Ice-Type Pokémon are FUNDAMENTALLY flawed this is why (1 of 3)

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  • čas přidán 23. 06. 2024
  • One of the worst Pokémon types, Ice is an atrocious typing. In this video I talk about Ice-types problems, why Ice Pokémon tend to be awful, and how to make a good Ice-type.
    00:00 - Intro
    00:18 - Ice Type Overview
    02:17 - What is a "Sister Type"?
    02:54 - Stats and Design
    03:21 - Archetypes / Roles
    04:02 - Tank vs Bruiser
    05:11 - What role is the Ice-type's?
    05:35 - Crabominable (Bad Ice Types)
    06:30 - Avalugg
    07:20 - Alolan Ninetales (Good Ice-types)
    08:40 - Galarian Darmanitan
    09:33 - Weavile
    10:46 - Chien-Pao
    11:28 - Iron Bundle
    11:49 - Ice Rider Calyrex and Glastrier
    13:12 - Conclusion
    13:32 - Potential Solutions and Follow Up Video
    ------------------------------------------------------------------------------------------------------------------
    Outro Song: Driftveil City (CD Version) - Pokémon Black & White
    (SiIvagunner) • Driftveil City (CD Ver...
    Sources:
    Pokémon Type Calculator - www.pkmn.help/defense/?mode=s...
    Average Ice Type Stats - Bulbapedia - bulbapedia.bulbagarden.net/wi...)
    Pokémon Base Stats - Smogon University - www.smogon.com/
    Usage Stats for the move "Ice Beam" in Sword/Shield OU and Scarlet/Violet OU - www.pikalytics.com/
    Move Infographics:
    Made by me, but inspired by the ones WolfeyVGC or his editor(s) use. Check out his channel here for VGC content: / @wolfeyvgc
    #Pokemon #gaming #ice
    Tiktok►: www.tiktok.com/@cammymeeletea...
    Twitter►: / cammymeeletea
    Instagram►: / cammy.meele.tea
    #pokemonscarletandviolet #role #archetypes #balance #new
  • Hry

Komentáře • 934

  • @CammyMeeleTea
    @CammyMeeleTea  Před rokem +56

    READ ME:
    1. Sorry about the audio, this was the one video I didn't edit with headphones, so I left my vocal track in Mono instead of stereo. Sounds fine on TVs and monitors, but some headphones and speaker systems may sound off.
    2. Just want to clarify here that when I use words like Tank and Bruiser, I am using these as catch-alls for archetypes that are generally found in games so that the concept makes sense. The point in the video where I call Avalugg a "physical wall", is more in line with what people in Competitive Pokémon would say.
    Not all of you play Pokémon or play Pokémon competitively. Some of you may come from JRPGs that use "Face Tank" or "Evasion Tank" like Xenoblade and Bravely Default. Some of you may come from Overwatch 1 that use "Main Tank" or "Off Tank". You might even be a Splatoon player that acts as "Tank" with a Splatbrella.
    The point is that I'm using these words as a conceptual abstraction, because the focus is on what roles and the different ways you can use defense.
    Tanking so the team can do damage is one strategy.
    Tanking so you can do damage is another strategy.
    Plus, this was supposed to be a 3-5 minute video, that already got slowed down because I went back to explain things. So I stopped over-defining.
    Also, I didn't forget any Ice-types. This is a video about why Ice-types are bad, not an Ice-type Hall of Fame video, so naturally I'm going to focus on bad Ice types. I used examples of good Ice types for just that, a few good examples. But I'm not going to sit here and rank every single Ice-type in existence. Watch False Swipe Gaming's video "How GOOD were Ice-types actually?" :
    czcams.com/video/gh0WY1wW5Nw/video.htmlsi=A5qCAtj0UgHXPSMd
    Thanks all!
    Edit: Spelling.

    • @diseasedrat8813
      @diseasedrat8813 Před rokem +4

      So a bruiser is like a Annihilape that can tank attacks with bulk up and then one hit ko mons with Rage Fist

    • @matheusgomespinto4915
      @matheusgomespinto4915 Před rokem +3

      I always going to defende that ice type Pokemon should resist water and fairy: Water because the only way the water should damage ice is if it's very hot or at high pressure, and fairy because is the same justification for fire resisting fairy, but in reverse.

    • @CammyMeeleTea
      @CammyMeeleTea  Před rokem +4

      ​@@diseasedrat8813 Exactly, and that's the best part about archetypes and the customization Pokémon offers. You can build your Annihilape to be has defensive as possible, or push it more into offense. I like when Pokémon can lean a little into a few roles.

    • @CammyMeeleTea
      @CammyMeeleTea  Před rokem

      Also check out False Swipe Gaming's Video about "Flareon Theorem" for more examples of bad and baffling Pokémon design decisions:
      czcams.com/video/4P544dsckaE/video.html

    • @abhishekjangra21
      @abhishekjangra21 Před 11 měsíci

      Ices types are my favourite as well , at least some of them have great designs
      Frosmoth, glaceon,aurorus,cetitan ,lapras, spheal , dewgong , sneasal etc

  • @ultimateninjaboi
    @ultimateninjaboi Před rokem +958

    Ice feels like a typing that was designed for moves, and having pokemon with the typing was an afterthought

    • @IceSlasher
      @IceSlasher Před rokem +31

      Ice types are cool

    • @Jordan13299
      @Jordan13299 Před rokem +81

      It was pretty good in Gen 1 when Steel didn’t exist and Fire was neutral to Ice. Jynx is fantastic primarily due to Lovely Kiss but STAB Blizzard brings her more mileage than STAB Psychic does.
      I get why GF nerfed Ice types in Gen 2 but after that they just entirely forgot about it and let it wither away.
      Ice is entirely offense focused with 0 defense which is just flawed design when the offenses aren’t particularly better than say, Ground type and STAB is nice but not good enough to justify an Ice typing.

    • @Necromitzu1
      @Necromitzu1 Před rokem +13

      @@Jordan13299 Psychic is kind of in the same boat, while it's nowhere near as bad as Ice and was justifiably nerfed in gen 2 due to how broken it was in gen 1, the things that made it OP (the Special stat being one stat, most elemental moves using the special stat, ghost not having any damage dealing attacks except lick and bug having low bp moves) have all gone away and its left as an insanely mediocre type.
      Other than Normal, none of the other types are improved by getting psychic as a secondary type. It doesn't really have anything interesting about it, like Fire applying burns, Electric applying paralysis etc, nor does it hit any important types super effectively and only has one more resistance than Ice types. It just doesn't have any kind of niche to justify how mediocre it is in every respect now.

    • @RyanNash20
      @RyanNash20 Před rokem +13

      Ice was originally a dragon counter, and that was it's niche. While there weren't a lot strong ice types, ice types were super strong in gen 1 and 2 in the story. A good ice type sweeps through crystal like nothing. Jynx is nuts in crystal story playthrough.

    • @omarholder9036
      @omarholder9036 Před rokem +4

      ​@@Jordan13299 wasn't Ice just given a huge buff with the snowscape weather and secondary effect.

  • @Timbeon
    @Timbeon Před rokem +369

    Fun how the fairy type was introduced primarily to nerf dragon types, but it ended up nerfing ice types far more just by completely outclassing them at the one niche that ice actually had

    • @srxxxlol951
      @srxxxlol951 Před rokem

      ⁷⁷⁷⁷⁷

    • @eduardomachado3740
      @eduardomachado3740 Před 11 měsíci +26

      fairy is so broken it also outclasses psychic, both are counter to fighting types but fairy also does 2x to dark and resists bugs for some reason while psychic has trouble with these types

    • @theycallmerisky619
      @theycallmerisky619 Před 11 měsíci +4

      It made poison types useful tho lol

    • @duckymomo7935
      @duckymomo7935 Před 10 měsíci +1

      @@theycallmerisky619poison types were always good: few weaknesses, toxic support and immunity to toxic
      The most cancer Pokémon after dragon were mareanie with regenerator
      It’s just no poison types were given good stats in both defenses and hp
      However you would never run poison offensively lol

    • @theycallmerisky619
      @theycallmerisky619 Před 10 měsíci

      @duckymomo7935 no poison type had good defense and hp? You never heard of Muk?

  • @MaxBurnHeart
    @MaxBurnHeart Před rokem +668

    Another problem with ice type is that it kinda lost a lot of its identity when fairy type was introduced. Until generation 6, ice type was the best answer to the dominant dragon types. At least that was their solid niche. But then they introduced fairy type, which not only deals supereffective damage against dragons but also takes no damage from them, effectively making fairy a much better answer to dragons.

