10 Games That Let YOU OWN THINGS
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- čas přidán 7. 06. 2024
- The feeling of ownership over digital imaginary things in a video game can be surprisingly satisfying. Here are some great examples.
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0:00 Intro
0:19 Number 10
1:43 Number 9
3:35 Number 8
4:54 Number 7
6:52 Number 6
8:42 Number 5
10:54 Number 4
12:00 Number 3
13:35 Number 2
14:37 Number 1 - Hry
“Days gone” does a great job at making you feel like you own your motorcycle, having to have access to fuel, building it up, having your storage on it, it made me feel like it really was my bike 🤙🏼
The Infected as well. You build a shelter (sometimes several).
@@brodriguez11000 I've never built a shelter in Days Gone. Is that a hidden feature?
@@KingKam93I believe they are talking about the game "The Infected". Initially confused me as well 😅
Oh man that was a real underrated gem, the sense of progression of your bike was amazing indeed! Would love to see a part two, it’s maybe shortsighted of me but I expected really stereotypical biker characters and was just surprised how well written and legitimately sweet Dozer was for example, even teared up a bit when Deek burns the church where he got married. A game that just kept getting better and better!
I loved that game!
I've been replaying GTA 4 and I very quickly noticed how crappy it felt to always have your car disappear during or after missions, compared to GTA 5 where you always have YOUR car
I feel like RDR2 was a step back in this regard as well. I hate how the game never saves the specific state you left it in. So if you captured a hostage and put it on your horse, the game doesn't save that state and the hostage is gone the moment you reload the save.
@@jimmythegamer2231
It was the same for the horse itself, if it died while in freeroam it would be gone even if you reloaded a previous save. I didn't explore much after that happened the first time.
@@jimmythegamer2231it really is a "step back" game design
Very true. Gta 4 is a fantastic game but it shows it’s age in some places, lol.
@@Vaguer_Weevil yeah, weird how no one pointed that out in any of the reviews. Don't get me wrong, RDR2 is a great game but that nitpick of mine plus the overuse of horseback riding (and the lack of proper fast travel) are a few criticisms I have of the game.
The first real sense of ownership that I felt in a video game was owning my house in Fallout 3's city of Megaton. Owning a virtual house like that was completely new to me but I still remember what it was like playing the game so many years ago. I always felt at peace when I came back, got to display the new bobblehead that I found from venturing out in the wasteland, and prepared for my next adventure. I also loved that it was fully customizable. It was a really beautiful feeling in a world where everything can be stripped off of you at any minute.
Aww. I blew up Megaton.
Omg yes. I collected every teddy bear and placed each one neatly on the bed and around it. It was a beautiful little shack.
@@awshnap I could never get myself to do it in any of my playthroughs. I just love this rusty town too much.
@@nathandrake9737 It had a real cozy feel to it that not many games were able to replicate in my opinion. Maybe it's just nostalgia on my part, though. But I love to hear it!
@@awshnapI would always save just before pushing the button so I could reload it and watch the bomb go off as many times as I wanted.
Skyrim is another one of those games that really emphasizes the ownership and sense of accomplishment. With the hearthfire DLC, you actually have to mine for materials like iron ore to craft things like nails, locks & door hinges, mine stone to craft your roof and other building blocks, run trees through a saw mill to make wood planks and beams for building the structure, etc. You have to literally start at the foundation and frame and work your way up. It was a core part of my playthroughs and I absolutely loved every second of it!
Literally my favorite part about the game, and that says a lot
@@LemonyLemonOfficial right?! In a game with so much to love, that part really was a gem that I feel like not enough people knew about or talk about.
100% agree!!!
Heart fire is wonderful if you build in the early parts of the game, and progress while building.. much less of a fulfilling journey if you get around to it late game
The most annoying thing about hearthfire was the extremely high amount of logs you could only get via sawmill NPCs (purchasing in small quantities over and over or grinding it by sawing yourself at an extremely slow pace). I'd really appreciate if they let you have your own sawmill for a steady autonomous supply of wood without the need for dialogue interactions
The first sense of ownership for me was Monteriggioni in Assassins Creed 2. Getting stuff to put in there was awesome. And building the villa on Brotherhood just made it even more awesome
And you felt like such a boss when you can buy all of Rome away from the Borgia lmao
Tbh, the ownership of the bases is my most loved reason of ALL the AC Titles. I loved the upgrades for the mansion and town in AC4, the Homestead in 3, the train in AC Syndicate, the town in Valhalla, i missed that in Odyssey, but the ship was still awesome. I heard about the cafe you get to upgrade in Unity which can make money. I am so stoked to play unity soon.
