Hey folks! Please see below for the full list of upgrade suggestion made in the video, check out the link in the description for the full decklist, and let me know in the comments if you agree with my changes, disagree, and/or what changes you think I missed! ------------------------------- Investigate ------------------------------ Fumigate >>> Tamiyo's Journal Killer Service >>> Thorough Investigation Nadir Kraken >>> Wojek Investigator Innocuous Researcher >>> Forensic Gadgeteer Confirm Suspicions >>> Sarah Jane Smith ------------------------------ Clues Matter ------------------------------ Thought Monitor >>> Alquist Proft, Master Sleuth Magnifying Glass >>> Five Hundred Year Diary ------------------------------ Artifacts Matter ------------------------------ Hydroid Krasis >>> Urza, Lord High Artificer Finale of Revelation >>> Rise and Shine ------------------------------ Tokens Matter ------------------------------ Selvala, Explorer Returned >>> Jaheira, Friend of the Forest ------------------------------ Draw Matters ------------------------------ Ransom Note >>> Wizard Class ------------------------------ Removal ------------------------------ Serene Sleuth >>> Counterspell Hornet Queen >>> Disruption Protocol Follow the Bodies >>> Beast Within Temple of the False God >>> Generous Gift Aerial Extortionist >>> Path to Exile Whirler Rogue >>> Duggan, Private Detective Sophia, Dogged Detective >>> Kellan, Inquisitive Prodigy ------------------------------ Lands ------------------------------ Azorius Chancery >>> Port Town Selesnya Sanctuary >>> Fortified Village Simic Growth Chamber >>> Vineglimmer Snarl Temple of Enlightenment >>> Glacial Fortress Temple of Mystery >>> Hinterland Harbor Temple of Plenty >>> Yavimaya Coast ------------------------------ Sidegrades ------------------------------ Wizard Class >>> Officious Interrogation Wojek Investigator >>> Thousand Moons Smithy Lonely Sandbar >>> Conservatory Secluded Steppe >>> Kitchen Tranquil Thicket >>> Study ------------------------------ Upgrades ------------------------------ Bennie Bracks, Zoologist >>> Cyberdrive Awakener Graf Mole >>> Displaced Dinosaurs Chulane, Teller of Tales >>> Mondrak, Glory Dominus Koma, Cosmos Serpent >>> Anointed Procession >>> Parallel Lives
I'm just going to say three really powerful and absurdly expensive cards to comically destroy our budgets: Anointed procession, Parallel lives and doubling season that is all. I thought about putting primal vigor but these are the three risk free token and counter multipliers that I'm pretty sure you've mentioned at the end of this video but I figured hey just put something absurdly stupid and powerful for fun as I believe these three cards alone can likely make our budgets at least $300.00 combined total if not higher
I think the background clan crafter goes perfect in this deck. It reads Commander creatures you own have ", Sacrifice an artifact: Put a +1/+1 counter on this creature and draw a card." So it’s the same cost as sacrificing a clue but you get an extra +1/+1 out of it.
True, though you have to ask yourself the question - is it worth running Clan Crafter, which in this deck is treated as a clue payoff in this deck, instead of another clue generator to enable the clue token creation in the 1st place. If the answer is yes (because you feel that the clue token generation is good enough) then by all means run it. Personally I found it to be a bit redundant, but that's just me.
@GrazzetMTG it depends on how much destruction your local meta runs honestly. No permanent type is safe at our tables, so recursion & redundancy is the name of most of my builds games. I'd rather run more fun though; fortune favoring the prepared is a little dull.
Good video, my only recommendation would be to leave the price of each card, instead of just flashing it very briefly. I found myself having to scroll back a few times because i missed the price
Awesome upgrade list! Ill be picking up most of them today, I'll have to pick up the high $$$ ones later haha. Gonna play the deck tonight at FNM without upgrades then play it again after upgrades. Seems like its going to be a really fun deck either way but even more after upgrading.
My list is very similar. A few different cards but overall the same idea. It’s a fun deck and I’m glad to see Bant doing something other than Blink and Enchantress.
Great minds think alike and all! But seriously, I do also like to see color combinations explore non-traditionally build spaces and I hope WotC keeps it up.
@@GrazzetMTGone card I put in the deck going off of the “second card” sub theme is The Council Of Four. Makes tokens for you and also draws you cards. Similar to Alandra and Jolrael. Another good similar token creator is also Minn, Wily Illusionist. There are so many sub themes and such you can go with.
