Hell Let Loose vs Post Scriptum in 2022

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  • čas přidán 23. 08. 2022
  • Hello my name’s RedcoatViking and today we’re gonna be doing a direct comparison between Hell Let Loose and Post Scriptum which are currently two of the most popular world war 2 first person shooters, and arguably amongst the best fps games ever made.
    Check out some of my other videos
    Hell Let Loose Graphics Settings Guide
    • 50% FPS Increase! | He...
    The 5 Most Common Mistakes New Players Make In Hell Let Loose
    • Hell Let Loose | 5 Mos...
    Everything Still To Come To Hell Let Loose In 2022
    • British Forces & More ...
    If you're struggling for fps or looking for ways to improve your experience in Hell Let Loose, check out a recent video I made where I share my settings and a few tips to boost fps and get a smoother experience :) • Hell Let Loose Graphic...
    PC Specs
    Operating System - Windows 11
    CPU - Intel i7 8700k 3.7ghz
    GFX - Nvidia RTX 3070
    Memory - 32gb DDR4 (4 x 8gb)
    Game is installed on an SSD
    #hellletloose #postscriptum #gamereview
  • Hry

Komentáře • 548

  • @wildstajan
    @wildstajan Před rokem +351

    If you want a hardcore experience with lots of teamwork, Post Scriptum is your game. The gun play/ballistics are better, foliage system are realistic; hedges don’t act like an impenetrable wall like in HLL. Tanking is much more dynamic in terms of how armour works, access to greater array of shell types, etc. it’s definitely a slower paced game at times, but it makes those high octane moments even more rewarding. Yes. the game has low pop, but Clans like BR1 bring the game to life with their server which is always busy, filled with good guys who wanna work as a team.
    HLL has found the perfect medium where players can engage in a more tactical mindset while also catering to the casual gamer who wants to soak in the impressive Atmosphere that Black Matter has created.
    I started with HLL and still love it. But I prefer Post Scriptum for its less casual community and greater desire to work as a team. If you love HLL and desire a more tactical experience, give Post Scriptum a try! It’s a fantastic game.

    • @suspencefool4548
      @suspencefool4548 Před rokem +1

      Hedges in hell let loose is defiantly not impenetrable 😂😂 don’t know what crack you are smoking.

    • @mintz9782
      @mintz9782 Před rokem +10

      Nein.

    • @spacemanke3814
      @spacemanke3814 Před rokem +4

      Do people communicate and use mics more in post scriptum too?

    • @wildstajan
      @wildstajan Před rokem +8

      @@spacemanke3814 yes for the most part

    • @Fucklesticks
      @Fucklesticks Před rokem +2

      What?? I've killed people shooting through hedges before, sometimes by accident and sometimes because i heard movement on the other side...

  • @Terrydactyl
    @Terrydactyl Před rokem +193

    Post Scriptum has some mods directly integrated into the game, so new areas are now in the game like Crete which will be getting the Greek faction soon. Also the Shifting Sands mod which is set in North Africa.

    • @RedcoatViking_Official
      @RedcoatViking_Official  Před rokem +21

      True, but I find the performance on some of those mod maps can be quite bad compared to maps from the base game.

    • @timothyodeyale6565
      @timothyodeyale6565 Před rokem

      @@HystericalHuntress Time to stop piping smoke up your arse.

    • @vixen878
      @vixen878 Před rokem +1

      @@boogie5 imagine a mod that limits the AT role to 2 per team but adds the panzerfaust

    • @vixen878
      @vixen878 Před rokem

      @@boogie5 ye

    • @michaelhawkins7389
      @michaelhawkins7389 Před rokem

      @@RedcoatViking_Official Post Scriptum is sort of dead though it's only getting around 400 players at peak times , when it first came out it was getting over 1,000 players but for some reason , people stopped playing ( well most people)

  • @Meuchelmorderisch
    @Meuchelmorderisch Před rokem +139

    Both are very tactical, but some people think HLL is just a gun n' run rather than a tactical game and that's why they tend to die a lot and not following orders from their SLs and that kinda ruins the experience and lose matches, it has a fast paced fighting but is also a tactical game. I also think PS has Arma and Squad as rivals, so... very hard to have a player base when there are so many options for that type of tactical game. HLL has not a rival in that sense.