Yeah that was cool.
Oh, I loved upgrading Monteriggioni.
I really wish the games kept that feature. 3 was such a downgrade.
Seriously, how do you have a list like this and don't include no man's sky.......
The Mad Max game had absolutely no business being that good.
Agreed
I fucking loved that game
And cheap! IIRC I got it for something like $4.99 on Steam, and was pleasantly surprised when I started playing it.
None whatsoever. It had nothing, and it seemed cheap, but it didn't matter how relatively basic all the elements were, the *cohesion* between those elements was pure magic. Every DETAIL added feeling to the game.
You see a FUEL TANK on the side of the road and would be set with an inner choice. You gonna fuel up your car or light some fools on fire? Is there even anything in the tank? You always wanted to know.
It wasn't. But that's my opinion.
I had similar feelings to Mad Max when I played Assassin's Creed 4 Black Flag. The Jackdaw just seemed like an extension of yourself and upgrading it was immensely rewarding in how it allowed you to dominant the seas.
W game
Your Crib from the old NFL 2K games was fun back then. Displaying trophies and decking it out with your favorite team's gear was awesome.
Days gone with Deacon’s bike was the most ownership I felt haha
It felt like a barrier to the fun of the game for me lol
Same
@@markt5090
I mean.. You can walk everywhere if you really wanted to. Do you say the same thing about the GTA games?
@Vaguer_Weevil you being serious?
You don't have to worry about fuel or repairing your car in GTA, second the environments in GTA are actually interesting compared to Days Gone so walking wouldn't be as much of an issue. It's fine to like what you like but don't try and convince me my opinion is wrong.
The game was boring. I played for 10 hours and got sick of it. The story itself was such a slog. And the motorcycle tried to do what Mad Max did with the car and failed miserably.
@@markt5090 lmao what? The environment was good in gta 5 in compared to days gone? I guess you haven't played it . The repairing of bike and fuel brought it to life ,a realism unlike gta 5 where u can replace ur car anytime u want.
And the game wasn't boring ,completed it 100% on platinum enjoyed every bit of it,the zombie horde was the best thing in it compared to other zombie games. not to mention ,the world u can explore with deacon's bike
And the storyline was far better ,the character development of deacon at the end of the game.
And mad max didn't failed its a great many people love mad max the way it is and its kinda realistic compared to other games,mad max and days gone are both hidden gems
Bet you don't put your heart to games imo
I’ve never felt the same sense of satisfaction in building a base as I have with Valheim.
I gathered all the materials and learned building techniques so it wouldn’t fall down. It took me a really long time but it looks incredible.
This is what I was thinking about the whole time. Adding up the defense so you stop getting attacked and when you get back you feel safe and accomplished
I built a small town (had a way to big palisade wall around the town).
and I sort of RP built different building.
like I had a longhouse (super basic), my little hut (one of the game spawned ones that I fixed), a Wood/lumber storedge, a blacksmith.
a few just regular homes. a few wooden towers and gate.
problem was 1 there was no one else living there so it felt empty.
and that is something I feel like a lot of survival game dont have. 1 NPC and NPC that walks around doing or at least pretending to do stuff.
I agree. Totally satisfying. When you build something and sit in front of a fire after a long day of building and upgrading, it just hits different. That feeling of pride knowing that you have worked hard to cut all your own wood to upgrade your Base, securing it so it doesn't get smashed into a maillion bits by trolls, and upgrading the weapons and tools so that you can unlock more materials and recipes.......... It's just a fantastic game on all levels and definitely should be included on any list of must have games. Ok...🤤 I'm done talking about valheim........ I'm just gonna go plant turnips now 🤣
@@Zack_Wester Conan exile has guys you can have base that makes it feel like people live there
@@stooned4428 true but if they have not changed stuff (from when I tried it years ago) they just stood there.
maybe ran in a straight line towards hostiles.
For ownership and sense of satisfaction, I'd go with State of Decay. You definitely have to work for it, but its a pretty good feeling when you're able to start overproducing your required materials. For sure easier on the lower difficulties, but the harder it is, the more of that satisfaction you end up having.