    • @marsupialmole3926
      @marsupialmole3926 Před rokem +103

      Also fairy is just an insanely good type in every other regard. Dragon immunity, sure, but also only 2 weaknesses and to uncommon offensive types (made common now just by being super effective against fairy, that's how influential it is), a bunch of resistances that break previously uncontested coverage, and supereffective coverage that breaks previously good defensive combos.
      Fairy, Steel and Water need nerfs, bug and ice need buffs

    • @LNRspeaks
      @LNRspeaks Před rokem +20

      Fairy was a good type for the meta, except for the bug resist, why
      Dark, Fighting, and Dragon were way too strong in gen 5
      The problem is that they gave fairy moves and pokemon that are too strong, moonblast, dazzling gleam, Zacian, and to a less extent, Xerneas
      If fairy was the same but remove bug resist, it would be fine, a worse ghost defensively and resisted by steel and fire, very common defensive types

    • @rainpooper7088
      @rainpooper7088 Před rokem +32

      @Marsupial Mole
      Don't forget that Fairy's standard moves are crazy strong too. Base 95 Moonblast with zero downsides, base 90 Play Rough, base 80 Dazzling Gleam which hits both opponents in doubles, heck, even Draining Kiss which heals more HP than other HP draining moves.

    • @BARALover96
      @BARALover96 Před rokem +9

      I agree kinda. But I think back then ice type have almost the exact same problems. Ice moves are what people want not the ice typing Pokémon itself. Its just now the optioned were widened and fairy type pokemon are actually good,

    • @heavyrain5949
      @heavyrain5949 Před rokem +12

      Ice types themselves were never an answer to Dragon's just Ice type moves.

  • @breloommaster12
    @breloommaster12 Před rokem +544

    I have zero idea why they gave the Fairy resistance to Fire, which already resists 5 types, instead of Ice which could have definitely appreciated it. That said, it's pretty unfortunate that Ice does not resist any one of the types that it hits, making it so that Ice is almost never the best counter to any particular type; you'd rather rely on Ice coverage or just another type to actually resist the type it's trying to KO

    • @CammyMeeleTea
      @CammyMeeleTea  Před rokem +101

      Yeah, it's really weird. It's good they added a whole new type to deal with dragons and give poison and steel some more important things to hit. They defensively nerfed steel a little (Ghost and Dark not resisted anymore). But they decided to actively beat down Bug by give it yet another type that it can't hit. That resistance should be reversed or removed.

    • @bentowers3614
      @bentowers3614 Před rokem +44

      It's a mythology and folklore thing. Fairies were often cursed with two big weaknesses to metals (usually iron) and fire. Specifically, metals hurt them a lot, and fire stops a lot of what they can do.

    • @breloommaster12
      @breloommaster12 Před rokem +22

      @@bentowers3614 that said, for any reason why "Fire should resist Fairy", they can very easily apply this reasoning to let Ice resist Fairy too. Heck, Fire doesn't need the Fairy resist that much either; it already resisted FIVE types before Gen 6 anyway

    • @MortenLongbottom
      @MortenLongbottom Před rokem +45

      ​@@bentowers3614But Fairies aren't happy in winter because of cold weather, according to Folklore also. I think Ice resisting to Fairy has more coherence than Fire resistance to Fairy.

    • @theapexsurvivor9538
      @theapexsurvivor9538 Před rokem +8

      ​@@MortenLongbottom yeah, only the winter fairies are remotely fond of winter, the rest all hide away.

  • @AlexT7916
    @AlexT7916 Před rokem +933

    Ice really needs more resistances , like even just thematically it would make sense for Ice to resist Water , Grass & Bug types , and even then wouldn't be that great

    • @just_a_folk95
      @just_a_folk95 Před rokem +259

      I don't think Bug and Grass need another hit tbh.
      Water, Flying, and maybe Fairy would be of great value though (Fairy is just too strong in general).

    • @CammyMeeleTea
      @CammyMeeleTea  Před rokem +86

      Yeah, I added all the purely thematic and purely balance types. But I don't necessary agree with them all. I'm at the point where I'll take thematic or logical resistances, as long as GameFreak does it. Even though it makes thematic sense, I don't want to hurt Bug and Grass more. I'd like to see if there are things that should not be resisting Bug and Grass, and remove those resistances. (Fairy should not resist Bug.) Or go the route of gifting some more resistance to Bug and Grass, like a lot resists them but they resist a lot?
      Back to Ice, I'm spoiling ny next video a bit, but I lean more towards Electric, Flying, Dragon, and Ground.
      My ideal is to gain resistances to a type that isn't already commonly resisted. I don't want to bring other types that are already bad down just to make Ice better.
      Pure Ice is a poor electric conductor for example. It should resist Electric. Thematically and balance wise, it would be fine. Electric currently is resisted by Grass, Dragon, Electric, and Ground (immunity). BoltBeam is the gold standard, and all that does is make Pure Ice the only Pure Type to resist BoltBeam. BoltBeam would still hits all the other Pure resists. But this is just me theorizing without drawing it out.

    • @CammyMeeleTea
      @CammyMeeleTea  Před rokem +70

      @@just_a_folk95 Fairy should not resist Bug 100%. There is an argument that Grass and/or Bug should resist Fairy. But this is me throwing that out there with purely surface level thinking. If Bug and Grass aren't going to be resisted by everything, they may as well get strong key resistances to lean more into their specialist role. They really shine through highly technical dual typing, and it's cool.

    • @just_a_folk95
      @just_a_folk95 Před rokem +28

      @@CammyMeeleTea I 100% agree with you. I get that fairies are like "fae spirits", but in my mind they are also mostly the "cute" type, and as Misty and many cute characters fear bug cause they're ugly/scary, I think Bug could resist and be supereffective vs Fairy.

    • @just_a_folk95
      @just_a_folk95 Před rokem +44

      @@CammyMeeleTea ice has that main issue: everyone wants to have Ice moves, no one wants to actually be Ice type.
      I think you're onto something with your resists list and the niche of resisting boltbeam tbh.

  • @mitchellkresge9446
    @mitchellkresge9446 Před rokem +439

    The Iron Table bit was really funny, but can you imagine how badass a Steel-type Avalugg would be with a name like Iron Mesa?

    • @CammyMeeleTea
      @CammyMeeleTea  Před rokem +69

      That would be really friggin' sick. It's got all the different layers of minerals, maybe even some oxidized layers. The colors would be cool and for the Shiny they could go all Minecraft Mesa. Wait, they can't cause shiny future Pokémon are just unpainted. But still, it would be cool. Even if they went the past route and called it "Adamant Mesa" or "Quaking Mesa". The Mesa idea is so good, it's just a shame that past paradox Pokémon and their shinies have more potential to get the color right for a Mesa Pokémon. Crustle is the closest thing we have to a Mesa I think.

    • @AkamexAris1023
      @AkamexAris1023 Před rokem +32

      Iron Table gave me a solid laugh too. Would be perfect for Avalugg 😂

    • @rangerecho
      @rangerecho Před rokem +8

      Let's make avalugg the next meowth

    • @techstuff9198
      @techstuff9198 Před rokem +3

      @@CammyMeeleTea Damascus Palette as the shiny for future Avalug would still work.

    • @finn9396
      @finn9396 Před rokem +1

      I made a fakemon hot spring avalugg actually:D

  • @Lankpants
    @Lankpants Před rokem +145

    Kinda surprised you didn't mention Mamoswine as a good ice bruiser. It's a really good example of a mon having such extremely good upsides that it somehow gets away with all the horrible crap it has going on in terms of resistances. Basically it's good enough at leveraging its absurd offences to make it worth using in spite of its defences.

    • @CammyMeeleTea
      @CammyMeeleTea  Před rokem +76

      It's a perfect example certainly. Mamoswine, Kyurem forms, Cloyster, Froslass, G-Max Lapras, etc. They're all great. During editing I realized the sections about examples of Bad and Good Ice-types was getting longer than the main topic of "Why Ice is bad". At some point it stops being examples, and starts becoming the video, so I made myself stop. But believe me, I can talk about pokémon for hours. I used Earthquake/Ice Shard/Stealth Rock/Endeavor Mamoswine in Gen 4 all the time.

    • @artimist0315
      @artimist0315 Před rokem +22

      What makes mamoswine really good is that despite its lower speed, it's double stab has some of the best super effective coverage in the game, and very good neutral coverage as well. Since you are hitting so many things super effectively and can stealth rock when you can't, as well as being able to revenge kill with priority, it can work great as a priority wallbreaker, in the same vein as breloom or crawdaunt. It's definitely not using those defenses though

    • @CammyMeeleTea
      @CammyMeeleTea  Před rokem +13

      @@artimist0315 Exactly, the defenses end up working a lot like Lucario's: it's nice to have it there, but it is not one of the top 3 factors making the Pokémon good.

