Easiest Way to Sculpt a Realistic Head In Blender

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  • čas přidán 26. 07. 2024
  • In this video i'm gonna show you the easiest way to create realistic head in blender in few steps.
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    Let me know if you want any tutorial, i'll cover it in the upcoming weeks.
    Leave a comment down below if you have a question :)
    00:00 - Intro
    00:35 - Making the base shape
    03:47 - Sculpting The Main Shapes
    05:22 - Sculpting The Base Nose Shape
    05:48 - Sculpting The Base Mouth Shape
    06:21 - Sculpting The Base Ear Shape
    06:37 - Sculpting The Base Chin Shape
    06:42 - Sculpting The Neck and Upper Torso
    07:55 - Adding details to the Ear
    08:23 - Adding The Nostrils And Nose Details
    08:40 - Sculpting The Eyes
    09:40 - Adding The Flesh
    10:00 - Sculpting The Caruncle
    10:18 - Fixing The Overall Shape
    10:51 - Retopologizing The Head
    11:05 - Smoothing out the rough areas and Add More details
    11:25 - Outro
    #blender #Tutorial #Sculpting #Character_Modeling #Male_head

Komentáře • 46

  • @ianfavreau9776
    @ianfavreau9776 Před rokem +25

    I also recommend anyone who is just starting out to not focus on one feature at a time, but rather do the whole face in increments of detail. Otherwise, you might get too picky about one area and spend too much time on it when the real problem to start with was facial harmony. It also helps to squint during the first stages to see if the foundation is there to then progress to the next feature.

  • @SourPlanet
    @SourPlanet Před rokem +4

    Great setup. I'd never thought to do it this way. Thanks for sharing the idea, no matter where it came from 🙌

  • @9b8ll
    @9b8ll Před rokem +2

    Great tutorial as usual 🔥

  • @wguillaume98
    @wguillaume98 Před rokem +1

    Solid tutorial, thanks!

  • @n4r3n11
    @n4r3n11 Před rokem +4

    you have to apply "scale" by pressing ctrl + A after remesh the model otherwise you can't sculpt it properly, you can see it here : 4:39 the brush is wide. hope it helped for beginners

  • @YazanCh
    @YazanCh Před 6 měsíci +1

    THANK you man .. love your videos .. very helpful

  • @why-ai-guy
    @why-ai-guy Před rokem

    Truly great

  • @radhakrishnan6895
    @radhakrishnan6895 Před rokem

    Very nice!

  • @ac-Lukesbiggestfan
    @ac-Lukesbiggestfan Před 6 měsíci +2

    Very Informative video! I did exactly what you did verbatim and I got really good if not better results! One thing you should've done differently was go a little bit slower on the tutorial for the new blender users.

  • @fluidexpressions6856
    @fluidexpressions6856 Před rokem

    thank you so much

  • @alperklc7782
    @alperklc7782 Před 10 měsíci

    Thanks

  • @Brandon_metab
    @Brandon_metab Před 3 měsíci

    golden

  • @TheTyroofToriyama
    @TheTyroofToriyama Před 11 měsíci +4

    3:25 bruh that is complicated af. You ain't gotta do all that...
    The method I was taught was just to start with a normal cube, duplicate, put together, add clipping so it merges, some mirroring then delete the middle face where the outsides of the cubes are touching.
    This way, we can go from there into any shape we want and just extrude and scale ablocky character. Gradually add more knife cuts and shape them however we please. Doing all of this means that if someone wants to go off-coruse and make the ears or something different, it will be harder cos they're already building many different pieces of a head and are fixing them in place, like they're only making a human skull.
    Starting with blocks and making an extremely rough shape got me round so many problems I was having. I was taught to just snake hook the limbs into shape but then I never knew when to remesh, cos it was hard to tell when the model had been stretched too thin.
    Trust me. Blender is already hard so we shouldn;t start the very first things we learn by doing specific/tricky methods.It's better to work out simply, so then we can apply the same rough principles to anything else we wanna build.

