Sorry for the long video but I hope you all enjoy it! I’m not sure yet but I may record my E3 reaction but it won’t be live. Speaking of live I’m going to try and live stream every week or so now that schools out, any game suggestions?
Fortnite ......................................................................................................................................................................................................................................................................................................................................................................................................................................................... Jk
I have an idea! Instead of using a power moon to end a course, Mario will need to collect a certain amount of them and then reach the Odyssey to end the course!
I think there could be two types of enemies. Capturable enemies and non-capturable enemies! I think they should do this so you can have levels where you can’t capture everything and just have some normal enemies. Also the non-capturable enemies can have hats on!
I’ll go over what I think would be in. Themes: Ground - Cascade Kingdom Underground - Ice area of Sand kingdom Airship - Bowsers wedding ship. Sand - Sand Kingdom Ghost house - Cap Kingdom Snow theme - Snow Kingdom Castle - Bowser Kingdom Forest - Wooden Kingdom Moves: Basic moves Triple Jump Long Jump Dive Roll Crouch walk Backflip if you crouch jump Wall-Jump Spin Jump Ground Pound Ground Pound jump Spin Spin ground pound Cap Moves Cap throw Cap spin Cap Roll Cap up throw Cap Dive Items: No power ups but you have Coins, red coins, and you have moons which you can place anywhere to complete the level. Yoshi Egg Turnips Burning Cap flowers Balloons referencing balloon world Enemies: Goomba’s Boo’s Hammer Bros Fire Bros Wind Enemy Bowser Broodels Dinosaur Koopa troopa’s Bullet Bills Banzi Bills Rainbow enemy. Gadgets: Doors Cap Doors Scarecrow doors On and Off Switch’s Cloud Platforms Odyssey which acts as a platform Turning platforms Ground: The ones you mentioned. Game option. You can either use moons to beat a level. Or balloons you can pop that you have a timer to find and complete. Once you get a moon you finish. These are my ideas. I probably might have more.
I hope they’d make a new model for boos since they weren’t in odyssey. I agree with mostly what you said but I feel metro should be there somewhere since it’s such a big part of the game. Either way though good choices
Here's an idea for ending a level. In the super mario bros 3 theme, the flag was replaced with a rulet like block. In super mario odyssey, there was something similar to this. Some moons would activate something and show a special animation with mario and cappy. To end a level, they could implement something similar. To end a castle, use a multi-moon instead.
I think the scare crow stuff could be used as that versions P switch or someting like that, and the ten coins, 30 and 50 coins could be different coloured moons. Some clear objectives could be getting all the moons in the level, and the flag poll could be the a tripple moon in front of the odyssey.
I think that if this was a thing, I think a triple moon would be the "flag" and it'd be the first flag you could move anywhere, so to end the level you just go collect it
I think the main issue with an Oddysey theme is the same as the issue with a 64 or sunshine theme. It’s the fact that their mechanics and controls are designed with a 3D plane in mind
If a new theme is coming, it will be this June, for its year anniversary, to help encourage people to resubscribe to the online service for those who got it for this game. Definitely looking forward to more enemy types and hopefully a new game style.
The version exclusive item might be Cappy. It would give you a double jump and create new power ups out of enemies. It would be fairly overpowered, but he could fly away when you get hurt. That makes more sense than hearts, which I can only see working as mushrooms.