    • @cat8506
      @cat8506 Před rokem +5

      mamoswine is actually the only ice type to win a vgc world championship

    • @marsupialmole3926
      @marsupialmole3926 Před rokem +8

      The combination of ice/ground being a bizarrely good combo and thick fat giving it an extra resistance and neutrality to fire, let Mamoswine get away with shit that most ice types could only dream of

  • @aliabbasi7497
    @aliabbasi7497 Před rokem +355

    Glaceon is my favorite eeveelution and probably favorite ice type as well but the fact that it lacks speed is what makes it weak if they'd given it slush rush it would be so0 much better. It already has access to calm mind and could tera into some other type like water surprise the opponents.

    • @CammyMeeleTea
      @CammyMeeleTea  Před rokem +63

      They did Glaceon so dirty. Barely has a real shiny. Has physical coverage that you wish were special. I'm amazed they bothered to give it any special attack.

    • @shatteredsentient5321
      @shatteredsentient5321 Před rokem +9

      Glaceon is my all time favorite mon. Need more Glaceon plushies.

    • @ToaArcan
      @ToaArcan Před rokem +32

      I think most of the Eeveelutions could do with a hard buff at this point, but Glaceon and Flareon in particular need one.

    • @viviannabriano5645
      @viviannabriano5645 Před rokem +5

      Glaceon is the goat all you really need is bright powder and you be winning under snow however lately I've opted for safety goggles to handle amoonguss

    • @amesstarline5482
      @amesstarline5482 Před rokem

      ​@@CammyMeeleTea Not to mention hard to access, even when Eevee's earlier access.

  • @jj-vu5ov
    @jj-vu5ov Před rokem +178

    As a bug type fan, I feel ya. At this point ive decided my favorite usable types are gunna be psychic or ghost, and sometimes water, instead.
    Im not a fan of how the buff they gave to ice is a weather condition that is replaceable but i guess its better than nothing. But it still just pigeonholes ice typing down to very few viable types. I hope they do something better for the bug type

    • @albabimam1114
      @albabimam1114 Před rokem +10

      Ironically psychic might be worse than ice as a type nowadays

    • @zoruasnivy
      @zoruasnivy Před rokem +11

      Plus a typing being only good when using one strategy makes it predictable and easy to counter.

    • @CammyMeeleTea
      @CammyMeeleTea  Před rokem +27

      Agreed. Bug and Grass are in the weird situation where their key resistances are extremely good, and actually let them support their other type. Bug/Steel for example Bug gives Steel that Ground neutrality which is nice becuase Earthquake and ground moves are common. Or how Grass/Water helps get that Grass and Electric neutrality so you can do stuff in rain. These aren't perfect, but there are options and there is variety.
      Bug and Grass seem hard to fix because thematically, I'm not sure how to fix all the stuff that resists Bug or Grass. I'd really have to sit and think about it. But one thing I can say for certain, Fairy should not resist Bug, unless there is some deep Fairy and Insect lore that I don't know about justifying it. But for purely balancing purposes, Bug should resist Fairy instead.

    • @CammyMeeleTea
      @CammyMeeleTea  Před rokem +3

      @@albabimam1114 I'm not sure who is the worst, but I do think weaknesses and resistances need to be looked at again.

    • @CammyMeeleTea
      @CammyMeeleTea  Před rokem +4

      @@zoruasnivy Exactly. Snow is certainly a step in the right direction since it benefits Ice without hurting other types. I love Rain and Sun because I think that it is so cool how Rain can enable not just Water, but Electric, Flying, Grass, Steel, and even Ice. And it's done in multiple ways. Thunder and Hurricane don't miss in rain. Rain weakens fire moves to slightly help Fire weak Pokémon. Non-Water Ice types with Water coverage get a little pseudo STAB boost (anyone really).

  • @miguellopes7627
    @miguellopes7627 Před rokem +52

    Honestly ice resisting water seems it should be a thing for so long, I honestly forget that ice doesn't resist water.
    The other resistence I would give ice would be bug, we usually think of type advantages and resistances with real world examples, fire melts ice, water puts out fire, on that logic bugs aren't really the first type of animal that comes to mind when you think of polar regions or snow capped mountains so I think it would make sense for an average pokémon player

    • @CammyMeeleTea
      @CammyMeeleTea  Před rokem +11

      Agree, though I'd really like Grass and Bug to get some love too. It thematically makes sense, don't get me wrong. Electric, Flying, Ground, Water, or Dragon are more the resists I'd prefer. Electricity conducts poorly through ice.
      Edit: I meant "or" not "and", I wouldn't suggest getting 5 resistances.

    • @oryxthetakenking8275
      @oryxthetakenking8275 Před rokem +4

      Most bugs die or burrow deep in autumn and winter seasons, so it makes sense for ice to resist bug

    • @ultimapower6950
      @ultimapower6950 Před 11 měsíci +1

      I think that Water Should gain weaknesses to Poison and Dragon.

  • @SmashingPichu
    @SmashingPichu Před rokem +22

    I feel like ice can resist or even be immune to fairy, since fairy represents nature and light, while ice covers nature and reflects light. Now throw in a resistance to water, and ice actually is no longer defensively bad.

    • @justinwhite2725
      @justinwhite2725 Před rokem +7

      Plus fairy needs more counters so this is a huge win.

  • @sergiosalcedo5111
    @sergiosalcedo5111 Před rokem +73

    I won't make it resistant to bug or grass because that would make them even worst. Instead, add Water, Flying resistance since ice is still water and wind often is related with cold. Resistance to ground type could be checked, because snow covers the ground and makes almost the same effect water does to ground, in a lesser level.
    I don't know it will solve the problem, but it will make the ice type far better and somehow usable defensive

    • @CammyMeeleTea
      @CammyMeeleTea  Před rokem +12

      I agree. Electric, Water, Flying, Ground are higher up on my list for resistances. Bug and Grass make thematic sense, but I want those to get more resistances and to be resisted by less. (Bug should not be resisted by Fairy, it's nonsense). Fairy seems to be the nature and Fairy tale type. Fairy is fine enough with just the Dragon, Fighting, and Dark resists those were broken in Gen 5 and 6, and Fairy helped. There was no need to add Bug there. That was the chance to make it Bug weak OR let Bug gain a key resistance to a really good type.

    • @user-sx1dy6xp4t
      @user-sx1dy6xp4t Před rokem +4

      I’m not sure a flying resist makes thematic sense. Flying type in Pokémon is unique bc it refers both to the concept of wind, but more often as the action of flying. It’s not like “air” element in avatar, for example. When I think of flying type moves, I don’t usually think of the wind being the elemental damage but rather the speed/force+the Pokémon causing the damage. Think brave bird, dual wingbeat, fly. For these reasons I don’t think that ice has a thematically relevant reason to resist a brave birding staraptor

    • @sergiosalcedo5111
      @sergiosalcedo5111 Před rokem +9

      The thing about thematic sense in Pokemon, it can go both ways and onlye goes in the ways they want. Like for example Grass type is strong against water type because plants absorb water. But at the same type, too much water can drown the plant. In the end if they want to make Ice resistant to Flying, they will just figured out how it fits thematicly and it will make sense. Like for example, a bird can't do much against an ice structure. If the Pokemon's body is made or covered by ice then the bird is gonna fight against a solid hard object. Won't do any good. It's true that wind can make a blizzard and move the snow, but in reality wind helps to extend the cold and the snow in snowy areas. In conclusion, they have ways to make it work and make sense, and it will make thematic sense as long as the developers want to.

    • @serhumano3692
      @serhumano3692 Před rokem +4

      well, flying is usually related specifically to birds, which don't do well in the snow at all. I think the resist makes sense. Also cold, and nore specifically snow ir hail makes it harder to fly for obvious reasons.

    • @TheStormRX
      @TheStormRX Před 25 dny

      @@user-sx1dy6xp4t ig what you mean, but based off that example, I don't think a bird tackling a wall of ice would be very effective

  • @snowlepiexists2091
    @snowlepiexists2091 Před rokem +52

    Nice to see a fellow person who likes the ice type. It has also annoys the hell out of me that a majority of new ice types are just tanks and bruisers.
    Despite that there are some other bruisers and other ice types I was surprised didn’t get a mention, probably because they fell off of modern OU. Cloyster and Mamoswine are old gen ice types that did bruising pretty well. And surprised Jynx did not get a mention as it is a surprising good mixture of a glass cannon and support Pokémon. Hoping a future vid is made going over other ice types and analyze them on their execution on their role.
    Side note but Ice types resisting Fairy would probably make a lot of sense. As Fairy type really is the “nature” type and it’s common in fairytales and fiction to depict Fairies and nature dying or being ravaged by winter. Plus winter and the cold are common symbols of death.

