Maya Hard Surface Modeling - How to Model a Wheel

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  • čas přidán 10. 09. 2024

Komentáře • 72

  • @TheDorianTube
    @TheDorianTube Před 2 lety +10

    This is the type of video that I like. Nothing against tutorials covering whole projects in 15m videos, but there's something inherently reassuring in having 1h of info just for ONE Wheel. Screams information dump (in a good way)

    • @OnMars3D
      @OnMars3D  Před 2 lety +1

      Appreciate the input! I'll have more tutorials like this in the future, stay tuned!

  • @zachwilkins8392
    @zachwilkins8392 Před 2 lety +6

    not even 10 seconds in I subbed, mate. Second year Game Artist here, and the pace you go at is way better than that of my lecturers!

    • @OnMars3D
      @OnMars3D  Před 2 lety

      Glad you found this helpful!

  • @thesoundofart7124
    @thesoundofart7124 Před 2 lety +1

    Clear explanations of concepts. Excellent teacher. Thank you.

  • @blakejohnson4834
    @blakejohnson4834 Před 3 lety +6

    Wonderful tutorial. I'm a first year student and performing the procedure as i go along. I must say i highly appreciate the speed at which you record, allowing for clear direction and description of said task. I'm so happy i've found your channel and its truely a privilege to be able to watch this content on CZcams. I love following along and hopefully ill make this kick ass wheel! :)

    • @OnMars3D
      @OnMars3D  Před 3 lety

      Really happy to hear that and thanks for feedback! Let me know how the wheel modeling goes and share your progress!

  • @crzsteveoblah
    @crzsteveoblah Před 2 lety +6

    Great video! I’m doing research as much as I can to get into the 3D world and wanting to make scale parts. Video was definitely helpful. I liked the longer video and watched it entirely. I think it helps a lot of visual learners. I would like to see a simple 5 spoke design video and more in depth of designing. Maybe a short video series of multiple videos so one video isn’t super long

    • @OnMars3D
      @OnMars3D  Před 2 lety +1

      Awesome, thank you and I appreciate the suggestion!

  • @Blaqphantom15
    @Blaqphantom15 Před 3 lety +2

    Hey I remember doing this stuff as this internship I had...the good ol days!

    • @OnMars3D
      @OnMars3D  Před 3 lety +2

      Yeah, good times for sure!

  • @havydirtysoul
    @havydirtysoul Před 6 měsíci

    prob one of the best tut ive ever seen, love the overall pace and sound recording! except there's a few audio cutoffs, thanks for the great video!

    • @OnMars3D
      @OnMars3D  Před 4 měsíci +1

      Thank you, I've gotten a lot better at recording and audio since this video :)

  • @r3dm4il
    @r3dm4il Před 11 měsíci

    love the real time modeling.

  • @diambangfajar5776
    @diambangfajar5776 Před rokem

    Legendary Tutorial Of Maya I've ever seen.. Next Motion Graphic Animation For Commercials tutorial please.. thank you sir

  • @cylinder8570
    @cylinder8570 Před 2 lety +1

    Nice video,
    I like the way that you pay attention to details such as the slight curvature that the wheels take, however I have to mention that it is also possible to extrude first and give the curvature later using the lattice deform

  • @OktatOnline
    @OktatOnline Před 3 lety +9

    Awesome tutorial, really very-very good! One thing to add as constructive criticism, if you don't mind: I think the sensitivity of your mic is a bit too low and sometimes cuts out the audio. More real-time stuff, definitely!!

    • @OnMars3D
      @OnMars3D  Před 3 lety +3

      Thank you and I always appreciate constructive criticism. I didn't realize the audio issues until after I uploaded. The mic shifted while recording so that's why the audio drops in an out on occasion. I've made sure to triple check everything on future videos. Thanks again for the feedback!

    • @OktatOnline
      @OktatOnline Před 3 lety +1

      @@OnMars3D I appreciate that. Looking forward to the next one!

  • @liamheffernan2006
    @liamheffernan2006 Před 2 lety

    Re-watching this tutorial :D

  • @philmehrart
    @philmehrart Před rokem

    Never get tyred of your videos, thanks!

  • @brent5310
    @brent5310 Před 2 lety +2

    Excellent tutorial! Top tier. Thank you so much.

  • @liamheffernan2006
    @liamheffernan2006 Před 3 lety +1

    When I try to merge my five spokes together after doing the radial symmetry, the verts are trying to merge together on the centre line.
    My distance threshold is 0.001 and still it's happening.
    I have a feeling It's something to do with the instance setting from when I mirrored, but I don't know how to fix it or should I just re-mirror again using copy instead of instanced
    Thanks

    • @OnMars3D
      @OnMars3D  Před 3 lety

      When you are ready to merge vertices, you have to make sure it's a copy and then combined into one mesh.

  • @athelstanm7298
    @athelstanm7298 Před rokem

    Thank You for this Great Tutorial!

  • @Fasimedes
    @Fasimedes Před 2 lety

    Perfect topology!

  • @ronydey2696
    @ronydey2696 Před 2 lety

    Amazing har surface pros model tutorials over autidesk maya thanks sir hi sir myself Rony an VFX CG student from India

  • @warampanpengya3644
    @warampanpengya3644 Před 2 lety

    I just discovered your channel today,, I am so GALD !! Such a useful tutorial !!

  • @sanardi1980
    @sanardi1980 Před měsícem

    Was a great video. I am a kind of scare that doing the exatly same thing in Fusion 360 takes like 5 minutes and I don`t know if I can deal learning another program. jejejej

  • @dean3184
    @dean3184 Před 2 lety

    great tut!! keep the real time stuff coming!

