Great review Zee! I’ve been touting this game since I received it a month back. It deserves some big time exposure and is absolutely my favorite polyomino game out there. Rob Cramer hit it out of the park and the art is just fantastic.
I just received my copy, and I do have to request some replacement pieces. It looks great, and I'm looking forward to having a great time playing the game.
I'm currently deciding between this and New York Zoo as my must-buy Polyomino game of 2020. I lean more on animal themes so I might be getting the latter but I'm not going to ignore this one either.
I came to this review after watching your unsung games video. It looks like a fun game, and I'm intrigued by the idea of having to create a path. And unlike other commenters I even like the aesthetics. However, it doesn't appear to be easily available (yet). So I think it's a bit early to speak of an unsung gem. I'm going to wait and see whether it comes out in stores, whether the component issues have been fixed, and how much they are going to charge for it. The few sites that have this for sale right now mention prices of at least €50 or so, and to me that doesn't seem like an appropriate price for this type of game.
Guests cannot move through construction spaces, so if a player cannot move guests off the Entry spaces, then they can't get tickets onto attractions, which would be a real problem when it comes to scoring! There is one Trick of the Trade that allows guests to move onto construction spaces, but even then, that requires an attraction with at least 3 tickets on it to gain. Hope that helps! You can check out the rulebook here: boardgamegeek.com/filepage/207708/grand-carnival-rulebook-english
The gameplay looks really great. Unfortunately, the aesthetic is very unappealing to me. It"s clearly very polished and professional, but it actively pushes me away. That's frustrating for me, given how fun this looks.
Great review Zee! I’ve been touting this game since I received it a month back. It deserves some big time exposure and is absolutely my favorite polyomino game out there. Rob Cramer hit it out of the park and the art is just fantastic.
I just received my copy, and I do have to request some replacement pieces. It looks great, and I'm looking forward to having a great time playing the game.
So glad Zee likes it!! I did back it. Got it to our table the next weekend after receiving it and had a lot of fun with the game.
I'm currently deciding between this and New York Zoo as my must-buy Polyomino game of 2020. I lean more on animal themes so I might be getting the latter but I'm not going to ignore this one either.
Thanks Zee. Add this to the want list.
Have to add this to the wishlist now! Looks fantastic. Saw it on Kickstarter but ended up passing as I had too many active campaigns.
I'm happy i've backed this, haven't received it yet though...
Looks so good!
I love this game - peak polyomimo! Great review Zee
This one looks like a lot of fun.
Such a great game. Me and my wife loves it. Great review as always
Looks like a really fun and clean game. It’s a shame the meeples are so delicate.
I came to this review after watching your unsung games video. It looks like a fun game, and I'm intrigued by the idea of having to create a path. And unlike other commenters I even like the aesthetics. However, it doesn't appear to be easily available (yet). So I think it's a bit early to speak of an unsung gem.
I'm going to wait and see whether it comes out in stores, whether the component issues have been fixed, and how much they are going to charge for it. The few sites that have this for sale right now mention prices of at least €50 or so, and to me that doesn't seem like an appropriate price for this type of game.
Roll up roll up, Watch it now as it falls apart in your hands. Buy your tickets now.
Retail when?
Foot falls off mid review... 9 out of 10! Jk, Looks great and free shipping on their website 👍
The game's so good it'll knock your meeples' socks off.
Hope they get the quality sorted.
Really bland colors, but your review makes me want to pick up a copy anyway. Thanks, Zee! :)
How does a visitor pass through if you fill an entire row with construction spaces?
Guests cannot move through construction spaces, so if a player cannot move guests off the Entry spaces, then they can't get tickets onto attractions, which would be a real problem when it comes to scoring! There is one Trick of the Trade that allows guests to move onto construction spaces, but even then, that requires an attraction with at least 3 tickets on it to gain. Hope that helps! You can check out the rulebook here: boardgamegeek.com/filepage/207708/grand-carnival-rulebook-english
Not seeing much player interaction, other than a little bit of competing for the items.
where can you buy this game?
Is this getting a reprint/another kickstarter?
Yes! Kickstarter is open now (19th July 2022) Inculdes better art, more durable meeples too and an expansion.
Why brown though?
Wow. It' rare that we have such a different opinion about a game. It felt too streamlined, mellow, too long for what it offered.
The gameplay looks really great. Unfortunately, the aesthetic is very unappealing to me. It"s clearly very polished and professional, but it actively pushes me away. That's frustrating for me, given how fun this looks.