Hell yeah! Shout out to state of decay! SOD 2 is still getting upgrades to gameplay. Undead labs really knows what their doing! My dream game is state of decay with fallout 4 base building.
I don't remember much but I hate the real time mechanics where you're forced to play the game consistently or else it's going to be a bad experience. I guess the game was build on real time mechanics so unfortunate it isn't as easy as adding a turn off option.
@@geforcenow2839 undead labs did away with that mechanic for the second game.
@@ericmarincel2481
That is the dream.
@@ericmarincel2481 i feel ike all the new mechanics they adding to SOD2 is like sandbox testing ideas for SOD3
Fallout 4 and the way it let you pimp your house once you unlock it in Diamond City really gave me that sense of ownership. I didn't care much for the rest of the building but there was something about redecorating this place to my liking , making a hall of power armors etc. that made it feel like a secondary, virtual residence to me. To some extent how that also extended to crafting YOUR gun was cool too.
Didn't know or forgot about this house 🤣🤣
I’m a little surprised Fable 2 wasn’t on the list. I think that’s the only RPG I played where you can purchase all the shops.
This channel is the sole reason why I played Mad Max and I loved it
I need to replay it bro i have so many good memories
I bought it years ago and still haven't touched it. Maybe one day I'll dig into the backlog.
Mad Max is one of my favourite games, I got it on release. I've then played it through about every 2 years or so. I just checked on Steam, last finish was November last year!
@@Amins88
Missing out, you're sleeping hard on that game
@Amins88 Whew... it's worth it. Up there with Stanley Parable as a game everybody *needs* to play in this lifetime.
One of my favorites was definitely in Suikoden, where your castle will expand as you recruit new people. It was so awesome to go back to it and discover a new room with a spa, or a mini-game, etc. It kept growing and growing and really felt special to me. I'm looking forward to the remake for that alone.
Suikoden II was amazing, all those minigames especially the cooking one where you battle other cooks. Here’s hoping Eiyuden Chronicle will be just as amazing.
Absolutely. Kept waiting for Suikoden I and II to appear. Both were so great and had a lot going on.
In Kenshi you can play in so many different ways, but starting with 1 wanderer and eventually building a thriving town with workers and soldiers is insane and it feels so good
Kenshi is a great example!
Yeeeesss I was looking for someone mentioning kenshi
i played it but never survived long enough idk how to play it actually
@@paprikagames my advice for beginners would be to start as a greenlander male (least penalties) and pick the wanderer start so you start with 1 character in a safe town. And early-mid game you won't be able to fight for shit so do not engage groups of bandits or looters, if they chase you then lure them into the bar for the guards to take care of and you loot their bodies for better equipment and stuff to sell
@@dragour8723 aye thanks
I really was thinking about Fable 2. It would let you buy almost any house and rent it and you would get money without even playing The game. I booted the game again after YEARS and loaded my old save (thanks cloud save since 360 era) and I got so much money..
The VR game Into the Radius really gave me a great sense of ownership. Its a survival shooter game so you can find weapons and other utility items around map and you are given a base where you can put down all of the items that you get. You also need to constantly clean your weapons, maintain your gear and manually load the ammunition among a few other features which already make a super immersive game even more immersive by giving you a real sense of progress and ownership over the things that you purchase and find throughout the game.
Yes! Love hopping into the Radius
Another game with a large sense of ownership is Conan Exiles. In the game you build a base and its where you operate out of, its your home. I have built countless bases in conan exiles, many of them castles. And I love the sense of ownership I get after finishing building my base, and then decorating it, and choosing what style or theme the base will have and its overall feel and shape and stuff. And the building system in it is awesome, and you can build so many things in it because of how modular it is. For your footprint, you use square and triangle pieces, and with those you can build most shapes, even make a tower thats round and everything.
I’m currently playing Mad Max and it is satisfying building the car, but you don’t actually have to get out, just pull over and tap up on the directional pad and Max will tell Chumbucket to fix it. Those Red Dead endings are so depressing. Great list, Falcon!
I've found the base building, 'farming' and crafting in No Man's Sky to be absolutely awesome as well. That game is really good now
Not sure you can really say own a base you have to leave behind due to how the game is structured.
Maybe a freighter you can own tho.