    • @dux3644
      @dux3644 Před rokem +12

      That's because HLL Is more accessible for casual people, doesn't feel as complex as PS or atleast that's what I felt while playing both, HLL feels like playing rising storm 2, it's supposed to be tactical but it's also fun playing alone and trying to get some kills sometimes while PS is full teamwork and a bit more hardcore I think.

    • @Kyanpepper25
      @Kyanpepper25 Před rokem +3

      Honestly, That is rather true.
      Squad (I haven't played post scriptum but they are by the same devs) Vary much forces you to be tactically and communicative. Hell Let Loose though also should be forcing your hands, for the most part the servers are really quiet and kinda kills the game for me.

    • @Kyanpepper25
      @Kyanpepper25 Před rokem +2

      @@dux3644 But RS2 had smaller maps and more liner modes, HLL is fricking huge with random points along the map.
      I think Hell Let looses problem is that it doesn't know if it wants to be Complex or Simple

    • @tomchu1985
      @tomchu1985 Před rokem +3

      Heroes and General's was a pretty good game but fell off the scope and also World War II online is great but its very outdated!

    • @majorklinkov2394
      @majorklinkov2394 Před rokem +1

      @@tomchu1985 oh yes I loved heroes and Generals

  • @descriptiondescriptiondescript

    I personally find Post Scriptum more immersive. Slower paced, gore that is not overdone, vfx, gfx, AUDIO... It really is a PTSD simulator. It reminds me of Red Orchestra 1 a lot. Thing with HLL is that, the game itself might be not THAT arcady, but people play it like it is BF or CoD. Also, vehicle damage models (vehicles in general) and shell simulation are so much more detailed in PS, which I really like. Tank battles are a lot of fun.

    • @randommodnar7141
      @randommodnar7141 Před rokem

      I think, if you read lots of soldier memoirs not only ww2 but throughout time, that you really can't get close to how gorey real war was and is.

    • @Sangth123
      @Sangth123 Před rokem

      I disagree, Red Orchestra games are way closer to HLL than Post Scriptum, the latter is basically a milsim.

    • @descriptiondescriptiondescript
      @descriptiondescriptiondescript Před rokem +1

      @@Sangth123 Red Orchestra 2? Maybe. Red Orchestra 1 and its mod Darkest Hour: Europe 44'-45'? Absolutely not. 1 and 2 are very different. Please look up some Darkest Hour Europe 44'-45' videos because that's the only Red Orchestra 1 game that's still (kind of) alive today.

  • @BloodyKnives66
    @BloodyKnives66 Před rokem +28

    Got them both, I like logi better in Post Scriptum, also better team play/ more people with mics. I like building interiors more in Hell let loose, but more people lack a mic and play like it's a Battlefield game, which it isn't so they just die repeatedly and rage quit. Really my only gripe about the two games, both are great games. 👍

  • @krzysztofseremak2201
    @krzysztofseremak2201 Před rokem +6

    I have both, but i've found myself playing PS much more often as i enjoy tanks and vehicles. And this is one of the biggest differences between the two - PS has fantastic detailed, realistic and well made taks with actual armor.
    Great video BTW.

  • @zappy7393
    @zappy7393 Před rokem +5

    I had no idea I had to mess with ini files to improve performance on HLL. Thanks for sharing that, will chase up that video now!

    • @RedcoatViking_Official
      @RedcoatViking_Official  Před rokem +1

      Nice, let us know if you need a hand with it :)

    • @michaelhawkins7389
      @michaelhawkins7389 Před rokem

      @@RedcoatViking_Official You make a mistake lol you said both games are set between 1939- and 1946 but the war ended in 1945 ... also the games are not set in 1939 at all they are set late war

  • @fubar8930
    @fubar8930 Před rokem +2

    Thanks for the comparison video, excellent job!

