The Biggest Unsolved Mystery from Metal Gear?

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  • čas přidán 6. 04. 2024
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Komentáře • 753

  • @Dethmaster64
    @Dethmaster64 Před měsícem +773

    This is the greatest Metal Gear Solid 2 rectal examination ever made

    • @theshadowcrusader
      @theshadowcrusader Před měsícem +8

      huh?

    • @L.K.48
      @L.K.48 Před měsícem +18

      Rectal examination?

    • @Nevir202
      @Nevir202 Před měsícem +25

      You can really tell which replies were made by people who haven't watched the video yet. LMAO!

    • @L.K.48
      @L.K.48 Před měsícem +6

      @@Nevir202 you can really tell who didn't get the joke LMAO!

    • @Nevir202
      @Nevir202 Před měsícem +9

      @@L.K.48 You'd need to have made a joke for that to be applicable. And being one doesn't count.

  • @Nomad-qm3zf
    @Nomad-qm3zf Před měsícem +407

    When I was a kid, Snake having the infinite bandana was confirmation was that Meryl didn't die and he didn't surrender during torture

    • @maxderrat
      @maxderrat  Před měsícem +87

      Yeah, that too.

    • @SamsarasArt
      @SamsarasArt Před měsícem +29

      Snake also had the stealth camo so I think it's meant to be ambiguous somewhat.

    • @Slavic_Snake
      @Slavic_Snake Před měsícem +51

      @@SamsarasArt in meryl ending otocon still survives so he could gave giving him the camo later

    • @gunplamaniac8500
      @gunplamaniac8500 Před měsícem +21

      ​@@SamsarasArt I'm thinking that Otacon probably made one for Snake after the Shadow Moses incident. since you know, he's the creator of the tech.

    • @jebaena91
      @jebaena91 Před měsícem +3

      Well, I don’t think we need to speculate that, since snake start the tanker mission with the camo active

  • @MobiusLeader007
    @MobiusLeader007 Před měsícem +251

    On the idea of the Tanker section we play being one of Raiden's VR simulations, I believe its the other way around. The footage we see of Snake using a FAMAS and running from the sea water that we never got to play was Raiden's VR simulation, while what we the player went through was the real thing. Since if the playable Tanker section was the VR, Raiden would know things he isn't meant to in the Plant chapter:
    - Raiden would know that the official story of Snake sinking the tanker is a lie and that Ocelot sank it.
    - Raiden would know that the official story of the Big Shell cleaning up an oil spill is a lie if he saw that the sunken tanker was actually carrying Metal Gear RAY.
    - Raiden would already be aware of Metal Gear RAY's existence. He would not mistake it for the new Metal Gear model Ames mentioned being built in the Big Shell if he knew RAY became active two years ago.

    • @nukelex
      @nukelex Před měsícem +25

      I agree. Whenever Raiden talked about VR missions involving the tanker my assumption was he was referring to the Tanker VR missions in Metal Gear 2 Substance.

    • @AarturoSc
      @AarturoSc Před měsícem +4

      Same!

    • @hubguy
      @hubguy Před měsícem +15

      The sloppiness of it also makes sense. Snake’s doing a terrible job in the FAMAS one. Tho I do hold some reservations due to Raiden completing 300 of them. That could be a lot, that could be barely anything. And he does idolize Snake so it’s possible he’s learned to perfect his mannerisms in a controlled environment only to fail miserably when actually out there

    • @Haachamahusband
      @Haachamahusband Před měsícem +4

      I think that was taken from the beta version of MGS2. They used assets also used in twin snakes.

    • @MrMet2087
      @MrMet2087 Před měsícem +8

      Also, in regards to another theory that Metal Gear Solid PS1 is a VR mission for Raiden: Colonel says something about being able to shoot while prone, unlike in your VR training. You couldn’t shoot prone in MGS1.

  • @clipsdelosmajes
    @clipsdelosmajes Před měsícem +249

    My most intriguing doubt is how did The Patriots get to cover up the Arsenal Gear crash on Manhattan, why nobody in the streets react to it, what did Solidus say before dying and what are the consequences that the Arsenal crash had from there on that would change the world into what we see in 4.

    • @arakito
      @arakito Před měsícem +21

      This

    • @maxderrat
      @maxderrat  Před měsícem +99

      To the whole Arsenal Gear thing... Nanomachines. No really. I'm giving you the MGS4 answer.

    • @House_Husband_Romeo
      @House_Husband_Romeo Před měsícem +61

      ⁠@@maxderratLa Li Lu Le Lo… it makes sense. If nanomachines can jam verbal speech and auditory sound it wouldn’t be a stretch if it can affect memory or visual perception.

    • @nicklander3301
      @nicklander3301 Před měsícem +24

      People were there at Federal Hall so I assumed that they went out to the streets to see Arsenal Gear up and close .

    • @miguelmalvina5200
      @miguelmalvina5200 Před měsícem +38

      wasnt there people looking at arsenal gear when it crashed and were policemen all around the area ?

  • @CocoaTube9
    @CocoaTube9 Před měsícem +184

    The infinite ammo line went over my head the first time and i thought it was just snake saying his intelligence is more than enough ammunition for him

    • @Genasidal
      @Genasidal Před měsícem +32

      Never heard this take and I really like it!

    • @ivanquiles4903
      @ivanquiles4903 Před měsícem +9

      Same here. I just thought that he'd find a way to find more ammo

    • @KNIGHTMARE__
      @KNIGHTMARE__ Před měsícem +8

      That’s how I always took it too, and I think in canon that was what Snake meant.

    • @Khwerz
      @Khwerz Před měsícem +20

      I don't understand why people get hung up on the infinite ammo. Both Raiden and Snake carry a nikita missile launcher, a stinger in their butt. Like, you try carrying all that weaponry on you, its just not possible.

    • @discountmorty213
      @discountmorty213 Před měsícem +10

      His Father big boss ate a light up mushroom to charge his battery lol

  • @nicklander3301
    @nicklander3301 Před měsícem +51

    I always assumed that Arsenal Gear went partially over the water and Raiden was actually on the outside and the rest of the Arsenal Gear had it's roof open for the Metal Gear Rays to come on top in order for the Rays boss fight to be initiated.
    So Raiden was basically fighting the Rays on the back end of Arsenal Gear hence why it's labelled Rectum.
    But that's me talking

    • @ozzibear
      @ozzibear Před měsícem +6

      You know what occams razor is? You're theory actually makes the most logical sense but this is a hideo kojima gane we are talking about...

    • @TehUltimateSnake
      @TehUltimateSnake Před měsícem +2

      I like this theory the most.

    • @iota-09
      @iota-09 Před měsícem +2

      @@ozzibear the fact that with kojima occam's razor is actually not a rule to go by because kojima is that much insane is both scary and endearing at the same time..
      "he's just like us!" one would say.

    • @Kiyosuki
      @Kiyosuki Před měsícem +2

      Honestly this is what I always figured too. It seemed obvious, but I get where others are coming from with this being a Hideo Kojima game and expecting the craziest explanation. lol
      I mean, its entirely possible that its both a bit of reality going on (Olga obviously dies here which was very real.) and a bit of VR/mental craziness which could be giving the area that "endless" look, even if physically they're most likely on top of Aresenal. A big point at this stage of the game was that it was getting harder and harder to tell what was real and what wasn't.

  • @DoctorCrescentMoon
    @DoctorCrescentMoon Před měsícem +54

    I always imagined Arsernal was partially in submarine mode, with the area Raiden is on above water and the Rays standing on the rest of the roof, it later raises entirely which is how Ocelot and Snake dived into water

    • @Windraesa
      @Windraesa Před měsícem +6

      same

    • @iota-09
      @iota-09 Před měsícem +5

      also very plausible, if not the actual truth

    • @LINKchris87
      @LINKchris87 Před 27 dny +1

      That is exactly how I always imagined it!

