Inside Cyberpunk 2077's Disastrous Rollout

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  • čas přidán 6. 04. 2021
  • Cyberpunk 2077 was one of the most anticipated video games of all time. Its developer, Poland's CD Projekt Red, was beloved by fans and critics alike. But inside the company, employees depicted a process marred by poor planning, technical shortcomings and unrealistic timelines. When it came to building one of the most complex games ever conceived, a focus on marketing at the expense of development spelled disaster.
    #Cyberpunk2077 #Gaming #BloombergQuicktake
    ‪@YongYea‬
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Komentáře • 1,4K

  • @business
    @business  Před 3 lety +264

    What did you think of Cyberpunk 2077? Could the disaster have been averted? Let us know in the comments.

    • @hansolowe19
      @hansolowe19 Před 3 lety +18

      Baldurs Gate (2) is one of the best games ever.
      Also: I hope the game gets fixed, CD PR and the gamers deserve it.

    • @jaythesun333
      @jaythesun333 Před 3 lety +23

      I am fortunate to play it on a pretty powerful Cybertron PC... I love it, have encountered minimal bugs although Im sorry for console folks that got the short end of the stick. I doubt CDPR will ever make this mistake again, if gamers are gracious enough to give them a chance to right the wrongs... (which I think they will)

    • @julianherbold7931
      @julianherbold7931 Před 3 lety +16

      They should not have released it for the old systems. However let's see if the quarterly figures are as bad as the stock is indicating

    • @Mashburn007
      @Mashburn007 Před 3 lety +1

      I can't possibly say anything about cyberpunk 2077 without being unethical,
      I apparently don't have any system to play the game on😞😤

    • @JS-bh3pz
      @JS-bh3pz Před 3 lety +3

      @@julianherbold7931 You are forgetting about other assets and reserves they had. They bought a new studio lately and renamed it to CDPR Vancouver. I think people forget that stock market price doesn't reflect the value of the company unless the company relies on fake created bubble, so they can cash in on selling stock. CDPR has not released much new stock lately. The stock price at the minute is only what you can buy and sell it for. It is not a gambling new tech company. They have lots of IP and Cyberpunk sold around 14 million by now, so no income on P&L but not loss and little taxes as they purchased more property. Shame the game is badly made though.

  • @gold9994
    @gold9994 Před 3 lety +1960

    How about: Delayed, but rushed at the same time.

    • @gowthamt9420
      @gowthamt9420 Před 3 lety +30

      There is a time they get death threads to their developers from some people on twitter to release the game and that's one of the thing , that made them even more stressed about the game

    • @rolandngom5080
      @rolandngom5080 Před 3 lety +114

      @@gowthamt9420 no it wasn’t stfu. It was all management

    • @axelpatrickb.pingol3228
      @axelpatrickb.pingol3228 Před 3 lety +67

      @@gowthamt9420 CDPR themselves said on record death threats gave no effect on their decision making...

    • @muhammadfaizmohdnasiruddin9854
      @muhammadfaizmohdnasiruddin9854 Před 3 lety +73

      @@gowthamt9420 Death threats don't effect multi-million dollar companies. Do you see Apple or Samsung release their products just cause they get haggled by investors or letters from lunatics? No, they release 'em when it's done and ready. Something CD Projekt Red has been telling everybody for years.

    • @mukamuka0
      @mukamuka0 Před 3 lety +34

      @@gowthamt9420 Death threats only happen because CDPR missed the releases date that they set up themself. Why gave out the date at all? Before that, no gamers has pressured them especially when they told people "it's coming when it's ready". Is it greed? Ego? or dump pride? CDPR was beloved back then with so much hype, they could even delete the releases date. Just tell people "we adding more contents (whatever, it's true or not)". So, yes this was all management team who signed it off when it's not ready.

  • @poopsie117
    @poopsie117 Před 3 lety +2409

    LOL you know it was a bad launch when Bloomberg does a QuickTake piece on it.

    • @axelpatrickb.pingol3228
      @axelpatrickb.pingol3228 Před 3 lety +55

      I mean, it was Bloomberg that published an expose piece written by Jason Schrier about how terribly mismanaged the game's development was...

    • @D0P1C3
      @D0P1C3 Před 3 lety +71

      they should make one about star citizen and how its still in "development" after 9 years and 300+ mils in crowdfunded revenue and how scammer oh i mean director Chris Roberts is living of people money and not delivering :D

    • @Unazaki
      @Unazaki Před 3 lety +3

      @@D0P1C3 LMAO WHAT XD

    • @vinesauceobscurities
      @vinesauceobscurities Před 3 lety

      I honestly didn't expect actual coverage from them lol.

    • @eastindies2937
      @eastindies2937 Před 3 lety +5

      @@D0P1C3 It's still not finished. I remember hearing about it in 2012, thinking that "Oh yeah it's pretty neat" and it's not done yet? Worse than Yandere Simulator.

  • @anuragshukla4580
    @anuragshukla4580 Před 3 lety +2371

    And that's why I stopped complaining about Rockstar not releasing GTA 6 even after 8 years of releasing GTA 5.

    • @shithead4767
      @shithead4767 Před 3 lety +69

      GTA 6 LEAKED

    • @verlorenish
      @verlorenish Před 3 lety +257

      Yeah but come on now, at this point their actions just show they want to milk GTA V the most they can before even hinting a new entry. Take Two is just as money hungry as every other developers

    • @andriod8014
      @andriod8014 Před 3 lety +113

      Pretty sure Rockstar started developing GTA 6 few years ago (last 1-2 years), so they spent 6-7 years on other projects. The reason why it took them long was not that reason but the hardware. They waited for new consoles, new hardware, and etc to release a bigger and better game.

    • @availablehage
      @availablehage Před 3 lety +11

      Lol I didn't complain after iv

    • @HoneyBunGod5
      @HoneyBunGod5 Před 3 lety +79

      Lol stop using cyber punk as a excuse for rockstar to milk 8 year old game

  • @OJGLOVE
    @OJGLOVE Před 3 lety +1313

    Reviewers dropped the ball too. Up until people started playing the game they were giving it high scores.