    • @CammyMeeleTea
      @CammyMeeleTea  Před rokem +6

      That's an interesting interpretation of Ice and Fairy, I like that stylisically. As for the missing pokémon, I wanted to use examples, but not list all of them. Since I write and edit my own videos, I try to limit my examples since I want upload more consistently, and have time for other non-pokémon games. But I'm definitely open to doing a "Good Ice types" video or "Bad Ice types" video.

    • @connivingkhajiit
      @connivingkhajiit Před rokem +2

      Competitively, having ice be super effective against fairy would be great

    • @mattemathias3242
      @mattemathias3242 Před rokem +3

      ​@@connivingkhajiitor even just for the love of god making bug neutral on fairy

  • @butteredsalmonella
    @butteredsalmonella Před rokem +21

    It took them 8 generations to figure out that Ice/Electric and Ice/Water are great offensive combinations with Arctozolt and Arctovish and went all out next gen with Iron Bundle. Its baffling how they again and again and again attempted to make defensive Ice/Water types with Dewgong, Lapras, Cloyster (later remedied by Shell Smash) and Walrein thinking its gonna work. Starmie has been exceptional since the first generation just by using Hydro Pump/Ice Beam/Thunderbolt. I imagine Iron Bundle would still inevitably be broken even if it only has Starmie's Special Attack and Speed stats.

    • @CammyMeeleTea
      @CammyMeeleTea  Před rokem +3

      That's what I'm saying. Insanity is trying the same thing again and again. I'm glad they're finally learning.

  • @ComicaPaloozaStudios
    @ComicaPaloozaStudios Před rokem +11

    I think the reason they keep making Ice Types into Tanks is because the name of that archetype is the Mighty Glacier

  • @Hagot428
    @Hagot428 Před rokem +7

    Very solid video! Enjoyed it quite a bit. Was amazed to see you with so few subscribers. Look forward to seeing more and your growth!

    • @CammyMeeleTea
      @CammyMeeleTea  Před rokem +1

      I appreciate the encouragement. I definitely want to do more gaming content. I expect slow growth until I can outsource editing (though I'm not going to hire until I can pay fairly). But I don't mind it, CZcams has been a really great way to connect with others and get thoughts out of my head.
      I'm a compulsive problem solver, I just want to optimize and fix things. (I even work in Medicine and IT, and I'm starting to study Software Engineering.) So of course with things I love like Pokémon, this is my best chance of documenting and discussing my rants. Since the people who like this will appear.

  • @BestgirlJordanfish
    @BestgirlJordanfish Před rokem +33

    Honestly I think all it needs to be fixed is:
    • Let it resist Water. Water is a fabulous type that can be walled a bit. Water and ice are the same element, so it fits to me
    • Let it resist Fairy. A lot of Fairy moves represent light and nature, so a white reflective or filtering material and a tundra holding it off works out
    It could also be fun if Snow and Hail effects were combined, but allowing more team comp synergies. Like maybe normal types resisting the damage per turn since so many have thick hides or fat. I can also see fighting being added for the hail effect resistance. If they replaced sleep with the drowsy effect I can see snow getting more viability and combos too.

  • @KooriPlays
    @KooriPlays Před rokem +6

    I'm an Ice Type enthusiast, and I gotta say you did such an excellent job articulating everything that's wrong (and everything done right) with Ice Type. The production quality of your video is also marvelous. Keep up the excellent work!

  • @lasercraft32
    @lasercraft32 Před rokem +7

    Not enough types resist water. Make Ice resistance to water, it makes sense and its balanced (Add flying resistance and that's even better)

  • @XxChronOblivionxX
    @XxChronOblivionxX Před rokem +6

    I also have a deep love for the Ice Type, and have recently started an Ice Monolocke in Ultra Sun. Kills me how fragile and rare this type is.
    Edit: Also great to see you also appreciating Alolan Ninetales.

  • @Zistheone2
    @Zistheone2 Před rokem +7

    I've been using Baxcalibur as a bulky attacker. It's been really strong and reliable, but often times it works better when I terastalize it into a Water type

  • @MISTA_K
    @MISTA_K Před rokem +2

    Great content! Your editing skills are on point. You will go far!

    • @CammyMeeleTea
      @CammyMeeleTea  Před rokem

      My editing is nothing too crazy, but I appreciate it, thank you.

  • @eager_99
    @eager_99 Před rokem +5

    Water and Ice resisting one another would make a lot of sense, because what happens when you put ice cubes in a glass of water? they slowly melt if its warm enough, what happens if you spray water at an ice cube? You get an ice cube sitting in a puddle of water that might freeze if its cold enough.
    And with this change I also think it would be quite cool to turn scald into a freeze-dry clone, and severely reduce its distribution.
    Another change to ice I'd make would be that ice now resists normal and is neutral to fighting, because if you've ever punched a block of ice before, it really hurts, even more so than punching a rock, and if rock gets to resist normal because punching one would hurt a normal person, so should ice.
    And the reason as to why I say ice should be neutral to fighting is simple, a solid block of ice is a lot harder to break with your bare hand than a concrete block or a brick.
    TL:DR ice should resist water and normal, scald should become a freeze-dry clone with limited distribution and ice should become neutral to fighting.

    • @CammyMeeleTea
      @CammyMeeleTea  Před rokem

      Check the video I recently made about the reworking Scald, suggested by another commenter.

  • @oscarnavarrete3557
    @oscarnavarrete3557 Před rokem +7

    Finally someone else understands the struggle of ice types! Personally id make water weak to ice as well on top of the changes you made. I rlly want ice to be good since its my favorite type

  • @bdt2002gaming
    @bdt2002gaming Před rokem +5

    Offensively focused pure Dark-Types such as Mightyena, Absol, Liepard, and Unovan Zoroark to name a few have a similar problem to this. The problem as I see it is that too many Pokémon have a bad base stat yield for what their typing would suggest their role in battle to be. Often times, movepools and good Abilities play a big role in this too.

    • @CammyMeeleTea
      @CammyMeeleTea  Před rokem +1

      Tell me about it. Imagine if the Physical/Special split never happened? It truly was strange design, and really a sign of progress. I like that balance has continued to progress so that everyone is closer to being able to do something.

    • @AkamexAris1023
      @AkamexAris1023 Před rokem +3

      Imagine willingly making Absol a clear physical attacker on purpose knowing it's main STAB type at time of release was special 🤦🏼‍♂️ so many mistakes like that before the split

  • @Klamason
    @Klamason Před rokem

    You probably get this alot, but your voice is amazing. Subbed for both the great video and the calming voice.

  • @l.n.3372
    @l.n.3372 Před rokem +1

    First time viewer who just found this video. Excellent analysis! Some of my favorite Pokemon have been dual ice type in gen 1-5 but I've stopped playing Pokemon since then. It makes me sad to see how some of my favorites have fallen :(
    Here is a topic for you: if you could make each Pokemon typing have 1 immunity, what would you give for all? We already know the immunities of normal, ghost, dark, steel, ground, fairy, etc. But the rest need an immunity too for this topic idea.

    • @CammyMeeleTea
      @CammyMeeleTea  Před 11 měsíci

      It's an interesting idea, and it would be fun to think about. There might not be enough immunities to go around, especially since some immunities would be hard to even explain. Though I'd have to make sure to say like 50 million times in the video that it's a hypothetical, mostly because some immunities would be broken.

  • @lkjkhfggd
    @lkjkhfggd Před rokem +11

    I like the idea of ice gaining resistances to water and fairy. Both can make sense conceptually, and both are welcome nerfs, since water and fairy types are so good.
    I'd also love to see some types lose their resistance to bug, as that is what holds bug back offensively. An unreal 7 types resist it, which is just way too many. I would remove the bug resistance from Ghost, Fairy, and Steel. This still leaves 4 types that resist it, which I think is plenty and in line with most other types.

    • @CammyMeeleTea
      @CammyMeeleTea  Před rokem +3

      I couldn't agree more. While Grass and Bug make sense thematically, I don't want them to have worse offenses. Especially because random things resist Grass and Bug sometimes for not reason. Once again, Fairy should not resist Bug. Fairy is nature and fairy tale moon magic or something. Grass and Bug should resist it. Why would Fairies hurt forest creatures when they are weak to pollution and technology?

    • @pokechannel9758
      @pokechannel9758 Před rokem

      Bro, ghost type is based on ghost and bug is based on bugs so how do you think a bug can hit a ghost?? Same goes with steel which is based on metals.

