This gameplay is from America Rising 2 which is a Fallout 4 mod that adds the Enclave as a fifth faction to the main story. Mod: America Rising 2 - Legacy of The Enclave
If you think about it Nate is a Enclave member without him knowing it. He was a US Soldier during the war and he is whats left of the American Military in the modern fallout timeline.
@@legionary6304 I know right? He was a Soldier from the old world and Joins the Remmenats of his Country's Government, that's just so fitting and also they could learn alot from him
Nah that doesn't make him Enclave. The Enclave was more or less a splinter group of the government, not the entirety of it. The founder of the Brotherhood of Steel was a Captain of the US Army as well.
As the other person said, he would actually be perfect for the brotherhood, they’re the military faction, the enclave are just high ranking officials and people like the president, otherwise in another life Nate would’ve been gunned down, luckily this is a mod.
@@void-master9077 do you think they eould gun down the last soldier from the actual USA? They can learn so much about him and for the Brotherhood, they only care about Tech and expanding their power.
One would think that unlike the Brotherhood the Enclave would rather capture the facility and obtain their technology to begin dominating the wasteland from behind the scenes like pre-war.
@@Jonathan_Robison_21 Yes, there are no conflicts between them, there is no interaction at all, my headcanon is that as good American patriots, they are willing to helo the US governement
@@Arverto well that’s definitely an exciting experience to aid the Enclave, take over the institute, and lead the Minute men would make you quite the powerhouse in the common wealth. The minute men could act as local law enforcement while you spread the Enclave’s influence and dominance. Wish that Befezda (probably misspelled that) would make a vault experiments game where you could conduct your own vault experiments to see the results.
@@Jonathan_Robison_21 It really is, in addition to that I'm playing with Sim Settlements 2, so I can have the full experience of rebuilding the Wasteland
Sucks that the Institute is never captured, always destroyed. The Fusion Reactor is practically free, limitless energy that could be used to bring electricity to the wastes and empower (both figuratively and literally) the faction controlling it. Also, tons of resources and research lost from its destruction.
i agree people are Dumb as fuck in the wastland they dont want a higher Unlimited sorce of technology and keep living and getting sick in the filthy wastlant
The Enclave would not have blown up the Institute. It would have served as the main onshore base. Think about all that tech, limitless power, and food creation they just blindly destroyed. Any casual Fallout fan could see this.
In lore they wouldn't though for gameplay purposes the creators of the mod gave us options as you can infiltrate the institute and take it for the enclave without destroying it or you can rip and tear thoses scientists as I did.
True, but really, the Institute only sees the partnership with the Enclave as another experiment. There is a chance that they might copy the DNA of each Enclave soldier and replace them with a synthetic copy. Makes more sense to destroy them though.
Genuinely, this is probably my favorite Fallout 4 mod. I've done pretty much every route and have followed it since I was in my latter years of middle school (for reference I just got done with my first year of college) and I was completely blown away by how quickly it expanded we went from a very basic questline that concluded with destroying the Brotherhood to a full-fledged faction that despite suffering heavy losses refuses to go down. It even has more content than the other major factions technically because of Ottelino's contributions in the latest update.
Couldnt agree more, I feel like otellino made the enclave fit into fallout 4 more so then bethesda could even manage if they decided to add the enclave in the vanilla game. No doubt bethesda would have given us one option in destroying the institute like the other factions in vanilla fallout 4
Dude there is no way the Enclave would have destroyed the Institute. The sheer level of technological advancement they could gain from its capture is staggering! Hell even the BOS destroying it was a dumb idea.
The mod authors made a way better plan to invade the institute than the brotherhood instead of making a giant robot and following it until it can throw a bomb on the entrance. But in this you arrive with a fleet of vertibirds and plant explosives minimizing the death count because you’re not following a slow robot.
Actually, yes. In the mod several members of the Enclave were cryogenically frozen in a government-only section of Vault 111. The player unfreezes them, and they enlist his help in getting in touch with command. Together they clear out an oil rig and receive reinforcements from the post-war Enclave.
Any missions that add some extra time to get some use out of that mini gun sounds like a good one to me... I wish there were repeating quests with the brotherhood to use it... Like attacking another super mutant controlled area or similar...
