The New King - F-14A Early Danger Zone
Vložit
- čas přidán 14. 06. 2022
- My personal Discount Code: store.gaijin.net/catalog.php?...
Fuel: Max
Ammo: Ground Targets
Load out:
1 Aim54
5 Aim7F
2 Aim 9H
Convergence: 600 meters
Vertical Targeting: No
Crew: maxed (lvl 75) + expert
Discord: / discord
Outro: A.N.O. - Vanish
------------------------------------------
It's not necessary but always appreciated, all donated money will be there to improve quality and frequency of my content.
------------------------------------------
Patreon: / defyn
Merch: defyn-shop.fourthwall.com/en-...
Donations: www.paypal.me/DEFYNWT - Hry
You probably didn't realize but the kill at 1:58 was actually the aim 54 that got him (at least it seems that way), the contrail of the aim-7f (the one on top) disappears before reaching its target and its probably slowly gliding into the mig 23 and then the aim 54 came from underneath and gets the kill, i re-watched that part a few times and that's what it looks like
When i pressed the missile track key it showed the Phoenix was still in the air
But i watched it 5x now and it really looks like that was the 54 lol i am going schizo mode
@@DEFYN can you make vid about top tier tips I’m really struggling with the f4e I wanna drop aces like you?
Honestly the phoenix is incredible when it goes after someone above it. It just climbs like hell and kills them, even when they try to dive, it’s already correcting towards them. That’s where I have had my success with the Aim-54.
@@Robhoopshifts tye f4e isnt that good . No pd not a very good dogfighter not very fast and a trash radar .
This update the Mirage F1 got basically a complete weapon and fm overhaul and it feels like a completely different plane now. The Magic buff to 35G, Super 530 buff where it doesn't die instantly to chaff, engine thrust increase, drag decrease, weight decrease etc. It's not the best but its actually fun to use.
And what about the new french top tier plane? Idk much
@@explosivecommando9100 Dassault Milan is a pretty decent plane. It's got a large bombload + premium bonus so its easy to grind with it
Flightdon't
@@roadhigher what about the Mirage F1CT?
@@explosivecommando9100 it’s even lighter than the F1C but missing one cannon
@@spamjosh6526 oh
"A better Phantom" is exactly what Grumman was going for in 1970, so that's high praise to the designers!
Gaijin: "Should we take the time and deliver multiple, balanced, top tier jets to different nations so there is no new over powered vehicle?"
Also gaijin: "Nah just switch to mix matches..."
F-14A isn’t so OP that nothing else can compete. It just makes the already bad top-tier jets worse, and the mediocre ones into bad ones. Things like the JA37, J35, and MiG-23MLD can still put up a fight. In the case of the JA37, in a dogfight, it’s about even and the 37 can usually come out on top if the F-14 pilot isn’t especially good at dogfighting. It’s a similar case with the Cfir, however it does appear to be slightly worse than the JA37, so F-14s can easily take them out, but they’ll have to work for it.
@@thatcarguydom266 You did not just say the J35 puts up a fight against the F14 💀
OMEGALUL
If you're talking about the J35F (which is not in the game), sure.
But never the D. Never.
cant believe a year ago this was fighting mig19pt
Petition to start calling "half-terburner" to the 50% afterburner trick
So some info
Fuel isn’t bugged, she’s really that thirsty that’s why she’s got over an hour of fuel on a full tank where almost all others only have 20-35 mins at full
You don’t have TWS set up properly and it’s Gaijins fault for not explaining you need certain settings to actually use it. In air battle settings turn off “cyclical radar targeting” and go to keybinds and set your horizontal and vertical radar keybinds (use arrow keys or a numpad for best result) now you have FULL control over your radar like a RIO would and you have to manually slew a target reticle over radar blips and all of a sudden the radar works perfectly
Phoenix don’t RWR lock. It appears as a search ping not a hard lock to them. So to them it could be some distant aircraft just using search radar
The thing is, the opposite is true for some planes, for example the f4c radar works way better with cyclic radar
@@PuineaGip im talking specifically for tomcat
@@Klaus_Klavier yup, so its best to test out both modes for every plane and see for yourself
PDV is pulse doppler velocity mode. It's your speed versus the target's speed.