    • @lkjkhfggd
      @lkjkhfggd Před rokem +1

      @@pokechannel9758 So you're saying you want ghost to be immune to bug?
      Really, ghost could be justifiably immune to lots of types (rock, flying, dragon, steel, etc). We want the types to be more balanced though, not less.

  • @bajanyaoikaizer6902
    @bajanyaoikaizer6902 Před rokem +6

    Ice should resist Psychic and fairy
    And maybe be super effective against fairy as well
    Then they should implement the "Frostbite" status so they don't have to be scared of freeze
    Powder Snow, Ice Beam and Ice Punch can freeze
    Ice Fang, (non - hail/snow) Blizzard and (hail/snow) Hurricane can cause frostbite. Maybe make a Frost Beam and Frost Slammer while they're at it
    Smoochum and Jynx can get a Ghost/ Ice variant form and evolution that's based on a Valkyrie, and give it frosty blue shadow "skin".
    Eiscue can get an evolution into a mean, big, beefy, emperor penguin with a stained glass trim.
    Then, to replace Jynx in the triad - make a super bulky, reasonably fast, humanoid 3 stage evolution line with the same parameters as Electivire and Magmortar's lines. And while a trade item should exist, lets have them evolve by learning a specific move at say between the levels of 48 and 57. And make Vital Spirit a second ability, and give them new Hidden Abilities that either set up weather/terrain or de-buff an opponent.
    As for ability: Frigid Air/Presence - a special version to Intimidate.

    • @CammyMeeleTea
      @CammyMeeleTea  Před rokem +2

      Fun ideas. I do like the idea of a special intimidate a lot.

    • @markjacobs3232
      @markjacobs3232 Před rokem

      frostbite is such a good idea, though i'd say instead of resisting psychic(the types not that amazing) if it also resisted electric that would be a big niche for switches.

    • @rainpooper7088
      @rainpooper7088 Před rokem +1

      @Mark Jacobs
      Frostbite already existed in Legends Arceus and it was a pretty good addition imo.

  • @TheXBladeist
    @TheXBladeist Před 11 měsíci

    Comprehensive and well spoken. I love it.

  • @arktype586
    @arktype586 Před rokem

    Do you have a video explaining the archetypes of pokemons? That could be a really fun video on its own!

    • @CammyMeeleTea
      @CammyMeeleTea  Před rokem +1

      No, but that is a good idea. Explaining archetypes could really bridge the gap between competitive players, casual players, and non-pokémon players. Sure the vocabulary is different, but they convey the same info. For example, Pokémon's competitive players use "Wall" instead of tank or bruiser, but you have to use extra words to convey whether or not the wall is passive or can actually threaten damage.

  • @grapesvine
    @grapesvine Před rokem +19

    If they ever evolve Beartic, I hope they make him Ice/Normal since Beartic's stats mirror Ursaring's (I feel like there is a connection). Also, Ice/Normal would be unique typing that isn't "that" bad (in my opinion).
    Question: How would you change Snow Cloak since it's always band from competitive?
    Edit: I noticed that Pangoro also has similar stats to Ursaring and Beartic.

    • @CammyMeeleTea
      @CammyMeeleTea  Před rokem +3

      I wouldn't change the ability at all. The game is balanced around VGC doubles, and outside of VGC we have the ability to ban what we don't like. I think it's good to make sure pokémon have a second ability so that they aren't stuck with Snow Cloak alone. Even if Snow Cloak was legal everywhere, I'd rather have an ability that ALWAYS does something. Tough Claws, Sheer Force, Intimidate, etc. Luck based abilities can be AN OPTION, but they shouldn't be the ONLY OPTION. Choices is what makes Pokémon fun.

    • @TunaBear64
      @TunaBear64 Před rokem +5

      Normal STAB is nearly irrelevant for Beartic, as only helps at hitting Water as it already has to tools to deal with Steel, Rock, Fire and Ice.
      Fighting STAB in the other hand, that buff alone will make it RU at least.

    • @connivingkhajiit
      @connivingkhajiit Před rokem +1

      gotta disagree. Ice/normal is awful. Getting a ghost immunity is good but for a 4x weakness to a fantastic offensive type and awful stab? Nah

    • @TunaBear64
      @TunaBear64 Před rokem +1

      @@connivingkhajiit And on a Pokémon with the coverage that renders the neutral damage to Fire and Ice useless, is only worse. And to add even more salt to the wound, it can perfectly endure x2 hits but x4 is a no good

  • @morphstarchangeling8024
    @morphstarchangeling8024 Před rokem +4

    I know everyone talks like the new weather is a buff for ice type when in reality it's not. They just took away passive damage ice types could ignore for a 50% defense increase on snow. The main issue of the type is still there. They design ice type to be defense but refuse to touch the type to actually make it be able to be defensive.

    • @CammyMeeleTea
      @CammyMeeleTea  Před rokem +1

      Exactly, this is like when a character that's been bad for months in a game gets a bug fix and nothing else, then people call it a buff. Yeah, technically it is, but it's just what was owed and should have been there from the start. Should have always been a defense buff and chip. A sister weather to Sandstorm, just as Rain and Sun are sisters.
      I'm happy we got Snow and Aurora Veil at all. I'm really appreciative that lately they've been making fast and strong Ice-types that have something to do. But all this has really exacerbated how all the old, slow, defensive Ice-types are really flawed. They need resistances more than they need Megas, Gigantamaxes, and other gimmicks.

    • @CammyMeeleTea
      @CammyMeeleTea  Před rokem

      I forgot to mention, your profile picture is extremely cute, I'm gonna show my fiancée right now. We love pastel colors.

    • @TheStormRX
      @TheStormRX Před 25 dny

      Fr, Snow should've reduced all non-ice types' speed by 25%

  • @MapleLunii
    @MapleLunii Před rokem

    Great vid, subbed

  • @CarlosRIOS777
    @CarlosRIOS777 Před rokem

    Off topic but I love the way you Escalavier.

  • @ruiribeiro8010
    @ruiribeiro8010 Před rokem +3

    Ice shouldn't be weak to fighting, and should be very effective against it, since being extremely cold makes muscles have to spend a lot more energy than usual to complete the same tasks, and it may also cause damage to their tissues if overworked. Ice should resist water just as water resists Ice, and it should also resist grass.
    Bug should resist fairy and be super effective against it too btw.

  • @zhang6754
    @zhang6754 Před rokem +6

    I wanna add the ice should be super effective against rock because ice expands when jt freezes. Ice can split rocks if water seeps into cracks and freezes

    • @Perroden
      @Perroden Před rokem

      Maybe they could make ice more unique by giving them moves that are super effective against other types

    • @ollytropics1735
      @ollytropics1735 Před rokem

      But rocks also a bad type

    • @Rv8x
      @Rv8x Před rokem

      ​@@ollytropics1735 Rock is not a bad type, its 5 weakness make It hard to use.

    • @bluewuppo
      @bluewuppo Před rokem

      @@Perrodenthe issue with increasing ice's offense capabilities is that other pokemon with access to those ice moves get the buff too (mainly the already strong water pokemon with an ice coverage move)
      buffing defensive capabilites is better

  • @alfredosanchez170
    @alfredosanchez170 Před rokem +1

    I would love to see a few things change with ice types:
    Reworking certain abilities to have more utility. Ice Body should, in addition to restoring HP in hail/snow, could add a defense boost every time the Pokemon gets hit with an ice move. Snow Cloak should evade all ice moves, and during hail/snow it could max out evasion.
    Create an ability that clears stat conditions and debuffs in hail/ snow and another ability that powers up or increases the odds of an ice move's secondary effect while hailing/snowing (Icy Wind drops speed by 2 stages instead of 1, Freeze odds are doubled, etc)
    Water and ice should mutually resist each other, and ice should gain a resistance to bug and/or poison (for thematic reasons)

  • @GiantEyedSquirrel
    @GiantEyedSquirrel Před rokem +2

    My problem with Ice types is that when I look at it, I realize they couldn’t figure out if it was a temperature or ice and they combined the strength and weakness of both into one. Like ice not resisting water because cold would freeze water, but ice would melt in water.

  • @cheshirecat882
    @cheshirecat882 Před rokem +3

    Ice types do get the special status of frozen, but the status is so rare it is hardly noticeable and hardly ever taken into account. Namely cause it occurs for only a handful of moves. As of now there are a total of 6 ice moves which can cause the freeze status and only 10% of the time. Giving them more frozen would really help out ice types.

    • @dontmisunderstand6041
      @dontmisunderstand6041 Před rokem +2

      An Ice type Will o Wisp style move might be pretty interesting. Grass types already get spore, and sleep is just as strong as freeze.