It could have been a tremendous development house. I would have used it to achieve statehood and spun off a dozen or more companies to restart the industrial sectors
Most likely the enclave would just use the synth technology to make a huge enclave army, and with the institutes technology they would literally become unstoppable
@@PresidentEden-md5cgbuenas noticias, van a añadir una expansión del mapa y hay una base del Enclave secreta y dentro hay una sala que indica que están activas las bases de la plataforma petrolífera, Raven Rock y otra base llamada Norfolk Navel base, y parece que nos podremos unir a ellos
@@PresidentEden-md5cgbuenas noticias, van a añadir una expansión del mapa y hay una base del Enclave secreta y dentro hay una sala que indica que están activas las bases de la plataforma petrolífera, Raven Rock y otra base llamada Norfolk Navel base, y parece que nos podremos unir a ellos
Right now this mod needs to be updated since the next gen patch adds 2 new power armor and officially adds the enclave as another side faction that you can find in the wasteland.
I am aware of that, I updated the mod to the newest version a month ago, thanks for letting me known regardless 👍 (Edit: Im not the creator this mod (Credit: Otellino Mods)
@@tioamaury1012 In fact I have a video on the enclave vs brotherhood in which the enclave makes use of the new power armor if your interested, either way no problem
Its honestly a great ending. The Brotherhood of Steel and Enclave endings are quite similar but i honestly thought thw Brotherhood was going to seize the technology when i played it. Guess the bethesda writers were too lazy.
I think I have the mod on my Xbox Series S, America Rising is the name of it I think. Sadly didn’t get far in the mod since I got stuck with the radio tower part due to the robot there. (Tried doing the mod after meeting Preston Garvey)
How does the mod integrate with the rest of the game? Surely companions and npcs would have no dialogue about the enclave which would be immersion breaking.
extremely. They were direct foes in FO3, and much of the Brotherhood's new tech is salvaged and reverse engineered from the Enclave bases they raided and/or destroyed during broken steel DLC.
The Institute would have been so much cooler if they had Terminators instead of dirty mannequin bots... also if their Corsers had Power Armor... bro imagine Terminators and Corsers in stark-White Institute X-01 Power Armor riding lighting down all around you. THAT would make me consider joining The Institute. but they always come off as so lame despite their awesome technology.
I feel like it would low key make sense if the enclave let a vault dweller join their ranks. Think about it, the Enclave isn’t the power house they used to be anymore, sure they are certainly a threat but they need to really think on how they approach a situation. So Nate being a vault dweller and proving himself to the Enclave by showing he can be cold and calculating and willing to gun down whoever they tell him to. Idk id like to think the enclave learned from past mistakes and no longer broadcast themselves to openly and are a bit more willing to recruit from the outside under very strict circumstances
Absolutely have the player defend Prime from the air, I think they also should've added the ability to call in airstrikes from the Pydwen like with the Minuteman artillery.
Bethesda seriously needs to give up the Fallout rights and give it to Obsidian because I’ve been playing a lot of The Outer Worlds and completed it twice and planning a third time. And man they can make a good game. But I also think they should make a fallout game that follows the goals and ideology of an Enclave America. I also think it would be nice to have the main character be from and part of the Enclave as well. I also think in Fallout 4 that they should not have blown up the Institute but instead gain all the technology, resources, energy, and more to rebuild the Wasteland and the Commonwealth, but nope I guess not lol.
A scientist from the institute offers you an alliance in which he sets up a plan for the enclave to infiltrate the instiute thus fomring an alliance between the two factions. You can also do what I did and reject his offer in which the enclave then destroys the institute. I have a video showing the infiltration path.
@@Angelharts5ds I still don't see an issue The Institute views the commonwealth as impure. The enclave has always been divided between purists who share the institutes views on purity and reformers who do not. I don't see why they wouldn't be able to cooperate as they'd both mutually benefit from such a partnership and their would be no negative drawbacks as far as I'm aware
Like the other factions the enclave takes control of commonwealth checkpoints along with diamond city and you can continue to do radiant quests for them if you want but aside from that nothing.
Anyone else get motion sick watching controller users with low FOV like this The way they sway the view back and forth wildly trying (and usually failing) to actually hit anything, lol
Honestly I started a new game when I played it. My game hardly crashed so I think you just need to start a new game. Though there is this one quest I am stuck on which is buggy so I uninstalled it
The armor they wearing in this video is the the default armor for this mod. In my newer videos I downloaded the patch that adds X-02 armor to the troops (If your asking from a lore perspective, I have no idea)
How would one of those soldiers be sweet on a girl in Boston if fallout 4 is 200 hundred years after? Ive never played the mod so maybe its explained in there?