@@qasderffulbro what? Have you even played the game? You can build a portal in any base you build that you can teleport back to to from anywhere in the galaxy. It's one of the first things you learn. How do you know about freighters but not one of the most basic mechanics in the game?
Ark: survival evolved has a lot of base building.
@@qasderfful wtf, as the other guy pointed out you can place an easy to make portal and have your main base anywhere in the universe, don't even need to be in the same galaxy as the portal. And it is useful, there's a reason why people spend hours looking for their personal ideal planet to call home. I've seen people build entire cities as a base. Freighters don't even come close to be as cool or satisfying as it is to build your own base. Freighters are cool to look at or to be inside, but having your own piece of heaven in the universe to call home is AWESOME
Yes. You can build multiple bases, on different planets. Create farms. Outfit your freighter. Revive and expand colonies. Not to mention customising your ships and exocraft. A builder’s dream!
Uh, you don't "only get access" to the Magnum Opus. You can steal multiple other cars, find some, and unlock others. There's like 30-40 other cars aside from the Magnum Opus.
I'm surprised Space Engineers is not on this list, it's a game about literally building your own space station(s), planet bases, massive tunnel systems, extreme logistic transport lines (Earthlike to Mars or Moon to Mars), and it's yours! You built/printed it, enjoy it. The things you can build and own in Space Engineers is insane.
I was looking for SE as well, they added bethesda's glitchy mess but not the og? Come on...
I particularly enjoyed getting the vineyard for Geralt in Witcher 3 (Blood & Wine DLC). So nice to have an actual home for him after all that wandering about!
If there's a part 2 to this, I'd put in Valheim as there are people out there who have built some amazing bases. I'm not one of them, but I am rather proud of my little wooden shack! 😂
How does he make so many videos and no sponsors?!
(Just askin)
(Ah ok)
That's honestly an excellent question.
He does have sponsors at certain times
But tbh I think the large amount of content they put out as a team makes up the difference would be my guess
Ohhh wait no, I know what it is. It has to be how the money works, like $100 probably goes a lot further for a bird than humans....
It's called passion, very rare these days
If you guys make another part I would consider Animal Crossing and Minecraft for similar reasons as you gave to Satisfactory and Stardew. Great video!
Yes!
and Raft
Graveyard Keeper could be one of them too
I was wondering where Animal Crossing and Minecraft/Terraria were, especially AC though: you pay off the loan for your home, pick out its exterior, fill it with customizable furniture, decide which villagers are even permitted to live on the island you name, design the flag for, the theme for, and terraform the crap out of with custom elevation, waterways, paths, etc. Even something as inconsequential as a couch cushion can bear your custom designs. It's very much your island and the top tier villagers are very privileged to be given a slot to live there... until you decide to replace them with someone who fits your island theme better that is.
Since I read the title I thought: “Animal Crossing will be no. 1 for sure”… but I guess they need to save some of the most obvious for a second part
I really enjoyed the Fallout 4 settlement building. I spent way too much time collecting garbage to build and upgrade all of them.
The only thing I didn't like about it is how the designs are that these houses are incredibly ramshackled together, worse than favelas. There's actually mods that reduce this just a little bit.
Because corrugated metal with huge holes in it gives almost zero protection from any elements and may be even worse in summer.
How are you liking Starfields?
@@TheWinjin Exactly, might as well be building with mud and clay
I would shout out AC Valhalla, I know people had issues with bloat etc, but I personally had a great time with it and the building up of your town throughout the game was great fun. Especially as characters and animals you encounter in the rest of the game move into your village, and start being involved in story beats later on
Love the list, great video. During the whole time all I could think about was playing fallout 4 the first time and building up a settlement and making a garage for my power armor that had a pressure plate that opened the door and turned on the lights above all the power armor... such a great feeling.
Same
And the DLC additions for building, oh my God. It was like they recognized the weaknesses of their own system and went about fixing them.
And then AUTOMATRON, holy hell. Not only can I build settlements, but I could technically create robot settlers?
Then Nuka World let you build settlements for mad gits.
Armored core 6 is a good recent example. The customization is pretty deep.