Great video as always! Honestly this is one of my favourite decks with all the card draw and ofcourse my boy Koma is in it! Unsure though if I want to keep him in this deck or put him into my reap the tides deck 🤔
Happy to hear that you liked it! Honestly, Koma probably shouldn't be in the deck (I would not have put him in if I was building if from scratch for example) but he is just generally good enough to stay in if you want to keep him. Being able to get an additional 12/12 worth of stats on board per rotation is no joke, and the fact that he can us them to protect himself and/or tap down any of our opponents permanents with them (including their lands if we're especially mean) in just icing on the cake. But regardless whether he stays in this deck or not, you should certainly slot him into something - as a LOT of decks would be happy to have him in the 99 or with him leading it.
I'd love to see your take on Duskana, The Rage Mother... Some immediate includes that come to mind are Bear Umbra, Wilson, Refined Grizzly, and Goreclaw, Terror of Qal Sisma.
A lot of your ideas seem to be in line with the direction I was headed, thanks for your hard work. I'm probably going to replace Morska with Sarah Jane Smith and the Third doctor. Heck might just buy the whole bant doctor deck for parts as the landbase has some decent upgrades.
I can see the deck winning with a big clue animation turn into a big attack or simply by never running out of fuel. Seems pretty strong even if the value just trickles in slowly through each turn cycle. Do you guys think a Genesis Wave is a worthy include for a explosive turn? I can imagine the deck having a problem with overcommitting on the board already. However, slapping a Jaheira or a Urza into a stacked pile of clues and throwing half the deck into play with the sudden influx of mana just seems too fun not to risk it.
@@thriftypsgr yup, as a deck it is too unfocussed, but the sheer value in cards is amazing. Which allows players to build a collection but also make that precon their own by building a certain way.
Hey Grazz. Been working on a version of your Blast from the Past deck upgrade. Do you have any card recommendations from this precon that you'd put into that deck as standouts?
Interesting. What do you feel about looters in the deck? Being able to trigger Morska off instant speed draw for free during your opponents turn I feel is strong, things like Jace, Vryn's Prodigy, Merfolk Looter and Thought Courier. Also Rampage of the Clans seems like a good finisher too.
Personally, I find looters to be more at home in a deck that is better equipped to make use of its graveyard than this build (aka - reanimator / graveyard matters / etc.) - since they only are half as effective here than they would be in those types of builds. But again, if they work for you, there's no harm in running a few in the build so we can spend mana elsewhere instead of cracking more clues. And I can certainly see the argument for running Rampage of the Clans, especially since we can use it to turn all our clues into bodies on our opponents turn to give them all pseudo-haste. Good suggestion!
I don't know who to vote for, can I say all of them?!! Bears or Scooby are my top 2 followed by Feather then Marvo way last! Who doesn't want to see a Scooby deck!! but then again, BEARS! Aargh! the choices 🤪
Depends on the context. Annointed Procession hits the board sooner but doesn't affect counters, while Doubling Season hits the baord a turn later but also doubles the rate at which Morska grows (and our handful of other +1/+1 counter cards). So if speed is more important to you, Annointed Procession may be the better pick, but if raw power if more important, Doubling Season would be better. Though to be fair, you really can't go wrong with either one (or both).
Wow, this deck got me thinking. Deeply. Ba dumm tss. Anyways, next up... oh hey, this guy has a theory. A CONSPIRACY THEORY! As for my vote, it goes to Sophia. Why? Because Scooby Doo, that's why. Day 285 of waiting for the face reveal. Man, I got no question in mind this time... how are you, I suppose?
Glad you enjoyed it and thanks for commenting/voting as usual! I'm doing well enough, thanks for asking! Busy as usual sicne its precon season and all (and I have to try and knock all these out in 2 weeks) but I've been managing. Only real concern is that I am unsure if enough people want me to cover the upcoming Fallout commander decks.... I may have to make a stand alone poll to see how people feel about them.