    • @seanpaulluke
      @seanpaulluke Před 3 lety +200

      They were paid off.

    • @TheBooban
      @TheBooban Před 3 lety +127

      Reviewers are bought.

    • @johnulcer
      @johnulcer Před 3 lety +141

      Most reviewers probably play PC versions of games. The majority of issues with Cyberpunk was for consoles, so that's probably why they didn't notice the issues.

    • @cheporestrepo
      @cheporestrepo Před 3 lety +9

      Bought..🥱

    • @axelpatrickb.pingol3228
      @axelpatrickb.pingol3228 Před 3 lety +94

      @@johnulcer CDPR forbid reviewers (even on PC) to use their own footage of the game, only those provided by CDPR. That, and the fact that CDPR did a carrot-on-a-stick approach on skewing reviews (by tacking salary bonuses for ever 5 star rating review made) render the early reviews... Unreliable...

  • @tayzonday
    @tayzonday Před 3 lety +326

    I bought CyberPunk 2077 but only played about 4 hours. About the same as Mass Effect: Andromeda. (I have about 300 hours on The Witcher 3 and DLCs).

    • @DustyyBoi
      @DustyyBoi Před 3 lety +5

      yep, i also almost didnt play it, havent had more than a couple of hours

    • @TheSektorz
      @TheSektorz Před 3 lety +8

      yeah those two have a super high amount of similarities, and bugs are only one of em

    • @LastOneLeft99
      @LastOneLeft99 Před 3 lety

      Its a lot of fun I recommend you give it a chance, it took a while for me to warm up to it but I have like 127 hours now.

    • @Kd0t470
      @Kd0t470 Před 3 lety +17

      You know CDPR really f*cked up when TayZonday comments how bad it is

    • @jjcoola998
      @jjcoola998 Před 3 lety +8

      @@Kd0t470 🎶 Slavic raiiiiin 🎶
      🎼 Play game and feel east europes pain🎵
      🎵 ohhh Slavic rain 🎶

  • @cuma212
    @cuma212 Před 3 lety +318

    Yong Yea is one of the biggest shills for cyberpunk, his review is still up and you can see how he lied about it. It wasn't until everyone else would start pointing the big problems that he had to make a video jumping in the bandwagon too

    • @Ccccc-mi3tr
      @Ccccc-mi3tr Před 3 lety +60

      Yeah I unsubscribed because of that. Love how he pretends it didn’t happen

    • @momchilgradinarov6428
      @momchilgradinarov6428 Před 3 lety +16

      Indeed, the difference between reality and his review was spectacular.

    • @jonissesmarchadesch7025
      @jonissesmarchadesch7025 Před 3 lety +17

      True. But Skill Up was worse. Didn’t even made a follow up video

    • @skyacaniadev2229
      @skyacaniadev2229 Před 3 lety

      I can only guess how big the money is behind that. Probably enough for him to enjoy the rest of his life without other income.

    • @SweetSilverPrincess
      @SweetSilverPrincess Před 3 lety +2

      Exactly. I unsubscribed.

  • @nadyrsalahmadi2901
    @nadyrsalahmadi2901 Před 3 lety +273

    What is YongYea doing here? He said in his review that the game ''lived up to the expectations''

  • @TanKLoveR
    @TanKLoveR Před 3 lety +86

    Why did they interview yong shill? The guy praised it to high heavens even after it came out and was a buggy mess with a million of cut features. This guy is the biggest sell out.

    • @martint5340
      @martint5340 Před 3 lety +4

      Gamergate *cough* *cough*

    • @Ccccc-mi3tr
      @Ccccc-mi3tr Před 3 lety +16

      His exact words were “it’s definitely lives up to hype” the scumbag sold his soul and now pretends it didn’t happen

  • @kamrankazemi-far6420
    @kamrankazemi-far6420 Před 3 lety +216

    This game honestly needed atleast another 2 years before it was ready, they cut so many features and it was still unplayable

    • @Shoegazebasedgenre0.
      @Shoegazebasedgenre0. Před 3 lety +8

      3 years

    • @louisvuitton56
      @louisvuitton56 Před 3 lety +9

      4 years

    • @simulify8726
      @simulify8726 Před 3 lety +22

      TBH, the AI system, cop system, and navigation system were broken from the start and they are core issues

    • @fankdaggot8961
      @fankdaggot8961 Před 3 lety +9

      Nah, like the dude above me said, this game has so many problems in it’s core, it was doomed from the start

    • @rachel6301
      @rachel6301 Před 3 lety +2

      2027

  • @nithinravi4401
    @nithinravi4401 Před 3 lety +474

    This game has become a case study for various reasons 😂

    • @behroopiya8086
      @behroopiya8086 Před 3 lety +47

      A case study of hubris, greed, exploitation & the failure that it brings along.

    • @johnmc6155
      @johnmc6155 Před 3 lety +10

      More due to internal politics which we will never know about. Libel laws protecting the guilty.

    • @johnmc6155
      @johnmc6155 Před 3 lety +7

      @@behroopiya8086 that's a little simplistic how does that apply to cdpr. I think once customers realised the 2018 'gameplay' video was fake, it was then they threw money at Keanu Reeves to fill in. Whose decision was that? Why did so many devs resign after Adam Badowski was put in charge ??

    • @johnmc6155
      @johnmc6155 Před 3 lety +7

      True, also that CDPR management wanted their Christmas bonuses.