Edit: AIM54 will be nice on large EC maps. 60km kills have already been achieved in game using TWS mode.
You should be able to get 100nm kills with the aim 54
What's PDV useful for?
@@thatsnomoon4221 Nothing, practically. It's azimuth and closure rate. Better if you don't know the ranges at which you'll be fighting (PDV will detect a target 100km away, but the PD mode needs to have the radar box showing 100km before the return will show up on the screen).
I have also heard PDV has a slightly longer maximum range, but that is immaterial for Warthunder.
@@hansloyalitat9774 theoretically
@@williewilson2250 I have done that in dcs a few times
For someone who hates “Missile Thunder” and prefers guns, you seem to be rather enjoying yourself with these AIM’s and Phoenixes.
I'm no fan of missile thunder either but the jets are just cool looking so what can I do
Probably because the missiles aren't strapped to a flying bus. The phantoms were great aircraft but I feel like Gaijin should have added the F-4S Instead of the J as a counter to the MLD. Instead we are stuck in a cycling powercreep where 1 nation gets FOTM and it is either nerfed or counters are added for it in the following update.
@@lordderpington8021 The F-4S wouldn't help all that much as although it has an agile eagle, it would still be a phantom meaning poor maneuverability after the first turn
When has he said that he hates Missile thunder? Like he has complained about it but that's because it's not a perfect system at all, I don't recall him ever saying he hates it completely. I'm sure he prefers using guns, cause overall they are more skilled based and more satisfying to get kills with (subjective). Moreover you would be greatly handicapping yourself at top tier if you only used guns, so obviously he woulnd't do that.
The differences between PD (Pulse Doppler) and PDV (Pulse Doppler Velocity) mode are quite small, but there are some, mainly how the radar screen is shown. Here are some things I could find in the datamines and through game observation:
PDV puts velocity on the y-axis and shows you the blind speeds. It has no IFF and no rangefinder (idk what that refers to however)
PD puts distance on the y-axis and as result can not plot the blind speeds anymore. It does however have some benefits brought over from the pulse mode, such are IFF and rangefinder. From what I can gather, it's still searches by doppler shift.
Some other cool AWG-9 data that you might want to know:
AWG-9 PD mode can track targets with a velocity difference of 60 m/s to 1500 m/s, this is worse than the F-4J which can do from -150 m/s to 1500 m/s
On PD-tracking velocity difference goes to 40-1500 m/s. I'm not entirely sure what signalwidth refers to but signalwidth and speed width are: 5 and 0 respectively and 2 and 0 when tracking.
The F-4J for comparison has 2 and 65 and 2 and 90 when tracking. So the F-4J's radar is more prone to jumping target when there are more target with speed is in that speed width (from what I understand).
EDIT: width refers to the speed width, meaning that the F-14 apparently is not prone to jumping lock to another target with similar speed (unless they perfectly matched speed, but that's highly unlikely).
EDIT 2: So AWG-9 doppler speed width were not 0, might've have been old values, but they are 120 now, this nears SARH missile levels of speed width, and we know how much those like to jump targets... But its sidelobe sensitivity got lowered, so it's not as extreme if it's not in the main beam. For comparison, APG-59 (F-4J, Spey Phantoms) also got nerfed to a width of 105, but their sidelobe sensitivity is higher.
It's a little weird that the F-14's pulse doppler mode is worse than that of the F-4J's in that regard. In reality, could those settings be changed or was it fixed?
Very cool information though, nice to know even if in practice I think I probably won't apply it lol
@@_ace_defective_ I think a developer clarified this was realistic. Something to do with the waveforms used, not quite sure anymore, made the AWG-9 not able to do rear aspect at all*.
I'll try find the text and respond here if I can find it.
*correction: it doesn't lock when there is negative closure rate, so when the distance is increasing. The APG-66J on the EJ kai has the same problem, just a little less.