Mad Max is one of Falcon's favorite games 😃 It definitely makes into a lot of lists. It's an incredible game though
You guys really should also revisit the first movies if you haven't seen them, still top class
7 Days to Die is the one that scratches that itch for me. Finding a building as a start and customizing it to work for you, or building your horde base from the ground up and then working to keep it safe from the hordes that want nothing more than to destroy everything you've built is so satisfying yet a bit frustrating at the same time.
definitely felt the ownership whit the boat in assassins creed 4: black flag, if theres a part 2 maybe this one can be added
oh yes, but I owned the AC2 villa in Monteriggioni first
Jumping thru the sniper towers never gets old lol.
The Magnum Opus is a beast
I liked how in Dark Cloud once you started rebuilding the towns it felt great going from a blank canvas to shops and homes
Went scrolling specifically looking to see if anyone would mention Dark Cloud ❤
Looking for this exactly!
The first sense of ownership in videogame for me was in the TES III Morrowind. I joined the House of Telvanni and was able to grow my own mushroom tower. Which felt like real home and I was filling it with loot and rare items I found.
gotta put all the loot from the bank in vivec somewhere...
For a sense of ownership and scale I personally can recommend the X-series, mainly X4. There is much more to it but what sticks out to me the most is that you can land a small ship on one of your bigger ships, go to the bridge there and take command, land that bigger ship on your biggest ship, go to the bridge and then dock that one at one of your myriad of bases, all while controlling hundreds of other ships in your fleet to fight, trade, haul and mine.
First sense of ownership, and first sense of f*ck around and find out. There are grids you just don't go without planning a war.
yep, but once you own everything, that's it
Came here to say the same! X4 is the most addictive game I've ever played. Currently in a 6 day playthrough with 18 space stations (mix of trade station and factories), multiple carriers with massive wings of fighters, and well over 1000 total ships factoring in all the freighters and miners
It's got an incredible sense of ownership that's enhanced even more by the dynamic economy.
Love me some X4
I was going to say the same. Kind of disappounted that the X-series didn't make this list. for X4 specifically the whole game is basically built around owning a fleet and stations to be able to actually have an impact, very hard playthrough if you just stick to 1 ship.
@raymondbarrett1657 If I were to look for a reason it wouldn't make the list, it would be that the ownership is kinda the whole point if the game.
Star fields ship builder is so freakin awesome. It sucks you just fly to loading screens.
You do realize ship combat exists in Starfield, right? That's like the main point of ship building, besides building ships that can grav jump farther distances.
Flying 5-20 minutes in one direction to reach a location isn't fun, most people would fast travel anyways.
@@jimmythegamer2231 your last sentence sums up the game. If the game was centered around your ship and flying and combat it would be awesome but it’s not.
For Starfield, I managed to build a factory that makes all unique components with the tier 3 fabricators. It took 18 outposts and two weeks to build.
I love that you keep giving Mad Max the praise it deserves. A truly underrated game, and one of my absolute favorites in the post-apocalyptic genre.
Literally playing Ni No Kuni 2 now and wow can I spend ages on the kingdom itself. The benefits it grants is so worth it. And takes just enough thinking to be fun (greedy - I love making them kgs) but not tedious. Love the feature
Really enjoyed that as well
Sad to see Days Gone get ignored, owning and upgrading your motorcycle was essential to doing anything in that game
If you're not aware of "Let's Game It Out" 's Satisfactory abominations, you're missing out on conveyor weaves, pipe sprawls, man-tube railguns, a conveyor cocoon, and the fight between LGIO and the developer to break and fix frame rates (think 1-2 frames per minute before the game crashes).
Fun fact: if you go the Satisfactory Steam page one the fist pics you'll see is his conveyor belt tornado
"it's badass either way" paired with footage of Snake trying to get his jeep out of a tight spot for a minute was peak editing work.
I'm so glad Dragon Quest Builders got some time in the sun, that game was so much fun to play but I never see anyone talking about it
Oh man this is right up my alley. I rarely play games that don't give you this feeling at all. So a few games I haven't seen mentioned in the video or comments (sorted from mainstream to obscure):
-Dragon Age Inquisition. You get your own castle that you can customize and you can craft, dye and customize your own and your followers gear with many options.
-Watch Dogs Legion. "Owning" might not be the most appropriate term as you get to recruit human beings but still the way you collect agents with special abilities and customize their appearance has that same vibe.
-Rebel Galaxy Outlaw. You own your star ship and you can customize its weapons and its appearance with a surprisingly advanced painting tool . You can also buy and upgrade a space station.
