Particular particle simulation in Bevy
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- čas přidán 7. 09. 2022
- Learn Rust at www.rustadventure.dev
Covering Textures, Bind Groups, Views, and Samplers in Wgpu.
Particular: github.com/Canleskis/particular
Particular Demo: github.com/Canleskis/bevy-par...
Space Golf: github.com/rust-adventure/spa...
Twitter: / rustadventure
Twitter: / chrisbiscardi - Věda a technologie
Hey, I'm Particular's author and only just saw this video. Thanks for showcasing my library! I'm looking forward to seeing where this game goes, which I know will help me figure out how I can improve Particular!
This looks like a really fun idea! You could take this game in so many directions. I like the idea of an orbiting/moving golf hole lol. Looking forward to more!
Literally read about this problem yesterday and thought about building it
you should still build it if you want to!
The three body problem is a wonderful book if you're into sci fi
Cool Video
I don't know why but some sort of n-body simulation but with a similar mechanic of Katamari Damacy would be a fun project.
that does sound fun!
But why o why is the system spinning?
Build a system without spin, and spin will NOT just emerge like they say it should.
You probably have add a small initial velocity to the objects that is tangential to the center