Moon shards are pink coins you have to collect 5 of both of them and with moon shards, instead of giving you a key, it would end the level because the end of the level is a moon
I love Super Mario Odyssey too! its my favorite and I think some themes to make Super Mario odyssey should be- Ground - Cascade Ghost House - Cap Castle - Bowser Sky - Cloud Forest - Lost Forest (Night time) - Lost Sand - Sand (Including night time for the first Sand Kingdom) Under Water - Lake and Seaside Air Ship (Night time) - Could be Ruined Underground - Underground levels Enemies- Goomba Cheap Cheap Koopa Bullet Bills Bonzai Bills Koopalings (Broodals) Twisters or something - Those windy guys Bowser Pirana Plants Lakitus Chain Chomps Yoshi Hammer/Fire Bro Gizmos- Clown Cars Koopa Cars - Motorcycle Doors Icicles P Switches (Scare Crow) Pink Coins (Moon Shards) 30/50 Coin (Could Be Moons Cloud Platform - Those cloud platforms moving platforms Springs - flower things
We already know that super Mario maker is a separate series. What if there was a super Mario maker “360” with odyssey, Mario 64, galaxy, and sunshine. This would enable a true 360 Mario maker
It’s a really cool idea, but I just can’t see it happening. It’s an absolutely massive load of work to rework Odyssey into Mario Maker 2, and adding it in would take away a lot of the uniqueness of Mario 3D world (advanced movement like long jumps and of course, the fact that it’s 3D). Also, what would they do about costumes? Would they just drop them or would they have to add in a whole new shop system, going back to the “way too much work” problem. (If they did this, they’d also have to make costumes for Luigi, toad and toadette) I can’t really see this working right now, but when Mario Maker *3*D comes out on the Nintendo Refrigerator in 2027, I could totally see this happening.
I think Lost Kingdom would actually work for forest. It's ALREADY got the poison for possible night, after all. Also, the windy guys are Ty-Foos. The rainbow bois are Burrbos.
I think mario galaxy would be an awesome style with the spin and the breakable crystals. you could put power ups and enemies in there. also, you could put those octopus things in the background that shoot at you, kind of like 3dw bonzai bills. Kamella would be a cool boss fight along with dino piranha
Nintendo: *keeps the game styles menu the same width the whole way down because doing otherwise would require more effort than neccessary for the result* Literally every single person to ever notice this extremely common design choice: "oooh what's the other extra game style?"
I would just have the abyss as the lava for the castle theme. It probably couldn’t rise, but that’s a fairly small price to pay because of all the other options. I feel as though Cappy acts like a power up, so I would just make him a power up. It would just be cappy on the ground, perhaps moving away from the player kind of like the intro to the game. This would also be good for people who like special items in the style, but are building something that would be cheeseable/unbuildable with cappy
Night theme for wooded can be lost, and if luncheon is the castle theme, bowser can be the night theme or airship. If that is the case, metro would be night airship. The night theme for everything else could be the moon. The enemy for cloud can be the same as snow.
You never really mentioned any bosses except for Bowser. I think the bosses are really challenging and should be implemented into the Super Mario Maker 2, but I was wondering about your opinion about this. After all, they really are unique and can be used with all the other crazy things in mario maker as well. Imagine fighting the Lord of Lightning without Jumping! or Bowser.
This would be really cool and you have some really good ideas for this, but I doubt Odyssey will be in SMM2 because if it was Nintendo would be marketing the shit out of it.
I think that the mario maker devs missed 2 great operotunities. In this last update, they added many different masks to the 3d world. They could have totally added cappy and fludd if they didnt want to make a whole new theme
Honestly, I think forest would be better suited for Lost Kingdom. They themed NSMBU forest and SM3DW forest around Soda Jungle and Piranha Creeper Creek. Both of those levels contain purple poison, so it would make sense if the Forest theme in SMO was based around the level with a whole lot of poison.
For the themes, I’d say they’re all good, but I’d make the Castle Theme the underground moon caverns, the Airship would be Bowsers Kingdom, and Sky would be Metro Kingdom. It can be argued that last one isn’t fit to be a sky kingdom, but the 3D World style didn’t find that to be an issue. Besides, Cloud Kingdom sucked.
I have a different idea to keep the collectathon style gaming: Instead of collecting one moon to finish the course, Mario will need to collect a set amount of moons and then get back to the Odyssey before time runs out, similar to Wario Land 4 and Shake It.
I also thought of a new capture: the Koopa Troopa. When captured, Mario is able to charge up a shell dash. This is done by pressing, holding, and releasing dash. When charging, a gauge appears. When the arrow on it reaches the red middle section, the dash will be the most powerful. During a dash, Mario can break brick blocks and press jump to jump, and while holding it, he can change directions easily. To stop dashing, press dash again.