  • @jordanparton8008
    @jordanparton8008 Před rokem

    Fantastic tutorial, very clear instructions and demonstrations. I did have to follow along in .5x speed but thats why that feature exists i suppose

    • @jordanparton8008
      @jordanparton8008 Před rokem

      Actually some parts i had to move to .25 so i could follow along. And sometimes you would be doing something before you verbally explain it, which makes it difficult to follow along sometimes. Overall tho extremely helpful video thank you so much

    • @jordanparton8008
      @jordanparton8008 Před rokem

      I suggest at least adding a short pause after each step so viewers can pause after u explain the step, see what it should look like, and do it on their own (sometimes the visual would be blocked by a menu as u move on to the next step immediately and u have to rewind a bit and pause to see it as u model urself)

  • @InnocentyTheUnstopable

    You know you modelled Кукушкин, don’t you? Thank you for modelling one of the best Russian actor)

  • @remi2051
    @remi2051 Před 5 dny

    I like this I really do, but I need help because everytime I have tried this when I remesh the face it completely ruins everything, I looked at some people with similar problems and they said that filling the holse helped but I cnt find any holes and I've turned on clipping for mirror mode and ll that I really don't Know what to do😩

  • @vishalvkumar6796
    @vishalvkumar6796 Před rokem

    Is this from Ryan kingsliens latest Digital Sculpting Bootcamp?

  • @marqueztyronfrancis1309
    @marqueztyronfrancis1309 Před rokem +2

    Can u make realistic skin from scratch or without the texture xyz maps? I really like doing textures from scratch also i don't have money to buy for texture xyz

    • @P.W.O.C
      @P.W.O.C Před rokem +2

      Hey, don't know if you have this issue still after so long but Lazer Labs has a great video called "procedural skin shader tutorial" that works wonders

  • @user-rv5ws5gp8x
    @user-rv5ws5gp8x Před 4 měsíci +1

    Bro was trying to speedrun blender

  • @Rayu25Demon
    @Rayu25Demon Před rokem +1

    I can block head with 3 subdivided cubes only thats too complicated for me 😅 but nothing is realistic i will try your method once I'm free

  • @Khairullah_vlogz
    @Khairullah_vlogz Před 3 měsíci

    How to make hand please tell

  • @blakealanfoster
    @blakealanfoster Před 11 měsíci +1

    This has to be the weirdest, most contrived way to sculpt a head in blender, lol.

  • @arrtma
    @arrtma Před rokem +1

    most of all .almost everywhere only talk about sculp .so i want to do some animetion not 3D photo or stand still post. did we use that sculp model in deep detail to animation ?

    • @theodore6432
      @theodore6432 Před rokem +1

      If you've done the tutorial and want to animate it, I'd suggest a few things.
      The first is to bake the normals. It's kind of hard to explain, but it'll significantly reduce the poly count, making it easier to animate.
      Then you need to rig it. I would suggest Royal Skies's youtube channel, he has a great series on rigging and animation. Good luck!

    • @arrtma
      @arrtma Před rokem

      @@theodore6432 wt.. that is alots of stuff i still dont know yet . then when will i has my own hand made maybe 2or3min cinematic short . whenever , thank your for information>.. is that all?

    • @theodore6432
      @theodore6432 Před rokem +1

      You're probably also going to want to do texturing or procedural shaders. The workflow will be something along the lines of
      Sculpt
      Retopologize (it's in the video)
      UV Map (part of texturing and baking, so you'd need to do that before either of those steps)
      Bake normals
      Texture
      Rig
      Animate
      animation is hard ;-;

    • @theodore6432
      @theodore6432 Před rokem +1

      You could skip the baking normals step depending on mesh density and the art style you're going for, but it's still a good skill to have.

    • @arrtma
      @arrtma Před rokem

      @@theodore6432 . it still more?? art style and mesh . it show about 41k(full body with medium detail)male. no suit yet/ oh . rig,animate . im death

  • @angelocthere2269
    @angelocthere2269 Před rokem

    Second I guess

  • @SillyandgoofyAnim8or
    @SillyandgoofyAnim8or Před rokem

    bro this is so good, why does this only have 3.4k views?

  • @rashgoattt
    @rashgoattt Před 3 dny

    CTRL + R doesn't work for me

    • @PixelicaCG
      @PixelicaCG  Před 7 hodinami

      keep that in mind
      Ctrl + R in Sculpt mode = Remesh
      in edit mode = Add loop cuts

  • @testtube1842
    @testtube1842 Před 2 měsíci

    Why? there are many stl's for free you can model from.

  • @shreyabankapure
    @shreyabankapure Před 11 měsíci

    Beginner friendly? Has anyone tried please let me know

  • @baykus790
    @baykus790 Před rokem

    dude...

  • @ivan-_-8577
    @ivan-_-8577 Před rokem +1

    Dear author, I'm afraid you still need to learn anatomy at the most basic level. Having made a mistake in building the basic proportions of the skull, you have done all the rest of the work in vain.

    • @ManoCraftas3
      @ManoCraftas3 Před 9 měsíci

      What was his mistake can you specify

    • @iglossblond
      @iglossblond Před 9 měsíci

      wdym, bro has enormous fucking head

  • @murdocklesban6836
    @murdocklesban6836 Před rokem

    yo conosco mejor metodo