Also in reality you had a RIO. They would manipulate radar settings so that the radar in essence can adapt to certain situations. And negative closure rates aren't that super important to be able to lock anyways, not a big loss.
I kinda wish the 54s had it's loft feature. It's should climb like crazy right after launch.
Pretty sure it does have it, I havent tested it but try pulling some degrees upwards and it should start lofting
Does have it at high alt and at long range
It does loft, at 7.5 degrees. But at the ranges you get in WT, it kinda has to stop lofting pretty much right after launching or it will just go nowhere.
It does but it's useless below 10km
@@Wotplaya4 true - it might does work on sim maps though
AUUUGH
Hey defyn I spent all day with the tomcat and have learned something pretty cool. The f14 TWS radar mode doesn’t require a lock to fire the Phoenix. This means when you see the box around the target without locking them the Phoenix can launch and won’t alert them on their rwr. I have had great success using the Phoenix this way as I can fire 4 of them and then swap to src pd radar for the sparrows. Hope this helps anyone figuring out the tomcat.
Hey you are literally my favourite warthunder youtuber, so much time put into videos its unreal. “Defyn”etly the most entertaining content
*ba dum sshhhhhh*
The DEFYNitive truth.
And he’s skilled
Highly recommend Seeker head, the two of them are neck and neck for best informative wt CZcamsrs
I don't like your prifile name and pic it freaks me out
Quick phoenix tutorial as I understand it:
1. you need button to select targets
2. you go to TWR
3. you stay in twr
4. you select target and shoot phoenix
5. you switch target and shoot antoher
6. and so on until you out of them
7. stay in TWR for another 15sec.
8. they wont work well below 10km you can use them also in normal lock mode but they dont turn so well
you can use them in direct lock but that is pointless.
Some concepts ppl need to understand:
TWR does not track precisely. That is on purpose. Phoenix flies in general direction of the target until it goes to active mode. It does not need exact position of the target. You cant use TWR for sparrows. Please have more questions if needed.
"The missile goes to Narnia"
That was a good laugh! Thanks for the quick upload on this new top dog
I really like that experimental splinter camo livery for the F-14
It's gonna be USA v USA for while... Man I love fighting my own plane and getting clapped by frame stuttering
I havent played a single match with US vs US
@@l.bakker7563 what rank and br are u on?
@@khaledal-mulfi1191 11.3
@@l.bakker7563 no way you don't see USA vs USA
@@l.bakker7563 you’re lying
great vid, excited for the air overview one tomorrow
We need to demand gaijin release at least 2 top tier planes at a time. It would build just as much or more hype and avoid the mixed battle issue
Mirage F1CT? :')
@@Gameplaym0ments competitive against f14?
@@warlikecomic2022 It's a top tier jet. I didn't say anything about it being competitive? It might be but i haven't played either yet. I'm guessing you haven't either so....
When the snail does right, still means they’re wrong
@@Gameplaym0ments if the F1C wasn't competitive you can forget about the F1CT being competitive because they're pretty much the same rn
I Enjoy your content Sir , keep up the good work!
You are so damn good at head ons! I've played jets for almost year now and i still stink at it.
Pleasure to see in experienced hands :)
I needed a break from the grind so I might as well watch this while eating hehe
I was waiting for this
The two modes, between PDV and PD, are the same in that they are both Pulse Doppler. The difference they have is distance V. change in signal, where PD displays the targets position relative to the radar. In contrast PDV shows the change in distance, _and_ the speed of that change. The further up, on the PDV scope, the contact is the faster the change in distance, the closer to the filter the slower. If slow enough the contact will be filtered, shown by the clutter in the bottom of the PDV scope, as the radar assumes it's part of the environment in some way.
Is anyone else experiencing sidewinder failure rates being much higher? i dont know if its bugged but ive had so much trouble with J's, D's and G's.
I use the the normal search mode for the aim 7s it seems to work a lot better and even if it breaks the lock when they launch chaff the missile will still smack them out of the air MOST OF THE TIME.