I do agree with most of the level themes you came up with. But here are my ideas for level themes. Ground:Cascade Underground: underground Power Plant Underwater:Lake Desert: Sand Snow: Snow Sky Metro Forest: Wooded Ghost house: Cap Kingdom and Deep Woods combined Airship: Bowser’s Airship from the actual game with Metro Kingdom in the background Castle: Luncheon and Bowser’s Kingdoms combined.
what if it still only had the flagpole, BUT the the flagpole would be mario and cappy's ship, and there would be a clear condition exclusive to the mario odyssey theme, where you'd have to collect a select amount of moons
What I think: Ground: Fossil Falls Sky: New Donk City Tops ( music perfect and cloud kingdom is just 3 clouds) Underground: Underground Power Plant Underwater: Lake Lamode Forest: Steam Gardens Ghost House: Bonetton (yeah it’s tiny but at least larger than nimbus and crumbledon) Snow: Outside of Shiveria Desert: Outside Tostarena Airship: Boswer’s Castle Castle: Underground Moon Caverns (why not) And also it would be in SMM3 if it ever gets in
Just go for the SM3DW route and make everything from the ground up. So all the kingdoms would stay as their separate themes, the sewers in Metro Kingdom perhaps could be a possible sub-area of a Metro Kingdom level. They’re called extra game types category because they don’t follow all the rules of the other game themes and thus can’t be converted. But you know what would be more interesting? A Super World game type. There would be SMW and SMO. You could choose your kingdoms and scatter moons in the areas, or levels. There would be a moon counter to track if you can go to the next kingdom. Any kingdom that uses the Dark Side+ theme would be an extra and grant you a golden cappy flag on that Super World, whilst beating everything else would give you a normal cappy flag. Btw all of the levels would have the option to be much much bigger, because they aren’t meant to be beaten, just to find moons in. Entrances to any kingdom’s sub areas would transport them to that sub area’s theme. Paintings to other kingdoms would work the same way. People can use them as a secret exit/shortcut to another kingdom or how SMO did it and just as a moon and a view of the future main island.
Some thoughts of mine: - I know that some people are saying that the themes in mm2 don’t all fit odyssey, but there is no rule on the types of level themes. There could be a cap kingdom theme, and a cascade kingdom theme etc. - Power moons would be a cool little thing to add to a possible odyssey style. Like you said in the video, you could have a clear condition where you have to find 5 moons, for example. - ‘Flagpole’ could be putting cappy on the odyssey globe. If there is a moon clear condition, you could deposit the moons into the odyssey like the original game and hunt down more like in 3d odyssey. - Night themes could be made. It’s not impossible. Overall, great video. I really hope that odyssey gets added as dlc to mario maker!!
i think he should be a permanent addition to mario (well, semi-permanent. he could be removed at the start and obtained later on or taken by klepto, who you can set the starting position of, the point at which he takes cappy away, and the point at which he lands.
I think for the airship theme they could just use the Bowser airship at the cut scenes and for the castle they could just use Bowser castle because it still technically a castle they could just add the lava to it in Mario maker 2
Maybe there could be an exclusive clear condition to this theme, Collect _ Power Moons. Life-Up Hearts could replace 1-Ups. The Broodals could be new exclusive bosses for this theme.
If they add volcano and beach theme for dlc then seaside and luncheon. Oh and airship doesn’t have to be airship it could be metro because 3D world sky its toys I think
What if the night time themes were replaced with 8-bit art styles? It would be a great way to recognise those elements of Odyssey whilst still making it feel more "Mario Maker"?
The idea won’t work because multiplayer would be a nightmare and also because they would’ve already done it by now. It’ll be Mario 2, they just have to make a bunch of new assets for it which is why it’s taking a while
Cookateal (I think that’s it’s name) could work as a boss. He would fly in front of you firing pink lava and you could damage him with normal means (fire flower or any projectiles)
For the flag pole: I think that you should tap and hold on it and it should become the odyssey, and after that, you should be able to place moons everywhere and you need to get them all For the red coins: I just think they should be moon shards, and that's all
If MM2 had Super Mario Odyssey, there HAS to be a 3D - editor. Sorta like minecraft. They should also add pokey bois and stretchy bois. For toad, toadette and luigi they would all have cappies of their colours.
I think cappy should be a power up so you get cappy and you can throw him and attack or capture things with him. There should also be power ups with all of the outfits so you can change what you’re wearing.