I already completed that and didnt record it. To give an overview the enclave assualts a missile silo occupied by the brotherhood and once the enclave has control of the silo they target the prydwen with the missile. You can probably find gameplay of this quest from America rising 1. Note: No fighting takes place on the prydwen itself
You can take them over however they could be troublesome since they can try to infiltrate the Enclave with synths. It’s better to destroy them. Either way the enclave is more than well equipped with technology.
If you think about it Nate is a Enclave member without him knowing it. He was a US Soldier during the war and he is whats left of the American Military in the modern fallout timeline.
The Enclave is the perfect faction to fit the sole survivors backstory
@@legionary6304 I know right? He was a Soldier from the old world and Joins the Remmenats of his Country's Government, that's just so fitting and also they could learn alot from him
Nah that doesn't make him Enclave. The Enclave was more or less a splinter group of the government, not the entirety of it. The founder of the Brotherhood of Steel was a Captain of the US Army as well.
As the other person said, he would actually be perfect for the brotherhood, they’re the military faction, the enclave are just high ranking officials and people like the president, otherwise in another life Nate would’ve been gunned down, luckily this is a mod.
@@void-master9077 do you think they eould gun down the last soldier from the actual USA? They can learn so much about him and for the Brotherhood, they only care about Tech and expanding their power.
One would think that unlike the Brotherhood the Enclave would rather capture the facility and obtain their technology to begin dominating the wasteland from behind the scenes like pre-war.
There's actually a path where you can help one of the scientists to make a coup and have the Institute under the Enclave.
@@Arverto is there also a way to lead the minute men while working for the Enclave?
@@Jonathan_Robison_21 Yes, there are no conflicts between them, there is no interaction at all, my headcanon is that as good American patriots, they are willing to helo the US governement
@@Arverto well that’s definitely an exciting experience to aid the Enclave, take over the institute, and lead the Minute men would make you quite the powerhouse in the common wealth.
The minute men could act as local law enforcement while you spread the Enclave’s influence and dominance.
Wish that Befezda (probably misspelled that) would make a vault experiments game where you could conduct your own vault experiments to see the results.
@@Jonathan_Robison_21 It really is, in addition to that I'm playing with Sim Settlements 2, so I can have the full experience of rebuilding the Wasteland
It would’ve been cool to see the enclave steal liberty primes schematic from the brotherhood in ar2 would’ve been dope
They should steal the robotic synth technology out of the institute, and make their own to hijack liberty prime like the synth does in vanilla.
In my opinion this mod is perfect, no need for chages
@@Sherith_ be nice if they would hire these modders
@@Nope-ik8wv there is alternative ending where you infiltrate the institute and make them join enclave
Enclave are the only people to likely have said schematics the bos did not build nor have its schematics they simply threw a power source in the robot
Sucks that the Institute is never captured, always destroyed. The Fusion Reactor is practically free, limitless energy that could be used to bring electricity to the wastes and empower (both figuratively and literally) the faction controlling it. Also, tons of resources and research lost from its destruction.
Honestly who knows they might make a ending just capturing it instead without destroying it.
You actually can absorb the institute
i agree people are Dumb as fuck in the wastland they dont want a higher Unlimited sorce of technology and keep living and getting sick in the filthy wastlant
There is an ending with this mod for the Enclave to take over the institute rather than destroying it. It's your choice what happens.
@@dilly8758 Fr? Dang. Now I want to redownload F4 and install it.
I love the fact that Nate is one of if not the only surviving member of the US Army in Fallout
Tbh he has more "kinship" to the enclave than he does with the brotherhood.
True
Elliot and Cooper exist.
The Enclave would not have blown up the Institute. It would have served as the main onshore base. Think about all that tech, limitless power, and food creation they just blindly destroyed. Any casual Fallout fan could see this.
In lore they wouldn't though for gameplay purposes the creators of the mod gave us options as you can infiltrate the institute and take it for the enclave without destroying it or you can rip and tear thoses scientists as I did.
True, but really, the Institute only sees the partnership with the Enclave as another experiment. There is a chance that they might copy the DNA of each Enclave soldier and replace them with a synthetic copy. Makes more sense to destroy them though.
the video is of America Rising 2 in which you can coup the institute and bring it under Enclave "protection", this is just one of the paths you can do
15:37 effortlessly dodges bullets
🤣
Genuinely, this is probably my favorite Fallout 4 mod. I've done pretty much every route and have followed it since I was in my latter years of middle school (for reference I just got done with my first year of college) and I was completely blown away by how quickly it expanded we went from a very basic questline that concluded with destroying the Brotherhood to a full-fledged faction that despite suffering heavy losses refuses to go down. It even has more content than the other major factions technically because of Ottelino's contributions in the latest update.
