This is the type of video that I like. Nothing against tutorials covering whole projects in 15m videos, but there's something inherently reassuring in having 1h of info just for ONE Wheel. Screams information dump (in a good way)
Wonderful tutorial. I'm a first year student and performing the procedure as i go along. I must say i highly appreciate the speed at which you record, allowing for clear direction and description of said task. I'm so happy i've found your channel and its truely a privilege to be able to watch this content on CZcams. I love following along and hopefully ill make this kick ass wheel! :)
Great video! I’m doing research as much as I can to get into the 3D world and wanting to make scale parts. Video was definitely helpful. I liked the longer video and watched it entirely. I think it helps a lot of visual learners. I would like to see a simple 5 spoke design video and more in depth of designing. Maybe a short video series of multiple videos so one video isn’t super long
Nice video, I like the way that you pay attention to details such as the slight curvature that the wheels take, however I have to mention that it is also possible to extrude first and give the curvature later using the lattice deform
Awesome tutorial, really very-very good! One thing to add as constructive criticism, if you don't mind: I think the sensitivity of your mic is a bit too low and sometimes cuts out the audio. More real-time stuff, definitely!!
Thank you and I always appreciate constructive criticism. I didn't realize the audio issues until after I uploaded. The mic shifted while recording so that's why the audio drops in an out on occasion. I've made sure to triple check everything on future videos. Thanks again for the feedback!
When I try to merge my five spokes together after doing the radial symmetry, the verts are trying to merge together on the centre line. My distance threshold is 0.001 and still it's happening. I have a feeling It's something to do with the instance setting from when I mirrored, but I don't know how to fix it or should I just re-mirror again using copy instead of instanced Thanks
Was a great video. I am a kind of scare that doing the exatly same thing in Fusion 360 takes like 5 minutes and I don`t know if I can deal learning another program. jejejej
Hey great video, thanks for it. Just have a question. I am coming from blender background and i wanted to know one important thing. How do you workaround the lack of modifiers system in maya like 3ds max or blender. I mean as far as i am concerned how do people model fast in Maya without non-destructive workflow? I have heard that maya is the best one for animation and rigging but it lacks in modelling tools, is there a way to have a plugin even bought that can give you modifier stack?
Unfortunately, there is no modifier stack equivalent in Maya. I've modeled in Maya, 3ds Max, and now Blender but the one thing Maya could use is modifier stacks. I've just gotten in the habit of duplicating my mesh at certain parts of my modeling process but that doesn't help the non-destructive part. I'd say Maya "feels" better when modeling organic objects.
Hey bro appreciate the tutorial, I am learning via experts on YT to draw shapes in Maya. And its my first time using quad draw tool. I did all the prerequisites as you shown here but after clicking shift+LMB the geometry thus formed is not shown as is shown in your case. But as I hover over the geometry which was is formed by sheer luck it shows its shape by highlighting it in red. I want the work flow just like you. So do you happen to know/any idea where the problem might be?
once i click on 4 dotes holding shift than the object disappears and when i remove the image plane and then try than it worked, i need image plane for refrence so please tell me how to solve this problem
Talking over is little bit tougher than the Timelapse but you can share the all the information you need to so please I request you to do only like these kind of stuffs time lapse is not good idea to watch Thanks for the video
I know that works in 3DS Max, but when you type in 21" in the Maya channel box, scale, etc, it does nothing. Can you clarify what you mean because this would be a nice tip to know if it works?
Are you maybe thinking about 3DSMAX, AutoCAD, Inventor, Revit, Fusion 360 etc? This isn't a thing in Maya 2023 Update 2. The symbol doesn't even appear in the box when you type it.
This is the type of video that I like. Nothing against tutorials covering whole projects in 15m videos, but there's something inherently reassuring in having 1h of info just for ONE Wheel. Screams information dump (in a good way)
Appreciate the input! I'll have more tutorials like this in the future, stay tuned!
not even 10 seconds in I subbed, mate. Second year Game Artist here, and the pace you go at is way better than that of my lecturers!
Glad you found this helpful!
Clear explanations of concepts. Excellent teacher. Thank you.
Wonderful tutorial. I'm a first year student and performing the procedure as i go along. I must say i highly appreciate the speed at which you record, allowing for clear direction and description of said task. I'm so happy i've found your channel and its truely a privilege to be able to watch this content on CZcams. I love following along and hopefully ill make this kick ass wheel! :)
Really happy to hear that and thanks for feedback! Let me know how the wheel modeling goes and share your progress!
Great video! I’m doing research as much as I can to get into the 3D world and wanting to make scale parts. Video was definitely helpful. I liked the longer video and watched it entirely. I think it helps a lot of visual learners. I would like to see a simple 5 spoke design video and more in depth of designing. Maybe a short video series of multiple videos so one video isn’t super long
Awesome, thank you and I appreciate the suggestion!
Hey I remember doing this stuff as this internship I had...the good ol days!
Yeah, good times for sure!
prob one of the best tut ive ever seen, love the overall pace and sound recording! except there's a few audio cutoffs, thanks for the great video!
Thank you, I've gotten a lot better at recording and audio since this video :)
love the real time modeling.