Sorry for the long video but I hope you all enjoy it! I’m not sure yet but I may record my E3 reaction but it won’t be live. Speaking of live I’m going to try and live stream every week or so now that schools out, any game suggestions?
Odyssey Central Smash Bros and Mario Maker soon.
Cappy in Mario maker
Fortnite ......................................................................................................................................................................................................................................................................................................................................................................................................................................................... Jk
What about make Sunshine Central or 64 Central?
I have an idea! Instead of using a power moon to end a course, Mario will need to collect a certain amount of them and then reach the Odyssey to end the course!
0:35 Did anyone notice the thanos Mario?
Oksimo 4695 i did
All I saw was Joe
@@HanSanwich is that like sugma?
YOU TRYIN TO KILL US What’s joe?
YOU TRYIN TO KILL US what’s joe?
"Castle is a tossup between Bowser and Luncheon"
Moon Kingdom Caverns: Am I a joke to you?
Rando Calzone that would be better as Underground but that works too.
yes , moon kingdom cavern , yes you are
PKwooper [i do stuff] Underground should be the Metro Kingom sewers
personally, i think the castle theme could be underground moon caverns, while airship would be bowser's kingdom
We have the same about!
Agreed, New Donk City could be the sky theme
Now these are themes not In smm2 but I think
Volcano: lunch
Tower: inside moon castle
Beach: seaside
Mountain: regular moon
I think there could be two types of enemies. Capturable enemies and non-capturable enemies! I think they should do this so you can have levels where you can’t capture everything and just have some normal enemies. Also the non-capturable enemies can have hats on!
The problem is that in Mario Odyssey, enemies with hats on can get their hats knocked off by throwing Cappy at them.
@@ethancheng6734 they could Just change that
@@ethancheng6734 There's enemies/other things that can't have their hat knocked off, like most NPCs, the Koopa Freerunners, etc.
All the enwmies should have a capturable variant
I love the thanos at 0:35 when you said “inevitable”. Lmao!
MageBotR lmao
Inevitable
😂😂😂
Its thanos Mario
I thought it was waluigi at first...
1-ups aren’t in odyssey so maybe a life-up heart instead
Derpy Citron Ball yes
No, I think its possible. Since they were able to put items from the newer games to the old games
Oh and I forgot enemies too
I agree
2:26 Doesn't they be called "Hard blocks"?
uhm I'm embarrassed of my grammar back then
Yes, but let him have his moment
@@glob-spinelesse lol
G R A M M A R
100
@@GamerStickslol OMG DID I REALLY MESS UP THIS SENTENCE THIS MUCH
Me not have know engelish bak then gud
@@CatMC_1 yes.
I know I'm late but there's a reason why it wouldn't work: Toad and Toadette don't have an hat.
They can throw their heads..?
@@glob-spinelesse i dont think so
Unless they use the builder hats idk
@@masshadow1 Your wrong
czcams.com/video/T0BzboOM4cM/video.html skip to 5:54
PlasmaWispStudios
That’s too cursed.
YOU TRYIN TO KILL US ikr
I’ll go over what I think would be in.
Themes:
Ground - Cascade Kingdom
Underground - Ice area of Sand kingdom
Airship - Bowsers wedding ship.
Sand - Sand Kingdom
Ghost house - Cap Kingdom
Snow theme - Snow Kingdom
Castle - Bowser Kingdom
Forest - Wooden Kingdom
Moves:
Basic moves
Triple Jump
Long Jump
Dive
Roll
Crouch walk
Backflip if you crouch jump
Wall-Jump
Spin Jump
Ground Pound
Ground Pound jump
Spin
Spin ground pound
Cap Moves
Cap throw
Cap spin
Cap Roll
Cap up throw
Cap Dive
Items: No power ups but you have Coins, red coins, and you have moons which you can place anywhere to complete the level.
Yoshi Egg
Turnips
Burning Cap flowers
Balloons referencing balloon world
Enemies:
Goomba’s
Boo’s
Hammer Bros
Fire Bros
Wind Enemy
Bowser
Broodels
Dinosaur
Koopa troopa’s
Bullet Bills
Banzi Bills
Rainbow enemy.