Really? you didn't suggest "Senator Peacock"? that turns all the artifacts into clues and everytime you sac a clue it makes a creature unblockable plus im hearing Lonis 2.0 (genetics Expert) has easy infinite combo potential (one example is spark double the lonis and having clark clan ironworks in play) and you could go evil with "Fleeting Memories" which is sacing clues to mill people out and as for the side commander vote i definitely can't decide between Sophia and tiny (Aka Velma/Shaggy and Scooby doo) and Duskana (ps if Duskana wins we all know by default its illegal to not include "Mentor of the Meek" in the deck plus if your brave enough you could literally do stax tribal with it since "Hatebears" count is enormous
While I agree that Senator Peacock and Lonis, Genetics Expert would be fine additions here - for whatever reason, the price on these hasn't settled anywhere - making it difficult to add them into the build proper and awkward to add in the sidegrades/upgrades since I could get a price for them. Otherwise, Fleeting Memories is a bit too much of a "do nothing" enchantment outside of a dedicated mill strategy in my opinion, which is why I skipped it here, but I won't stop you from adding it if you think you can reliably mill out the table. And of course, thanks for voting (for whichever one you end up going with).
Maybe, but she already does a LOT for a 3 cost commander. Giving her some sort of evasion on top of that may have been overkill from a balance perspective (especially Bant has plenty of ways to grant evasion already between granting flying and straight up making things unblockable).
@@GrazzetMTG She kind of does a lot and nothing at the same time. 1 clue every upkeep is slow, and it doesn't matter how big she is if a 1/1 can chump block her.
Hey folks! Please see below for the full list of upgrade suggestion made in the video, check out the link in the description for the full decklist, and let me know in the comments if you agree with my changes, disagree, and/or what changes you think I missed!
-------------------------------
Investigate
------------------------------
Fumigate >>> Tamiyo's Journal
Killer Service >>> Thorough Investigation
Nadir Kraken >>> Wojek Investigator
Innocuous Researcher >>> Forensic Gadgeteer
Confirm Suspicions >>> Sarah Jane Smith
------------------------------
Clues Matter
------------------------------
Thought Monitor >>> Alquist Proft, Master Sleuth
Magnifying Glass >>> Five Hundred Year Diary
------------------------------
Artifacts Matter
------------------------------
Hydroid Krasis >>> Urza, Lord High Artificer
Finale of Revelation >>> Rise and Shine
------------------------------
Tokens Matter
------------------------------
Selvala, Explorer Returned >>> Jaheira, Friend of the Forest
------------------------------
Draw Matters
------------------------------
Ransom Note >>> Wizard Class
------------------------------
Removal
------------------------------
Serene Sleuth >>> Counterspell
Hornet Queen >>> Disruption Protocol
Follow the Bodies >>> Beast Within
Temple of the False God >>> Generous Gift
Aerial Extortionist >>> Path to Exile
Whirler Rogue >>> Duggan, Private Detective
Sophia, Dogged Detective >>> Kellan, Inquisitive Prodigy
------------------------------
Lands
------------------------------
Azorius Chancery >>> Port Town
Selesnya Sanctuary >>> Fortified Village
Simic Growth Chamber >>> Vineglimmer Snarl
Temple of Enlightenment >>> Glacial Fortress
Temple of Mystery >>> Hinterland Harbor
Temple of Plenty >>> Yavimaya Coast
------------------------------
Sidegrades
------------------------------
Wizard Class >>> Officious Interrogation
Wojek Investigator >>> Thousand Moons Smithy
Lonely Sandbar >>> Conservatory
Secluded Steppe >>> Kitchen
Tranquil Thicket >>> Study
------------------------------
Upgrades
------------------------------
Bennie Bracks, Zoologist >>> Cyberdrive Awakener
Graf Mole >>> Displaced Dinosaurs
Chulane, Teller of Tales >>> Mondrak, Glory Dominus
Koma, Cosmos Serpent >>> Anointed Procession
>>> Parallel Lives
I'm just going to say three really powerful and absurdly expensive cards to comically destroy our budgets: Anointed procession, Parallel lives and doubling season that is all. I thought about putting primal vigor but these are the three risk free token and counter multipliers that I'm pretty sure you've mentioned at the end of this video but I figured hey just put something absurdly stupid and powerful for fun as I believe these three cards alone can likely make our budgets at least $300.00 combined total if not higher
I think the background clan crafter goes perfect in this deck. It reads Commander creatures you own have ", Sacrifice an artifact: Put a +1/+1 counter on this creature and draw a card."
So it’s the same cost as sacrificing a clue but you get an extra +1/+1 out of it.
True, though you have to ask yourself the question - is it worth running Clan Crafter, which in this deck is treated as a clue payoff in this deck, instead of another clue generator to enable the clue token creation in the 1st place. If the answer is yes (because you feel that the clue token generation is good enough) then by all means run it. Personally I found it to be a bit redundant, but that's just me.