  • @Bifito
    @Bifito Před měsícem +68

    I think Arsenal Gear is big enough that any part you see in the game is believable. The Rays boss fight arena is lit up only at the floor, and the roof is so high that light does not reach it. The arena is surrounded by shallow water and houses most of the Rays.

  • @LeoCharles
    @LeoCharles Před měsícem +65

    When I first played MGS2 and Snake said "infinate ammo", I thought he was pointing at his head (not the bandana). In other words, I thought he meant using your brain and strategize with it is also an advantage and it is infinate 😅

    • @chrysm6842
      @chrysm6842 Před měsícem +4

      I thought that as well, as if he meant the brain / spirit is the biggest / deadliest weapon we can have. Especially since I've begun MGS with the 2nd installment XD.

    • @LeoCharles
      @LeoCharles Před měsícem +2

      @@chrysm6842 I know about the bandana and infinate ammo, but knowing that MGS never breaks the 4th wall, why now? So i thought he meant using your head lol. Thanks for the reply, now i feel better knowing im not alone on this 😅👍🏼

    • @Jotari
      @Jotari Před měsícem +7

      @@LeoCharlesMGS never breaks the 4th wall...uh... is that sarcasm? What series were you playing XD

  • @LinkyTea
    @LinkyTea Před měsícem +19

    I think the arena being a copy of the photography missions could also be because Raiden has done VR training, and experienced those missions. The nanomachines are now creating an arena he's familiar with by hallucinating his past experience in that VR mission.

  • @ZizoMass
    @ZizoMass Před měsícem +89

    As a developer, there's nothing more efficient you can do than purposely leave loose ends and things unexplained in your game. This appeals to people's popular imagination and makes them even more interested in your game, creating and inventing crazy theories to explain these gaps in a way that you alone could never manage. And if they ask you something about it, just give a vague answer to stoke their imagination even more.

    • @sudoescudo5307
      @sudoescudo5307 Před měsícem

      Cow tools

    • @bobSeigar
      @bobSeigar Před měsícem +2

      I know a game that does this, but it's actually a front for Mossad.

    • @DickDarkie
      @DickDarkie Před měsícem

      You never wanna dev with a loose end🤣😂😂🤣

    • @antiRuka
      @antiRuka Před měsícem +6

      yeah just don't contradict yourself and you are set

    • @STOPPEDINCOLORADO
      @STOPPEDINCOLORADO Před měsícem +4

      Same goes with music lyrics. That’s why modern pop rap is pretty boring nowadays. No more metaphors. Everyone needs you to know that they’re talking about their genitals.

  • @TheNwahDango
    @TheNwahDango Před měsícem +66

    I've completed 300 missions in VR! I feel like some kind of legendary mercenary.

    • @lightlayagajoie5739
      @lightlayagajoie5739 Před měsícem +1

      they are definitely not making fun of the player. this is only about raiden and how he isn't as cool as snake

    • @penzorphallos3199
      @penzorphallos3199 Před měsícem +4

      I was scrolling down the comments while the video played and I read yours at the same time as Raiden said the line in the video 😂 the lalilulelo are real

    • @matek1704
      @matek1704 Před měsícem +3

      Alright, we skip that part.

    • @maverickjoga
      @maverickjoga Před měsícem +4

      JACK DO YOU REMEMBER WHAT DAY IS TOMORROW?
      NO ROSE, SHUT UP.

    • @TheMrcalcovaify
      @TheMrcalcovaify Před měsícem +4

      @@maverickjoga at least kojima gave his "version of the player" a girlfriend 🤣

  • @XxDeViLBrInGeRxX
    @XxDeViLBrInGeRxX Před měsícem +50

    I came to theorize myself that the cluster worm GW was affected, not only affected the AI system, but also Raiden himself. Solidus after Arsenal Gear crashes and gives his final speech before the sword duel, he tells Raiden he has traces of The Patriots inside his cerebral cortex, so if Raiden's brain is pretty much a part of The Patriot's network going haywire, it would also mean that the cerebral implants and the censorship, which are his old memories when he was a child soldier, are also affected, so much so that his reality is completely messed up.
    I mean, even the big shootout with Snake as your partner is simply a representation of when Raiden was back in the killing fields on the civil war.

    • @XxDeViLBrInGeRxX
      @XxDeViLBrInGeRxX Před měsícem +1

      welp, it was just what I wrote before seeing the whole video, had some chores told to do before I could finish seeing it lol

    • @user-ek2xg3ps5s
      @user-ek2xg3ps5s Před 10 dny

      @XxDeViLBrInGeRxX ok, but who are you replying to? Did they delete their reply?

  • @tonygalati2672
    @tonygalati2672 Před měsícem +7

    I'm surprised so many people get hung up on the infinite ammo bandana thing with either not understanding it or reading too much into it. It's just a fourth wall breaking joke. Like how they joke about swapping discs or memory cards in MGS4. People tend to read way too much into everything Kojima does. Sometimes he does have really intricate and cryptic stuff. But often, he's just making a joke. He could tweet that he likes to put a teaspoon of ginger dressing in his ramen, and people would find a way to say it entirely explains Nicolas Cage's character in Death Stranding 2.

  • @necssor
    @necssor Před měsícem +10

    Another big mystery of Metal Gear 2 is.... why Vamp watches Raiden hand his Dog Tags to Snake during the credits.

    • @jammin2575
      @jammin2575 Před měsícem

      He is the audience, watching from a distance as snake passes Raiden his choice of identity.

    • @giovanniprovost
      @giovanniprovost Před 15 dny +1

      Vamp was waiting for the falafel stand nearby to recover from the accident and make him his falafel which probably cost 20$ (but you get a small soda with it)

  • @mb2001
    @mb2001 Před měsícem +10

    I remember reading somewhere that the RAY boss arena was originally going to be an endless MG RAY hanger space inside Arsenal Gear. No matter where you went, you'd discover more open hanger and *no* walls marking the edge of Arsenal Gear.

  • @psychoboyjack285
    @psychoboyjack285 Před měsícem +81

    Other mysteries:
    Why is Psycho Mantis so much stronger as a child?
    Why is Ocelot's personality so different in MGSV?

    • @L.K.48
      @L.K.48 Před měsícem +12

      Psycho Mantis?

    • @maxderrat
      @maxderrat  Před měsícem +53

      OH MY GOD! That's such a good point about Mantis.

    • @tinaherr3856
      @tinaherr3856 Před měsícem +13

      Maybe it is because Mantis was indoors during MGS1, and didn't want to completely wreak the base

    • @UltimateLuigi9426
      @UltimateLuigi9426 Před měsícem +29

      @@maxderrat I'm pretty sure Mantis is stronger as a child because he was being influenced by the will of others and in MGSV their will was a strong very strong form of revenge. Either with Volgin, Skull Face Dude, or Venom Snake himself.

    • @GarsonProduction
      @GarsonProduction Před měsícem +16

      Childs naturally got more vivid imagination but I don't know.

  • @crism8868
    @crism8868 Před měsícem +4

    Ok I'm going on a limb, my theory is that the VR arena was used during development to play test having that many Rays on screen simultaneously. The design was minimalist enough that developers could save resources not rendering a more complicated scene. As development continued and their deadline was getting closer they didn't get around to change it. At that point Kojima must have decided using the VR arena for such a pivotal battle fit thematically with what the game was going for, so it stayed that way.

  • @juancgonzalez6537
    @juancgonzalez6537 Před měsícem +31

    I am still wondering about the mystery as to why President Johnson groped Raiden

    • @user-bm6uo3iw3t
      @user-bm6uo3iw3t Před měsícem +3

      We need special video!!!!!!!!!!;;;0!0!0!0!!0

    • @Slavic_Snake
      @Slavic_Snake Před měsícem

      cuz he was horny

    • @Slavic_Snake
      @Slavic_Snake Před měsícem

      he was h*rny

    • @chrysm6842
      @chrysm6842 Před měsícem

      Because he was attracted to Raiden XD.