Gadgets:
Doors
Cap Doors
Scarecrow doors
On and Off Switch’s
Cloud Platforms
Odyssey which acts as a platform
Turning platforms
Ground:
The ones you mentioned.
Game option. You can either use moons to beat a level.
Or balloons you can pop that you have a timer to find and complete.
Once you get a moon you finish.
These are my ideas. I probably might have more.
I hope they’d make a new model for boos since they weren’t in odyssey. I agree with mostly what you said but I feel metro should be there somewhere since it’s such a big part of the game. Either way though good choices
Odyssey Central yeah. But I couldn’t think of anything it could fit with
@@RavioloComboli You forgot the underwater (obviously lake kingdom) and sky (cloud kingdom) theme and HOLY SHIT MUCH INFO IN YOUR COMMENT
I could see Metro Kingdom working as a sky level. It’s a stretch, sure, but I’d prefer it to just another cloud theme.
@LukeW Also, the end of a level could be a multi moon.
I hope you're ready for an unforgettable lunchee-on!
BARRR -
NEW POKEMON CONFIRMED!
@@elicenyne no
I don’t think that’s how it’s spelled
Here's an idea for ending a level. In the super mario bros 3 theme, the flag was replaced with a rulet like block. In super mario odyssey, there was something similar to this. Some moons would activate something and show a special animation with mario and cappy. To end a level, they could implement something similar. To end a castle, use a multi-moon instead.
I wish they had a Yoshi game as an extra game style :(
7:12- Oh, he’s gonna die
A few seconds later....
EPIC GAMER SAVE
Lmao
Lol yeah
“There are no rideable items yet”
Koopa cars: *am I a joke to you?*
Also yoshi
And dry bone shell
And goomba shoes
And clown cars
“There are no rideable items yet”
Clown cars: am I a joke to you?
4:05
"We didn't have any rideables yet."
Yoshi: Am I a joke to you
Also, hear me out. Airship=Ruined
Yoshi is not rideable in SMO you can only capture him
For moon kingdom, they should add flying octopi.
And castle could be underground moon kingdom
Octopudes is the plural form of octopus
Magmalishus or octopuses, or octopi, or whatever you said.
I think the scare crow stuff could be used as that versions P switch or someting like that, and the ten coins, 30 and 50 coins could be different coloured moons. Some clear objectives could be getting all the moons in the level, and the flag poll could be the a tripple moon in front of the odyssey.
Oddysey: we don't have something to ride.
Yoshi and koopa kart:we are joke to you
He means in this theme
Odyssey Central: How about Super Mario Odyssey theme?
Nintendo: *world maker, take it or leave it*
0:35 I AM INEVITABLE
4:06 what u mean we got yoshi and the clown car and the koopa car!!!!
KILLERSKITTLES 06 buddy in peaches castle they have so you can control yoshi and idk the clown car
NewDonkCity Scooter: *Am I a JOKE to YOU?*
For Cloud, I'd add the "Windy Guys", and for Snow instead, I'd add those guys that come out of the ground to bite you in one of the sub-areas in Snow
ah yes, the extra game styles, the thing that never got another theme despite styles being plural
You forgot 1 item for enemies: hats.
I think that if this was a thing, I think a triple moon would be the "flag" and it'd be the first flag you could move anywhere, so to end the level you just go collect it
For the nighttime, you could go for the bonus area where you have to travel across rotating houses without cappy in the sand kingdom
0:35 thanos in super Mario bros
I think the main issue with an Oddysey theme is the same as the issue with a 64 or sunshine theme. It’s the fact that their mechanics and controls are designed with a 3D plane in mind
If a new theme is coming, it will be this June, for its year anniversary, to help encourage people to resubscribe to the online service for those who got it for this game. Definitely looking forward to more enemy types and hopefully a new game style.
The version exclusive item might be Cappy. It would give you a double jump and create new power ups out of enemies. It would be fairly overpowered, but he could fly away when you get hurt. That makes more sense than hearts, which I can only see working as mushrooms.
Moon shards are pink coins you have to collect 5 of both of them and with moon shards, instead of giving you a key, it would end the level because the end of the level is a moon
Ok actually what if a moon is a key?? And there’s like moon doors??
