Different Approaches to Sculpting a Head | Couch Wisdoms

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  • čas přidán 7. 06. 2024
  • Support me & my art:
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    Video Description:
    Going over some of the approaches that I use when scultping heads.
    Resources mentioned in the video:
    @FynnGB - "Demon Princess" • Zbrush Head Sculpt 32 ...
    @Stecca. - "HEAD MODELING (tutorial)" • Sculpting Timelapse - ...
    Chapters:
    0:00 Introduction
    00:36 Approach 1. Freestyling from a sphere
    02:35 Approach 2. Sculpting from a skull
    04:46 Approach 3. "Academic" sculpting
    07:13 Conclusions

Komentáře • 34

  • @SlavaMaharlika
    @SlavaMaharlika Před 4 měsíci +8

    Luckily I discovered this video before I started my sculpting. As a newbie, this video is very helpful to how I should start my sculpting approach.

    • @EyesofLamia
      @EyesofLamia  Před 4 měsíci

      Hey thank you for watching! Glad it was useful to you. Hope you have a great time sculpting. These are my thoughts only of course, best thing is to just dive into sculpting and figure out what works best for you personally :)

  • @folhetinho
    @folhetinho Před 9 měsíci +3

    Good study, man! Thanks for showing different approachs to practice, new information is always welcome, thank you for the vid :)

    • @EyesofLamia
      @EyesofLamia  Před 9 měsíci +1

      Thank you for watching and your comment. Glad that you found some interesting information there :)

  • @DougFromTheBayou
    @DougFromTheBayou Před 10 měsíci +2

    Great stuff dude! Your sculpting skills always astound!

    • @EyesofLamia
      @EyesofLamia  Před 10 měsíci

      Thank you so much dude! I feel like I'm a perpetual sculpting student haha.

  • @AlHowell
    @AlHowell Před 9 měsíci

    I love couch wisdoms! Awesome stuff

    • @EyesofLamia
      @EyesofLamia  Před 9 měsíci +1

      Thank you Al! Haha I moved away from the couch, but the wisdoms stayed ;) Hope your journey is going well man!

  • @Magshifter
    @Magshifter Před 3 měsíci

    So good! That's a fantastic skill!

  • @musashidanmcgrath
    @musashidanmcgrath Před 9 měsíci +3

    Although I'm a big advocate for trying out many different portrait sculpting approaches, if you can sculpt an accurate skull then you should have no problem starting from a sphere(or cube or cylinder or any primitive) This approach is by far the best in the long run to develop your skills and ability to read forms and proportions and master reductionism in your sculpting. And the added bonus is that it's the most creative and allows for a variety of sculpts. Yes, it's very important to learn proportion relationships when just learning, but ultimately there is a MASSIVE variation in human heads and faces, with a wide spectrum of deviation off the average proportions. Sculpting from primitives is great for capturing this factor.
    Another great exercise to improve your skill is to sculpt with symmetry turned off.

    • @EyesofLamia
      @EyesofLamia  Před 9 měsíci +1

      Different strokes for different folks! Yeah no symmetry is always fun. I often do it in my anatomy studies.

    • @musashidanmcgrath
      @musashidanmcgrath Před 9 měsíci +1

      @@EyesofLamia Indeed. As I said, I'm a big advocate of trying the many, many different approaches to portrait sculpting. It was more a comment aimed at beginners watching your channel. 😊

  • @sherif_dawoud
    @sherif_dawoud Před 10 měsíci

    Super helpful! Thanks for sharing

    • @EyesofLamia
      @EyesofLamia  Před 10 měsíci +1

      Thank you so much Sherif. I'm a big fan of your channel and your incredible anatomy sculpts.

  • @stanleykubik1778
    @stanleykubik1778 Před 6 měsíci

    incredible skills and anatomy understanding

  • @johngrey5806
    @johngrey5806 Před 6 měsíci

    This is amazing, liked and subscribed! I'm sorry if you've been asked this already, but how did you do the smooth timelapse in ZBrush? I don't know about that feature. Thanks in advance for your reply!

    • @EyesofLamia
      @EyesofLamia  Před 6 měsíci

      Thank you very much! For smooth timelapses there is a Movie menu in Zbrush. It allows you to record a playback of your undo history and export it as a movie file. You can also play around with the settings in the Modifiers tab inside the Movie menu to change the smoothness of the timelapse. It's a really nice feature in Zbrush.
      docs.pixologic.com/reference-guide/movie/

  • @d100763
    @d100763 Před 10 měsíci +1

    frist time I see what you look like, lovey our sculpts, especially the animal heads

    • @EyesofLamia
      @EyesofLamia  Před 10 měsíci +1

      Thank you very much! Ah it was fun sculpting the animals, hopefully one day I can sculpt some more of those, it's been a while.

  • @TheJovialBrit
    @TheJovialBrit Před 6 měsíci +1

    I've recently been thinking about watching physical real life sculpting tutorials and using them in Blender or ZBrush so that I can get a better understanding.. However I am looking to create more stylized characters.

    • @EyesofLamia
      @EyesofLamia  Před 6 měsíci +2

      Sounds like a great idea! I think we as digital artists can find a lot of useful techniques from traditional art and sculpture. Even if we are working stylized, the classic techniques can still help I think - stylization is an expressive exaggeration of realism.

  • @bodybuilderforever1799
    @bodybuilderforever1799 Před 6 měsíci

    can you share your startup material, looks dope and amazing video !!!

    • @EyesofLamia
      @EyesofLamia  Před 6 měsíci

      Thank you very much! Unfortunately it's not my own material. I got it from Scott Eaton's course, and I am not sure he'd be happy with me sharing it. It's not some special fancy material though, you can get a similar result by tweaking the Modifiers parameters of the Blinn or the Double Shade materials that ship with Zbrush.

  • @KarelChytilArt
    @KarelChytilArt Před 2 měsíci

    Nice

  • @seth4794
    @seth4794 Před 7 měsíci

    How do you do timelapse like this ?
    I love ur channel , i start my too !
    love from france

    • @EyesofLamia
      @EyesofLamia  Před 7 měsíci +1

      Thank you Seth! It's an option in Zbrush "Movie" menu called "F History" that plays back undo history and then you can export it as a movie file. There are some modifyers in submenus there to change the smoothness and rotations of camera etc.
      docs.pixologic.com/reference-guide/movie/

    • @seth4794
      @seth4794 Před 7 měsíci

      Thanks a lot ! :)
      @@EyesofLamia

  • @Erectus666
    @Erectus666 Před 6 měsíci

    I just started sculpting and use the first method. Im really bad at it

    • @EyesofLamia
      @EyesofLamia  Před 6 měsíci +1

      Keep going! :) I think it's the hardest one of the three to get good results with as a beginner. It requires a solid grasp of proportions and the understanding of the underlying structures. I struggle with it myself. Rarely happy with the results from that one. Easiest one for me is starting from a skull, but I get nicer results from the third approach.

    • @Erectus666
      @Erectus666 Před 6 měsíci

      @@EyesofLamia I think my struggle has as much to do with my inexperience with the tool, as with physionomy, but I'm eager to learn and I'll be checking out you work for help. As for the skull method I haven't got a skull made yet, so I'll tru working on it. Anyway great video. Thanks and Cheers!

    • @EyesofLamia
      @EyesofLamia  Před 6 měsíci +1

      @@Erectus666 thank you! Good luck on your sculpting journey!