Couldnt agree more, I feel like otellino made the enclave fit into fallout 4 more so then bethesda could even manage if they decided to add the enclave in the vanilla game. No doubt bethesda would have given us one option in destroying the institute like the other factions in vanilla fallout 4
I thought the institute will be assimilated to enclave maybe part of choices on quest story line 🤔
You Can Both Assimilate Or Destroy Institute Depending On Your Choices.
The true american ending
Exactly 🦅
I love how this feels like it’d be in the game
This mod was so much cooler than the base game lmao
Dude there is no way the Enclave would have destroyed the Institute. The sheer level of technological advancement they could gain from its capture is staggering! Hell even the BOS destroying it was a dumb idea.
Yea the institute is so strong not like there laser rifles are the Weakest
In the mod, you steal their info before you attack.
HAHA The switchblade was PERSONAL
True, I couldn't let that scientist get away after that disrespect
The mod authors made a way better plan to invade the institute than the brotherhood instead of making a giant robot and following it until it can throw a bomb on the entrance. But in this you arrive with a fleet of vertibirds and plant explosives minimizing the death count because you’re not following a slow robot.
The Brotherhood is bethesdas fallout mascot in a way. So most obviously they had to glorify their ending
@legionary6304 Brotherhood? More like glorified Raiders in power armour!
God Bless America, and God Bless the Enclave! One nation, indivisible.
How was that guy sweet on a girl there before the bombs fell did the enclave also freeze themselves?
@@ThaD4RK I love that!!!
Actually, yes. In the mod several members of the Enclave were cryogenically frozen in a government-only section of Vault 111. The player unfreezes them, and they enlist his help in getting in touch with command. Together they clear out an oil rig and receive reinforcements from the post-war Enclave.
10/10 mod, I enjoyed the whole questline more than what we get from vanilla (choices mattered)
God bless America, God bless the Enclave
Any missions that add some extra time to get some use out of that mini gun sounds like a good one to me... I wish there were repeating quests with the brotherhood to use it... Like attacking another super mutant controlled area or similar...
It always feels wrong to me to use the Enclave power armor and NOT use a minigun or Gatling laser or plasma weapon.
Tbh this mods the main reason i'd wanna reinstall and play fallout 4
Objective: Support the Assault
Enclave Troopers: LOL No! *Wreck Institute with all their Plasma weaponry*
Can’t believe you iced Harambe like that
tbh I probably did artificial harambe a favor, the thing had a 1 square meter enclosure
Enclave forever
Muties never!
now i see why my heart is pumping for fallout 4
It could have been a tremendous development house. I would have used it to achieve statehood and spun off a dozen or more companies to restart the industrial sectors
Most likely the enclave would just use the synth technology to make a huge enclave army, and with the institutes technology they would literally become unstoppable
Ojalá que en fallout 5 podamos jugar cómo el enclave
Fallout 5 tardará casi un siglo prefiero que podamos unirnos al Enclave en el Fallout 76
Eso es algo que me gusta bastante del Fallout 76 finalmente podemos jugar con la mejor facción de la saga Fallout @@aimp227
@@PresidentEden-md5cgbuenas noticias, van a añadir una expansión del mapa y hay una base del Enclave secreta y dentro hay una sala que indica que están activas las bases de la plataforma petrolífera, Raven Rock y otra base llamada Norfolk Navel base, y parece que nos podremos unir a ellos
@@PresidentEden-md5cgbuenas noticias, van a añadir una expansión del mapa y hay una base del Enclave secreta y dentro hay una sala que indica que están activas las bases de la plataforma petrolífera, Raven Rock y otra base llamada Norfolk Navel base, y parece que nos podremos unir a ellos
when the real America is back
Indeed
Would've loved to have subtitles, but beyond that, good video!
If I end up posting another video related to fallout I will make sure to add them 👍
It was really great having this mod…
Right now this mod needs to be updated since the next gen patch adds 2 new power armor and officially adds the enclave as another side faction that you can find in the wasteland.