It always so sad seeing people still talk about BR decompression when we had the issue for years and the Mig15 bis for example went from 9.0 3 years ago to 8.7 now compressing everything even further
I would like it if they had an option to only play this on the EC maps. I get that many people dislike those maps in air RB but I enjoy them a lot. I think that it would be a lot of fun on the bigger maps.
the difference between PD and PDV is the way the targets are presented. PD shows the targets by range and PDV shows them by speed while both are using pulse doppler scanning. if the radar sees a target at 20km in PD mode, it will show it on screen at position that indicates its range from you. in PDV it will show it further or closer based on how fast its moving towards you (the fastest it is the further the marker will be on the radar scope) which is useful for spotting missiles.
I honestly just want this plane even if I can't play it lol. Using the AV8A to grind it out, so far so good.
recall what you know about the f-14 and aim54c. cruise missiles. in mind would be used at higher altitude then say 3km or 10000ft. aim 54 is high alt use.
just given the delay from launch. to detection to relay to launch aircraft. to hunt identify and destroy target. its high altitude think of the time delays while the missile is in flight.
9:30 Mirage F1CT is also a new top tier.
not a worthy one by any means, but its top tier :D
The Mirage F1s got a flight model update that gives them better thrust at medium speeds and low to medium altitudes. That should make them have much better energy retention and acceleration, but it doesn’t fix their other issues with controllability at mid to high speeds because the instructor is messed up for them.
Mirage F1 is also the only plane thats ever shot down F14s in real life
@@Jaco93 funny, I did quite a bit of that in the past couple of hours :D
quick tip. I believe the TWS mode only really works against targets flying towards you; it struggles with rear aspect, and side aspect tracking
I'm waiting for your video on the F-14 🤗. You're doing a great job. Take care! 🙂
same thing with the pulse doppler, it´s better when they are heading straight at you and it has problems getting a lock from the side aspect
@@kelvinanjos They partially fixed this, in real life and in DCS notably, now, DCS and War Thunder gets a lot wrong, but notching and the TWS mode in War Thunder is so badly implemented and artificially nerfed its insane.
nice
10:04 I'm honestly glad that you show us those moments where you just don't quite hit the rhythm of it and miss some shots. When you're at your best your shots are some of the best I've ever seen, so there's nothing to be ashamed of here.
Most hi tech plane in game now for sure with Japan Phantom 2nd
The Phoenix knows where it is at all times. It knows this because it knows where it isn't, by subtracting where it is, from where it isn't, or where it isn't, from where it is, whichever is greater, it obtains a difference, or deviation.
Interested in knowing how soon after wheels up you can get a lock and launch a phoenix, AND can you quickly launch six against six?
TWS radar mode is meant to fire and guide in the pheonix without a full lock on multiple targets, even suprising people with RWR when its coming in at mach 3-4 and turning on its own radar about 10 seconds before impact
LANAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!
KENNY. LOGGINS.
the truth
Danger Zone~
The aim 54 irl was supposed to be used in TWS mode so we'll see how it performs in WT with that. Seemingly so far, not that well.
The Phoenix is woefully inconsistent. You really gotta lob a crap ton of them down range for them to really do much, but if you load up with 6 Phoenixes and snipe two enemy aircraft, that’s a sixth of the enemy team, at least. That’s a damn good contribution. Until some teammate decides to collide with one of your phoenixes in mid-air 😂😂😂
I'd love to play it if I didn't have to sacrifice my grades and relationships to grind it, by the time I fully spade it I could've just bought it in DCS and learn to fly the damn thing itself.
Warthunder complainer trys not to compare warthunder to DCS challenge (impossible)
How you play it like play style
TWS TrackWhile Scan should give you the possibility of locking up multiple targets at the same time and firing upon all 6 (if you got 6x54's attached.
they watered down this plane way too much lol. anyway.
PD = is the pulse doppler radar , this should not be a radar mode its a permanent feature regardless of the selected scanning mode.