    • @MobiusLeader007
      @MobiusLeader007 Před měsícem +10

      IIRC, The Document of MGS2 stated that Johnson thought Raiden was Olga due to his Skull Suit. By groping him, he realizes Raiden is someone else.

  • @tonygalati2672
    @tonygalati2672 Před měsícem +9

    The weirdest thing about MGS2 for me is a personal Mandela Effect experience I had with it. I always remember seeing Arsenal Gear crash into Manhattan. Whenever I play the game now, I'm always thrown off because I'm ecpecting the cutscene, but then it just cuts to them flying off Arsenal Gear after it came to a stop. I would mention the cutscene to friends, and they'd just be bewildered. The first time I owned MGS2 was the Xbox version, and to this day I swear I remember Arsenal Gear losing control, running aground, and plowing through the city and destroying buildings.

    • @seanseanston
      @seanseanston Před měsícem +12

      I suppose you must have just heard of the censorship due to 9/11 that removed the scene of Arsenal Gear hitting Manhattan, then imagined seeing a version of it playing out in your head and eventually got confused that it was real?

    • @DefaultProphet
      @DefaultProphet Před měsícem +1

      There’s footage of that cut, cutscene on the Legacy disk and also images from that on the internet

  • @TheAufziehvogel
    @TheAufziehvogel Před měsícem +8

    I always thought MGS 2 was the most Evangelion-Like MGS-Experience. What struck me curious is, there have always been many EVA's references in MGS (like Gray Fox asa Ninja has lot's of similiarities to EVA Unit 00 also his behaviour after he kinda malfunctions and he bangs his head against the ground is a scene very similar to Evangelion) but Kojima never once personally mentioned it? Arsenal Gear at the end of MGS 2 really reminds me of what happens in the last 2 episodes of Evangelion. Everything happens in Shinji Ikaris mind while the real battle is shown in the movie End of Evangelion. The whole ending of MGS 2 is so surreal and bizarre, it would be hard to think that most of the stuff is not going on purely in Raidens mind. Lot's of people say that the story of MGS 2 is the most bonkers story of the MGS universe. This might be true, but there is way more to it. And I've learned here a lot of things I never thought about before. Making the story of MGS 2 timeless, especially with the whole AI twist.
    Kojima always loves to play with layers of realities. I never made a secret out of it that the story of MGS V is, in contrast to MGS 2, completely bonkers to me. But you will find fantastic stuff there to. The whole substory with Paz and the revelation of this plot was pure brillance. The same, on a smaller scae, could be said about the mission where you have to find Volgin. These are the brillant moments Kojima is playing with the person holding the controller. Nothing is as it seems.

  • @Nevir202
    @Nevir202 Před měsícem +11

    TBH, really like your take that the bandanna is Snake's version of the various boss's supernatural abilities. Effectively, "I don't run out of bullets when I wear this, because I believe I don't."

    • @lightlayagajoie5739
      @lightlayagajoie5739 Před měsícem

      well in mg3 big boss says "you have to get a feel for how many you have left" so this directly contradicts the idea of a bandana giving infinitely ammo OR it simply means that big boss had not yet acquired such a magical item.

    • @Nevir202
      @Nevir202 Před měsícem +3

      @@lightlayagajoie5739 But in that, he isn't wearing THE bandanna right? He always has one, but the on he believes gives infinite ammo one is much longer.

  • @SciontheDark
    @SciontheDark Před měsícem +12

    MGS and other Kojima games take place in some kind of Game-Reality, where its implied to be a full and tealized world, but with the implication that some or all of the characters understand that they are game characters, have some lack of control due to that fact, or other reasons. Snake in MGS2 seems to feel comfortable with that but Raiden has a hard time telling video games from reality, and HIS reality, much like how a player obsessed with the war aspect of the MGS games doesnt realize that war is Hell.

    • @TheLaughingLi0n
      @TheLaughingLi0n Před měsícem +1

      Even Snake is seen through an idolized lens, from the Tanker chapter, to Raiden's interactions with him.

    • @FartlebySockchuckerThe4th
      @FartlebySockchuckerThe4th Před měsícem

      The memetic proxy is permeable from both sides of the membrane - MG:GZ infects you with the meme of Vengeance (Chico's Tape 4, The CIA Agent Interrogation Tape, etc), and if you make yourself in the character creator at the start of MGSV:TPP, you get to burn in Hell in the Pyx in MGS4. As a treat.

  • @jojo-ln7zd
    @jojo-ln7zd Před měsícem +3

    The first time I saw it I thought that the hexagon pattern that made up the floor in the arena just moved out of the way to unveil an elevator and the Rays were standing on submerged parts of the Arsenal Gear. Raiden just does his dramatic "standing up while riding an elevator" like in the opening cutscene and it closed up.

  • @MillywiggZ
    @MillywiggZ Před měsícem +13

    In the real world I always thought it was a launch pad for the Rays, like some kind of magnetic catapult and a kind of torpedo launcher that filled with water combination but you could never see the walls of the chamber because it was so huge.
    But, in the narrative it’s a weird boss-fight Evangelion arena. It might just be the boss-fight room where there’s nowhere else to go, everything has fallen apart and Metal Gear Solid has been melted down to good guy fight the robot. Maybe Kojima saying “this is what you expect from a game, yes?”.
    I think anything with the hexagon motifs; Big Shell is made out of hexagons, the pattern under-foot in Arsenal Gear is made from green hexagons and the VR Photography Missions have that pattern too.

    • @jeltoninc.8542
      @jeltoninc.8542 Před měsícem +4

      Hexagon shaped storm on Saturn. Saturn is the god of time and harvest. Perhaps that symbolism ties into Kojima’s philosophy in some way.

  • @LordEmperorBoss
    @LordEmperorBoss Před měsícem +2

    Maybe MGS2 is a Simulation “based on a true story” in which the player assumes the role of Raiden and somebody not the Patriots after the events of Revengeance is trying to change the player into a mental copy of Raiden who is the closest thing to a successor of Solid Snake.

  • @mangaas
    @mangaas Před měsícem +8

    I think the reality of MGS 2 was left up in the air as it changed during production, there was a lot of cut content from the ending. I assumed the "Rectum" was a storage area near the lower levels where all the Rays are stored (even though Raiden goes up a ladder). Since the Rays are amphibious, they could launch like submarines from under water, and thus, would be stored at the bottom. The added detail of the shallow water is no different than damp, bowels of a classic wooden ship in fantasy fiction. I assumed that platform you were on was the bottom of a type of elevator shaft, and thats the platform resting at the bottom, with a small layer of water.
    It being all VR explains a lot of the oddities, such as everyone in new york acting indifferent to Snake and Raiden casually standing around after a devastating terrorist attack and battle to the death atop federal hall. The city was more akin to the Matrix film simulations of a city, as opposed to reality. Again, could just be gamey stuff that wasn't really thought of, or it could be part of Kojima's original plan for it all being a VR simulation.
    Pretty sure Ocelots matter-of-fact explanation of the entire conspiracy is what it just is - a real world test to see if the VR training works, the AI was testing out its subjects in a real world scenario, solid snake wasn't part of it (or WAS he ?!)

    • @lightlayagajoie5739
      @lightlayagajoie5739 Před měsícem

      the ending reminded me of gta. wheen you are on a mission the street are often cleared as if police had closed the traffic. after mission complete the streets fill again with npcs unworried about any carnage or explosions that took place before.
      the ost track for when you are where the metal gears are stored is called arsenal's guts btw

  • @sundanceshot619
    @sundanceshot619 Před měsícem +9

    The whole Arsenal Gear section is not supposed to be a problem that can be solved with in-world logic. One of the biggest influences to MGS2 was the novel "The New York Trilogy" by Paul Auster which are three short novellas pastiching detective fiction through a postmodern lens. Specifically it's the story "City of Glass" that serves as the biggest influence to the game (and where Peter Stillman got his name from) and concerns a crime fiction author who decides to become a private eye and starts descending into madness as reality itself starts falling apart. It's a story in which the Paul Auster himself is a character and one who's purported author is a different character, like many other pieces of postmodern fiction the line between reality and fiction itself is blurry and muddled. This all goes back to MGS2, just like in City of Glass Raiden not only starts questioning reality itself but also his very own identity and by the time you reach Arsenal Gear reality itself is falling apart and the artificiality of the game itself is laid bare. Arsenal Gear looks like an unfinished level with computer code flying around, the big boss fight happens on an arena reused from a bonus section in MGS:VR Missions, Snake breaks the fourth wall and references the infinity bandana from MGS1 etc. These games all exist in a sort of meta-game world where the characters are simultaneously aware of the fact that they're in a game (when you wanna use the codec push the select button etc) but still take the events in question seriously. You are not meant to relate these events to any form of logic in the MGS world, it is a deliberately supposed to be weird, to feel like the illusion of the games world is breaking down.