  • @guystuff_tv
    @guystuff_tv Před rokem

    Great video. Thanks!

  • @ExtremeTourname
    @ExtremeTourname Před 2 lety

    Very nice tutorial!

  • @Hercules16
    @Hercules16 Před rokem

    This was inspiring! thanks, alot!

  • @muhammadhannan3918
    @muhammadhannan3918 Před 3 lety

    you are amazing buddy... thanks for helpfull things... keep doing these tutorials...

    • @OnMars3D
      @OnMars3D  Před 3 lety

      Thank, appreciate the kind words!

  • @dadangtriarsaputra3833

    thanks a lot coach ! 🤠

  • @brandonhernandez1111
    @brandonhernandez1111 Před 3 lety

    Thank you!

  • @INDIANS33
    @INDIANS33 Před 5 měsíci

    it was good

  • @dublexin1803
    @dublexin1803 Před 2 lety

    Thanks for guide :3

  • @liamheffernan2006
    @liamheffernan2006 Před 3 lety +1

    Great video. Sometimes your mic cuts off at the beginning of the sentence or word. It sounds like some kind of noise cancelling setting maybe

    • @liamheffernan2006
      @liamheffernan2006 Před 3 lety +1

      The real time videos are great

    • @OnMars3D
      @OnMars3D  Před 3 lety

      I was testing out some new audio settings in this video, I corrected it in future videos. Thanks for the feedback!

  • @AkimboFennec
    @AkimboFennec Před 3 lety +2

    Hey great video, thanks for it. Just have a question. I am coming from blender background and i wanted to know one important thing. How do you workaround the lack of modifiers system in maya like 3ds max or blender. I mean as far as i am concerned how do people model fast in Maya without non-destructive workflow? I have heard that maya is the best one for animation and rigging but it lacks in modelling tools, is there a way to have a plugin even bought that can give you modifier stack?

    • @OnMars3D
      @OnMars3D  Před 3 lety +1

      Unfortunately, there is no modifier stack equivalent in Maya. I've modeled in Maya, 3ds Max, and now Blender but the one thing Maya could use is modifier stacks.
      I've just gotten in the habit of duplicating my mesh at certain parts of my modeling process but that doesn't help the non-destructive part. I'd say Maya "feels" better when modeling organic objects.

  • @riglas31
    @riglas31 Před 3 lety

    great tut! thanks

  • @CGDEVANIMATION
    @CGDEVANIMATION Před 3 lety

    subscribed please more complex modeling videos

  • @lucadinnocenzio8345
    @lucadinnocenzio8345 Před 2 lety

    you saved my life bro,gg:)

  • @rishabmandal4710
    @rishabmandal4710 Před 3 lety +1

    Hey bro appreciate the tutorial, I am learning via experts on YT to draw shapes in Maya. And its my first time using quad draw tool. I did all the prerequisites as you shown here but after clicking shift+LMB the geometry thus formed is not shown as is shown in your case. But as I hover over the geometry which was is formed by sheer luck it shows its shape by highlighting it in red. I want the work flow just like you. So do you happen to know/any idea where the problem might be?

    • @OnMars3D
      @OnMars3D  Před 3 lety

      Did you make sure to set a live surface? You can use a plane or if you don't use any geometry, it will just snap to the origin.

  • @DanteNey
    @DanteNey Před rokem

    can you share your reference image?

  • @mamtapatil1892
    @mamtapatil1892 Před 2 lety

    once i click on 4 dotes holding shift than the object disappears and when i remove the image plane and then try than it worked, i need image plane for refrence so please tell me how to solve this problem

    • @OnMars3D
      @OnMars3D  Před 2 lety

      I'm sorry, I don't understand the issue.

  • @anmolsodhi1450
    @anmolsodhi1450 Před 3 lety

    Ur amazing

  • @AnanthakumarBalakrishnan
    @AnanthakumarBalakrishnan Před 2 lety +1

    Talking over is little bit tougher than the Timelapse but you can share the all the information you need to so please I request you to do only like these kind of stuffs time lapse is not good idea to watch
    Thanks for the video

  • @attix12
    @attix12 Před 2 lety +1

    can you please do a tutorial on how to model a race car seat ?

    • @OnMars3D
      @OnMars3D  Před 2 lety +2

      Yeah, that's on the way. It will be part of my car modeling series.

    • @attix12
      @attix12 Před 2 lety

      @@OnMars3D ah amazing, thanks for the reply, although i am more of at an advance level i am loving the stuff on your channel!

  • @masterxeon1001
    @masterxeon1001 Před 3 lety

    good vid

  • @cadtrev
    @cadtrev Před rokem

    Road wheels are plus an inch and a half so that 21" wheel is really a 22.5" diameter...

    • @OnMars3D
      @OnMars3D  Před rokem

      I model the rim separate of the tire. I cover the tire modeling in another which includes the rest of the wheel diameter.

  • @prjndigo
    @prjndigo Před rokem +1

    *OH MY GOD MAN...* Just type the 21" into the box and Maya will convert it automatically. That's like 1984 technology.

    • @OnMars3D
      @OnMars3D  Před rokem +1

      I know that works in 3DS Max, but when you type in 21" in the Maya channel box, scale, etc, it does nothing. Can you clarify what you mean because this would be a nice tip to know if it works?

    • @dph9885
      @dph9885 Před rokem

      Are you maybe thinking about 3DSMAX, AutoCAD, Inventor, Revit, Fusion 360 etc? This isn't a thing in Maya 2023 Update 2. The symbol doesn't even appear in the box when you type it.