    • @1vaultdweller
      @1vaultdweller Před 3 lety +2

      Management, developers, reviewers, journalists.. even gamers who pressured CDPR into rushing the release all part of the blame

  • @FinancialShinanigan
    @FinancialShinanigan Před 3 lety +310

    Every companies' nightmare, a dedicated Bloomberg video going over all the ways you messed up

    • @theMiaow
      @theMiaow Před 3 lety +15

      Also the fact that it's so bad it literally revived crowbcat

    • @cosettapessa6417
      @cosettapessa6417 Před 3 lety +2

      @@theMiaow lol

  • @VvV-kp3xw
    @VvV-kp3xw Před 3 lety +673

    Schrödingers Release: delayed but also rushed

    • @shazmosushi
      @shazmosushi Před 3 lety +42

      CD Projekt Red is based in Poland so it's ironic they made something without polish

    • @ChickenKitten
      @ChickenKitten Před 3 lety +22

      @@shazmosushi that is a dad level pun and as a polish person I want to die

    • @kylevernon
      @kylevernon Před 3 lety +1

      The whole “delay” thing had to have been a lie. In no way did they ever plan to release the game 8 months earlier.

    • @Thor.Jorgensen
      @Thor.Jorgensen Před 3 lety

      ​@@kylevernon It wasn't. The game was already many years in the makings by the time that they announced the game. And even more years in the making by the time they were first supposed to release the game. But absolutely everything went horribly wrong. Basically, the whole game had to be rewritten, funding was misplaced, the way the game was being worked on was not being made in tandem, but rather as though they were separate teams who at the end had to come together to put the jigsaw puzzle together, only to find out that the pieces didn't fit together. That's why much of the work had to be done all over from scratch, which led to a lot of the content being extremely rushed, with many employees being overworked, almost EA-style.

    • @kylevernon
      @kylevernon Před 3 lety +1

      @@Thor.Jorgensen Ughh. No. I should remind you the game was announced in 2012 not the 2018 Keanu E3. They had nothing up until 2016. Plus that whole rewrite thing is not 100% confirmed. I believe it is but either it doesn’t matter. What matter is that they were ineffective at communicating with one another which heavily delayed every little single process. What happens is that once a certain hour limit is achieved in a work week, productivity drops significantly. So much in fact that Crunch time may have actually delayed the game.

  • @gamzaify
    @gamzaify Před 3 lety +464

    Yong Yea hyped the game on his review before it was released to the public though..He only backtracked after the negative experiences from the public started coming in

    • @benwallace3058
      @benwallace3058 Před 3 lety +161

      Yuppp, he shilled it hard. Yong should NOT be in this doc, he was part of the misinformation

    • @boaconstrictor4302
      @boaconstrictor4302 Před 3 lety +38

      Tbh most game reviewers were praising the game before it actually came out. He wasn’t the only one.

    • @benwallace3058
      @benwallace3058 Před 3 lety +39

      @@boaconstrictor4302 not skillup, not acg. they refused to even release their material until after the embargo to show their own footage

    • @Ainik-zp6fz
      @Ainik-zp6fz Před 3 lety +27

      @@boaconstrictor4302 he hyped the game even after it released though

    • @Ssm19494
      @Ssm19494 Před 3 lety +24

      The truth is, if you've got a high end PC, which 99% of reviewers do, the game is literally breathtaking. For me, running it on a 3080 and i9 cpu, it ran excellent with raytracing on and was easily the best game i've played in the last few years.

  • @nrc1965gm
    @nrc1965gm Před 3 lety +164

    I feel like it's a little misleading to include Yong Yea in this video without mentioning his own pre-release positive review of Cyberpunk 2077 that just fed into the problem with misleading reviews.

    • @mejrikais6002
      @mejrikais6002 Před 3 lety +3

      Yong yea Sushi men is a influencere scamer

    • @GFox789
      @GFox789 Před 3 lety

      Came here to say this

  • @MKwadratPodcast
    @MKwadratPodcast Před 3 lety +71

    24:55 You misquoted Miyamoto. The last part is: "A rushed game is forever bad"

    • @its_mz
      @its_mz Před 3 lety +8

      Thank you! I almost fell down my chair when he misquoted....

  • @bellazio123456789
    @bellazio123456789 Před 3 lety +51

    Chronic overworks degrades the output of a professional at the point that 60hrs/week become the same as 40hrs/week. I wish more people in the industry will understand this simple quote

    • @mr.vansjohnson7469
      @mr.vansjohnson7469 Před 3 lety +3

      But apparently they like to stick their heads in their own asses.

    • @TheSneezingMonkey
      @TheSneezingMonkey Před 3 lety

      That also stood out to me. Would love to see that study.

    • @MegaRyan123456
      @MegaRyan123456 Před 3 lety

      60 hours a week is not long hours thats laughable...
      🤣
      These programmers must be soft

    • @neofromthewarnerbrothersic145
      @neofromthewarnerbrothersic145 Před 2 lety +5

      @@MegaRyan123456 Spoken like someone who's never had a job and a life at the same time.

  • @Kwisatz_HaderachXIII
    @Kwisatz_HaderachXIII Před 3 lety +53

    One thing that really really annoyed me was how empty the city was when I was walking around. It was just empty and didn’t feel legit

  • @Atropos148
    @Atropos148 Před 3 lety +303

    This is an incredibly well made video, i hope there are more like this being made

    • @Duffyyy94
      @Duffyyy94 Před 3 lety +7

      Also his video “No Mans Sky”

    • @business
      @business  Před 3 lety +79

      Oh yes, much more where this came from. Stay tuned.

    • @PauloEdson
      @PauloEdson Před 3 lety +4

      @@Duffyyy94 That is a must!

    • @MF_JONES
      @MF_JONES Před 3 lety

      @@business what's the next one?

    • @SoberAddiction
      @SoberAddiction Před 3 lety

      @@business subbed

  • @Cryptic-cy3xr
    @Cryptic-cy3xr Před 3 lety +41

    Things they need to add through updates and expansions to get me to come back.
    1. True Branching story paths.
    2. Smarter, improved A.I.
    3. Exciting, organic random encounters while traversing the map
    4. More control over the main characters personality.
    5. A detective noir type expansion (this could add so many gameplay opportunities)
    6. They need more ways to interact with the world. Possibly through buying real estate, becoming a drug dealer, or creating your own gang.
    7. Basically, they need to make this into a true RPG.
    CDPR, you still have fans, but you need to right the ship.

    • @arvinjay336
      @arvinjay336 Před 3 lety +9

      They are not gonna add any of those.

