Easy Lipid Bilayer in C4D + MoGraph Cloner vs RedShift Matrix Scatter

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  • čas přidán 8. 09. 2024

Komentáře • 11

  • @ArturKiraga
    @ArturKiraga Před 6 měsíci +1

    That's exactly how i do it. The plane with x3 bend effector is super neat idea. As always excellent content.

  • @younesbell7884
    @younesbell7884 Před 6 měsíci +1

    perfectly explained ... well done 👍

  • @MirkoMancini
    @MirkoMancini Před 6 měsíci +2

    Really useful, thank you Travis

  • @ArchViz-4D
    @ArchViz-4D Před měsícem

    Using RS Matrix there is no way to drive object distribution using noises right ? Only random distribution is here.

    • @travisvermilye
      @travisvermilye  Před 19 dny

      You could try using a shader effector. I haven't yet, but I don't see a reason that it wouldn't work.

  • @jakecohen226
    @jakecohen226 Před 21 dnem

    First off thank you so much. I have a question: I was having trouble rendering the bilayer so I tried to just do one layer and that still would render nothing. I believe my computer has the capacity for such efforts, so what could possibly be the issue at hand?

    • @jakecohen226
      @jakecohen226 Před 21 dnem

      when i deselect the red dots to green in Redshift the lipid bilayer to render, but you did not have to do that (17:30 mark).

    • @travisvermilye
      @travisvermilye  Před 19 dny

      Its hard to trouble shoot things like this without seeing the file and working with you directly. If its possible for you to test on a different computer, I might do that first. If you want to email me directly, you can do that through my website. :)

    • @jakecohen226
      @jakecohen226 Před 18 dny

      @@travisvermilye Hey I resolved the issue. the red/green selections of the viewports was off. Simple issue, but I am new so it took awhile. Again thanks so much!