Modelling vaults in Blender - The Pointed Arch

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  • čas přidán 14. 07. 2024
  • This video is the second episode of a miniseries which attempt is to streamline the modelling process for some of the most common type of vaults. Step-by-step tutorial broken down into easy bits for you to get back to whenever you need!
    Check out my Classical Mouldings pack - vol 1! 👇
    blendermarket.com/products/cl...
    hbitproject.gumroad.com/l/qpgrry
    Timestamps
    00:00 - Intro
    00:15 - The ribbed vault
    04:34 - The sixpartite vault
    06:31 - The fan vault
    13:27 - The umbrella vault
    Music:
    ANBR - Decisions
    Yehezkel Raz - Landing on the ground
    Emmanuel Jacob - Karpathos
    My contacts:
    Twitter
    / hbitproject
    Instagram
    / hbitproject
    hbitproject@gmail.com
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Komentáře • 45

  • @zatlanibrahim5438
    @zatlanibrahim5438 Před 13 dny

    You’re amazing my fav new archviz blender channel, thank you your tutorials are helping me a lot !

  • @chesterdays2299
    @chesterdays2299 Před 8 měsíci +18

    This is one of my absolute favourite channels. The tutorials are superb, to the point, and right on point with work that I do - they help me a great deal. And I find them deeply inspiring. Another outstanding video - thanks very much!

    • @hbitproject
      @hbitproject  Před 8 měsíci +2

      I'm very happy to hear that, thank you so much 🙏

    • @resonanceytv
      @resonanceytv Před 4 měsíci

      me too haha I wish I know blender better so I can follow step by step

  • @derivepi6930
    @derivepi6930 Před 7 měsíci

    What a joy - thank you for sharing!

  • @user-ng7hj2xl5k
    @user-ng7hj2xl5k Před 8 měsíci +1

    I was looking forward to this video!! Thank you soo much for continuing this series.😁

  • @kayaxiecs
    @kayaxiecs Před 8 měsíci +1

    thank you for imparting your great knowledge with us yet again

  • @pierrerasamoela4761
    @pierrerasamoela4761 Před 8 měsíci +1

    That is amazing! thank you so much for sharing your knowledge!🙏

  • @user-sr1sj8hk3m
    @user-sr1sj8hk3m Před 8 měsíci +1

    Thank you for this tutorial, it's exactly what I need 😌

  • @unpbl2
    @unpbl2 Před 8 měsíci +7

    I love love love these videos 💕 thanks for showing us blender tutorials

  • @YourTele-sFabulous
    @YourTele-sFabulous Před 8 měsíci +2

    Thank you so much for these, these are right up my alley, with very little knowledge of it. I'm so excited for what the future of your channel will bring. I would love to see how you make large decorated gothic windows. Thanks again!

  • @Thebluebananas100
    @Thebluebananas100 Před 8 měsíci +1

    as always top notch

  • @user-gv9hd2fi5h
    @user-gv9hd2fi5h Před 7 měsíci

    Great job! Thank you for video👍🏻

  • @xcessiveO_o
    @xcessiveO_o Před 8 měsíci +1

    Amazing as always

  • @Kost_ipato
    @Kost_ipato Před 8 měsíci +1

    Fantastico
    Grazie ❤

  • @ImperatorAsus
    @ImperatorAsus Před 8 měsíci

    Amazing like all your other videos!

  • @abhijeetsiddam6145
    @abhijeetsiddam6145 Před měsícem

    you are the best dude

  • @madceee
    @madceee Před 8 měsíci +1

    great content 👍

  • @PedroScherz
    @PedroScherz Před 8 měsíci +3

    I've been studying gothic vaults for some time now. They vary a lot in shape and rules, and this is quite good. I really don't mean to say it is wrong, there is no wrong way of doing this. But what I've seen so far for real life reference and HBIM studies is that in some perimetral arches, the center of the circumference is often not exacly at the other side, but at 3/4 of the way, I recommend Viollet Le Duc's studies or Villard de Honnencourt's 3 arch rule. Sometimes the center is below or above the impost line so that the apexes meet the height of the diagonal keystone (when the ridges are horizontal).

    • @hbitproject
      @hbitproject  Před 8 měsíci +2

      That's precious information. I'll look into that, thanks!

    • @PedroScherz
      @PedroScherz Před 8 měsíci +2

      @@hbitproject I found the rules very hard to apply so what I've done generally for my models is just making sure the circles are circles, never ellipses

    • @kling_sor6038
      @kling_sor6038 Před 8 měsíci +1

      I second this. Generally, I have never seen any Blender tutorial that really gets the "gothic spirit". However, @hbitprojects certainly comes closest. I personally find his classical projects much more convincing and I wonder why that is. Maybe because the workflow in a medieval workshop was completely different to how Blender works? Idk

    • @PedroScherz
      @PedroScherz Před 8 měsíci

      @@kling_sor6038 he gets around some pf the flaws of the software very well, for instance with the limitations of the bezier curves system

  • @Nathan-vz3nd
    @Nathan-vz3nd Před 8 měsíci +1

    you're incredible

  • @federicoperini3446
    @federicoperini3446 Před 8 měsíci

    Ciao complimenti, sei davvero in gamba.