  • @K.G444
    @K.G444 Před měsícem +2

    This game came out 23 years ago and we’re still making theories about it; Amazing. MGS2 changed my way of thinking forever and I was a child when I first beat it.

  • @Alfrays
    @Alfrays Před měsícem +8

    My idea is that it was supposed to be a simulation. That's all. Logic didn't need consistency once the cat was out of the bag.
    When Solidus and Raiden fall from the top of Arsenal, to the top of the federal house, they cover and exaggerated fall(easy to notice with the freecam mode of subsistence). Nobody could have survived that.
    Reason that makes me think even more that it's a VR simulation. A fake world. And Kojima by making Raiden toss the dogtags with our names was a way to say "stop to believe to this reality, this is not real, not your thing, leave and choose your reality". Then people sent him death treats and so he made MGS2 story a reality in MGS world, and the product of that was MGS4, which has to explain most of the inconsistencies with deus ex makina stuff like the nanomachines. And I hate it.

    • @lightlayagajoie5739
      @lightlayagajoie5739 Před měsícem +5

      It's more interesting to consider both possibilities. the game strongly hints in the direction of everything being a simulation but when you also look at it from the perspective that it was still happening in real life there is still an interesting layer of interpretation (that is actually more interesting that oh it's just all a simulation). You just have to overlook some plotholes/unrealism. But that can maybe just be explained by that raiden is confused.

  • @KNIGHTMARE__
    @KNIGHTMARE__ Před měsícem +3

    The footage featuring things we didn’t actually see in the Tanker chapter was also e3 footage when MGS2 was early in development. The sections involving flooding were going to be in the game but were cut due to the limitations of the PS2. FAMAS was also going to be in the game and was in there at some point but apparently that gun wasn’t commonly used anymore at that point in time and was never a common gun in the US so all the gun nuts working on MGS2 begged Kojima to remove it from the game. Therefore I don’t think those scenes were intended to imply anything, I think they just used footage they already had to represent the Tanker chapter and didn’t realize or care it had things they already cut.

  • @deathsyrup
    @deathsyrup Před měsícem +5

    The VR theory is wrong. The level of simulation The Patriots represent is an incomprehensible level of control that lets them make reality into a simulation in a sense. When Raiden is having a crisis of self. It’s being represented by using the imagery of Metal Gear Solid VR to draw parallel to the real life players who probably have that burned into their psyche. This relates to Metal Gear Solid Ghost Babel being revealed as Raidens VR training. The game is being played by “Jack” in the post credits title reveal.

  • @emikke
    @emikke Před měsícem +3

    Raiden has played MGS1, which is the VR mission he had played 300 times. And if you save Otocon you get stealth, if you save Meryl you get the bandana. In the opening of the Tanker mission Snake has stealth, so the implication is that Snake saved Otocon and Meryl is dead. But later Snake also has the bandana, which implies that MGS1 as we know it was a VR simulation, where the creators concluded that snake had to either save Otocon or Meryl, but that Snake did the impossible and saved both of them. This is confirmed in MGS4 where they are both alive. It's a way to say "everything you did in the first game isn't canon." And that the real Solid Snake did it better than you did it, even if you got the best rating on the highest difficulty. Solid Snake really is better than that even.
    Plant is a real world simulation of the VR simulation. It is a real life abstraction of Shadow Moses to see if the conditions can create the ultimate soldier. As in that you can hook a soldier up to a VR reality, and make the perfect soldier.
    But in Metal Gear Solid 2 it goes wrong. The actors in the simulation try to break free. And the real Solid Snake shows up.
    Metal Gear Arsenal Rectum is also an abstraction. It's a test arena, it's where Raiden will face not only one Metal Gear but tons of them. It's obvious that it is inside the Metal Gear Arsenal, it's also where Raiden is supposed to fight Solidus like how Snake fought Big Boss.
    Here is also where the VR thing comes in. Because Metal Gear 1 and 2 are also VR simulations. If you have played through them, you will see that a lot of what snake says when he refers to Outer Heaven didn't happen in the games. Again Kojima is saying that not everything that happened in the games are Canon, he has changed the story a little bit, and the explanation is that this is because the games were flawed VR simulations of real events in that fictional universe. It's a way to fix plot holes and make changes to the story which were forced on the players by the developers. Like Big Boss never says that he is Snake's father in the first games.
    How does the VR simulation and it's creators deal with seemingly impossible events. They conclude that the supernarural has to be real. Yet Snake and Big Boss went beyond what was possible according to the simulation.
    The game we are playing is the VR simulation, we are being made into perfect soldiers. And when you think about it, the game wishes to influence people towards non-violence and to be anti-nuclear weapons. But you the player can chose not to co-operate and take whatever you want out of the game. Though you unlike the bigger than the game character Snake will surpass whatever you do, so he is the ideal. Is it a simulation? Yes, the version you are playing is the simulation. Did the events actually happen in the game world? Yes, they did. The tanker is the opposite, there we get to learn the truth, while Raiden has played a different version where Snake was a terrorist. Because they wanted to cover up the existence of the Metal Gear Ray prototype.

    • @mrjkstark
      @mrjkstark Před měsícem +1

      Not necessarily re: stealth camo. In MGS1, Otacon mentions that he had multiple stealth camo units that were stolen by a squad of genome soldiers. He very well could've just made Snake a new unit between MGS1 & 2. Also, the menu icon for the MGS1 camo unit and the icon in MGS2 look very different. This could indicate that the unit in MGS2 is a newer version. This could also be substantiated by the fact that the glimmer in MGS1 is dark green and it's more of a clear green in MGS2 and they function slightly differently (the MGS1 unit doesn't get disabled when bumping into someone).

  • @harold_3509
    @harold_3509 Před měsícem +5

    i always thought that the arsenal gear fight was inside of some sort of simulation room akin to the danger room from the x-men

  • @lightlayagajoie5739
    @lightlayagajoie5739 Před měsícem +3

    It also makes you think the hallucinations with psychomantis and all the other tricks were not caused by nanomachines anyway. just because naomy says they aren't doesnt mean she isn't lying.

  • @mrultima9466
    @mrultima9466 Před měsícem +3

    The thing about the infinite bandana is, I find that more reasonable than saying a gun has infinite ammo because its mag is shaped like the infinity symbol (MGS3.)

    • @SHADOMEGA7569
      @SHADOMEGA7569 Před měsícem +1

      infinite ammo my ass thats like 160- 200 rounds MAX

  • @100Servings
    @100Servings Před měsícem +7

    A few weeks ago, at the age of 45, I had my first colonoscopy. Not only did the doctors not find anything wrong, it was spotless. No polyps, no irritation or infection, no sign of disease or cancer. It was a textbook perfect colon. I have the colon of a 30 year old man in the prime of his life. How do you explain such a thing??? Hmmm?!?!? 🤔
    I await your explanation.