-Bully Scholarship Edition. From clothes to safe houses and bikes or even a gocart. You can own everything a teenage boy could wish for and then some.
-Farming Simulator 2022. I don't know the first thing about farming irl, yet I had a ton of fun with this one because you can turn a humble farm into an agricultural empire where your minions do all the heavy lifting.
-Slime Rancher. Rather unsurprisingly, you are the owner of a slime ranch. The game has an amount of late game content I really didn't expect and a lot of it will happen within the boundaries of your farm rather than the wilderness.
-Graveyard Keeper. Somewhat similar to Stardew Valley but with some very unique mechanics such as creating zombies to help you around the farm or owning a tavern if you have the DLC.
Surprised not to see No Man's Sky anywhere in this list. You can build bases and settlements and have a lot of control and customizability. Players have made some crazy bases in that game. And freighters too. And creature collecting and gene editing. The universe is your oyster in that game.
I think it's funny that Subnautica and Satisfactory are on this list, even though Alterra and Fixit (the games' respective in-game employer companies) both say that you personally and everything you build/make is their property.
First game I thought of -- besides FO4 -- was GTA: Vice City. There are a few infamous missions in that game, but overall I think the "property owning" aspect of the game walked the line between tedium and fun quite well.
damn, I just had a flashback of the moment I bought the casino, holy shit, 😢 melancholy, those times will never come back
For me, it was Dark Cloud on PS2. In the first game other than RTS's on PC, you could build (at least that I'm aware of), but instead of a top-down view, you could actually walk around the town you built and explore it.
Dark Cloud is easily in my top 5 favorite games of all time. The town building, the weapon upgrades, just amazing.
Medieval dynasty really belongs on this list, it’s a first person “city” builder (more like large village) but still and AMAZING game that deserves a lot more hype then it has. It’s on Xbox idk about any other platforms other than pc but it’s a must play especially if your into Skyrim like games.
I’d add your lightsaber from Jedi Survivor to this list. The customization of that alone is so extensive to the point where each player could build something entirely unique
I don't think that's true but it is pretty cool
It’s really not that extensive
There are 4 slots and 19 options per slot, maximum possible combinations around 130,000. In the last 30 days alone the game has had over 700,000 active players. So no, statistically speaking you literally can't many anything unique, and I guarantee you whatever you came up with, multiple people already have the same.
Fallout 4's settlement building does allow one to build beautiful post-war buildings or even cityscapes - without mods - on Spectacle Island & VR Grid World. My core save has 180 days, the great majority of which is from building. Also, the opposite of this list, Mass Effect Andromeda's settlement "building", wherein a set of structures teleport in and never change no matter how many resources you garner for them.
V Rising is probably not well known enough to make the cut, but it's a great example of this. The castles you can make in that game can be phenomenal.
I feel like Valheim should have been on this list and pretty high too. Not only do you have to grind to upgrade your gear to compete in the world but you also build up your main base AND have to build camps in different biomes to process that biomes materials. And those camps are really essential for your survival at times and seeing those walls over a hill while you're running for your life is just a feeling you don't get in many games
I love the ability to summon your cars in Cyberpunk. I never did buy any of the safehouses that it offered though.
I recommend buying the Japan Town apartment, it has a guitar on which V can play Samurai songs. Refused (Samurai) make such awesome riffs. And the apartment has a spot where V can sit and smoke and drink. Aaaaand it’s right next to Jig-Jig Street. 😉
I like to own things but i'm not super creative. That's why, in games like minecraft where you can build your own house, my houses are almost always just blocks. Like big ass cubes or rectangles that are usually just big enough to store all my stuff in. I've gotten better over the years, cause now i don't mind adding some flair to the top of these structures to make them look more like actual buildings, but as far as hallways and additional rooms and shit like that, i still don't bother with it. You can walk into my "palace" in conan exiles and you won't see any walls. it's one big ass room that's filled with random junk, and it has 3 floors which are also just big ass rooms with the bedroom on the top floor. the second floor just has trophies on the walls, the actual floor space is totally empty.
Glad I'm not alone!!
@@ModestPavement Me too!
Glad to see Ni no Kuni II to get included. Another one, which is quite old, but for its time was fun and unique is Overlord, where depending on your action you could get different layout of built castle.
There are other games (but more on a famous side), yakuza series with its possibilities for businesses to be bought or mount and blade where you can get your own kingdom.