    • @RipVanWinkleXX
      @RipVanWinkleXX Před rokem +1

      And when you are able to freeze the enemy they call hax 😂

  • @Merchantic
    @Merchantic Před rokem +3

    Ice should resist steel because the iceberg sunk the Titanic

  • @secondagent5998
    @secondagent5998 Před rokem +2

    Cool story bro, will not deter me from using alolan ninetales, beartic and aurorus

    • @TunaBear64
      @TunaBear64 Před rokem

      That's a really good combo, a Pokémon with 130 Attack and an effective 149 Speed (152 in VGC) is scary.

  • @Placeholder501
    @Placeholder501 Před rokem

    That nihao to chienpao was neat and funny.

  • @breloommaster12
    @breloommaster12 Před rokem +3

    As flawed as Ice typing is, I do think Ice is not the worst typing in the game overall. I think _Bug_ actually takes that title; Ice at least has a pretty defined identity for being a great offensive type that many Pokémon appreciate having the coverage for, but Bug consistently stands out as being underpowered to me compared to other types.
    Right off the bat, Bug is resisted by 7 types, a trait which it shares with Grass, making them underwhelming offensive types to say the least. However, Grass is leveraged by its amazing defensive profile due to its uniquely positive interactions (resist + super effective) against Water & Ground, which are among the best types in the game. Meanwhile, Bug is almost overshadowed by Flying defensively, as they share the same resistances & SR weakness, but Flying gets the benefit of a full Ground immunity. Bug's raw advantages are fringe at best, such as not having any type immune to it (only really applicable to Tinted Lens and/or U-turn, as there are better types without immunities, like Dark, Flying again, and Rock), as well as being the only type to resist Ground while not being weak to Ice.
    Continued....

    • @breloommaster12
      @breloommaster12 Před rokem +2

      While you claim that Ice needs to be designed as glass cannons to be worthwhile, I find Bug needs to be carried EVEN MORE to succeed. Most of the best Bugs in the game often need to fulfill at least one of three criteria:
      1) Quiver Dance can propel its user to stardom for the most part
      2) The ability to abuse STAB U-turn to its fullest; this usually requires the user to not be weak to SR, like Pheromosa, Genesect, and Scizor
      3) the Pokémon is designed in such a way that the Bug typing barely drags it down at all. Scolipede and Ninjask are Baton Passing machines that barely care about their typing, while Buzzwole is basically built like a Great Tusk/Melmetal with a gigantic offensive movepool but also has the ability to heal itself. It's pretty hard to screw that up, even if you make it Ice.

    • @CammyMeeleTea
      @CammyMeeleTea  Před rokem +3

      @@breloommaster12 I think this is a wonderful analysis of why the Bug type struggles to see viability and usage, and I agree with you.
      However, what you are saying is not my argument. I'm not proposing "who" is the worst type. My argument is "Ice is A bad type and here are the issues." I make no mention of "the best" or "the worst" single type, nor do I say something like "this type is the most deserving of buffs".
      If Ice is meant to stay frail, they shouldn't make 90% of them (exaggeration) tanks. Especially when water, a better type, outclasses it and gets Ice coverage.
      But again, excellent analysis of the problem with Bug-types. You should make a video about it, I'd like to see what thoughts you have without a character limit. 🙂

  • @BlindSwami_
    @BlindSwami_ Před rokem +2

    I think it would be nice if Ice had just 1 immunity. Just giving good offensive ice types at least 1 opportunity to switch in would be so good but not broken or anything. Idk what type that would be though, thematically wise I can't think of anything which shouldn't effect ice. Maybe water, because it freezes on contact, but slightly warm water also melts ice so its hard to say.

    • @CammyMeeleTea
      @CammyMeeleTea  Před rokem

      Ice is a poor conductor of Electricity. Going the route of "resisting things you are supereffective against" is also an option for Flying, Ground, or Dragon. Grass and Bug make thematic sense, but I don't wanna nerf those two without letting those types hit more types or resist more types.

  • @pancakingon
    @pancakingon Před rokem

    That is definitely the best pronunciation of Escavalier I've ever heard!

  • @swapertxking
    @swapertxking Před rokem

    i've always thought ice should resist water and grass. this is probably the best breakdown i've seen on the subject, good job.

  • @easygoing_1956
    @easygoing_1956 Před rokem +5

    To preface myself I only play doubles these days and i been hard capped at the1500 -1600 range but ice types are pretty good. Since I like ice types so much Abomasnow is a staple for me. It takes zero physical damage and good luck after aurora veil is up. It also enables other ice types like baxcaliber, glacieon and cryogonal big time. even tho this is only possible because of snow.

  • @Candyy248
    @Candyy248 Před rokem +3

    Well, ice type is alredy VERY good offensively, with just 1 resistance more it should be ok
    Maybe even remove 1 steel resistance too
    But the snow defense buff is alredy a good step 👍

  • @Borchert97
    @Borchert97 Před rokem +2

    Ice is my favorite type too and I think they only need to make a handful of changes to make Ice good.
    -Make Ice resist Water just like how Water resists Ice, in doing so, turn Scald into the reverse of Freeze-Dry, where it bypasses the resistance Ice has and does 2x damage.
    -Make Fairy weak to Ice, giving Ice types more usability.
    -Give Ice a resistance to Fairy and one other type such as Grass, Dragon, or Bug.
    -Make an OP legendary-level version of Hail, like what Desolate Land is to Drought (do the same for Sandstorm as well).
    -Give more Ice-types better Ice-based abilities like Slush Rush and Snow Warning and maybe a new ability that boosts Attack and Special Attack by 30% if it's hailing, we can tentatively call this ability "Glacier Force", or something like that. This would make Ice-type Pokemon that can use powerful moves of another STAB typing or a strong non-STAB type incredibly powerful sweepers under Hail.

  • @dogecoinettv
    @dogecoinettv Před rokem

    This video summarized my exact thoughts about ice-types!! Ice mons have always been my fave, especially Alolan ninetales and Galarian Darmanitan :) Really enjoyed the video

  • @Avacodoh
    @Avacodoh Před rokem

    This was a good video but im subscribing mainly off of the wonderful way you say Escavalier.

  • @crmarcus63017
    @crmarcus63017 Před rokem +1

    Ice type needs some love! It’s my favorite type. They do it dirty so many ways. Like why can’t icicle crash be 100% accurate? Waterfall is.
    Also, they should REVERSE the bug and fairy type interaction. That would be a huge buff for the buggy bois and give them a solid use in the meta game. They would resist fairy and deal it super effective damage. I think that makes a ton of sense!

  • @thevioletbee5879
    @thevioletbee5879 Před rokem

    What’s your outro theme?

  • @protol5683
    @protol5683 Před rokem

    Hey, silly question: What the heck is 101% accuracy? Is that shorthand for a move that will always work no matter what, or am I missing something?

    • @CammyMeeleTea
      @CammyMeeleTea  Před 9 měsíci +1

      Yeah, something like that. It's shorthand for a move that doesn't check accuracy. Usually reserved for status moves like Hail or Trick Room. Can't miss, but can fail.

  • @zacksoclean
    @zacksoclean Před rokem +2

    An example of a good defensive ice type in my opinion would be Mamoswine. It has been OU/UU caliber ever since its creation in gen 4 and even having niches in Ubers, with its ice/ground typing and its thick fat ability, and access to good moves such as STAB EQ AND ICICLE CRASH, stealth rock, priority, it has seen many uses throughout the generation. its 110/80/60 bulk combined with the best offensive typing has seen it many uses even though its cursed with the Ice type.

    • @CammyMeeleTea
      @CammyMeeleTea  Před rokem

      God, I love Mamoswine. It was so hype when it released in Gen 4. Ice/Ground gives it a potential free switch on Electric types, Ice and Ground hits the stuff you want it to, Ice Shard is strong priority off the attack stat. It's a shame you had to wait until like the 7th gym to use it in Sinnoh, but you could get a Swinub and make it a Mamoswine basically instantly, which was GREAT.

  • @lagosta7190
    @lagosta7190 Před rokem

    What is the song at the start of the video?

  • @randomsheep1165
    @randomsheep1165 Před rokem

    3:19 yesss Bravely Default/Second representation🥰

    • @CammyMeeleTea
      @CammyMeeleTea  Před rokem

      Bravely Default was my second JRPG, but the first I finished. Shin Megami Tensei IV was just too much for me because I was trying to play it like Pokémon. (Debuffs are just as good as buffs, and late game mandatory.)
      Pokémon, Paper Mario:TTYD, Phantasy Star Online 2 are certainly all RPGs too, but they're not that classic 4 person active party, you know?

  • @summondreamers7727
    @summondreamers7727 Před rokem +1

    The main drawback that comes in my mind when I think about the Ice type is 25% damage from Stealth Rock, 50% if 4x weakness to Rock. That alone is tragic strategically.
    The main asset is the Frozen status which means Death in Gen 1, and nearly-Death afterwards if not protected by an item or an ability.