    • @madlad8601
      @madlad8601 Před 2 lety +5

      Can't be done , these things have to be fundamentally developed from the ground up along with the game. As of rn they can just fix the bugs that's it

  • @mishaalmohammed
    @mishaalmohammed Před 3 lety +57

    They hyped the game for almost a decade just to deliver a steaming pile of hot 💩💩💩

  • @jakublegon4455
    @jakublegon4455 Před 3 lety +121

    The CD part in the company's name doesn't come from selling CD's gosh... it's from Centrala Dystrybucji, which is something like Distribution Headquarters, cause primarily they were a game distributor back then, not a developer.

    • @prathneo
      @prathneo Před 3 lety +38

      Maybe Bloomberg's research team rushed.

    • @RockinRabbit66
      @RockinRabbit66 Před 3 lety +1

      Thx,interesting👍

    • @Voidward
      @Voidward Před 3 lety +4

      If I'm not mistaken, they started out pirating games and reselling illegal copies, but eventually went legit and then transitions into making official polish translations of games, which is how they got into game development before making their own games.

    • @tophitgames7752
      @tophitgames7752 Před 3 lety +5

      I have heard another version of the story behind the name.
      When they were planning to get into game development, the employees made a couple of prototype projects. One of those prototypes which everyone liked was in a directory/folder "Project Red". Later they added "cd" which is the command line command for accessing a specific directory/folder.. ie became "cd Project red"... Although I don't believe this story completely, it has a nice ring to it :-D

  • @CyberPonz-nc3oh
    @CyberPonz-nc3oh Před 3 lety +274

    Plot twist: the glitches are just Johnny Silverhand messing with you.

    • @krizby87
      @krizby87 Před 3 lety +10

      Yeah at this point CDPR should make the glitches part of the games, like making anyone T-pose with quickhack, Police using portals to teleport behind V, Civilian AI just malfunction when being near V, would be neat....

    • @carlycrays2831
      @carlycrays2831 Před 3 lety +2

      That's one of my issues with the game. A lot of their glitches could have been made to look like features or something, but they didn't even try.

    • @boredinczechia4382
      @boredinczechia4382 Před 3 lety +1

      yeah, but why then you have so many glitches before you even touch The Relic for a first time...

    • @laos85
      @laos85 Před 3 lety +4

      Nice un-original joke that millions has been using

  • @romybarrientos4120
    @romybarrientos4120 Před 3 lety +198

    i laugh whenever i see yongyea's smug face all over this BS. xD

    • @BlueNightZX
      @BlueNightZX Před 3 lety +45

      he is the worse

    • @kylevernon
      @kylevernon Před 3 lety +56

      That dude shills for game companies to get into exclusive events and merchandise and then pretends he’s “for the consumer”. I don’t like Jim Sterling much but at least he’s consistent.

    • @luqjas87
      @luqjas87 Před 3 lety +7

      He has no integrity

    • @brokenbiscuit3609
      @brokenbiscuit3609 Před 3 lety +2

      Can I still trust SkillUp tho?

    • @uedarizaru
      @uedarizaru Před 3 lety +4

      @@brokenbiscuit3609 no

  • @Greedyspook
    @Greedyspook Před 3 lety +80

    The graph (at 22:03) shows USD denominated stock price, which might be an error as the stock price never got so high in USD denomination. Probably PLN was supposed to be there instead. Other than that, I enjoyed watching and learning about the release of this game.

  • @jddunnfilms
    @jddunnfilms Před 3 lety +239

    This is the most interesting video about Cyberpunk I've seen on CZcams, great job!

    • @tomconnors5697
      @tomconnors5697 Před 3 lety +3

      Thank you! Glad you enjoyed it

    • @shazmosushi
      @shazmosushi Před 3 lety +4

      Surprising that Bloomberg Quicktake can make a documentary this high quality on a topic that I'd assume they'd not know much about. Great work to all involved, including the guests they interviewed

    • @Redolentleek
      @Redolentleek Před 3 lety +2

      @@shazmosushi the release affected a public companys stock price and probably the most notable tech/overall companies from Poland. Cdpr and this rollout has actually been talked about alot on the bloomberg TV channels

    • @PauloEdson
      @PauloEdson Před 3 lety

      It is the best on Bloomberg QuickTake and one of the most in-depth videos on this subject. ✌️ Great job! I’m sharing it with all my friends and started following Connor’s work everywhere on the internet! 🥰

    • @sulemanmalik8228
      @sulemanmalik8228 Před 3 lety +3

      If you think this is interesting, you should check out the cyberpunk videos by Angry Joe and Crowbcat lol.

  • @nabeelhussainn
    @nabeelhussainn Před 3 lety +21

    it really had potential, but they chose to focus on hiring famous people and doing everything expensive and edgy that they forgot about the gameplay.

  • @blackspider528
    @blackspider528 Před 3 lety +174

    Of course YongYea was going to be a part of this..

    • @wesleymendez906
      @wesleymendez906 Před 3 lety +53

      He was a solid cheerleader for cd projekt. Then got wrekt

    • @blackspider528
      @blackspider528 Před 3 lety +58

      @@wesleymendez906 oh no he's not a cheerleader, he's a court jester for CD Projekt.

    • @blackspider528
      @blackspider528 Před 3 lety +5

      @deepesh he's a part of The Cult of Kojima.
      He constantly defends him not to mention he was apart of The Phantom Pain Boot Camp.

    • @arvinjay336
      @arvinjay336 Před 3 lety +9

      @@blackspider528 atleast Kojima's game ended up working as intended unlike OVERHYPE 2077 which tried to be Rockstar games and failed spectacularly at it.

    • @blackspider528
      @blackspider528 Před 3 lety +4

      @@arvinjay336 You do have a point,
      I would rather just call them interactive movies instead of games though.