    • @Farron6
      @Farron6 Před měsícem +1

      Nanomachines

    • @mateomorales1653
      @mateomorales1653 Před měsícem

      the doctors obviously full of shit

    • @SniperSamir
      @SniperSamir Před měsícem

      your arsenal gear rectum was spotless from the rays

  • @Snaaake_Beater
    @Snaaake_Beater Před měsícem +52

    Nanomachines Son

  • @seedmole
    @seedmole Před měsícem +1

    I got chills from the "I've completed 300 missions in VR" line, considering how long I spent playing VR missions and replaying the MGS2 demo in anticipation of MGS2's release. It me. Me am Raiden.

  • @iihastega5972
    @iihastega5972 Před měsícem +2

    MSGV in no way brings the series to a full-circle conclusion. There are only more questions than answers after playing V.

  • @wahtari2994
    @wahtari2994 Před měsícem +27

    the funny thing is. that MGS 2 is a simulation game. because every game is a simulation. but. the funny thing is. that the metta commentary about social media kojima did. was BEFORE social media was even big. and he told us that social media will be controlled. kinda like. because ppl want to consum specific content. and therefore will be in a controlled bubble. which is basically what we have with google/youtube algoritm (btw sorry for bad english)
    good video as always

    • @zxt5148
      @zxt5148 Před měsícem +1

      he based it on some book that I'm forgetting the name of that predicted the modern era.

    • @N313GrayFox
      @N313GrayFox Před měsícem

      A lot of these ideas aren't new, they're just more blatantly obvious.
      There's a reason that propaganda works so well (and has for at least hundreds of years): people and believe what they want to believe. The internet didn't cause that, people's brains just work that way.

  • @ZonnexNecton
    @ZonnexNecton Před měsícem +2

    After seeing a detailed hint on Dr Clark in Metal Gear Solid V The Phantom Pain end credits, it had me thinking.
    If Cyborg Ninja truly did killed Dr Clark, why was it confirmed to be he instead of she? Either Para Medic had a plastic surgery for gender change, or it was her husband or colleague that was killed in her place.
    Or if she was “killed”, here is an interesting theory I had read and compiled from the communities back then.
    Dr Madner, whom was saved by Solid in MG1 only to return as Big Boss ally in MG2. He survived via nanomachines and cyborg technology. It will be years until he helped Raiden when he became a cyborg during his captivity from the Patriots.
    I brought Dr Madner’s name solely because he has a biggest rival: Dr Clark. Since she betrayed Big Boss, Dr Madner was Big Boss’s trusted person for technology.
    Dr Clark fascination for movies made her fascinated for cyborg technology and throughout the two were rivals. Dr Clark also became a cyborg herself and had developed the technology for the Cyborg Ninja along the suits for Solidus, Olga, and even future outfits such as The Frogs. She also had developed a similar technology during the 80’s, to which Skull Face had stolen for the Parasite units.
    Raiden had saved baby Sunny thanks to Big Mama, but he was captured when he was buying time for their escape.
    In between MGS2 and MGS4, Raiden became a cyborg. Dr Clark was Raiden’s main antagonist, and later on he had defeated her in combat.

  • @jakmorris7467
    @jakmorris7467 Před měsícem +3

    I buy that Raiden's perceptions were being altered by the nanomachines so the visual aspects of the rectum are explained. To add something else which is interesting and amusing; Arsenal Gear's areas are specifically named after anatomy. What do many animals do when they feel threatened? They empty their bowels as a defence. What is the purpose for Metal Gear Rays? To defend Arsenal Gear.
    So the rectum is literally that, a storage area for Metal Gear Rays so they can be immediately ejected from the anus to defend Arsenal Gear when it comes under attack.
    During the Ray fight you can see countless other Rays in the background. It could also explain why the water is present but the level is low. When we're terrified and we empty our bowel it becomes liquid so Arsenal Gear does the same. In the case of an external defence scenario the rectum fills with water so the Rays can "swim'" out more freely.
    The serious and the silly combined in true Kojima fashion.

    • @iota-09
      @iota-09 Před měsícem +1

      also more simply, the gear is technically a submarine too, so it could very well just the launch pod of the rays, and it work both with it being at the top(more likely) or at the bottom of the gear, if at the top, it's just the gear being in partial-submersion mode, if it's the bottom, you can just say that's residual water from underwater launch testings of the rays.

  • @thomasrose4523
    @thomasrose4523 Před měsícem +1

    Trust me, as a fellow Metal Gear fanatic, the minor things can often lead to the major things. One for me? In The Twin Snakes, the hallway where Gray Fox wipes out the soldiers. I always love finding little things, or nods. The Heavy Armor Troopers have a gold tag on their vest. On it? Outer Heaven.
    A few ways to look at it, Liquid was able to get surplus equipment from Outer Heaven. Vulcan Raven was a merc for Outer Heaven, and Ocelot would easily be able to acquire it. Or...
    Liquid says, "From today, you can call this place... Outer Heaven." So this was him already putting that into effect. Hope your day is going well today!

  • @SaltedMallows
    @SaltedMallows Před 27 dny +1

    Honestly, this solution to where the Ray Battle Arena is is very Satisfying to me. Kojima does love Subtext.
    after all these 18+ something years. Characters talk about how their nanomachines are influencing them in ways
    all the time in MGS to the point of being a meme, but here it makes alot of psychological sense given a lot of things
    already established, and how Raiden transitions out of the Ray fight in cutscenes to end up back on the roof of Arsenal Gear.

  • @ovidiosakfree7537
    @ovidiosakfree7537 Před měsícem +2

    In MGRising, the concept of "augmented reality" was introduced, and as always, it was implied it was already something (since the original MGS, nanomachine codec communications could be taken as a form of augmented reality). It was always a possibility that the patriot's AI could use everyone's nanomachines to introduce some digitally-generated information to manipulate their perception of reality.

  • @slivovitz1683
    @slivovitz1683 Před 12 dny +2

    I don't understand the confusion. They are atop arsenal gear in the ocean. Ocelot later pilots the RAY to jump into the ocean.

  • @RossOfRoni
    @RossOfRoni Před měsícem +4

    You need a synthesis of these ideas.
    Raiden is actually hooked up to a sort of VR streaming device inside Arsenal Gear. The Raiden we control is a robotic cyborg body, as suggested by the Skull suit. Raiden is controlling a drone of himself from within Arsenal.
    So this explains why Snake and Olga betray him. And why she used electricity to KO him. At that point, Otacon uploads a hack to Raiden from his body. Then, when Raiden wakes up on the torture rack, we are seeing inside the AI system. That is where the *real* VR kicks in.
    Before this point, everything is real but still "VR" via Raiden's remote perspective. Then after, the world itself becomes fully digitized and unreal. This is when the AI freaks out. The vector for the hack on Arsenal is Raiden, and Otacon's programming takes the form of Solid Snake while inside the system. Raiden *does* summon Snake by speaking him into existence. Raiden is basically just a program at this point, controlled by his brain hooked up to some coffin like device. (That's a WHOLE other ball of wax, but I could explain it.)
    So the RAY fight really is in VR, if you ask me. The Solidus fight at the end is the real part. Raiden is still controlling a robot body, though, after the system "crash" and waking back up. That's how parts of the very end have some elements of unreality. The Patriots are altering what Raiden is seeing, like the seemingly ignorant passersby, but Snake is real once again, and can appear as himself now that the System has been hacked and Solid Snake has become an indelible part of the scenario.
    The crazy part here is that The Patriots (Hideo Kojima) basically created a VR simulation, then built the facility for that simulation in reality, and ran a planned scenario in it. So it's real, and it's VR, and all the VR comes from real characters.
    The even crazier part is that we see Solidus, Ocelot, Fortune, and Raiden all have access to this System. I can also explain a lot more about all that if you're curious!

    • @chrysm6842
      @chrysm6842 Před měsícem

      I think you overthink Olga's HF sword : It's like a taser.

    • @bagggers9796
      @bagggers9796 Před měsícem

      I think the entire game is a VR mission. Because that's literally what a video game is, a Virtual Mission. Image Training.
      You'll ruin your eyes sitting so close to the TV

    • @andrewyuncker
      @andrewyuncker Před měsícem

      @@bagggers9796no, the virtuous mission.

