stam pot dose. Make it real useful then.
RSN Ronyo
So...like the ring of endurance?
Ring of endurance requires you to have stam doses in your inventory @@lyndonbauer1703
The construction cape would be cooler if you had a visit last house option on it. keep up the good work brother kaoz. RNS : Brawwr
What is the texture pack / plugin used? It looks great!
Love the ideas. Would make getting 99s in skills more usefull again. Think it woule bring more balance to the game
The changes i would make :
Agility cape should inherit the effect of the ring of endurance and it should be stackable with the ring.
Make mining cape work up to rune
All skills with a skilling pet should include a 1% buff to receiving the pet when worn.
Rsn : x
If this comment wins reroll and make someone elses day :)
RSN: Monarchs Own
Add a blanket passive to all applicable skillcapes that marginally improves the chance at getting the respective pet. Exclude things like herbiboar and wintertodt bc those are technically not skill pets.
Most skill capes definitely need a buff. There is a ton of great ideas in this video and especially in the comments. I really hope Jagex takes notes because most skill capes are not useful and they don’t feel like they are in a balanced and good place. Especially in the modern Runescape era.
Notably attack, strength, mining, herblore, firemaking, fletching, woodcutting and slayer.
Attack cape could do a double accuracy roll with all attack styles
Strength cape could provide a higher strength bonus
Mining, woodcutting, ranging, and hunter need infinite teleports to their respective guild.
Smithing needs an infinite teleport to Blast Furnace & giants foundry.
Firemaking cape needs infinite teleports to Shades of Morton and Wintertodt.
Herblore cape needs to act as an amulet of chemistry but not stack with the amulet of chemistry similar to prayer cape not stacking with holy wrench.
Magic cape needs infinite spellbook swaps per day but needs to be recharged at wizards guild. Can still only swap spellbooks 5 times before recharging.
Slayer cape needs to have a chance of fully recharging a bracelet of slaughter/expeditious bracelet and is stackable with achievement diaries.
Agility cape should always succeed on obstacles.
Fletching cape should be able to increase the amount of items fletched at a time.
Potential FM cape buff could be having it count as a tinderbox so that you don't need to carry one unlimited teleports to Wintertdot in case anyone is crazy enough to go back after getting 99. RSN: MacAttack21
Would be cool if the Attack cape had a percentage chance to double hit a target. RSN DigiRune
I think its okay to add some benefits in FM Cape like it can change the color of fire.
RSN: Makuanjero
A guy who likes runecrafting, but hates on gathering skills... most of which now have fun mini games like guardian of the rift. I recommend you try em.
Love my farming cape, investing in construction next! RSN Pahdemo
I feel like adding a teleport to the cooking guild would be all the cooking cape needs
I know this video was for "skillcapes" but I would have loved if you added/talked about quest cape and achievement cape as well in this list
farming cape is like construction cape and crafting cape fusion. any activity that requires me to bank, i just tele to farming guild, bank, then take the spirit tree to my poh. its such a fantastic cape. i have a bank tele and poh tele for one inv slot and i dont even having 99 crafting or con.
They need give more love to skilling capes! Woodcutting and Mining should give a free bronze axe/pick axe, Firemaking a tinder box, and Fishing a harpoon/lobster pot.
Either that or have the Smithing and Firemaking cape act as a hammer/tinderbox to save an invent slot
In regards to the attack cape they are already looking at changing the way damage works to roll between one and max hit for everyone as per the post on the 7th of December under the combat item adjustments section
AFAIK they're changing how 0's work, to a minimum of 1 to max hit once it passes attack check instead of 0 to Max.
@@lyndonbauer1703 yeah that's what I meant i just failed at the English language haha my bad
what is the back ground music called ?