  • @GregaBajzelj
    @GregaBajzelj Před 3 lety +37

    2:42 The WItcher was not released in 2002 but in 2007 ;)

    • @Liamjlm
      @Liamjlm Před 3 lety +13

      It began development in 2002

  • @jaxsinjaxon2944
    @jaxsinjaxon2944 Před 3 lety +43

    Yong Yea gets absolutely bodied in this video.

  • @mrxcs
    @mrxcs Před 3 lety +11

    YongYea should not be on this video, he is part of the problem. 'It lived up to the expectations' he said.

  • @zakblue
    @zakblue Před 3 lety +36

    Seeing them put a celeb in the game was the first red flag for me.

    • @joshmorgan1276
      @joshmorgan1276 Před 3 lety +6

      Tbf, lots of games have famous actors in them. Usually they just aren’t a major selling point

    • @thorsal6208
      @thorsal6208 Před 3 lety +13

      @@joshmorgan1276 yea. For example, GTA San Andreas has Samuel L. Jackson in it

    • @setter_soul_waifu0930
      @setter_soul_waifu0930 Před 3 lety +9

      @@thorsal6208 Yea, and I didn't even know he was in it for years lol. Maybe I missed all the trailers and promotion but he wasn't the face of GTA San Andreas whenever I remember that game.

    • @azca.
      @azca. Před 2 lety

      GTA 4 has Katt williams

  • @JDhali
    @JDhali Před 3 lety +16

    The focus is really around the bugs but I’m most gutted about the lack of storytelling and richness that the Witcher had

  • @Mashburn007
    @Mashburn007 Před 3 lety +325

    I liked Bloomberg before but it's getting next level in 2021 🔥🔥🔥🔥

  • @KyleTO7
    @KyleTO7 Před 2 lety +2

    Let's all remember that when the Witcher 3 came out it was also plagued with bugs and wasn't very playable for the first year or so.

    • @neofromthewarnerbrothersic145
      @neofromthewarnerbrothersic145 Před 2 lety

      TW3 didn't have nearly as many issues, and they were fixed within a month or two. But in any case, Cyberpunk's problems are unpatchable, and have nothing to do with bugs. They'd have to start over from scratch and take another 6-8 years to make a whole new game.

  • @definitelyannpc2038
    @definitelyannpc2038 Před 3 lety +162

    They should have worked on the game till like.... I dunno... 2077? 💁🏾‍♂️ 😂

    • @Mashburn007
      @Mashburn007 Před 3 lety

      😂😂😂😂😂😂

    • @asciiCAT
      @asciiCAT Před 3 lety +2

      @@ar2_420 star citizen will pivot to be a documentary of human space travel by the time it finishes

    • @yoman9446
      @yoman9446 Před 3 lety +2

      how original

    • @Mashburn007
      @Mashburn007 Před 3 lety

      @@yoman9446 😜😜🤣🤣🤣🤣

    • @Arhats_Corner
      @Arhats_Corner Před 3 lety

      But it’s already 2078 in Nepal!

  • @siddhantvadan
    @siddhantvadan Před 3 lety +19

    why is yongyea in this?! wasnt he the one overhyping it by saying that the 4hrs he played were amazing and stuff?

  • @Iceberqe
    @Iceberqe Před 3 lety +12

    "to release the game in such a state will have far reaching consequences."
    Yup, it did, in the form of a 30 million dollar bonus for the 5 executives.

  • @AlejandroMartinez-np5bb
    @AlejandroMartinez-np5bb Před 3 lety +39

    You know it's really bad when non-gaming outlets report on it

  • @tommykelly6840
    @tommykelly6840 Před 3 lety +30

    Bloomberg has done a better job reporting video games than actual video game news companies

    • @axelpatrickb.pingol3228
      @axelpatrickb.pingol3228 Před 3 lety

      Depends who you look at...

    • @tonysoviet3692
      @tonysoviet3692 Před 3 lety +2

      Nah I agree, game news companies are so narrowly minded that they did not consider any other factors like economy and culture, which Bloomberg actually does. CB2077 was not only an economic failure, it was a huge slap in the face for the Polish government, who poured massive investments into CDPR.

  • @thinkfasthippie
    @thinkfasthippie Před 3 lety +83

    quick solution to this: STOP pre-purchasing games

    • @nikmuhammad7362
      @nikmuhammad7362 Před 3 lety +3

      Yeah ...but u can't stop fanboys or those streamers from preorder, you know.

    • @cubeincubes
      @cubeincubes Před 3 lety +5

      GameFly gets a bad rap but they’ve save my wallet many times. CDPR’s marketing was legitimately criminal imo, the bandwagon got a lot of people but back then it was hard to think the game wasn’t gunna be worth it.

    • @rockycuro7737
      @rockycuro7737 Před 3 lety +2

      I don't think that's gonna fix games bring rushed/bad

    • @rehan-ci1tk
      @rehan-ci1tk Před 3 lety

      The only game I prepurchased was Humankind. Even its beta dont dissapoint.

  • @Sound557
    @Sound557 Před 2 lety +4

    They actually reached out to YongYea when he and other “journalists” were partially responsible for the false promises and hype spreading smh

  • @MadGamer_666
    @MadGamer_666 Před 3 lety +15

    They should have been honest, even if it would have cost them money, their reputation would still be intact.

  • @Joel-ik3sz
    @Joel-ik3sz Před 3 lety +84

    Ah yes, Yong Yea. The bastion of integrity.

    • @mscopycat5137
      @mscopycat5137 Před 3 lety

      I can sense the sarcasm. So my question is why does he not have integrity?

    • @Maityist
      @Maityist Před 3 lety +18

      @@mscopycat5137 He lost his integrity the moment he pursued his voice acting career in LA. Not that it's a problem for one to chase their dreams. But Yong's been one of the worst fence sitters when it comes to opinions in general to try and appeal to as many people as possible, whilst not offending anybody so his voice acting career doesn't get cancelled.

    • @aungthuhein007
      @aungthuhein007 Před 3 lety

      @@Maityist VA for what?