Battlehorn Castle in Oblivion was my favorite place to pimp out. I used to fill the secret vault with a bunch of loot including statues and rare artifacts, swords and i'd spend meticulous hours stacking things to show them all off. I would organize extra books and various things, i'd have my knights wait in specific spots to make it look like they were guarding things.
I feel like the old assassins creeds special armors and or special weapons felt like a good ownership it was great to earn them and after all the work getting them they felt useful and great to have (even just “owning” the hidden blade felt right)
Never run out of ideas guys.
The best ownership feelings for me:
1. Fable! Owning your own house and having a wife.
2. Elder Scrolls 4: Oblivion. Especially the DLC for the Castle and Wizards tower where you had to purchase and upgrade them.
3. Minecraft, but with the wolves you can tame. Same goes for other in-game pets; nothing feels worse than losing your furry friend.
Falcon, you always bring a smile to my face even when you think things don't go well like the end of this video. And yes, building stuff is cool!
Hey Falcon, there is also Corvo Bianco in the Witcher 3 in the Blood & Wine DLC if you make the proper game choices!!
A whole villa to Geralt as a reward plus a "Majordomo" guy that handles all your workers and stuff.
Pretty cool, and whoever you choose, either Yennefer or Triss will move in with you and you get to look at all the cool armor/swords you picked up along the way❤🤩😆
i agree yet after i upgraded all it felt too short and could've had alot more upgrades and actual use to the house. it felt rushed
I felt a huge sense of ownership over the Unreliable in The Outer Worlds, especially once finding decorations for it. Then once I had a house in Fallbrook I felt like I was the King of the solar system.
Wait what, you can get a house in Fallbrook?
Im just playing this game now and am loving the unreliable. However mass effect and the normandy are even better
@@cmdr.jabozerstorer3968 yep! There are a few ways to go aboot getting it as well.
@@Ouwesnuifduif1one of the reasons that I'm a massive fan of the Unreliable, and The Outer Worlds, is because of the Firefly references, and how much the kitchen resembles Serenity. It's gorram awesome!
Satisfactory is such a fun game. Relaxing even (unless half your power grid goes down). And there are so many great mods for it.
I love this game, so glad it made your list.
Sanctuary Hills in Fallout 4. It's always a tearing moment deciding whether to build over your 200 year old house. Just seeing your son's room and having to scrap his old stuff for resources is pretty heavy.
I am so miserable after playing the modern warfare beta, and here is a video to make me laugh and feel better. Thank you, team.
Why are you miserable after playing it??
Don’t buy it
I was hoping you listed Stardew but didn't expect 1st place! 😊 I'd add Terraria, Minecraft and Witcher 3 Blood and Wine. The last one was especially moving, because Geralt got a simple and beautiful, fairy tale happy ending that way (it's not even a spoiler really, chill).
The game that is missing here is I believe Mount&Blade, it is a game where you can start as a peasant and become a king with your own vassals, armies, castles, towns and villages by going up in ranks, leveling and equiping your troops and your character. Its probably the only game where if you have a decent army it really hurts to loose good units in an huge fight (As the game shows each unit killed during the battle)
Ive always wanted an open world tank RPG where your tank is your home and your crew is your squad.
The engineer you play in Satisfactory is actually female, though there are some theories that it's an android / replicant, but the figure is definitely female. Coffee Stain just did an excellent job of focusing detail on the protective suit rather than emphasizing the feminine figure.
Yeah, but why does this matter and have to be mentioned nowdays?
@alexspata At 1:14 seconds, Falcon says, "In Satisfactory you're a *guy*" with emphasis. It's a very easy and forgivable overlook. I just wanted to give recognition to the thought and design that Coffe Stain put into the character of their game.
I like Moonlighter, it let you own your own shop. Decided the items, their prices, the look. Then you got to go through some roguelike dungeons to gather all the stuff to sell. A really unique game I wish there were more of.
Dang I’ve seen that game for months on game pass and never tried it, but after this comment it sounds like something worth playing. I’m gonna download it when I get home lol
I feel like Skyrim (with its DLC packs) and Fallout 4 both deserved a spot on this list. Skyrim was definitely the game that gave me the biggest sense of ownership of something in a game, but fallouts freedom of building was just as amazing I think.
i would say the vr game "into the radius" is a game that gives you a real sense of ownership. the guns you buy or find out in the wild don't have unlimited magazines like in most games, you have to individually load each bullet into them from boxes, and it just makes the game feel more real and it makes you more possessive of your items.