Just started playing and hit my first level 70. Looks like my first one will be a skilling based 99 since I need money lol. Thanks for the content and Merry Christmas! RSN: Hathai Axina
Agility Cape: No fail on wearing + Teleports to some agility courses for niche (slightly useful teleports). RSN: Alzephyr
We could change the way the Slayer cape works, where whenever you activate it, anyone who has max combat level without also having 99 Slayer gets auto logged out
RSN: Jakuul
Un upgrade buenisimo, para la capa de farming podria ser teleports ilimitados a los
Tool Leprechauns como la reliquia de la liga. Rsn: K ichi
The skillcape That I would buff is the Slayer one, once a player equip it the entire skill dessapear from the game. RSN: Dawn Sage
The Prayer Cape could offer a teleport to certain monasteries or churches in RS X times a day or even unlimited if only a few places. RSN dohgey
Honestly, this may be boring, but the Woodcutting Cape should have an effect similar to the mining effect given by the Varrock armour where there is a 10% chance of cutting two logs from a tree instead of one and receiving exp for both logs. RSN Ulrich Caven
I'm 20mil in wcing exp and I never see nest drops I think it's a myth.
@@C4rnag3Ownz not to mention that if you actually want nests, you can just run birdhouses. The wc cape should be about cutting wood
Id say for Hunter cape - Reduce the time taken to set up and check traps. Maybe even half them. Big increase to Chin yield
Your dog is in the video. You earned my like.
if you are wearing the crafting cape, you can already enter the guild without a brown apron. i didnt know if you knew this or not becuase i saw you put it in proposed effects
Great video as always I hope you keep on going always waiting for the next one RSN - U R Hopeless
I was just thinking about the benefits of capes and what they should change. One thing that made me think was defense cape, like a one time a day full hp restore like at max hp you practically already maxed on att/str/def/range, Maybe magic so why not a one time full health restore!! RSN This Dude cr…. Or let the mage cape teleport you somewhere! It’s a magic cape it would make sense.
What about the Smithing cape having the same effect as Blast Furnace? As in using half coal or maybe even just 1-2 coal less per ore to make it more balanced? RSN: PoniThePoni
I would add a perk to a slayer cape to choose 5 task a day any slayer task including bosses.
RSN Darking
Rsn very late, problem with most capes is that I’m going for max and don’t want to do that skill anymore after.
Slightly biased here, since Hunter is my favourite skill, but i would really like if the hunter cape allowed you to teleport more hunter regions. Many of then are kinda niche, and others already have good tp options, so it would just be a nice convenience item while hunting. RSN Carnogospace
The Firemaking cape is useless after making friends with my arm as most of the dark areas then have a fire to keep it lit indefinitely. Even if they gave the cape some portion of the trickster relic from leagues to light more than one log at a time would be nice. Keep the vids coming bro, always nice to think about some of these things while I'm bored at work!
RSN: Vladdamir
The herblore cape could give you the same effects as an anti-poison as not to waste slots. Would bring it from never useful to at least a niche use.
RSN:Ewboo4
I would change the Attack cape to have the make it so when worn, your new min hit is 1 with melee weapons.
RSN InPerdition
Allow the firemaking cape to act like the fires you make with the salts. So wearing it in the swamp would keep ghasts away from you, wearing it at trollheim would not drain your stats etc. RSN: Da_B0N
RSN: Boboffmoney
I would buff the fishing skill cape. Give a 10% chance to catch big fish like: big sharks, big manta rays for big healing. That would put a new interesting twist to it :)
What about the quest cape?
They should add the option to imbue the magic cape with a godcape
The fishing cape should have small chance of double catches when fishing
RSN Aikwai
I really like you attack cape buff proposal. Id say buffing the Farming Cape to have the Ardy Farm teleport could be helpful. RSN Lerouxskii
Herb, let you put amulets of chemistry to charge it to keep the value the same but make it easier to use. RSN: chris 5
RSN DnD Gimli All gathering capes should be able to store tools associated with the skill.
Strength cape should give no strength bonus but a higher chance to hit your max hit
maybe with the firemaking cape they could make a special type of fire that would have a higher chance to not burn food on it
RSN MedicTF3
add unlimited GOTR teles to the runecrafting cape!!