BST = Boresight aiming used usually with IR seekers, this should lock planes that you are facing with the nose pretty much a caged seeker head that you point at the target
VSL = Vertical scan used usually with IR seekers, this allows the plane to achieve a lock about + - 90 degrees measured from aircraft nose in each direction vertically ... horizontally the scanning area is pretty narrow on this mode , you slave the seeker to the radar until it gets out of rails then it does the rest of the job by itself, used when you cannot pull into someone that is pulling hard and your plane is not able to nose inside its circle
TWS = Track While Scan used usually with FOX 3's, it a radar mode that can lock people without giving them an warning that they have been locked, you can track multiple planes at the time with this scanning mode, the only RWR warning should he get is about 15s prior to impact when the missile is not slaved by your radar anymore and it goes known as "pitbull = missile switches one its own radar and does rest of the track" when missile goes pitbull you should be able also to break the lock as missiles switches on its own radar.
and it's still the best plane in the game by miles
The starfighters color looks good
Radar modes:
PD = Pulse Doppler
PDV = Pulse Doppler Velocity
BST = Boresight (basically same as ACM on other planes)
VSL = Vertical scan (another ACM mode like the MLD has)
TWS = Track While Scan
I think that's all of them, if I am missing one, let me know and I will add it and what it does.
Is PDV better than PD?
@@ilikepies4877 depends on the radar. I prefer PD over PDV, but they're essentially the same thing anyway.
@@evangalinsky2499 ah i see thanks for information
honestly the phoenix are quite op as not only it has active radar and you can fire far away its really dangerous if you fire more than 1 on 1 target and they most targets freak out and drain their speed, therefore the second one dose the kill. also i like to go high up as the phoenix goes faster and turns better. sometimes when you go high enough you can fire the phoenix and it wont show on the rwr as most aircraft have quite large blind spots on the rwr but i do agree with you with the aim 9f as they slap and medium and short range unlike the phoenix's which are only good for long range
Nice video
Highway to the danger zone
Why did I so relate to the shaking from hunger part?
The PD is like on the viggen or EJ Kai. Just a plain doppler radar mode.
PDV is like the F-4J and FGR.2 doppler radar, showing relative speed rather than distance.
That's cool and all
But what's the difference functionality wise
@@DEFYN None. It just displays a different piece of info in search mode. When you turn on ACM or begin tracking you'll notice the V disappears, so it's only relevant in search mode.
I wonder is the premium lighting worth it compared to the French mirage premium?
Can't wait for the Su-33 ⚡
To wich br compression should go now up to 15.0 or some other br
That was quick
Military power is 100% throttle. It’s also called dry. Using afterburners is called using full power or wet
Yooo let's go, those aim 54s be a menace at 30km
yeah vs noobs
@@finn_mcmissile 2 mlds lmao
Can you make a video about how the lansens are pain now, and need a heavy buff?
REEEEEEEE
I just want a Tornado for God's sake
There is actually another new top tier, the Mirage F1CT got added last minute. I dont know anything about it, but its there.
It's what the mirage 5 was to the 3. The F1CT is just a CAS version of the F1C, not particularly special, it doesn't get much more extras.
Guys i need help with the engine power, it's stuck on MAX value after the new season. How can I control it again?
I saw the update came out. Was like when are the vids coming out!?!?!
Hey Defyn what do you think about the new game mechanic, Inertial Guidance ?
I had an AIM-54 loft, miss, then coast into an enemy base. 60kg self homing bomb 🥴
Gaijin is extremely talented. They manage to make the release of this legendary beast a boring American civil war circus.
ye maybe they should have added something to counter it
@@krzysztof3813 just guess what USA bots would've said
I LOVE BALANS
5:53 and we compressed stall
quick question, how did you get your HUD to have green text in your previous videos?
Would you consider going back to the Mirage F1? It has an improved FM and thrust since this update. The Super R530Fs got fixed since at the time of your last video it still had the same stats as the regular R530. The Magic IIs are very potent even if they are nerfed.
Where are we a year later?
With the addition of the F-15 and the SU-27, do not even THINK about getting into a dogfight in the Tomcat. You will be... Essentially, melted. Instantly.