    • @chrysm6842
      @chrysm6842 Před měsícem

      @@bagggers9796 XD.

    • @MrSapps
      @MrSapps Před měsícem +1

      isn't that more or less the plot of one of the snake tales

  • @JacobJohnson-lh4gx
    @JacobJohnson-lh4gx Před měsícem +1

    Wish Konami stuck with the Raiden prequel instead of the one we got in Revengeance, it would've neatly tied up loose ends cause as someone who've played MGS2 and seeing Raiden suddenly turned in to Cyborg in MGS-IV. Knowing that we never got to see his awesome story line in action just leaves me wanting more.

  • @Jotari
    @Jotari Před měsícem +1

    The water being shallow doesn't mean it's not the exterior of Arsenal Gear. Arsenal Gear can just be partially submerged at the time and the Rays are walking on the back of it towards a raised platform that is jutting out of the water.

  • @chiyo-chanholocaust8143
    @chiyo-chanholocaust8143 Před měsícem +1

    "When you know that your time is close at hand
    Maybe then you'll begin to understand
    Life down here is just a strange illusion"
    Iron Maiden

  • @SiliconSlyWolf
    @SiliconSlyWolf Před měsícem +1

    To me, the biggest unsolved mystery, especially if we consider MGSV unfinished content as non-canon, is what happened to Eli and Metal Gear that he stole, why he didn't seem to use it to do anything, and why he needed Rex in MGS1.

  • @carebearsboy1390
    @carebearsboy1390 Před měsícem +2

    This short video could have summed up all your Metal Gear lore into one - it's perfectly stated and I agree with everything in it 100%. The Buddhism theory is a nice touch so thanks for pointing that out - very interesting. Personally, this game had a profound impact on me because it made me feel so....helpless(?). Exactly how Raiden felt. It'd be akin to trying to bring the internet down to save a loved one. You can't. Unless you're Snake. Speaking of the internet...
    Logos Steve and Max himself are on the money. Just remember the year when this game was made - the fact of what a smartphone can do today was merely science fiction then. Most of the MG series boils down to Kojima predicting how the internet (Patriots) will become so integrated into society (everyone's nose in a smartphone) that we won't even know the internet's the one behind the scenes. We're bombarded with wi-fi signals everyday not including the cellular microwave background emissions....all invisible...like the Patriots, the proud police of the world. Read up on the Dead Internet theory. It's all connected. It can't be stopped.
    I also wondered about this and usually it boils down to Occam's Razor. Emma's wurm cluster damaged the AI and screwed with the nanomachine network explaining the HIDEO/VIDEO...FISSION MAILED...etc which is a fourth wall break thus screwing with the player's mind. The magic happens on your first real blind playthrough of MGS2 - you don't question it but just go with the flow...Patriot's puppet etc. You have to admit at the time you honestly didn't contemplate if something was real in the game or if anything was amiss...just like Raiden. Even with the AI damaged, you didn't stop did you? You didn't turn that console off, right? It didn't matter if AG had a rectum and where it was located (lol). Remember the Patriots saying "I wonder if you had preferred a fantasy setting?". We honestly all played right into Kojima's vision...his masterpiece and prediction of what's to come called MGS2. ^_^
    After finishing the game, I honestly had a sinking feeling in my gut because I knew it was all inevitable but to see it and experience it in a tangible medium as a video game made it even more surreal and horrifying. I remember after the credits and dropping the controller (mind blown) and walking outside looking up at the sky speechless. I'll never forget it.
    On a side note about the hallucinations - Naomi's conversation with Snake about Mantis and the hallucination at SM were a precursory test of the Patriots' ability to warp reality (physiologically through neuron receptors via FoxDie) thus leading up to the S3 plan screwing with Raiden a few years later. In MGS2 they took it to a whole new level; like you said following up to societal implementation. They are our guardians after all...without them (in our reality today...the internet) our society would collapse. In a way - we're already a slave to the system. Zero proved that in MGS4.
    So deep yet so simple. Awesome video, man!

  • @brianrainsfordmarshall2692

    I first played MGS 2 when I was 8 or 9, so obviously a lot of the meta stuff flew over my head at that age, but it took an extraordinary amount of time for me to really think about the arena with any degree of depth. I've played MGS 2 more than any game, but it's only been in the last couple years that I started to really wonder about the arena. Your theory is better than anything I could come up with. This is part of what I love about the world of Metal Gear, the slippery reality it's based in lends itself to almost infinite speculation.

  • @donpeppone4738
    @donpeppone4738 Před měsícem +2

    It is important to note, that in the first version (Not substance) on PS2, you had to select if you watched MGS1 or played it. If you dont, you start with Raiden. If you do, you start with Snake on Tanker, and then Raiden comments on how he completed over 300 missions in VR. This could be also refference to VR missions, but this means that the videogame Metal Gear Solid, might also be a simulation in the MGS universe. I think that this important detail changes a lot, since you point out the changes in dialogue if you played Tanker. But Tanker is playable if you experienced the MGS1.

    • @DocumentGaming
      @DocumentGaming Před měsícem +1

      This is not true

    • @patrick22014
      @patrick22014 Před měsícem +1

      I have an original copy of MGS2: Sons of Liberty for PS2 and that never happens. You can't skip the tanker, you must play the tanker first in order to progress and play the plant.

    • @donpeppone4738
      @donpeppone4738 Před měsícem

      @@patrick22014 czcams.com/video/1HtoNTbGMwM/video.htmlsi=emHNw2-T03M4zEBk

    • @donpeppone4738
      @donpeppone4738 Před měsícem

      @@patrick22014 czcams.com/video/1HtoNTbGMwM/video.htmlsi=N5PrPX84pg27VEGM , from my understanding, it seems to only be in the PAL version for some reason.

    • @donpeppone4738
      @donpeppone4738 Před měsícem

      @@patrick22014 czcams.com/video/1HtoNTbGMwM/video.htmlsi=hqFtxxyAvQbczLlm It seems to be only in the PAL version, but it is there.

  • @wesleyskeen4065
    @wesleyskeen4065 Před měsícem +2

    Didn't Snake jump over the edge into the water chasing after Liquid Ocelot?

  • @speedcreep2605
    @speedcreep2605 Před měsícem +1

    What if, the Big Shell stuff happened in real life but the Arsenal Gear stuff happened in VR? If I recall correctly, Raiden enters Arsenal Gear after Olga knocks him unconscious. She was aware of and participating in the S3 program. It's not that big of a stretch. That would leave the question of Snake's participation. He could have been a VR construct or the actual Snake at any point from then on. (If Olga was helping Snake, she may have been able to help him access the VR simulation).
    As for the Ray fight platform, I never realized the similarity to photo mode. For my part, I thought it akin to an omnidirectional shooting range (complete with range markers). VR would also explain why there isn't Ray debris everywhere considering you destroy a bunch of them.

  • @wrathchildrocks
    @wrathchildrocks Před 22 dny +1

    I always assumed the 300 vr missions was a reference to mgs special/vr missions on ps1
    And the Ray battel arena was on the top of arsenal gear, just like the mgs4 fight is at the end.

  • @jamesthepatriot6213
    @jamesthepatriot6213 Před měsícem +1

    This makes perfect sense. The "Fission Mailed" incident tells us that, around this time, Raiden's senses can't be fully trusted, but the one thing that remains consistent and natural to him, is the thing he's been doing since he was a wee lad, killing.

  • @cohenvale6342
    @cohenvale6342 Před měsícem

    I remmebered another place i saw that hexagon. Its from MGS4 where Liquid-Ocelot talks about how he procured G.W. after it was destroyed. The cutscene has him talling about how the work only managed to cut G.W. into little pieces they were able to reconstruct. In that scene, the same hexagon is shown. It could be that thats G.W's brain theyre fighting on top of, and that its trying to keep the facade going. As we see all the rays in the background, and never see them actually get closer. It could be that we entered the control room of G.W., but because of the worm, its especially having trouble keeping the illusion together, only keeping the environment feeling the same, but the floor not so much

  • @afonsoassis599
    @afonsoassis599 Před měsícem +1

    I just assumed they wer estanding on top of a partially submerged Arsenal. Although those Ray units in the distance seem to be quite far away.