Now many people are upset that they said “last major update” at the direct but DLC is not an update because updates are free not paid
An idea: In the dlc theme, there could be a sort of screen semisolid. if you put a 2d pipe on it and put some blocks on, it functions as 2d.
I love Super Mario Odyssey too! its my favorite
and I think some themes to make Super Mario odyssey should be-
Ground - Cascade
Ghost House - Cap
Castle - Bowser
Sky - Cloud
Forest - Lost
Forest (Night time) - Lost
Sand - Sand (Including night time for the first Sand Kingdom)
Under Water - Lake and Seaside
Air Ship (Night time) - Could be Ruined
Underground - Underground levels
Enemies-
Goomba
Cheap Cheap
Koopa
Bullet Bills
Bonzai Bills
Koopalings (Broodals)
Twisters or something - Those windy guys
Bowser
Pirana Plants
Lakitus
Chain Chomps
Yoshi
Hammer/Fire Bro
Gizmos-
Clown Cars
Koopa Cars - Motorcycle
Doors
Icicles
P Switches (Scare Crow)
Pink Coins (Moon Shards)
30/50 Coin (Could Be Moons
Cloud Platform - Those cloud platforms
moving platforms
Springs - flower things
We already know that super Mario maker is a separate series. What if there was a super Mario maker “360” with odyssey, Mario 64, galaxy, and sunshine. This would enable a true 360 Mario maker
It’s a really cool idea, but I just can’t see it happening. It’s an absolutely massive load of work to rework Odyssey into Mario Maker 2, and adding it in would take away a lot of the uniqueness of Mario 3D world (advanced movement like long jumps and of course, the fact that it’s 3D).
Also, what would they do about costumes? Would they just drop them or would they have to add in a whole new shop system, going back to the “way too much work” problem. (If they did this, they’d also have to make costumes for Luigi, toad and toadette)
I can’t really see this working right now, but when Mario Maker *3*D comes out on the Nintendo Refrigerator in 2027, I could totally see this happening.
Boom boom should be in this style and you capture him when he is defeated and the broodals can't be captured.
I think Lost Kingdom would actually work for forest. It's ALREADY got the poison for possible night, after all. Also, the windy guys are Ty-Foos. The rainbow bois are Burrbos.
I think mario galaxy would be an awesome style with the spin and the breakable crystals. you could put power ups and enemies in there. also, you could put those octopus things in the background that shoot at you, kind of like 3dw bonzai bills. Kamella would be a cool boss fight along with dino piranha
0:34 Inevitable huh ?! I saw that subliminal Thanio ! 🤣
You forgot that there are more bosses in odessey than bowser.
don't think they're nessecary tho
@@natvelo Bosses :Bowser
So much bosses....
Um super mario galaxy 2 has like 100 bosses
Nintendo: *keeps the game styles menu the same width the whole way down because doing otherwise would require more effort than neccessary for the result*
Literally every single person to ever notice this extremely common design choice: "oooh what's the other extra game style?"
doesn't explain why they made "extra game styles" plural
I would just have the abyss as the lava for the castle theme. It probably couldn’t rise, but that’s a fairly small price to pay because of all the other options.
I feel as though Cappy acts like a power up, so I would just make him a power up. It would just be cappy on the ground, perhaps moving away from the player kind of like the intro to the game. This would also be good for people who like special items in the style, but are building something that would be cheeseable/unbuildable with cappy
Who else paused the video when the purple Luigi wearing the infinity gauntlet showed up on screen?
For the metro kingdom the semisolids should be buildings that Mario can go in
and the 10 30 and 50 coin can be moons
Night theme for wooded can be lost, and if luncheon is the castle theme, bowser can be the night theme or airship. If that is the case, metro would be night airship. The night theme for everything else could be the moon. The enemy for cloud can be the same as snow.
You never really mentioned any bosses except for Bowser. I think the bosses are really challenging and should be implemented into the Super Mario Maker 2, but I was wondering about your opinion about this. After all, they really are unique and can be used with all the other crazy things in mario maker as well. Imagine fighting the Lord of Lightning without Jumping! or Bowser.
The ones in lake are called “Komboos”
And the one in snow is called the “Ty-foo”
*IMAGINE CREATING 3-D LEVELS*
@Jose Andres Elvir Avila That's the awesome part :D!!!