But when you're not dogfighting? It's actually kind of fun. I like to climb to like mid space right at the beginning of the match so that I can sling two Phoenixes from space, and then immediately fly for the deck and flank the enemy. The F-14's radar being nerfed was absolutely criminal. It completely deleted our ability to lock an enemy from the rear aspect on the deck.
Also, the 9H's at top tier are criminal. 9H's are literally 9G's. Imagine having 9G's as your best heatseeker at TOP TIER. No IRCCM or all aspect capability at top tier is just a gut punch. There are always flares in the air, so your missile will actually jump for flares fired by another aircraft.
So what about the 7F's? They are honestly pretty good... But. There has been a lot of moments where my missile just... Gives up on life. Like, I have a strong radar lock, plus a strong tone, I fire, and my missile either blows itself up or starts turning erratically and completely misses my target despite having a strong radar lock for the duration of the missile's flight.
Being able to rip your wings with them fully swept also sucks. But, the addition of a ballistics computer for aircraft is pretty amazing. Seriously helps out when you can scramble to have your radar in the right mode and actually getting a lock.
So, where do I stand on the Tomcat? I wouldn't fly it right now. Top tier is absolutely unplayable because everyone except you has missiles with IRCCM. The Tomcat is even more of a boat than the fucking BV 238. Like, losing speed is a death sentence. Before you even know it, an R-73ER is shredding its way through your fuselage. Just wait for the higher BR'S like 13.0 to show up before thinking about having fun in the Tomcat. Where it sits as of now, (11.7) you are ALWAYS going straight to top tier. The sweats and tryhards will be out of your uptier range when we get above 12.7. So, just wait.
Phoenix missiles are massively underperforming in war thunder lol. I think someone else clocked them on the dev server and they only go like mach 2.5 when irl they were going mach 5 just seconds after coming off the rail.
How do you change the shape of your radar display?
"the new king" basically simba atm in sim. Just got a double ace and 0 deaths in the A5's. 7 kills were f14s.
Those guys that spared GE on this are either good players or stupid ppl with a lot of money
@@explosivecommando9100 the latter*
I wonder if Gaijin will add a Foxbat now. Someday they'll have added the Mig-29.
radar modes are just PDV pulse doppler velocity & PD pulse doppler. PDV is kinda weird, i would choose PD
I lob a couple of them normally get 2 kills with the aim 54..then go in with ir and aim7fs
2 of the things that i do want to say is that the track while scan radar mode is really good bc you can track someone but they wont get a RWR laze but you can only use it for the Aim-54s because sparrows need a complete lock also why aren’t you using E-2s they are better at close range maybe 2 aim-54 2 Aim-7Fs, 2 Aim-7 Es and then 2 aim-9 Hs .but i really depends on the map if it big then the one i wrote if the map is smaller then 1 aim-54 and 3 Aim- 7 E2s, 2 Aim-7 Fs and 2 aim9 Hs
I don't think the F14 gets E-2's, it only gets E's i believe but historically i think it never used the E's and used the E-4's
Even if the F-14 had E-2s (E-4s have been reported and the devs will look into it, btw), 7Fs are really not that much worse. I still think 7Fs are better because you can use them for 10km shots (and doing it very fast), E-2s will be much less effective if you don't use them in close headons as they take much longer to reach similar distances (that are not 2.8 seconds away).
The difference is only 0.2 seconds in maneuvering time. Arguably the 7F might be better off in most cases. The 7F starts guiding right off the rail, the E-2 doesn't move at all until 0.8 second has passed, but it will pull 100% instantly once it does. The 7F only pulls 100% after 1 second, but could maneuver before that time, albeit a bit less, but at least it allows for some small corrections, which I think levels it out. Maybe the only thing the E-2 actually has a big advantage is on is the fast burntime of only 2.8 seconds, after which it will only lose speed, allowing it to pull tighter than the 7F (which will maintain speed)... I think the latter is the reason why many see the E-2 as more maneuverable, although I still think it's quite a major sacrifice not being able to use them at somewhat longer and safer ranges.