  • @jibbobdion5072
    @jibbobdion5072 Před rokem +1

    Ive made it to master ball rank in duo's with my ice team each competitive season in Scarlet so far. You just need set up, i think trick room is the best way to use ice types.
    That way you can increase they're bulk, i usually go with 252 in atk or satk, and i split my last 252 down the middle for def or special def.
    Slow and steady wins games with ice types, although having at least two sweepers is important.

  • @_sleep_sugar
    @_sleep_sugar Před rokem

    What’s the song during the end of the video?

    • @CammyMeeleTea
      @CammyMeeleTea  Před rokem

      Link is in the description. It's a mash-up, so it's not one specific song.

  • @AgentForest
    @AgentForest Před rokem

    My personal fixes for Ice types:
    1. Sound Type. The game needs a new type to balance out some of the issues in the game, namely grass and ice types. Sound seems like the best option, as there are so many moves relevant to it, and it's the easiest to justify giving benefits to Ice and Grass types. For starters, sound can start avalanches, so they should resist it, and possibly get abilities to boost stats if hit by sound moves.
    2. Resistance to Water, Ground, and Sound.
    3. Add more benefits to snowy weather. The defense boost was good, but I feel like it should do more to interfere with things opponents try to do, like reducing the damage of multi-target moves unless they're used by an Ice type (earthquake, rock slide, etc.). Something to imply visibility is low, so hitting multiple targets is harder to accomplish. Or removing one stage of speed increases per turn to non-ice types (not going below baseline by debuffing, only removing buffs). Anything to make that weather condition worth using.
    4. Change the Freeze condition to be like in Legends Arceus, becoming essentially a Burn condition that lowers special attack instead of attack. Then increase the chance of this effect on more moves. This is also a possibility for improving snowy weather, letting that boost the chance of freezing enemies. The current status condition is too powerful, which makes the devs afraid to have moves that guarantee the condition (think Will-o-wisp) or moves with high chances of the condition (think Lava Plume).

  • @thegreenmercenary
    @thegreenmercenary Před rokem

    Can't believe you didn't mention my personal favorite Pokémon, Articuno!

  • @MainTopmastStaysail
    @MainTopmastStaysail Před rokem +2

    IMO, Ice resisting Fairy and being neutral against Steel would help make up for a lot. For one thing, Fairy is a little too good anyway, and Fairy stole Ice's niche of being good against Dragon. Similarly, Steel is just way too good defensively, and the ice resistance doesn't make much sense when it's weak to Fire (metal being a good conductor of heat goes both ways).
    The Ice being weak to Water thing might be necessary for balance but it doesn't make any sense. They're literally the same chemical - ice is exactly as good at freezing water as water is at thawing ice. Ice also floats, so you can't use the "sinks in water" justification you have for rock and ground. Making water neutral or weak to ice might mess things up too much given how many water types there are but mutual resistance would make sense and help Ice types a lot.

  • @mirayzie
    @mirayzie Před rokem +1

    I’d say there’s a few types that even if you like them they just aren’t that viable to use due too too many weaknesses and not enough resistances, ice, bug and grass, being the main three, poison I would say despite not having near as much weaknesses also sorta belongs on that list giving it super effective on fairy did help it, ice could probably benefit by being super effective on something else and either resisting of being immune to something because as it is now you don’t need an ice type when you can just run a water type with a good ice move

  • @TheAuron32
    @TheAuron32 Před rokem +1

    they need a special effect like how electric types are immune to paralysis, if hit with a water attack they get a defence and special defence boost, if they survive a fire hit, speed boost. its not great I know but it makes thematic sense, slap on a focus sash for the fire type hit. I suggest this because they sure don't seem to want stop the ice tank thing, this at least helps that idea.
    on top of that, resist water, grass and bug while making Steel WEAK to them, i get why ice is weak to steel but uh, COLD metals are NOT strong, they are brittle and snap in the cold.

    • @emersonpage5384
      @emersonpage5384 Před 4 měsíci

      Ice types have an immunity to freezing like electric types have for paralysis, but freezing isn't really common enough for that to be useful

  • @cygnusprime6728
    @cygnusprime6728 Před 9 měsíci

    I think ice resisting 2-3 types is a decent solution since their most glaring issue is frailty. I'm thinking fairy, ground, and electric since those are very powerful and common offensive types. I chose fairy because they compete over the niche to trouble dragons and if ice has more resistances (including fairy itself) that gives team builders incentive to consider ice while also keeping fairy in check before it gets too powerful as a new type.
    I chose ground because ice can literally freeze the ground and I'm surprised gamefreak never thought of this. As for electric, ice cannot even conduct electricity so ice typed should either resist or become immune to it.

  • @puffer_frog
    @puffer_frog Před 10 měsíci

    Heres more ideas to buff ice types:
    1. Rework freeze. Currently gunning for freezes is extremely janky and as a result no one ever tries to get freezes. Theres some idea about making it into a burn but for special types but my idea is to allow pokemon to use their attack stat to break through the ice, having to deal damage equivalent for a portion of their health through turns. In addition to this freeze nerf, buff the freeze chances
    2. Give ice types broken moves. I know this is a little band-aidy but its what GF did to bug types. Give them moves like an instafreeze (ofc with my freeze suggestion) or moves that have more power than standard rate. Hell, even an ice type overheat would be nice at this point.
    3. make ice moves benefit from hail too. it weirds me that sandstorm is allowed to give rock types an spdef buff while dealing damage but not hail/snow. At least let snow boost ice damage or at the very least return hail back but with the defense buff

    • @CammyMeeleTea
      @CammyMeeleTea  Před 10 měsíci

      I agree that we should have Frostbite over Freeze. At the very least if Freeze only lasted a turn and they broke out of the ice with the Frostbite status.

  • @CoralReaper707
    @CoralReaper707 Před rokem +1

    What is with Gamefreak and making slow bulky ice types if they're not gonna add any resistances to the ice type?

  • @tylerd1297
    @tylerd1297 Před rokem +2

    I feel like Baxcalibur and Kyurem were worth mentioning; while only negating the weakness to fire and adding a few resistances i think Dragon/Ice is the most well rounded. Theyre all decently bulky and strong, baxcalibur's ability being an example of how to add to this

    • @CammyMeeleTea
      @CammyMeeleTea  Před rokem +3

      You're absolutely right, they're amazing Pokémon with good tools. I'm happy they've been releasing fast and offensive Ice-types. And its ability is actually useful for preventing burns. When I first saw Baxcalibur, I was so afraid it was going to be Ice Goodra. Defensive, slow. Concerned the ability was going to be Snow Cloak, Ice Body, Unnerve, etc. But thank goodness they really gave him good stats, moves, and an ability. *Chef's kiss* It's wonderful.
      I left them out for two reasons:
      1. I'm talking about why Ice as a type usually fails on average. So when talking about good and bad, I wanted to mostly talk about pokémon with average Base Stat Totals. It'd be a bit unfair to bring up mostly legendaries and pseudolegendaries. Though I brought up Calyrex Ice Rider, it was because that one is very, VERY slow.
      2. The video was getting long, and I felt like talking about too many Ice-types would make this video go from "Why Ice-types are flawed" to "How GOOD were Ice Types ACTUALLY? - Competitive History of Ice Type Pokemon ft. Thunderblunder777".

    • @vossboss220
      @vossboss220 Před rokem +1

      To be fair, they are pseudo legendaries/legendaries

    • @CammyMeeleTea
      @CammyMeeleTea  Před rokem

      @@vossboss220 That too. I wanted to use more examples of "normie" Pokémon with average Base Stat Totals before bringing up 1 or 2 high BST Pokémon.

  • @wahluigisixtyninefourtwent519
    @wahluigisixtyninefourtwent519 Před 11 měsíci

    Another thing: Ice rider Calyrex has access to trick room, which can help remove the problem of it's speed. Trick room and ice would definitely be a powerful combo, but there aren't very many ice types who get access to trick room. Giving more of the ice type bruisers trick room would help compensate for their bad defensive style with them having increased priority, high defense, and high attack. They still won't be as great as water and steel types, but would make them more useful for competitive singles.

  • @jimothycool
    @jimothycool Před rokem

    Cool Video.

  • @MrCheetoMan1917
    @MrCheetoMan1917 Před rokem

    I’d love to see a video like this for bug types.