I am aware of that, I updated the mod to the newest version a month ago, thanks for letting me known regardless 👍
(Edit: Im not the creator this mod (Credit: Otellino Mods)
@@legionary6304 That is all i needed to know this mod it's going to my "Mods to make fallout 4 feel remaked" list thank you :)
@@tioamaury1012 In fact I have a video on the enclave vs brotherhood in which the enclave makes use of the new power armor if your interested, either way no problem
Little glance over at Myers after the late audio🤌
Its honestly a great ending. The Brotherhood of Steel and Enclave endings are quite similar but i honestly thought thw Brotherhood was going to seize the technology when i played it. Guess the bethesda writers were too lazy.
GOD BLESS THE ENCLAVE
Does the institute know about enclave lore wise? As both of them were secretive faction
I think I have the mod on my Xbox Series S, America Rising is the name of it I think.
Sadly didn’t get far in the mod since I got stuck with the radio tower part due to the robot there. (Tried doing the mod after meeting Preston Garvey)
I got stuck on the same quest because it kept crashing on one of the load screens.
Mine kept crashing on the oil rig did you end up finding a fix ?
@@Pleaseebterusername I did. It turns out that you need all DLCs for the mod to work properly.
I really need to play America Rising
Something that angers me is how the mounted door gun doesn’t have the explosive effect on it. That would be really good.
Enclave deploys Frank Horrigan 😰
mighty supersoldiers
Fallout 4 is so bad that the enclave wiping every faction make them the good guy
For all those asking: If you side with Col Whitehill you can take over the Institute.
Love this mod
How does the mod integrate with the rest of the game? Surely companions and npcs would have no dialogue about the enclave which would be immersion breaking.
Enclave would be hostile With BoS?
extremely. They were direct foes in FO3, and much of the Brotherhood's new tech is salvaged and reverse engineered from the Enclave bases they raided and/or destroyed during broken steel DLC.
The BoS is the Enclaves #1 enemy, think about it, the BoS is a rogue group from the US Army and the Enclave is the remnants of the United States.
The Institute would have been so much cooler if they had Terminators instead of dirty mannequin bots... also if their Corsers had Power Armor... bro imagine Terminators and Corsers in stark-White Institute X-01 Power Armor riding lighting down all around you. THAT would make me consider joining The Institute. but they always come off as so lame despite their awesome technology.
Needs ride of the valkyries / long tall sally playing at start
I thought the institute was deep underground?
I have a question: Where can I find Colonel Whitehill after I completed the story on the side of General Ward ?
90% sure she just vanishes for good, I sided with the general too and convinced her to flee, think she's just gone entirely after that
i think imma play this mod now
Are you using the weapon scatter burst?
Is it just me or does it feel like the voices of characters in mods have more soul than some of the vanilla characters like... ahem... Garvey?
How do you still have colonel Whitehill?
I sided with her rather than the general and senator
I feel like it would low key make sense if the enclave let a vault dweller join their ranks. Think about it, the Enclave isn’t the power house they used to be anymore, sure they are certainly a threat but they need to really think on how they approach a situation. So Nate being a vault dweller and proving himself to the Enclave by showing he can be cold and calculating and willing to gun down whoever they tell him to. Idk id like to think the enclave learned from past mistakes and no longer broadcast themselves to openly and are a bit more willing to recruit from the outside under very strict circumstances
I kinda wish the enclave had a different ideology then what they have
This is what the Boss assault should have been
Absolutely have the player defend Prime from the air, I think they also should've added the ability to call in airstrikes from the Pydwen like with the Minuteman artillery.
Bethesda seriously needs to give up the Fallout rights and give it to Obsidian because I’ve been playing a lot of The Outer Worlds and completed it twice and planning a third time. And man they can make a good game. But I also think they should make a fallout game that follows the goals and ideology of an Enclave America. I also think it would be nice to have the main character be from and part of the Enclave as well. I also think in Fallout 4 that they should not have blown up the Institute but instead gain all the technology, resources, energy, and more to rebuild the Wasteland and the Commonwealth, but nope I guess not lol.
Is the mod really working on ps4 or or is it a add on from creation club?
This mod is not on creation club, though im not sure if its on ps4 either
(Im playing on PC)
@@legionary6304 wouldve loved too play enclave
Playstation forbids mods that add content. So no. Anything like that is forbidden.
The Enclave and the institute i think would be allies instead
A scientist from the institute offers you an alliance in which he sets up a plan for the enclave to infiltrate the instiute thus fomring an alliance between the two factions. You can also do what I did and reject his offer in which the enclave then destroys the institute. I have a video showing the infiltration path.