@@sadheeramudalige1812 oh ok
When enough people have the tomcat you could do a video with the mld on how to beat it
Fun fact, the Pheonix missile was actually intended for shooting down multiple bombers in mass bomber formations, not necessarily enemy jets. Sure they could theoretically work, but they were mostly for aircraft carrier defense against mass wave attack of bombers.
Also cruise missels
@@heyedu8784 The phoenix was designed for this not bombers, and it's performance against small fighters was good, it's called the defender of the fleet for something, it was not designed to shoot down bombers
tell that to Iranians ...
@@Ropetor next time try to re-read your sefl, if it was fleet defender means it's targets were those enemy plane that could treat the feel: the bombers.
So yes, the phoenix was developed to shot down huge bombers but ended up to be good against smaller targets too
@@theplum2706 The phoenix was designed to shoot down cruise missiles not bombers
Why is the lock range just 9km. I can’t get it to work really
What do you think of the new lightning?
So a valid use for the Aim 54 I noticed while Flying my FG.1 into the American teams is how they put you onto the back foot right from the start. I'm getting locked up from 20km away flying at treetop level 90 seconds after taking off. Like 3 or 4 guys launch Phoenixs or 7Fs at you and you gotta defend like 6 incoming missiles. And with that much warning it isn't hard to defend them but it forces me into notching and turning and chaffing. Any plans for how I'd like to engage the enemy team goes out the window and I'm starting the fight from a defensive position.
Yeah, that's pretty much how it would go IRL too. Gaijin needs to make some kind of new air RB game mode for high tier BVR capable jets.
@@braedynhoward3644 exactly
oi how do you change the color of the lock ?
So much smoke on missiles right now. Easier to spot. Is easy mode on?
I mean IRL missile trails are easily spottable. Unless I'm misinformed.
hi.
does anyone change an account that only has 2 trees only from the USA researched with the f-14, for one with only 2 trees almost fully researched being the F-5E and F-4E and with premium F-5C on the account? :C
How do you change the wing span?
How do you do the half-afterburner trick precisely ?
scroll wheel, you have to scroll lightly
ligma p plane content would be interesting to see, as well as the ariete in italian premium
Yeah AIM-7Fs were already good but they feel even better this patch definitely BVR king so far.
Morko-Morane got an MG151 in the nose with 120 rounds. You know what you must do.
I think the phonix should be used to chase people down. It has a pretty long burnt time after all.
This looks so cool, but I didn't even download the last update, i need to free up space on my laptop..
yep... don't really feel like facing this thing in my F-1...
Can't wait to see everyone complain that in TWS mode enemy got radar warning and they notched the aim54, all without knowing how TWS works in war tinder lol.
Oh.. That's how it works.
Because when i see one coming to me i dodge it like this f7.
Light turn then hard opposite
TWS should only give the enemy notification of a nail, not an incoming semi-active radar missile. They shouldn't get a missile warning until the missile goes pitbull
@@gabrielchad447 Not what I meant. I meant early on, before the missile goes full active.
Even while your radar is in TWS mode, your STT someone and they get radar warning. That's what I meant.
@@awol4436 i meant instead of TWS locking someone, you will end up STT locking, which would give radar warning. I know how ARH missiles work.
@@Appppy so will War Thunder not give you launch authorization unless you STT lock them?
Updates like this and how the community responds is precisely why I am in favor of single player game modes. I agree with you on mixed MM, it's very annoying fighting the same plane you're flying, and of course it is something beyond your control. WT needs an air RB PvE mode for higher tier jets.
has the kikka changed since the video you made for it?
So what we're saying is the Aim-54 is good for suppressing enemies at the start of the match? Forcing them from high alt? Or have I read that wrong
Essentially, or just cleaning up everyone who’s alt tabbed and afk climbing
That is also realistic IRL. They are long range missiles, often time they don't hit (sometimes though), they make the enemies defend, losing altitude and speed. Then they use the other missile when they get closer to finish it off.
@@braedynhoward3644 makes sense.
Can you show us your Graphic settings please?