  • @TunaBear64
    @TunaBear64 Před rokem +1

    My proposed changes
    Defensive
    x2 from Rock, Steel and Fighting
    /2 from Ice and Water
    Offensive
    x2 to Dragon, Grass, Ground, Flying and Water*
    /2 to Ice and Water
    *Due to Freeze-Dry
    Based on real life intersctions, Ice-Fire should be an even matchup. Either true neutral or mutual super effectivity. I go for true neutral.
    Also even should be Ice-Water but this time mutual resistance is the only logic one.
    While makes sense for Steel to be super effective, a resistance is overkill and not realistic. Metal becames britle when cold. So Steel losing that resist should be the case, it has like 4893 of these anyway.

  • @natecgames4612
    @natecgames4612 Před 7 měsíci

    Ice feels like it was designed with hyperoffence in mind for a stab combo. The problem with this is that ice gets mostly covered by flying and water moves which are common and lost the niche of being the only stab type to deal with dragon without much draw back in return with fairy types not only being super effective but also having an immunity to dragon type moves. It should also be mentioned that ice moves are usually used by non ice types for coverage since the first generation so the no stab balanced out.

  • @Purple_Valiant_119
    @Purple_Valiant_119 Před rokem

    I love how you say Escavalier-

  • @jorionrange8336
    @jorionrange8336 Před rokem

    Not him saying Escavalier with the accent. 😍

  • @MicroBihon
    @MicroBihon Před rokem +1

    This problem of Ice types can be solved single handedly by just giving it more resistances TBH
    Make Ice resist Water, Dragon, and Fairy. My reasoning to Ice resisting fairies is Fairies are like the good intentions which has little effect on people that have a "cold" exterior. Plus Fairies do die when its super cold. Also remove Steel type being super effective to Ice. I think Steel is just too strong of a type and it needs a nerf.
    While were at it lets buff some other types as well.
    Make Bug actually resist Fairy types instead of the other way around
    Poison types should have a move just exclusive to poison types that make them able to hit steel types super effective (like Rust or something)
    Finally, Normal types all should get back the strength they had in Gen 1
    For nerfs, Steel should just have an overall less resistances. Maybe make Psychic Neutral to it

  • @HaughtyToast
    @HaughtyToast Před rokem +2

    Ice's type matchups are made even worse by the fact that two of types it can hit well aren't too common in higher tier play and most of the types that are super effective against it have moves that are incredibly common and just really powerful in general. Not only that but most of the stronger ice type moves are signature moves whereas moves like fire blast and iron head are pretty common even outside of their own type's move pools. It's just unfair to ice types in general.

  • @vossboss220
    @vossboss220 Před rokem

    I absolutley live for how you pronounce Escavalier

  • @monicascholes7138
    @monicascholes7138 Před rokem

    I have an interesting solution for things like dual typings having 4x weaknesses.
    Just make it so that between the two types weaknesses and resistances are a given a median instead of multiplied.
    So a rock/steel type for example would take 2x from Fighting and Ground instead of 4x and 1.5x from Water instead of 2x.
    With this system in place they could even introduce more dual type moves similar to Flying Press without issue.

  • @leanator7
    @leanator7 Před rokem

    I think there could potentially be some utility if there were more ice types that were special walls, the defense snow boost doesn't feel enough. Or freeze might need to be reworked. I thought ice should resist water but I'm biased against gen 3

  • @johnnynunez1843
    @johnnynunez1843 Před rokem

    A “buff” to ice types that I think would be good would be giving a secondary effect to hail/snow.
    Yes, gen 9 gave ice types a special defense buff in snow, but reducing the speed of non ice Pokémon would be amazing.
    The low speed of most ice types make abilities like “slush rush” a waste. And in most cases you need that, plus choice scarf.

  • @Silvalfo
    @Silvalfo Před rokem

    the fact kyurem-black, a pokemon with a behemoth BST of 700, was OU for three entire generations (and became a mostly unviable uber when it finally got good ice stab and dragon dance) is a testament to how flawed ice-types are
    i wish they made less "i am an immovable, unwavering glacier" like avalugg and lapras and more "cold killer" ice-types like weavile. I still want to see a viable ice/rock pokémon, as horrid of a defensive type this is

  • @Walrus347
    @Walrus347 Před rokem

    I see your points. And I raise you a Walrein 😂. I love it so much. Has pretty good defenses and can have a really good hp stat. Pair it with leftovers, aqua ring and the Ice Body ability, it regains 25% of its health every turn naturally

    • @CammyMeeleTea
      @CammyMeeleTea  Před rokem

      Nice, he can heal off the 25% from Stealth Rocks.

  • @EinSilverRose
    @EinSilverRose Před rokem

    Ever since gen 6 I've been hoping for Ice to get a Water immunity to rein Water types for once. Just anything to make it a viable switch in and maybe a Dragon resist would be good too.
    As for Rock or Fighting weakness removal it would definitely have to be Rock. Stealth Rock is my most hated entry hazard because for some godforsaken reason GameFreak decided it should deal Super Effective Damage but that's a topic for another video given how the very existence of Stealth Rocks makes anything weak to Rock a liability to even consider unless the Pokemon is just that good that taking 25-50% of their HP on switch in is worth it.

  • @PSImetronomer100
    @PSImetronomer100 Před rokem

    The fucking iron table thing had me hacking up a lung while in my car thanks

  • @AntiNihilist
    @AntiNihilist Před rokem +1

    Isnt Chien-pao a legendary or at least a pseudo legendary?

  • @wafflebroz
    @wafflebroz Před rokem

    Resistances I can see that would also be good balance wise:
    Water
    Electric
    Flying
    Bug and Grass make sense too, but they don’t need the hit.
    Having Ice be SE and resistant to Fairy can also make sense to me (since they are kind of Naturey usually) which would also be a nice balance choice

  • @KLIXORthe
    @KLIXORthe Před rokem

    I wonder if defensive Ice types could be fixed with a widely distributed defensive move. Something like what roost and leech seed do for their respective types. "Snowglobe" could protect and heal the user for a few turns, with fire, fighting, and spread moves getting "weakened/softened by the snow", reducing them by 3/4ths of their power.

  • @talonitex6441
    @talonitex6441 Před rokem

    I totally agree with you Ice really needs some extra defences or to lose a weakness
    I really like that gen 9 gave ice types the snow buff defence buff and a consistent spam-able physical ice move in ice spinner
    I hope we see Ice get better treatment in the future

  • @GordKeen
    @GordKeen Před rokem

    Hail/snow should have a secondary effect. Slow pokemon have a place (trick room has won many a VGV) and that is mostly thanks to sweepers like torkoal. Sand does chip + increase rock spdef. Snow should increase def + have an additional affect. I was thinking of a chi yu effect where it lowers spdef of non ice types, but honestly there are many things you could let it do.

  • @XxBlindxDimexX
    @XxBlindxDimexX Před rokem

    nice “lets us groove” pokemon remix

  • @dextra_24703
    @dextra_24703 Před rokem +1

    I so wish ice types would get a ground resistance juat so there is one, it would also help with switching into earthquake and earth-power

  • @skylerbriaud7607
    @skylerbriaud7607 Před rokem

    Funny thing, i'm doing a d&d pokemon campaign and i ended with the same buffs for the ice type (added water, ground, flying and dragon type resistences)

  • @josepharmstrong1788
    @josepharmstrong1788 Před rokem +1

    What about Mamoswine!? This thing has perfect offensive coverage hitting every single type and type COMBINATION for either neutral, super effective, or 4* damage. It takes having an ability to actually resist either STAB. Not to mention it has the raw offensive stat spread and move pool to be one of the best Ice types out there. I would even go so far to say it’s underrated. Oh, and let’s not forget Arctizolt who managed to utterly destroy all lower tiers every time it gets sent down.
    I think the best way to defensively buff the Ice type is to make it resist Water and/or Flying. Offensively, it’s the best offensive type that’s resisted by Steel.
    I have also been brainstorming moves like Freeze Dry that add more offensive coverage; like a Poison move that is super effective against water, or a Grass move that’s super effective against Fairy, or a Bug move that isn’t resisted by any type.

    • @CammyMeeleTea
      @CammyMeeleTea  Před rokem

      This is a video about why Ice is bad, with good Ice-types only being roped in as examples. Mamoswine isn't bad, and omission is not exclusion.

  • @arxdeath773
    @arxdeath773 Před rokem

    Whats the song at the end ?

  • @Blastopia
    @Blastopia Před rokem

    I’m doing an mono ice type run in sacred gold where I hacked in a snover as my starter. It’s fun

  • @poppinpineapples3481
    @poppinpineapples3481 Před 8 měsíci

    Incredible video, but, and I hope this doesn’t come off rude, your voice is drowned out by the music a little, could you lower the music in the background?

    • @CammyMeeleTea
      @CammyMeeleTea  Před 8 měsíci

      Videos can't be changed like that once the video is uploaded.