  • @dougw9661
    @dougw9661 Před 8 měsíci +3

    Awesome video! Can you make a video on making a gothic rose window?

  • @SumNumber
    @SumNumber Před 8 měsíci

    Interesting way to make this. You should try some of the Divinci buildings that are availible on the web . Fun stuff. :O)

  • @Dhieen
    @Dhieen Před 8 měsíci

    If you want curves to be mirrored just mirror them when they are curves, and check "bisect", you can add multiple mirror modifiers using different objects to have interesting shapes; im currently doing a cathedral, and blender can be hard to use for those kind of shapes

  • @Jungheinz
    @Jungheinz Před 6 měsíci +1

    Hello! I can't describe how amazing and unreal your work is. However, I struggle to imagine it as a workflow for game assets. ( Are you doing "only" historical archviz or do you have and experience in this field?

  • @con.tziakouris
    @con.tziakouris Před 7 měsíci

    I love your channel. I wish i could follow but i am too much of a beginner. My dream is to create a gothic cathedral i designed in 3D, somthese videos are really useful

  • @kling_sor6038
    @kling_sor6038 Před 8 měsíci +1

    0:20 actually this doesn't need a fix at all. Your original version is more historically accurate. They would absolutely have made the diagonal ribs a half-circle or pointed arc shape. If the ribs followed the profile of the "gables" it would have been impossible to just cut the stones and use them in whatever part of the rib they liked because the radius changes constantly. That this leads to slightly warped panels isn't a problem at all, neither from a construction point of view nor aesthetically.

    • @hbitproject
      @hbitproject  Před 8 měsíci +1

      Thank you for sharing this, very useful and interesting to know 👍

  • @Dhieen
    @Dhieen Před 8 měsíci

    wow i dont know anything about drivers, seems fantastic
    did you try geometry nodes?

    • @hbitproject
      @hbitproject  Před 6 měsíci +1

      I'm diving into geonodes, the next video will show a couple of setups as well 👍

    • @Dhieen
      @Dhieen Před 6 měsíci

      So cool! id love to see what you can do with them, especially with architecture, modular stuff, and gothic architecture would be amazing!
      I tried some cool stuffs like a triplanar unwrap with geo nodes, its real time, i can add alot of different shapes and they will be unwrapped automatically, with a brickwall material its really cool
      I tried some curve modifiers, to create a curve from vertices and chosing the profile, unwrapping them in a better way than the default curve
      I tried also radial array, so i dont have to create too many empties
      There are so much cool things to do in geo nodes for architecture!
      @@hbitproject

  • @pinilandok
    @pinilandok Před 21 dnem

    why did you skip the most important part of merging the junctions at 15:16 :( i have no idea how to connect the two now

  • @TGIF007
    @TGIF007 Před 6 měsíci

    Please can you make a beginner tutorial on blender? Thanks 👍🙏

    • @Jungheinz
      @Jungheinz Před 6 měsíci

      beginner's tutorials are many (not all good tbh), everything what hbitproject do is archviz related and also very advanced. If you want beginner's tutorial for this particular topics, I am afraid you will be disapponted. Buildings, still less architectural styles, are not material for it. Only stylized low poly I saw in one paid course. But I am not sure I can recommend other artists, especially when this one exactly is for money.

    • @TGIF007
      @TGIF007 Před 6 měsíci +1

      You are right ,am actually interested in blender archiviz,but the are little to no tutorials out there , especially the classic architecture elements modelling

  • @brysepillsbury2484
    @brysepillsbury2484 Před 8 měsíci +1

    is this game ready topo?

  • @fanomarayate1141
    @fanomarayate1141 Před 5 měsíci +1

    Could you please make a tutorial on the tools you use most often to create classic ornaments for beginners. because not all of your viewers are familiar with blender tools, and the explanations in your videos are too fast, so I have trouble following the tutorials.

    • @wrighteously
      @wrighteously Před 2 měsíci

      There's already plenty of guides and exercises you can do to familiarize yourself with the tools. If you follow them you should have a pretty firm grasp on all of them in a week. Considering it's been 2 months since you commented you probably have learned already but yeah.

  • @user-dg9gm3tb8f
    @user-dg9gm3tb8f Před 8 měsíci +1

    Sadly, there is almost no artistical spirit (

    • @CreepyHandedMan
      @CreepyHandedMan Před 8 měsíci +3

      That's up to your own creativity. He's showing the formal steps to get to a well made vault, the rest is your vision :)