RSN SideUltimate
can use a bind on my F2P ultimate ironman alt
make a woodcutting or a fishing cape act as a varrock armor, so woodcutting or fishing would gather 2 resources at once. RSN viidite
Would be cool if the farming cape, while worn, would act like a bottomless compost bucket so you never have to use that while going for the pet. But it could be a bit too OP. RSN: I am HR
Strength cape should have an once-a-day ability to hit a guaranteed max hit when worn - RSN lolyloly97
things aren't holy because you find them holy, things are holy because they're holy
I think the capes that have a guild should have a teleport to them at a minimum
Farming Cape should also improve the yield of all crops / fruit trees! RSN: Blllaze
I love all of these suggestions but I gotta go with agility to never fail obstacles because if I gotta do it then please let me not fail for the love of god. Crafting cape letting you store molds or act as thread would be so nice, or like you said rc cape acting like wicked good from rs3 would be busted
RSN Gogetem4
Maybe add a XP rate boost / pet chance while wearing the cape to incentivize people to continue working on the skill while showing off their mastery. - RSN Cmac29
I got the strength cape, that’s about it…
Construction cape…. Add No butler costs…. But that would really be op
It's quite annoying the number of capes that are only really of any use training skills that you are likely to be done with once you are at 99.
Farming Cape needs an augment to it with the teleports to tool leprechauns. RSN- Qdcents
I really, really hope they fix skill capes. It's really lame that you can achieve one of the most significant goals in the game but you often get nothing for it.
I think you missed a huge opportunity here...why dont they make the skillcape hoods have an actual function?
RSN: Duke Pukem
Hi,
Hunter cape provides 5 teleports per day. I wish it was unlimited it would make the cape worth using
Why woodcutting and firemaking were never stitched as one skill will always baffle me
cooking cape should have a cooking guild teleport in my opinion. RSN: Superlyff
Did he burn two sharks during the cooking cape part?
Yeah I am so confused, why did that happen?
The slayer cape - should have the choose the slayer task, slayer master give it to you the slayer tasks list 1-5 and you take one from that list. RSN OneDayIBeMax
not a bad guide, too bad i already learned all of this (maybe from you...;) ) rsn: lob-119 because his comment was epic
99 con lets you build a bank chest for 500m would be my idea
Give the fishing cape a chance of having the same effect as the crystal harpoon! RSN: BravoDelta13
I think the smithing cape should give a chance to not consume bars when smithing an item. RSN: BigBlackBala
Make the magic cape have a chance to not consume runes when casting.
RSN: Xem1500
Agility cape would be so great if it never depleted run energy!
Rsn: Stevwan
I like that some of these "proposed perks" are the ones we have in RS3.
RSN: DeviousBeast
Buff the agility cape tbh - reaching lvl 99 just for a little bit of extra run energy isnt worth it at all
Is not an skill, but I think the Quest cape needs a buff. Now it only teleports to the legends guild but it should allow you to teleport to all guilds (champions, heroes and miths), that will be very useful for clue scrolls. RSN Biotsky
Super helpful video!
Rsn: Norciler
Damn strawberries should be reworked to be able to tick eat them
There is a better chance of your next gem bag dropping 10 onyx than Jagex updating skill cape utility
Slayer would be cool to have a slightly higher chance at spawning a superior slayer monster. Rsn: Professor381
love ur vids! :)
how is prayer cape over slayer, thieving, magic and hitpoints it is literally just a holy wrench
bruh thanks fa makin the videos. put a smile on my face fr we appreciate u kaoz 🐐 DROP A LIKE IF U GRATEFUL FA KAOZ
Coming from rs3 to osrs, the run energy is annoying af, considering there are no loadstones or other such tp's. I am nto even close to 99 agility, but i feel like that cape should probably not reduce any run energy. Would be a perfect cape to support any activity in the game. RSN: Got Cookies
The idea of having the agility cape never failing obstacles is great in my opinion!
Rsn: fun player12
Farming cape - I would give the ability to combine it with the Ardy cape for farm teleport
RSN - Hiho05
Rsn: Han-Ace
RSN GeorgeBaby
Fire making cape acts as a tinderbox