  • @nathanrawling4353
    @nathanrawling4353 Před rokem +13

    Well.... one has like 75 players, the other over 10,000. I love ps but wish there was more players

  • @Poppy101DJ
    @Poppy101DJ Před rokem +1

    HLL is one of my favorite games, love every thing about it! Nice video my man very informative

  • @lordaeron15
    @lordaeron15 Před rokem +3

    Ive been playing hll and squad since February with some friends of mine from back when we were on highschool, and yesterday we all got post and played a couple of matches.
    Like them both but I am liking post slightly more than hell. It just felt more immersive and the firefights are very intense. I constantly hear about post low player count and while yes it has less players than hell or squad, ive so far not had an issue finding a match to play at any time.
    To me they are both awesome games that offer something different. War of right we’ve got our eyes on you next!

    • @lordaeron15
      @lordaeron15 Před rokem +1

      Also I found people on both games to be friendly towards new players and both in hell as in post my SL helped me understand the basics of the game. Mic is a definitive must for both games!
      Ill also add that from what I managed to play yesterday and this morning, I didn’t find post slow at all and id say it is perhaps somewhere in between squad and hell when it comes to pacing

    • @nemethbalazs4483
      @nemethbalazs4483 Před rokem +1

      War of rights is amazing! You should definitely give it a try

    • @lordaeron15
      @lordaeron15 Před rokem +1

      @@nemethbalazs4483 Im planning on getting it on December! :)

  • @devia1988
    @devia1988 Před rokem

    Thanks chief, great analysis!

  • @goofthunder3763
    @goofthunder3763 Před rokem +22

    I prefer post scriptum because there is significantly more communication within squads and the tank combat is way better, however the visuals in hell let loose are 10 times better, in post scriptum tons of buildings seem empty, blocky and copy and paste, while in HLL the houses feel lived in and they feel individual. If post scriptum had the visuals and map design of HLL It would be so much better.

    • @zionwilliamson386
      @zionwilliamson386 Před rokem +3

      Yup, and HLL's movements and 100 players. If PS do that then it's way better.

  • @90whitleyrd
    @90whitleyrd Před rokem +12

    This is the most balanced and objective comparison I've seen on these 2 great games. I know you concentrated on weapons and the look of these games, but there are other quite fundamental differences which shape game play too.
    Logistics/Support - these are very important to gameplay and are handled in quite different ways. Communication/visual aids - map markers and pings are quite different too, which gives PS an even greater emphasis/reliance on verbal comms than HLL.
    But your most important point - they are BOTH great games and there is no reason not to play both I completely agree with. I don't understand the constant "war" between which one is best. I have both. Started with PS and then went on to HLL. I enjoy both, play both, and yes, PS is definitely harder, but sometimes you prefer stealth and skirmish over artillery and endless automatic fire.

    • @simoncocker8461
      @simoncocker8461 Před rokem +4

      This 100%, there should be no battle between the two and I have never understood the hatred from fans of one game towards the other. Both games may share a setting but play differently and scratch different itches, buy both, play both depending on mood.

    • @02honeydew
      @02honeydew Před rokem +1

      Maybe some of that uneeded comparison stemmed from CoD and Battlefield back in the day where everyone was so quick to compare them side by side, regardless of what kind of player base each game was targeting. Idk, just kinda my thoughts on it. These games look really impressive but I don't think they're for me. I enjoy a bit more casual shooter experience than these are meant for, not to mention I haven't finished building my PC yet either so that doesn't help. Definitely look interesting though