  • @Game-The-System
    @Game-The-System Před měsícem

    The scene that you cut to which supposedly shows Snake running from a flooding tanker is actually a series of (C4?) explosions on the tanker, presumably the very same passageway he used to escape.

  • @SiliconSlyWolf
    @SiliconSlyWolf Před měsícem +1

    MGS1 had a flying psychic and a small scale shapeshifter, weird stuff had already been happening. I never questioned MGS2 being "real" despite all of its weird stuff.

  • @venomsnakessidepiece
    @venomsnakessidepiece Před 26 dny

    I always just imagined he climbed up onto the roof and that holographic hexagon is just some kind of force field entry like in sci-fi spaceship cargo bays. You can go in one way but not the out the other, to prevent water breaching, since it’s a submarine.

  • @jb2einziger
    @jb2einziger Před měsícem

    I love your Analysis style videos on MGS & Silent Hill, funnily enough I actually found your channel through your MGS2 most profound moment in gaming history video years ago, great to see people still diving into MGS2, it’s actually my favourite MGS as well, a lot of people always give the love to snake eater which I still think is an amazing game, but there’s just something about sons of liberty I can’t quite put my finger on that makes it above all the rest for me ! Keep up the amazing work Max

  • @1r0zz
    @1r0zz Před měsícem

    There is also the option that what there is in the game is a semplification from the original plan of having the fight on top arsenal. They had to completely cut and paste the finale for the release

  • @alexx883
    @alexx883 Před měsícem

    I think snake pointing to the bandana could also be him pointing to his head. Maybe it’s just a way of him saying he’s excellent in hand to hand combat or something along those lines.

  • @alexanderfield
    @alexanderfield Před měsícem

    The showing of the missions in the tanker you did not carry out, drove me mad as a kid, I thought it was a secret for years that I was missing a part of the game.

  • @apocalypticpioneers2116

    I think you're absolutely spot on, I always thought this was on top of Arsenal Gear, especially because of the scenes following this. It makes perfect sense that the nano machines malfunctioning would alter some of what Raiden is seeing, but I think the visual changes are minor from what's actually there

  • @WonderSparkPuppets1
    @WonderSparkPuppets1 Před 25 dny

    Any mysteries about MGS2 can be summed up as “The 911 Cut” where the devs quickly changed a bunch of stuff right before launch

  • @superperfundo8
    @superperfundo8 Před měsícem

    I’m pretty sure the Rays can stand on top of water surface, it does it in the beginning when it swims out of the cargo ship and then stands on top of the water surface to look at snake

  • @lucasmackay6977
    @lucasmackay6977 Před 13 dny

    No one talking about snake seeing Solidus on TV and thinking "Big boss is the president ?!"

  • @Zalazaar
    @Zalazaar Před měsícem +1

    I mean, it could technically just be an elevated platform on the back of arsenal with the rest of it under water and the rays walking on its slightly submerged back.

  • @BrianD0313
    @BrianD0313 Před měsícem

    The Tanker Mission can't be VR because when Raiden speaks about the Tanker, he doesn't seem to know about things like the Russian invasion, RAY, Ocelot. It seems more like he did a mission of Snake sinking an actual oil tanker.
    Some things to think about in regards to Arsenal:
    How was it actually able to fit submerged in the NYC harbor? Especially with it's size.
    Arsenal doesn't seem to be super tall (we know it's at least tall enough to house RAY). But then we have Raiden climbing the ladder. With the VR Room, Arsenal would have to be at least 2 RAYs tall.
    The RAY Fight Room looks ridiculously massive. You could make an argument that it works like a Star Trek holodeck that could make a small room look larger than it really is.
    After the fight, somehow everyone ends up being on top of Arsenal with at least one RAY there. Maybe there were on top of Arsenal all along but the area where the fight occurs can change based on settings.

  • @samuelhedges7703
    @samuelhedges7703 Před měsícem +1

    I always took the infinite ammo thing to also be a nod to his knowledge. Cqc technics and also a 4th wall break with the new game plus item

  • @cr103
    @cr103 Před 26 dny

    Personally always thought that at some point during the mission, probably right after raiden uploads the virus and olga knocks him out, raiden gets put into vr which is why the hallways had digital relics, like when you walked the floor shimmered. And the big arena is just a big v4 stage, like a place where the raiden was put to experience the vr with enough room for him to move and when he went up the ladder that was just him leaving the vr. Snake was everyone was real except the tengu. I think the Arena itself is just the inside of arsenal gear, it was so advanced that the entire inside was virtual.

  • @Vicsor
    @Vicsor Před 28 dny

    I'm glad people are finally catching onto this theory.
    This was my interpretation as well. Raiden is wired to have his experience controlled by the Patriots, then a worm cluster spreads through the AI Raiden is linked to. Hence, everything Raiden experiences between that point and GW shutting down is him wildly hallucinating with elements from his training (VR missions and meta gameplay elements) creeping into reality. You can see this by how the VR overlays inside Arsenal increase up until the point there's ONLY the VR overlay. Then, when Solidus confirms GW has shut down, the VR overlay is gone and they are simply on top of Arsenal.

  • @ReaperX7
    @ReaperX7 Před měsícem

    I always assumed it was a VR powered hanger bay near the top of Arsenal's hull, very similar to the hull shell of Outer Haven that housed the railgun and the launch bays.
    It's never implied, but the platform is where technically you, Ocelot, Solidus, Fortune, and Snake all end up at.
    Also technically, the RAY units can walk on water due to their feet which act as propulsion units. We actually saw this during the Harrier battle conclusion.

  • @bbsonjohn
    @bbsonjohn Před měsícem

    I always think the location for Ray fight was Raiden's distortion perception of reality, except it was not due to the GW virus. I think when Raiden was fighting the most adverse battle he had ever faced, he put himself in a zen mode. Either through nanomachine or his will alone, Raiden concentrated his mind and transformed the battle arena (the top of Arsenal Gear) into something he was familiar with: a VR training environment. This way he could focus only on the elements that were important and performed the impossible. Also this explains why he was "teleported" to the top of Arsenal Gear smoothly at the end of the fight.

  • @Thelisreal-sh3tz
    @Thelisreal-sh3tz Před měsícem

    7:50 Kojima confirmed that they wanted those tanker scenes to be in the og game as playable scenes but it was too difficult to make it work on the ps2 and they were running out of time, resources, and disk space to make everything work.

  • @deskrabbit2190
    @deskrabbit2190 Před 29 dny

    I always saw it as Raiden utilising his VR training to face his hardest challenge yet. In order to fight off the 12 MG-RAYs he has to treat it like a VR mission, but then to defeat Solidus he has to accept himself and reality and STOP being what he was trained to be in those missions.

  • @dingus_maximus
    @dingus_maximus Před měsícem

    Fantastic timing, I just beat MGS2 for the first time last week and loved it, and the first thing I did was watch your videos about it because I'd been waiting to finish the game before watching. Glad to see there's another one to enjoy!