That should be mario maker 3
Imagine the title being : Mario Maker 3D
Dude thats just minecraft
@@chaihill1837 technically you're not wrong. So Minecraft with no ..crafting or mining?
This would be really cool and you have some really good ideas for this, but I doubt Odyssey will be in SMM2 because if it was Nintendo would be marketing the shit out of it.
I doubt it. The Extra Game “Styles” is just a typo
airship = bowsers airship
it's not a kingdom, but it will certainly fit the theme.
That'd be pretty interesting to see!
The plural was a mistranslation of extra style from the japanese version
4:04 we dont have any rideable items
*koopa car from 3d world intensifies*
Odyssey Central: 4:06. Yoshi: Forget about me?
You forgot caps.. for the enemies when your trying to capture it.
Cappy should be a power-up like fire flowers and alike
1 thing i want for smo theme: city theme
0:35 who else took the time to pause on mario thanos
Me and it looks creepy
Maybe there could be night themes, and when the forest is in night theme it could turn into the lost kingdom.
I think that the mario maker devs missed 2 great operotunities. In this last update, they added many different masks to the 3d world. They could have totally added cappy and fludd if they didnt want to make a whole new theme
Honestly, I think forest would be better suited for Lost Kingdom. They themed NSMBU forest and SM3DW forest around Soda Jungle and Piranha Creeper Creek. Both of those levels contain purple poison, so it would make sense if the Forest theme in SMO was based around the level with a whole lot of poison.
For the themes, I’d say they’re all good, but I’d make the Castle Theme the underground moon caverns, the Airship would be Bowsers Kingdom, and Sky would be Metro Kingdom. It can be argued that last one isn’t fit to be a sky kingdom, but the 3D World style didn’t find that to be an issue. Besides, Cloud Kingdom sucked.
I have a different idea to keep the collectathon style gaming:
Instead of collecting one moon to finish the course, Mario will need to collect a set amount of moons and then get back to the Odyssey before time runs out, similar to Wario Land 4 and Shake It.
I also thought of a new capture: the Koopa Troopa. When captured, Mario is able to charge up a shell dash. This is done by pressing, holding, and releasing dash. When charging, a gauge appears. When the arrow on it reaches the red middle section, the dash will be the most powerful. During a dash, Mario can break brick blocks and press jump to jump, and while holding it, he can change directions easily. To stop dashing, press dash again.
I Want To See An Ice Theme In SMM2 For Only SMO Could Be The Underground Part Of The Sand Kingdom
The windy guys you forgot the name of are called Tyfoo
I know Mario odyssey will not be a theme. But airship could be bowser kingdom and castle could be that lava section on the moon
Those windy guys you don’t know the name of, are tyfu who made their debut in Super Mario 3D World.
there could also be a moon counter and there could be a new clear condition: "beat the level with x moons" and that would be cool
Yes, a moon clear condition would be cool
I do agree with most of the level themes you came up with. But here are my ideas for level themes.
Ground:Cascade
Underground: underground Power Plant
Underwater:Lake
Desert: Sand
Snow: Snow
Sky Metro
Forest: Wooded
Ghost house: Cap Kingdom and Deep Woods combined
Airship: Bowser’s Airship from the actual game with Metro Kingdom in the background
Castle: Luncheon and Bowser’s Kingdoms combined.
For multiplayer it would be cool if Toad and Toadette get their own custom hats.
Mario and Luigi's can stay the same.
Imagine Multi-Player Vs. in this theme 😂 .