@GrazzetMTG it depends on how much destruction your local meta runs honestly. No permanent type is safe at our tables, so recursion & redundancy is the name of most of my builds games. I'd rather run more fun though; fortune favoring the prepared is a little dull.
I'd love a follow up short or video to these on your favourite or personal rankings for fun and/or power after your upgrades
Maybe.... Its at least something worth thinking about.
Good video, my only recommendation would be to leave the price of each card, instead of just flashing it very briefly. I found myself having to scroll back a few times because i missed the price
I mean, there are dozens of sites with prices of cards and you can stop the video at anytime. Sorry, but it seems like an user error😅
Thanks for covering this deck, there are just too many cards to keep track of so I really appreciate guides like this!
Awesome upgrade list! Ill be picking up most of them today, I'll have to pick up the high $$$ ones later haha. Gonna play the deck tonight at FNM without upgrades then play it again after upgrades. Seems like its going to be a really fun deck either way but even more after upgrading.
Great upgrade list, i personally also included the 3th docter since it gets really huge with zero investment and generates a clue.
I love this upgrade (and all the other ones), this is the first time every upgrade was a card I already owned... im so doing this today!
Fancy that! Well, it looks like this upgrades is not going to cost you anything (other thank what you already payed for but lets not dwell on that...)
My list is very similar. A few different cards but overall the same idea. It’s a fun deck and I’m glad to see Bant doing something other than Blink and Enchantress.
Great minds think alike and all!
But seriously, I do also like to see color combinations explore non-traditionally build spaces and I hope WotC keeps it up.
@@GrazzetMTGone card I put in the deck going off of the “second card” sub theme is The Council Of Four. Makes tokens for you and also draws you cards. Similar to Alandra and Jolrael. Another good similar token creator is also Minn, Wily Illusionist. There are so many sub themes and such you can go with.
Gross upgrades, I love it! Excited to see what you do with the Naya deck.
Great video as always! Honestly this is one of my favourite decks with all the card draw and ofcourse my boy Koma is in it! Unsure though if I want to keep him in this deck or put him into my reap the tides deck 🤔
Happy to hear that you liked it!
Honestly, Koma probably shouldn't be in the deck (I would not have put him in if I was building if from scratch for example) but he is just generally good enough to stay in if you want to keep him. Being able to get an additional 12/12 worth of stats on board per rotation is no joke, and the fact that he can us them to protect himself and/or tap down any of our opponents permanents with them (including their lands if we're especially mean) in just icing on the cake.
But regardless whether he stays in this deck or not, you should certainly slot him into something - as a LOT of decks would be happy to have him in the 99 or with him leading it.
I'd love to see your take on Duskana, The Rage Mother... Some immediate includes that come to mind are Bear Umbra, Wilson, Refined Grizzly, and Goreclaw, Terror of Qal Sisma.
A lot of your ideas seem to be in line with the direction I was headed, thanks for your hard work. I'm probably going to replace Morska with Sarah Jane Smith and the Third doctor. Heck might just buy the whole bant doctor deck for parts as the landbase has some decent upgrades.
Fair enough - both decks have a lot over overlap, so I can see that doctor/companion pairing working well as the headliner here.
Nice upgrade list here Boss. All the Simic goodness with a splash of white to keep the other players honest
"Seems the warranty on your fancy Mondrak is expiring soon, would you like to extend it?"
Cant wait for your dimir decklist tk come out as soon as possible ❤❤❤
I'm working on it as we speak, so it should be dropping next week.
Lovely video
Thanks and glad you enjoyed it!
I can see the deck winning with a big clue animation turn into a big attack or simply by never running out of fuel. Seems pretty strong even if the value just trickles in slowly through each turn cycle.
Do you guys think a Genesis Wave is a worthy include for a explosive turn? I can imagine the deck having a problem with overcommitting on the board already. However, slapping a Jaheira or a Urza into a stacked pile of clues and throwing half the deck into play with the sudden influx of mana just seems too fun not to risk it.
This precon is nuts, good vid.
It is and glad you enjoyed it!
I bought this precon hoping it was nuts but it is super mana intensive and the land base is terrible. I might trade chulane for lands lol
@@thriftypsgr yup, as a deck it is too unfocussed, but the sheer value in cards is amazing. Which allows players to build a collection but also make that precon their own by building a certain way.