    • @aiwash2766
      @aiwash2766 Před 3 lety +9

      @@Maityist and you know this how? Also it’s a man trying to pursue his dream, that makes him lose integrity? Ok sure, what a moronic way of looking at things

    • @mscopycat5137
      @mscopycat5137 Před 3 lety +1

      @@Maityist I think that's a stretch. Considering his recent video where he apologises for his take on cyber punk do you still think it's fence sitting. Would that video prove that he in fact doesnt care about appealing to a wide audience. If not. Why not?

  • @jatdaman
    @jatdaman Před 3 lety +5

    if you think about it.. CDPR only really had witcher 3 going for them and everyone just believed they could actually pull Cyberpunk off

  • @scrillthebeast2066
    @scrillthebeast2066 Před 2 lety +5

    Jackie described the agressive marketing and launch perfectly in the game, “I am saying everything is fine, but everyday I feel like I am straight up lying”

  • @neatodd
    @neatodd Před 3 lety +42

    Shoutout to the the editor who added that loud and distracting background music to this video

  • @Snulge
    @Snulge Před rokem +3

    You guys should cover how the fixing of the game along with the release of the anime can win back fans. That would be dope too. Get some interviews with CDred about their philosophy to stick through and not just abandon the game but on top of that have the confidence to invest money into a show about the game when it had been a meme for so long.

  • @Corion2121
    @Corion2121 Před 3 lety +21

    If you look closely, even the E3 showcase has duplicate AI in the video.

    • @kingcraftbruh
      @kingcraftbruh Před 3 lety +1

      I mean that's what most games do like Skyrim or fallout NV

  • @lingth
    @lingth Před 3 lety +7

    i still remember some ppl were telling me that when Cyberpunk is out in Dec 2020, Genshin Impact would be doomed and they would ditch Genshin Impact for Cyberpunk surely, as Genshin Impact was a gacha game while Cyberpunk was to be a pay once and play forever kind of game. guess it debuted and crashed.

  • @NoName-sb9tp
    @NoName-sb9tp Před 3 lety +14

    I wonder if YongYea was having the “mom i’m on TV” moment at the release of video

  • @harshitgupta4238
    @harshitgupta4238 Před 3 lety +9

    Thank you for awesome content. I find quicktales very insightful and it helps me get knowledge and trivia about a varied range of topics. I hence decided to join it and I was surprised to see the subscription amount so low and just clicked pay in an instant. I love you guys ❤️

  • @dillonbacon4818
    @dillonbacon4818 Před 3 lety +23

    The "fresh frozen" version of a video game

  • @nkartizan890
    @nkartizan890 Před 3 lety +72

    Like I said they should have just released a 100gb game and at 2022

    • @pasticcinideliziosi1259
      @pasticcinideliziosi1259 Před 3 lety +14

      If they didn’t show it in 2013 and worked on it quietly they would have released it in 2022 and it would have been a masterpiece. But they needed investments and money so they started screaming what they were doing, creating so much hype that people nearly rioted when the game was delayed. At some point that just had to release it or people would have stopped waiting for the game. And we know what came out. The lesson here is: don’t show the game before starting to work on it

    • @omega91006
      @omega91006 Před 3 lety +7

      @@pasticcinideliziosi1259 Gamer CAN wait. Look at Mount & Blade. How long did people waited? 10? 11 years? And Bannerlord is only a beta that we, the gamers, are helping to debug as we go? Talk about gamer's love~~~~

    • @pasticcinideliziosi1259
      @pasticcinideliziosi1259 Před 3 lety +1

      @@omega91006 but there were plenty people complaining and making fun of the delayed releases of cyberpunk

    • @akali2927
      @akali2927 Před 3 lety

      *2077

    • @inigobantok1579
      @inigobantok1579 Před 3 lety

      Laughs at Red Dead 2

  • @akvalues
    @akvalues Před 3 lety +47

    Yong Yea is the part of this video!!!🤣🤣🤣

  • @bubz4196
    @bubz4196 Před 3 lety +10

    Personally i even found the E3 demo to be a little underwhelming at the time

  • @gavindoyle8717
    @gavindoyle8717 Před 3 lety +22

    The "Heaven's Gate" of video gaming.

  • @vestaarcadia
    @vestaarcadia Před 3 lety +30

    I didn’t mind the bugs, I can deal with that as they can be patched over time, but the game failed to live up to expectations, they overhyped the scale and choice players could have in choosing their path. Of course no one is talking about this, they are more focused on the surface level glitches and general playability, the game itself is fundamentally flawed, seems like the marketing team was given the reins for scope and the programmers were feverishly fighting to catch up.

  • @dinindujayasekara4738
    @dinindujayasekara4738 Před 3 lety

    Great video summarizing everything. I just hope that other developers learn from this.

  • @Jorpl_
    @Jorpl_ Před 3 lety +1

    What a fantastic video, I appreciated the time spent giving insight into game development. Fantastic interviews and great footage-

  • @TheSexy9347
    @TheSexy9347 Před 3 lety +56

    A really great Quicktake. Thanks for putting together this story :)

  • @EricFortin
    @EricFortin Před 3 lety +4

    Great video Bloomberg, the format, the editing and interviewees, its all super interesting.

  • @RedSoulful
    @RedSoulful Před 3 lety +3

    If it wasn't for CD Projekt lying about what Cyberpunk really was, I would still have some fun playing the game. The main story is very well written and Night City is an astonishing map full of side quests and collectibles. You can really enjoy certain aspects of the game but then you remember that CD Projekt promised something else: They said that every NPC in the game would have different looks and its own AI, they said that Cyberpunk would be a first-person RPG (it's definitely a shooter) and they promised a fully developed product by December (and here we are, 6 months later without a fully fixed game).

  • @jacky2222222222
    @jacky2222222222 Před 3 lety +6

    Great overview! Great reporting!