what if it still only had the flagpole, BUT the the flagpole would be mario and cappy's ship, and there would be a clear condition exclusive to the mario odyssey theme, where you'd have to collect a select amount of moons
It would be cool if mario odyssey had a special theme, unique to this game stile: “moon”
What I think:
Ground: Fossil Falls
Sky: New Donk City Tops ( music perfect and cloud kingdom is just 3 clouds)
Underground: Underground Power Plant
Underwater: Lake Lamode
Forest: Steam Gardens
Ghost House: Bonetton (yeah it’s tiny but at least larger than nimbus and crumbledon)
Snow: Outside of Shiveria
Desert: Outside Tostarena
Airship: Boswer’s Castle
Castle: Underground Moon Caverns (why not)
And also it would be in SMM3 if it ever gets in
Just go for the SM3DW route and make everything from the ground up. So all the kingdoms would stay as their separate themes, the sewers in Metro Kingdom perhaps could be a possible sub-area of a Metro Kingdom level. They’re called extra game types category because they don’t follow all the rules of the other game themes and thus can’t be converted. But you know what would be more interesting? A Super World game type. There would be SMW and SMO. You could choose your kingdoms and scatter moons in the areas, or levels. There would be a moon counter to track if you can go to the next kingdom. Any kingdom that uses the Dark Side+ theme would be an extra and grant you a golden cappy flag on that Super World, whilst beating everything else would give you a normal cappy flag. Btw all of the levels would have the option to be much much bigger, because they aren’t meant to be beaten, just to find moons in. Entrances to any kingdom’s sub areas would transport them to that sub area’s theme. Paintings to other kingdoms would work the same way. People can use them as a secret exit/shortcut to another kingdom or how SMO did it and just as a moon and a view of the future main island.
The two enemies you forgot the name of are ty-phoo for snow and burrbo the colorful one.
When he says inevitable, an 8 bit thanos shaped like Mario pops up for a frame
Some thoughts of mine:
- I know that some people are saying that the themes in mm2 don’t all fit odyssey, but there is no rule on the types of level themes. There could be a cap kingdom theme, and a cascade kingdom theme etc.
- Power moons would be a cool little thing to add to a possible odyssey style. Like you said in the video, you could have a clear condition where you have to find 5 moons, for example.
- ‘Flagpole’ could be putting cappy on the odyssey globe. If there is a moon clear condition, you could deposit the moons into the odyssey like the original game and hunt down more like in 3d odyssey.
- Night themes could be made. It’s not impossible.
Overall, great video. I really hope that odyssey gets added as dlc to mario maker!!
The snow guys are called Ty-foos.
I think that Cappy should be a power up in that theme
i think he should be a permanent addition to mario (well, semi-permanent. he could be removed at the start and obtained later on or taken by klepto, who you can set the starting position of, the point at which he takes cappy away, and the point at which he lands.
I think for the airship theme they could just use the Bowser airship at the cut scenes and for the castle they could just use Bowser castle because it still technically a castle they could just add the lava to it in Mario maker 2
0:35 Purple Mario ?!😧
Luncheon King could be the night time for Forest, but it might not have night time like 3DW.
Maybe there could be an exclusive clear condition to this theme, Collect _ Power Moons.
Life-Up Hearts could replace 1-Ups.
The Broodals could be new exclusive bosses for this theme.
There could also be the dash flower from Seaside kingdom and wooded kingdom (The one where you can run across water)
If they add volcano and beach theme for dlc then seaside and luncheon. Oh and airship doesn’t have to be airship it could be metro because 3D world sky its toys I think
What if the night time themes were replaced with 8-bit art styles? It would be a great way to recognise those elements of Odyssey whilst still making it feel more "Mario Maker"?
The idea won’t work because multiplayer would be a nightmare and also because they would’ve already done it by now. It’ll be Mario 2, they just have to make a bunch of new assets for it which is why it’s taking a while
Cappy should be like a power up so people could make a Mario oddesy level without him
0:35 what is that pause perfectly
Jacob Worthing thanos mario
It’s called Ty-Foo. Ty-Foo: Am I a joke to you!?!?!?
Cookateal (I think that’s it’s name) could work as a boss. He would fly in front of you firing pink lava and you could damage him with normal means (fire flower or any projectiles)
For the flag pole:
I think that you should tap and hold on it and it should become the odyssey, and after that, you should be able to place moons everywhere and you need to get them all
For the red coins: I just think they should be moon shards, and that's all
we need a Yoshi island theme and a paper Mario theme too
"extra game style" would sound weird
If MM2 had Super Mario Odyssey, there HAS to be a 3D - editor. Sorta like minecraft. They should also add pokey bois and stretchy bois. For toad, toadette and luigi they would all have cappies of their colours.
I think cappy should be a power up so you get cappy and you can throw him and attack or capture things with him. There should also be power ups with all of the outfits so you can change what you’re wearing.