This and the Blast from the Past Dr Who deck are fairly similar
You are not wrong, there is certainly a lot of overlap.
Would loooove to see a dog/clue deck based on Sophia, dogged detective
Hey Grazz. Been working on a version of your Blast from the Past deck upgrade. Do you have any card recommendations from this precon that you'd put into that deck as standouts?
Interesting. What do you feel about looters in the deck? Being able to trigger Morska off instant speed draw for free during your opponents turn I feel is strong, things like Jace, Vryn's Prodigy, Merfolk Looter and Thought Courier. Also Rampage of the Clans seems like a good finisher too.
Personally, I find looters to be more at home in a deck that is better equipped to make use of its graveyard than this build (aka - reanimator / graveyard matters / etc.) - since they only are half as effective here than they would be in those types of builds. But again, if they work for you, there's no harm in running a few in the build so we can spend mana elsewhere instead of cracking more clues.
And I can certainly see the argument for running Rampage of the Clans, especially since we can use it to turn all our clues into bodies on our opponents turn to give them all pseudo-haste. Good suggestion!
Great upgrade as usual
Glad to hear you liked it!
I don't know who to vote for, can I say all of them?!! Bears or Scooby are my top 2 followed by Feather then Marvo way last! Who doesn't want to see a Scooby deck!! but then again, BEARS!
Aargh! the choices 🤪
Its never bad to be spoiled for choices!
i guaranteed you it will be one of the two that will win this poll
The deck is so fun, but what are Your thoughts about the commander? Do You think there is a better fit for this deck?
Im thinking of adding levitation, crown of ascension or Aqueous form to the deck. Would You consider adding any of those?
its an excellent commander
I agree!
would doubling season be better than annointed procession?
If u have it. Use it.
Depends on the context. Annointed Procession hits the board sooner but doesn't affect counters, while Doubling Season hits the baord a turn later but also doubles the rate at which Morska grows (and our handful of other +1/+1 counter cards). So if speed is more important to you, Annointed Procession may be the better pick, but if raw power if more important, Doubling Season would be better.
Though to be fair, you really can't go wrong with either one (or both).
Wow, this deck got me thinking. Deeply.
Ba dumm tss. Anyways, next up... oh hey, this guy has a theory. A CONSPIRACY THEORY!
As for my vote, it goes to Sophia. Why? Because Scooby Doo, that's why.
Day 285 of waiting for the face reveal. Man, I got no question in mind this time... how are you, I suppose?
Glad you enjoyed it and thanks for commenting/voting as usual!
I'm doing well enough, thanks for asking! Busy as usual sicne its precon season and all (and I have to try and knock all these out in 2 weeks) but I've been managing. Only real concern is that I am unsure if enough people want me to cover the upcoming Fallout commander decks.... I may have to make a stand alone poll to see how people feel about them.
Really? you didn't suggest "Senator Peacock"?
that turns all the artifacts into clues and everytime you sac a clue it makes a creature unblockable
plus im hearing Lonis 2.0 (genetics Expert) has easy infinite combo potential (one example is spark double the lonis and having clark clan ironworks in play)
and you could go evil with "Fleeting Memories" which is sacing clues to mill people out
and as for the side commander vote i definitely can't decide between Sophia and tiny (Aka Velma/Shaggy and Scooby doo) and Duskana
(ps if Duskana wins we all know by default its illegal to not include "Mentor of the Meek" in the deck plus if your brave enough you could literally do stax tribal with it since "Hatebears" count is enormous
While I agree that Senator Peacock and Lonis, Genetics Expert would be fine additions here - for whatever reason, the price on these hasn't settled anywhere - making it difficult to add them into the build proper and awkward to add in the sidegrades/upgrades since I could get a price for them.
Otherwise, Fleeting Memories is a bit too much of a "do nothing" enchantment outside of a dedicated mill strategy in my opinion, which is why I skipped it here, but I won't stop you from adding it if you think you can reliably mill out the table.
And of course, thanks for voting (for whichever one you end up going with).
Morska not having evasion of some kind is such a huge miss.
Maybe, but she already does a LOT for a 3 cost commander. Giving her some sort of evasion on top of that may have been overkill from a balance perspective (especially Bant has plenty of ways to grant evasion already between granting flying and straight up making things unblockable).
@@GrazzetMTG She kind of does a lot and nothing at the same time. 1 clue every upkeep is slow, and it doesn't matter how big she is if a 1/1 can chump block her.