Legendary Tutorial Of Maya I've ever seen.. Next Motion Graphic Animation For Commercials tutorial please.. thank you sir
Nice video,
I like the way that you pay attention to details such as the slight curvature that the wheels take, however I have to mention that it is also possible to extrude first and give the curvature later using the lattice deform
Awesome tutorial, really very-very good! One thing to add as constructive criticism, if you don't mind: I think the sensitivity of your mic is a bit too low and sometimes cuts out the audio. More real-time stuff, definitely!!
Thank you and I always appreciate constructive criticism. I didn't realize the audio issues until after I uploaded. The mic shifted while recording so that's why the audio drops in an out on occasion. I've made sure to triple check everything on future videos. Thanks again for the feedback!
@@OnMars3D I appreciate that. Looking forward to the next one!
Re-watching this tutorial :D
Never get tyred of your videos, thanks!
Glad you like them!
Excellent tutorial! Top tier. Thank you so much.
Glad you liked it!
When I try to merge my five spokes together after doing the radial symmetry, the verts are trying to merge together on the centre line.
My distance threshold is 0.001 and still it's happening.
I have a feeling It's something to do with the instance setting from when I mirrored, but I don't know how to fix it or should I just re-mirror again using copy instead of instanced
Thanks
When you are ready to merge vertices, you have to make sure it's a copy and then combined into one mesh.
Thank You for this Great Tutorial!
Perfect topology!
Amazing har surface pros model tutorials over autidesk maya thanks sir hi sir myself Rony an VFX CG student from India
It's my pleasure!
I just discovered your channel today,, I am so GALD !! Such a useful tutorial !!
Glad it was helpful!
Was a great video. I am a kind of scare that doing the exatly same thing in Fusion 360 takes like 5 minutes and I don`t know if I can deal learning another program. jejejej
great tut!! keep the real time stuff coming!
Great video. Thanks!
Very nice tutorial!
This was inspiring! thanks, alot!
Glad you enjoyed it!
you are amazing buddy... thanks for helpfull things... keep doing these tutorials...
Thank, appreciate the kind words!
thanks a lot coach ! 🤠
No worries!
Thank you!
it was good
Thanks for guide :3
Great video. Sometimes your mic cuts off at the beginning of the sentence or word. It sounds like some kind of noise cancelling setting maybe
The real time videos are great
I was testing out some new audio settings in this video, I corrected it in future videos. Thanks for the feedback!
Hey great video, thanks for it. Just have a question. I am coming from blender background and i wanted to know one important thing. How do you workaround the lack of modifiers system in maya like 3ds max or blender. I mean as far as i am concerned how do people model fast in Maya without non-destructive workflow? I have heard that maya is the best one for animation and rigging but it lacks in modelling tools, is there a way to have a plugin even bought that can give you modifier stack?
Unfortunately, there is no modifier stack equivalent in Maya. I've modeled in Maya, 3ds Max, and now Blender but the one thing Maya could use is modifier stacks.
I've just gotten in the habit of duplicating my mesh at certain parts of my modeling process but that doesn't help the non-destructive part. I'd say Maya "feels" better when modeling organic objects.
great tut! thanks
Glad you enjoyed it!
subscribed please more complex modeling videos
you saved my life bro,gg:)
Glad I could help!
Hey bro appreciate the tutorial, I am learning via experts on YT to draw shapes in Maya. And its my first time using quad draw tool. I did all the prerequisites as you shown here but after clicking shift+LMB the geometry thus formed is not shown as is shown in your case. But as I hover over the geometry which was is formed by sheer luck it shows its shape by highlighting it in red. I want the work flow just like you. So do you happen to know/any idea where the problem might be?
Did you make sure to set a live surface? You can use a plane or if you don't use any geometry, it will just snap to the origin.
can you share your reference image?
once i click on 4 dotes holding shift than the object disappears and when i remove the image plane and then try than it worked, i need image plane for refrence so please tell me how to solve this problem
I'm sorry, I don't understand the issue.
Ur amazing
Talking over is little bit tougher than the Timelapse but you can share the all the information you need to so please I request you to do only like these kind of stuffs time lapse is not good idea to watch
Thanks for the video
can you please do a tutorial on how to model a race car seat ?
Yeah, that's on the way. It will be part of my car modeling series.
@@OnMars3D ah amazing, thanks for the reply, although i am more of at an advance level i am loving the stuff on your channel!
good vid
Thank you!
Road wheels are plus an inch and a half so that 21" wheel is really a 22.5" diameter...
I model the rim separate of the tire. I cover the tire modeling in another which includes the rest of the wheel diameter.
*OH MY GOD MAN...* Just type the 21" into the box and Maya will convert it automatically. That's like 1984 technology.
I know that works in 3DS Max, but when you type in 21" in the Maya channel box, scale, etc, it does nothing. Can you clarify what you mean because this would be a nice tip to know if it works?
Are you maybe thinking about 3DSMAX, AutoCAD, Inventor, Revit, Fusion 360 etc? This isn't a thing in Maya 2023 Update 2. The symbol doesn't even appear in the box when you type it.