A lot of base-building features that didn't make it into MGSV appeared in Metal Gear Survive. Like the base was far more customisable, had more features that benefited the player, and missions where you had to defend it from, uh, zombie attacks...
I’m so happy to see stardew praise on such a large channel! More love for Concerned Ape is better!
Vigor is the first thing I think of, that armory is one of the coolest things I’ve ever seen in a video game. And the whole shelter is beautiful!
Suikoden home bases are worth a mention, recruiting party members also gives development in your bases,like teleports, elevators, unlock cooking, gambling etc.
The fact that I could farm any weapon and armor in Elden Ring, no matter how rare or good they were, gave me tears of joy.
So thankful for the shoutout of Dragon Quest Builders 2, it's quite the niche game and mostly unknown but man I loved that game so much, played through it like 4 times. I really hope a 3rd one will come out some day.
Falcon, your videos are by far the best and most entertaining at gameranx.
100% agreed! You’re at the top of your game with this one! Nice work!
The rate you guys upload high quality interesting videos is incredible to me.
I feel like No Man's Sky is a pretty close contender for games that give a satisfying feeling of ownership since when you start in the game all you have is a multitool and a broken ship that you gotta fix up to call it yours and expolore the infinite universe, and once you decide to find a planet to call home you can actually build your own home from the ground up in any way you want and you can decorate it in any way you want, its gives a really satisfying feeling once you've completed building your home, since it requries you to jump from planet to planet and star systems to gather materials and everything you need, basically everything that you own in that game you've worked for, not to metion you can also own massive space freighters that are basically your home in space that you can fly your ship into and walk around and comtomize it
Agree
for me the best "property system" is the mans sky's. owning a plot of land on the same map that everyone uses and that anyone can visit (as long as they play online obviously) is amazing.
It’s really old but I loved sega marine fishing on Dreamcast. You could own your own giant fish aquarium and every time you catch a new fish it would be added to your aquarium, you would also unlock new plants and coral reef pieces including a shipwreck.
You could swim inside the massive aquarium and see all your hard work and progress. Collect new fishing equipment as well.
Dude, you’re so freaking good voicing videos. Really, congrats 🎉
First sense of ownership I can remember would be owning a house in Skyrim back in 2011. Even though there weren't much game mechanics to it, I still felt cool and "at home" in the building.
The hearthfire dlc you actually build an entire mansion from scratch and there’s tons of mechanics and things that go into it. It’s actually really in depth!
Spiritfarer is also a great game that makes me feel like I own my ship and everything in it. It starts so barebones, but it grows so much and the crafting is amazing and always engaging.
One of the coolest things about building in Dragon Quest Builders 2 was the Blueprint system. You make a thing, save that thing as a blueprint, and you can have your people build it for you!
Did that with a pyramid. I built one corner, and I had the town build the other three.
Eco are a similar game too where you can "own" things like your home, your shop and you can build villages, towns, roads and a lot more. It´s pretty detailed too, and you also need to build everything mostly with your own hands and your buddies, but later i think some machines will help. I haven´t played it myself, only have watched the videos.
Fallout 76 camp system really gives you that feel of ownership especially when you can visit other players camps.
Back in the day I was so stoked to own the Highwind and the condo at Casa Del Sol I’m FF7. That’s how spoiled we are now. I had to use my imagination a little but being able to not only fly, but wonder around in the Highwind was awesome.
I really liked the way you could build your own village in dark cloud. You find the houses and place them as you want build roads wells stream was my first ever city type builder in gaming.
I'm surprised Days Gone wasn't here. The feeling of ownership over your bike is just spot on. You feel proud of it as you level up it's speed, gas, storage, etc. etc.
My first 50 hours in starfield was setting up outpost supply lines for every common mineral and component.
I spam crafted components to get the XP and credits to buy and fly the pre-built Shieldbraker ship. Haven't tried the ship builder yet.
EVE Online was the first game that came to mind for me when I saw this video's title. There's something really special about destructible property that makes things have more value and more interesting to play with.
Skies of Arcadia is another one that would fit on this list, the base upgrade and crew recruitment really made me feel as if i ran the pirate crew!
Loved Mad Max, criminally underrated by reviewers at the time.