  • @bobchipman7737
    @bobchipman7737 Před 3 lety +10

    Yongyea over hypes every game and then acts like his resonable after the mess he helped sell.
    Does anyone remember the whole deathstranding hype

    • @dickkickem6472
      @dickkickem6472 Před 2 lety +1

      I mean I enjoyed deathstranding so

    • @fasi8166
      @fasi8166 Před 2 lety

      This is nothing even compare to death stranding

    • @kimnorth7060
      @kimnorth7060 Před 2 lety

      Yup he released a video every time Kojima took a dump. Even his review for that boredom was scandalous

  • @PauloEdson
    @PauloEdson Před 3 lety +19

    Finally a QuickTake video with its own personality and not an adaptation from Bloomberg boomeristic style. ⭐️⭐️⭐️⭐️⭐️ Congrats to the producers, video editor, graphics people and specially the script writer! 🏆

  • @jintaejoo
    @jintaejoo Před 3 lety +1

    I used to have these experiences at the job. Rushing thru the deadline, obviously we're at crunch. The boss always wanted perfection, but result was always not enough.

  • @kw3494
    @kw3494 Před 3 lety +78

    Seeing Yong Yea doing a Bloomberg report is unreal xD

    • @hatchetscoured
      @hatchetscoured Před 3 lety +84

      Especially with how much he contributed to the hype...

    • @AkakiPeikrishvili
      @AkakiPeikrishvili Před 3 lety +14

      He hyped MGSVTPP too as I remember.

    • @Blingchachink
      @Blingchachink Před 3 lety +56

      he’s an idiot who talks a lot. no analysis, just an excited kid

    • @Rainhands22
      @Rainhands22 Před 3 lety +53

      He's a snake. He hyped up the game then turned on it once he saw the publics reaction.

    • @ibrahimdiiriye2180
      @ibrahimdiiriye2180 Před 3 lety +5

      @@Rainhands22 everyone was hyped when the first teaser and the game play come out

  • @lilcumstain5704
    @lilcumstain5704 Před 2 lety +3

    Even if we looked past all the bugs, the story was mediocre at best, or at least thats what i think. Undercooked ideas that must have been put into the oven for much MUCH longer.
    Bland gameplay mechanics, and brainless ai's roaming the streets. Its a nice game to look at and thats about it.
    Theres a stark contrast between the 2013 reveal trailer and what we got in the end. The reveal feels like this dark dystopian world filled with crime and cool robot arms, meanwhile the game we got is basically gta just reskinned to look nice.

  • @TheOsnovis
    @TheOsnovis Před 3 lety +7

    Love your videos guys!!

  • @FirstLast-kp9jx
    @FirstLast-kp9jx Před 3 lety +2

    1:53 That's Descent, I used to love this game as a kid.

  • @StreetComp
    @StreetComp Před 3 lety +3

    Didn’t realize CDPR was trying to develop this huge, incredibly complex game while they are building their own engine for it - that’s complete insanity and the fact that there is a playable game on PC at all is remarkable. I gotta give props to the hundreds of dedicated people who worked like mad behind the scenes trying to drag Cyberpunk over the finish line - many of whom are probably still working on it right now

  • @theantmattia
    @theantmattia Před 3 lety +14

    They also scrapped a large chunk of the game and changed the story to fit Keanu in the game. Obviously it's not his fault but the management team running the show.

  • @XiBMCiX
    @XiBMCiX Před 3 lety +8

    Everyone's recorded reaction before and after the game launch always kills me 🤣

  • @dvsh7168
    @dvsh7168 Před 3 lety +1

    I'd really like to see some of the cut features originally showed like climbing with the mantis blades and just have them implement more customization, combat, and traversal options the game overall feels more restricted than it should.

  • @marco.nascimento
    @marco.nascimento Před 3 lety

    Awesome overview of the events, quality content

  • @ignatgeorgiev8725
    @ignatgeorgiev8725 Před 3 lety +5

    Amazing video! Thinking about what Cyberpunk could have been makes me sad though

  • @juliah.9104
    @juliah.9104 Před 3 lety +18

    How can anyone think that crunching actually is a must?! I just don't get it.

    • @muzamilnabinadroo
      @muzamilnabinadroo Před 3 lety +2

      Capitalism Bro.

    • @axelpatrickb.pingol3228
      @axelpatrickb.pingol3228 Před 3 lety

      Crunch is just cramming in a business and is just an effect similar to cramming: they didn't spend their time and resources wisely...

    • @wentoneisendon6502
      @wentoneisendon6502 Před 3 lety +3

      Assume you are a manager and you have a multi billion project coming up. Of course crunch is a thing. Are you dumb? Bonuses exist for a reason

    • @carlycrays2831
      @carlycrays2831 Před 3 lety +1

      I mean, a little bit of crunch I think is just a part of the process. The issue is how much crunch there is. If it's just in the last month or so, so then OK. But during a year or years of development? Then there's an issue.

    • @longplayracketeer9575
      @longplayracketeer9575 Před 3 lety

      Crunch should be avoided. However, because of uncertain factors (Like leaders/managers changing their minds) The leaders of a company should have a planned time frame too in which they can make adjustments.

  • @ReubenAStern
    @ReubenAStern Před rokem +2

    shooters are so much easier to make than fighting games, trust me. I've prototyped a shooting game and nearly finished my fighting game

  • @MrDPMan3000
    @MrDPMan3000 Před 3 lety

    Great piece! I think a great addition to this would be a poll of gamers on whether they're still planning to buy the game after the bug fixes or not.

  • @adamnintindo
    @adamnintindo Před 3 lety +7

    CD in the Name CD Projekt does not stand for a CD (that games are sold on) but "Centrana Dystrybucja".

  • @prakash_77
    @prakash_77 Před 3 lety +4

    Awesome video! Totally loved it!

  • @thomasriddle8877
    @thomasriddle8877 Před 3 lety +5

    they flown too close to the sun, with flimsy wax wings, and wound up plummeting back to earth overnight..

  • @redere4777
    @redere4777 Před 3 lety +4

    The game should have been delayed until 2022 and only developed for next-gen consoles and PCs. CDPR would have been able to avoid a lot of issues from the tech limitations on last-gen and the disorganized development brought on by releasing during the height of COVID-19.