  • @MajorZeroCELL
    @MajorZeroCELL Před měsícem

    I always found weird that all the areas you play in, both in Tanker and Plant missions, could all individually fit into that hexagonal arena. Even the Big-Shell's Struts are precisely the same size as the Rectum. The area transitions (and the fact that the game counts the number of areas you go through) could not only be for a technical reason (loading) but also to reset Raiden's position in the VR arena. The Mission Failed screen gives a lot of interesting informations on what the game/simulation records. Things like Alerts triggered, damage taken, escapes, grip level, ammo used, kills... and even the player's and the camera's positions.
    I still strongly believe the full VR Theory. The arguments brought in this video and in your previous videos go that way too. You mentionned the plot point about adding the worm-cluster disk that would be ridiculous in such a simulation, but hear me out : is that really the weirdest plot point in the Plant chapter ?
    The S3 plan tests the soldier/player's to believe the unbelievable in multiple created contexts. Adding more subplots not only helps having your mind focusing on something else (so you have the impression that you are actually thinking by yourself by making deductions) but also tests the limits of what you're willing to accept as being true reality.
    As for the technical parts of the Rectum, it is indeed the same VR Arena as the one in MGS 1 VR Missions. The nothingness sky is simply, well, nothing. The VR missions also have a skybox that is nothingness.
    And finally, we mustn't forget that MGS2 was written with a precise idea in mind. At that time, the series should've ended with MGS3 so all the narration and events made cannon by MGS4 can be interpreted as real events that happened in which Raiden/The Player didn't take part in. After all, we know for a fact that the Tanker incident did take place but what you play is an altered version where Snake didn't go full guns balzin'. But to better suit the Patriots' view of the Legendary Solid Snake, the official story was changed to be closer to a Big Boss-style sneaking mission.
    To me the real question is : who is real in the simulation and who isn't. I for one still have trouble believing that Raiden was a human put in a simulation but rather an Avatar controlled by the player. That Avatar even questions the fact that it feels that someone else is controlling it. You have that same kind of dialogue in MGS1 where Vulcan Raven says, after the M1 tank fight, that "he [Snake] is as if possessed by Demon", nod to the fact that Snake is controlled by a player. It's also been said that the MGS1 events we know and love are also the idealized version of the Shadow Moses incident. Which would explain why the MGS4 version of the Shadow Moses island is quite different.
    Those are my two cents. I'm finally glad that someone actually makes a video about that Rectum. I've been wondering for years, if not over a decade, about that too and thought it was weird nobody talked about it. Maybe a lot of people accepted the reality presented to them and went on with it. You know, the S3 plan wasn't a total failure.

  • @hepcat9528
    @hepcat9528 Před měsícem +1

    Isn't it possible that's it's just a room with Augmented Reality, or some kind of VR room?
    The hallucinations make sense though, the game starts to "glitch" in that area and you get things like the Fission Mailed screen.

  • @nin2832
    @nin2832 Před měsícem +1

    i always thought that arena was just a room in the arsenal gear, with a simulated background which explains why its both shallow infinite and devoid of anything save for a platform, like a big globe, big enough to fit multiple rays, and after raiden got knocked the fuck out he was taken atop the arsenal, that was my first thought anyway

  • @bsaintnyc
    @bsaintnyc Před měsícem

    I have the real explination , the rectum's location is a boss arena with no defined location on arsenal gear simply to save processing power to render the army of metal gear rays at an acceptable frame rate and they textured the floor rectum for cohesion's sake because kojima has ocd levels of attention to detail and explaining virtually everything

  • @Denji2006
    @Denji2006 Před měsícem

    I've always thought you fought the RAYs on top of Arsenal Gear and they were just out far enough to not have any light from the city.

  • @JohnnyOrgan
    @JohnnyOrgan Před měsícem

    I believe that the original intent was to have the battles with the Metal Gears on top of Arsenal Gear on the Hudson River in New York. They had to strip all that out at the last minute because of the Twin Towers tragedy. So they literally just stripped away the backgrounds and added a modified VR Mission floor and quickly reworked how you got there by just cutting content after the ladder climb (explaining a missing entrance to the room in their haste). There was probably a cutscene on top of Arsenal Gear at the Brooklyn Bridge that got cut.

  • @IsilZhaSB
    @IsilZhaSB Před měsícem

    Been a long time since I played through MSG2, but I always assumed, since shortly after I played it the first time way back when the game first came out, that after Raiden is captured, up to the point that you're clearly on top of Arsenal Gear... was a VR simulation. A mind game and part of his torture. This is completely outside your own video about it being VR, and not the whole game. Just the section after Raiden is captured until after the Rey fight. Everything within that section is bizarre, and has the MGS VR look. I never thought the tanker or everything else was.
    I do like the nanomachine theory, though. I've just held that VR segment theory.

  • @heathmcrigsby
    @heathmcrigsby Před měsícem

    It both happened and was a VR mission. The events of MGS2 happened off screen and Raiden replayed the whole mission as VR.

  • @octosalias5785
    @octosalias5785 Před měsícem

    I felt like everything after Raiden is stripped has him completely compromised, his codec is picking up stray signals from the AI, the UI is toyed with like false game over screens. I think the majority of MGS2 happened but not as we see it. And then in MGS4 it states that these are all in universe simulations that we, the player, are engaging with on a meta level, so I think Raiden went through that experience.

  • @SamsarasArt
    @SamsarasArt Před měsícem

    I never considered that the glitching ai system was affecting what Raiden saw. I always thought he was outside standing on the dorsal structure of arsenal

  • @ArgentWolf95
    @ArgentWolf95 Před měsícem

    My theory is similar to the one you ended up with, however I believe the entire game is set in reality, and we are playing as Snake in the 'real' Tanker mission, but off screen, Raiden plays through a VR counterpart, little things point towards this being the case, as Solid Snake and Otacon's dialogue, or Ocelot's dialogue would not be in a Patriot simulation. They talk about things the patriots would not want Raiden to hear or know about.
    I believe that Metal Gear: Ghost Babel, or "Metal Gear Solid" for Game boy colour is more likely a simulation, as it's referenced near the end of MGS 2. So Raiden played through MGS: VR missions or Special missions, and not the main game. There's 300 missions in that. That's where the VR part starts and ends for me in MGS storyline. The Substance VR missions and Snake Tales are also just non-canon extras.
    So that platform that is the 'rectum' I believe it really is a Ray deployment bay for active Rays, and it's big, which also works for this confusing image the nanomachines are having on Raiden's perception. Kojima uses these and other tricks to throw the player off into questioning whether the story is 'real' or not. This is beause Raiden's perceptions, therefore, the player's, are tainted, which is perfect for the the theme of the profound moment that is the S3 Codec call.

  • @chrishoward3733
    @chrishoward3733 Před měsícem +2

    So the answer is “ nanomachines, son.”

  • @jonh4872
    @jonh4872 Před měsícem

    Excerpt from the script available in The Document of Metal Gear Solid 2:
    Raiden heads for Metal Gear RAY hangar.
    AG Hangar
    Raiden goes through a door and finds himself in a giant hangar that houses
    RAY. It is too dark to see ahead, and the ceiling and walls of the huge room
    are lost in the gloom. The space is looped so that users cannot reach a wall,
    no matter how far they walk. Solidus’ voice, amplified by a megaphone, booms
    out after Raiden enters the hangar

  • @chrisdiokno5600
    @chrisdiokno5600 Před měsícem

    I've never really thought about the Infinite Bandanna that way. But yeah, honestly, it is interesting on like, what ever happened with Arsenal Gear? And what was the fallout of the president sword fighting a dude on top of a crashed nuclear deathbot

  • @mr.monster91666
    @mr.monster91666 Před měsícem

    Pretty sure the arena is physically present in Arsenal gear it looks like there's plenty enough room for a giant circular Dome Arena for either testing Metal Gear Ray or storing them

  • @RealEvilLordExdeath
    @RealEvilLordExdeath Před měsícem +1

    The biggest mistory of the series is why are still metal gear games produced After the ending of metal gear solid 4

  • @markb7595
    @markb7595 Před měsícem +1

    S3 is a training kernel. Just a mobile VR training HQ. Arsenal's internal structure is an augmented reality environment. The surface is also "wired" up. Like the Danger Room in Xmen. These are basically giant empty rooms using nanomachine links to simulate visuals in the person's eyes.
    This is also how Snake and Raiden can see the Radar and Codec. And VR training.
    "Infinite ammo" is a meta joke. He's likely just referring to it as a good luck charm.

  • @LuminousLead
    @LuminousLead Před měsícem

    Yeah, the "it's in Raiden's head" was the conclusion I came to as well. Does he have much in the way of nanomachine messages after?