True
Is this available on console and is it free bec5i want
I don't know if this is on console as im playing on PC though it is a free mod on nexus
@@legionary6304 k
Only on Xbox, and it is free
If only
I don't see why you can't have the Enclave side with the institute
1 word technology
@@Angelharts5ds I still don't see an issue
The Institute views the commonwealth as impure.
The enclave has always been divided between purists who share the institutes views on purity and reformers who do not.
I don't see why they wouldn't be able to cooperate as they'd both mutually benefit from such a partnership and their would be no negative drawbacks as far as I'm aware
You can with this mod
@@tyberiusmartyn38 synths are a big threat as they can just replace leadership of any faction in a silent coup
what happens after finishing the quest?
Like the other factions the enclave takes control of commonwealth checkpoints along with diamond city and you can continue to do radiant quests for them if you want but aside from that nothing.
Anyone else get motion sick watching controller users with low FOV like this
The way they sway the view back and forth wildly trying (and usually failing) to actually hit anything, lol
No. No one is. No likes. Ratio bozo
bro i wanna play america rising 2 so badly but vortex wont let me use mods with the next gen update
Damn that must suck, this next gen update broke the game in return for barely any changes
Fortunately bethesda announced that soon they are releasing an update to make all the mods work with it again
@@axolotlofdawest1372 good news at last
can do quest with enclave with ending with institute
I have a video in which the enclave infiltrates the institute without destroying it
I have this mod on my Xbox series s and it keeps crashing the game has anyone else experienced this or could it be a load order problem?
Honestly I started a new game when I played it. My game hardly crashed so I think you just need to start a new game. Though there is this one quest I am stuck on which is buggy so I uninstalled it
I think That you need to have all DLC's For the mod to work
Fix your LO And clear up any mod conflictions.
There's nothing I wanted more than this to work on Xbox but it's being held together with tape. Really bad frame rate and alot of crashing.
If only bethesda decided to make new ai for the vertibirds instead of copy and pasting it from the skyrim dragons
I noticed you left a few legitimate targets (commonly called civillians) unharmed. Thats not gonna look good on the after action report
Im pretty certain most of them were reduced to ash when the institute went up in flames
Should they be wearing X-02 and Hellfire
The armor they wearing in this video is the the default armor for this mod. In my newer videos I downloaded the patch that adds X-02 armor to the troops
(If your asking from a lore perspective, I have no idea)
How would one of those soldiers be sweet on a girl in Boston if fallout 4 is 200 hundred years after? Ive never played the mod so maybe its explained in there?
They were cryogenically frozen like the sole survivor
AR2?
Its a more fleshed out version of the original America Rising with more quests and an ending
CAN YOU SHOW THE BATTLE ON THE PRIDWYN
I already completed that and didnt record it. To give an overview the enclave assualts a missile silo occupied by the brotherhood and once the enclave has control of the silo they target the prydwen with the missile. You can probably find gameplay of this quest from America rising 1.
Note: No fighting takes place on the prydwen itself
I have a new video out now on the Enclave vs the Brotherhood if your interested
@@legionary6304 Y E S
What mod is this?
America Rising 2 - Legacy of the Enclave
This mod is very nice, but it hurts my eyes watching you play like a monkey
Lol
I was kind of in rush when recording this hence the barbarism ⚔
if they made the minutemen in to reformed enclave, Fallout 4 would have made more sense
Such a waste of technology
You can take them over however they could be troublesome since they can try to infiltrate the Enclave with synths. It’s better to destroy them. Either way the enclave is more than well equipped with technology.
How long is this mod?
I cant tell for sure but it is a pretty long mod, a similar length to the vanilla faction stories
Am I the only person who sided with the institute ?
i sided with them on 1st playtrough
Kent state 2
Why is the video so washed out?
Love when the modders literally add another faction but can't add power armor filter to the voice lines
Bruh... it's just same assault with BOS but with Enclave
That is true though the enclave questline has an alternative path that involves the integration of the Institute
(I didnt pick that ending)
Cool mod but your combat skills are horrible lol.
forgot basic training after being frozen for 200 years mate 🙃
6:19 FIER IN THE HOLE MENTIONED 🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥
WHAT THE FUCK IS A GOOD GEOMETRY DASH LEVEL 🔥🔥🔥🔥🔥🔥🔥🔥🔥