    • @axelpatrickb.pingol3228
      @axelpatrickb.pingol3228 Před 3 lety +1

      The game has been in development since 2016 after the last Witcher III DLC. And its original release date was nearly before the lockdowns (at least in Europe) were implemented. The fact that despite the 8 years it was in development, they only had 4 years of actual development done and those 4 years were a chaotic mess. It was not the pandemic that screwed over this game...

    • @redere4777
      @redere4777 Před 3 lety +1

      ​@@axelpatrickb.pingol3228 I know, though the fact that they spent almost the full last year of development outside the office further exacerbated an already large problem.

  • @paultyson2303
    @paultyson2303 Před 3 lety +7

    Yip, their marketing team got me "hook, line and sinker". Wasn't till the final delay that I got frustrated an decided to wait for reviews before I bought it... glad I did. I still trust the actual development team can turn it around by say, 2022. Just got to give them more time.

  • @paul7608
    @paul7608 Před 3 lety +7

    Summary: CD Project became greedy! They rolled on the "Witcher 3" wave.

  • @Trazynn
    @Trazynn Před 3 lety +1

    The disaster was technical in nature. But what became apparent much earlier on is that studio had a superficial take on cyberpunk as a genre. It was all cosmetic. Neon-lights, big skyscrapers, and graffiti. It's not at all like William Gibson's Neuromancer where the vast abundance of technology sloshing around through society turns a city into a vibrant ant-hill where everyone has some access yet none of it matches the amount of technology the wealthy few hold. Something Westworld truly nailed by digging deep into how technology breaks down barriers, and thereby, a person's autonomy.

  • @benl.1352
    @benl.1352 Před 3 lety +1

    The research they quoted for diminished return of productivity on overtime are based on a field construction labor study back in 1980. I would like to see updated research specifically on a more relevant industry that’s closer to the production cycle Projekt CD endeavored.

  • @anonykip
    @anonykip Před 3 lety +12

    Bought the game a few weeks ago at a massive discount. Haven't played it yet, hopefully when I have the time all the bugs will have been fixed.

    • @bradtorville5526
      @bradtorville5526 Před 3 lety +6

      Don't hold your breath. It is what it is.

    • @Joel-ik3sz
      @Joel-ik3sz Před 3 lety

      Wait a few years. Updates are moving at a snail's pace.

    • @matek1986
      @matek1986 Před 2 lety

      u have download few mods to avoid the disappointment

    • @mampsj6326
      @mampsj6326 Před 2 lety

      Pirate it man

  • @krzysztofkulpa3465
    @krzysztofkulpa3465 Před 3 lety +3

    This stock chart at 22:02 is denominated in USD but prices are correct for PLN currency :P

  • @philipalcazar
    @philipalcazar Před 3 lety

    I'm not into video games at all, with the last time that I played one probably over 10 years ago. However, I still watched the whole 25min and found the video extremely interesting and compelling. Kudos to Quicktake and the crew involved.

  • @Sumanitu
    @Sumanitu Před 3 lety +31

    2:05 I died a little inside when the guy pronounced Baldur's Gate so badly. The big irony of that is he is trying to document the history of a company that makes open world video games with deep narratives, when Baldur's Gate was the game that did that first and set the standard for every game since.

    • @pchris
      @pchris Před 3 lety +5

      That's how I've always heard it pronounced. I don't know if it's wrong or not but some people might just pronounce it differently. How is it actually pronounced?

    • @Sumanitu
      @Sumanitu Před 3 lety +5

      @@pchris The first syllable is pronounced ball. Not al as in weird al or alley.

    • @pchris
      @pchris Před 3 lety

      @@Sumanitu Ah I see now.

    • @20storiesunder
      @20storiesunder Před 3 lety

      Doesnt really matter.

    • @mamufixie
      @mamufixie Před 3 lety

      Its not even a big deal.. why u triggered so much lol

  • @jordanmiller4648
    @jordanmiller4648 Před 3 lety +3

    Great video. I still can't believe what happened. This was suppose to be the biggest game at least until GTA 6.

    • @shocktriple
      @shocktriple Před 3 lety +1

      Lol and this game barely beat gta3

  • @Realistic_Management
    @Realistic_Management Před 3 lety +4

    Here before the in-depth HBO documentary on CD Projeckt and Cyberpunk

  • @belizarius_997
    @belizarius_997 Před 3 lety +2

    The fact is that CP2077 is very heavy on hardware. Vast majority of preorders were PC where the game looked fine, with clear compromises on AI and rather short main storyline. Decision to advertise and release such a resource heavy game on last gen consoles, as well as the lack of transparency about the abysmal performance on them, were huge and unforgivable mistakes. Another contributing factor was the availability of the new RTX cards / PS5/XS, which even today remains an issue. There is no mention however that as a result, Cyberpunk2077 accelerated the cloud gaming adoption (Geforce Now/Stadia). Thanks to GF Now, I spent over 100 hours playing this game on my old Macbook and loved every moment of it.

  • @majorbadidea
    @majorbadidea Před 5 měsíci +3

    2 years later its the most immersive game I played right up there with vampire masquerade bloodlines (not saying much as I don't play that many games)

  • @Lex-of2wo
    @Lex-of2wo Před 3 lety +7

    Should have really just released in early access on PC only. Sad.

  • @ev.c6
    @ev.c6 Před 3 lety +5

    I didn’t get the hype this game had, maybe because it seemed boring to me at first.
    Anyways, it was obvious they’d have problems. Rockstar is the master at making this kind of game and they have had a lot of issues themselves. Another company that has been through the same was DICE with Battlefield 4.
    Anyways, I’ll just wait until the game is stable.

  • @krzysztofzwolinski956
    @krzysztofzwolinski956 Před 3 lety +2

    Fans expectations, delays, rush, problems inside company, pandemic, too small crew for project of this scale, old consoles (so technical limitations), cuts in content of the game ... bubble that sooner or later had to pop.

  • @DICKTATORMusic
    @DICKTATORMusic Před 3 lety

    This is a great parallel to any kind of large scale deployment. Disconnect between business a technical teams...