Recursive Tiling (Touchdesigner tutorial)

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  • čas přidán 6. 12. 2020
  • I like to play with feedback loops. Sometimes plugging something into a feedback loop can be a great deal of fun!
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    #touchdesigner #feedbackloops

Komentáře • 21

  • @Mr.Meowgical
    @Mr.Meowgical Před 2 lety +2

    As someone that recently started delving into TD, I find it awesome and reassuring that there are so many stellar tutorials out there. So much to play with.
    Thank you for your tutorials.

  • @plexusplay3203
    @plexusplay3203 Před 2 lety

    so simple and SO powerful! loving your tutorials always thank you so much for the work you put in

  • @RevolverLee
    @RevolverLee Před 8 měsíci

    This is so good, your tutorials are short and effective!

  • @jaffe.kvallens
    @jaffe.kvallens Před 2 lety

    ooof, these videos of yours are pure fire

  • @jonahtullock2930
    @jonahtullock2930 Před 3 lety

    Dude. Yes. Keep em coming.

  • @cutmod
    @cutmod Před 3 lety

    elegant technique!

  • @OmarTarawneh
    @OmarTarawneh Před 3 lety

    Great tutorial. Thanks for sharing this.

  • @elekktronaut
    @elekktronaut Před 3 lety +4

    again super interesting, thanks for sharing!

  • @SpencerYonce
    @SpencerYonce Před 2 lety

    I loved this video!!! Thank you so much!

  • @IInvictus
    @IInvictus Před 3 měsíci

    Great Tutorial.

  • @tze-ho1721
    @tze-ho1721 Před 3 lety +1

    Thank god you started making videos...

  • @Sfmccallum
    @Sfmccallum Před 2 lety

    This is awesome! For some reason I had to put my circle TOP above the feedback TOP in layout2 TOP. I started fooling around (doing the same thing to layout1) and it would just reverse the circle tree (ie Large circles on top, small circles on the bottom) don't know why! But it works!

  • @ImaArnolds
    @ImaArnolds Před 3 lety

    Amazing

  • @oldfreeman566
    @oldfreeman566 Před 2 lety

    Yes! You zip info like a pro.

  • @PabloLucio
    @PabloLucio Před 3 lety

    Really cool. Thank you for sharing all of this information. I have only one question: why is it looking like pixelated/low quality? Even if I change the resolution of the operators to something higher, it's still showing that pixelated look. It could be, maybe, because of the "Nearest Pixel" interpolation in the GLSL?

    • @noonesimg
      @noonesimg  Před 3 lety

      Thanks! Make sure your glsl outputs 32bit float and no interpolation, if I recall correctly, that did the trick for me

    • @Sfmccallum
      @Sfmccallum Před 2 lety +1

      using the the pulse button in your feedback TOP may help as well

  • @maxpeters6444
    @maxpeters6444 Před rokem

    Everytime I get different results when putting the null over the first feedback (on 0:45). I'm not getting direct changes either, but if I control Z a few times back and forth it gives me some results but different everytime. It's not updating very well either, any idea?

  • @truefiasco2637
    @truefiasco2637 Před 3 lety

    fractal feedback is always fun! Why would you use layout instead of tile or transform? Is it just preference or is it a performance thing?

    • @noonesimg
      @noonesimg  Před 3 lety

      Layout TOP just gives you more control, I think. You can't achieve tree-like structures with a simple transform in a feedback loop. Also, it's cool to have an option of combining a dozen different inputs with one operator.

  • @theoowada3206
    @theoowada3206 Před rokem

    I dont understand the glsl thing i type the same thing and nothing append