    • @ayylmao1182
      @ayylmao1182 Před rokem

      Damn bro I think He’ll Let Loose is harder as a Squad and battlefield veteran that also plays Post Scriptum I just don’t know what the fuck is going on in Hell Let Loose half the time. I’ve tried to talk to squad leads and other squad members but they all seem to be deaf. Not to mention that Hell Let Loose reminds me a lot of a Rising Storm or Red Orchestra game but the maps are way to big and there are way to many players to make the game actually play like its intended to in my honest opinion. I think it’s similar to what we are seeing with Battlefield 2042 now, maps are too open and there are too many players. Plus the obvious identity crisis Hell Let Loose is going through, when they first released it was all about realism and this is a historically accurate military tactical shooter. The game is not a historically accurate military shooter, the game plays more like a hardcore battlefield match and people are playing it as such. (I’ve seen drop shots and jump shooting in a game aiming to be a tactical shooter) So it’s like they don’t even know what they’re doing with the game. I gave Hell Let Loose a solid shot I wanted to like it so much to the point I decided to give it more games and go over the refund time instead of returning it like I should have. Now it just stares at me in my steam library.

    • @90whitleyrd
      @90whitleyrd Před rokem

      @@ayylmao1182 my entire experience of on line games extends to HLL and PS, which I played 1st. For me, it's just a case of, "do I enjoy it?" and at the moment I do so I keep playing. I'm not bothered about what games claim to be, in terms of mil sim etc., as long as I'm happy with the gameplay I'll keep playing. I think PS is harder, but that's mainly because it has a smaller, dedicated player base who all seem to be way, way better than me. I understand how both games work, and the differences, and I enjoy both.

  • @efebyram2413
    @efebyram2413 Před rokem

    Good job ty for that informations

  • @Sangth123
    @Sangth123 Před rokem +14

    Hell Let Loose is very much closer to the Red Orchestra/Rising Storm series where the gunplay/combat is realistic but the realism is not *quite* taken so far to make it a sim. Which, in my opinion is the perfect spot.

    • @unknown-qx8yq
      @unknown-qx8yq Před rokem +1

      in hll a soldier can carry a PTRS-41 that weight 20kg and a mosin all together!!

    • @CM-vv8cv
      @CM-vv8cv Před 9 měsíci

      @@unknown-qx8yq I mean you can die and come back in both, so I wouldn't worry about going that far lol.

  • @edelweiss45
    @edelweiss45 Před rokem +5

    If you’re into PS, consider getting into the clan scene, especially realism units. If you want a realistic tactical experience, it doesn’t get any better. Some units (including the one I’m in) even go so far as to do independent research on the historical tactics of the units they represent

    • @edelweiss45
      @edelweiss45 Před rokem

      I forgot to mention, PSRM adds even more maps and uniforms, and collaborating with project variety adds even more tanks including the Jagdpanther, Hetzer, M8 Scott, Challenger, Ostwind, Crusader AA, and more that I haven’t even been able to mention

    • @turkz3227
      @turkz3227 Před rokem +1

      @@edelweiss45 where would I find one of these clans that actually sounds fantastic

    • @BlackYetii
      @BlackYetii Před rokem +1

      Where can i find these clans?

    • @gkhan05
      @gkhan05 Před rokem

      how does one do this?

    • @BlackYetii
      @BlackYetii Před rokem +4

      @@gkhan05 he suggested something and then he ignored us 😂🥲

  • @xcas9
    @xcas9 Před rokem +26

    PS is a game for history buffs, a dream game. HLL is for everyone who were fan of hollywood Ww2 films.
    If you take the technicalities in PS factions, you actually get more than 4, because each infantry units are different in every maps, in Carentan, if you're german you're actually playin as Falschirmjager faction, with distinctively different uniforms and have a special class with FG42, same with 1940s maps like Dinant and Maginot were you get to experience the MP38, AT rifles etc.
    In each of every map each faction are using historically accurate uniforms of infantry units present in that battle, which adds up to the immersion.
    Cosmetics in HLL always cut the immersion for me as history buff, but still a fun Ww2 game.

    • @wildstajan
      @wildstajan Před rokem +2

      Well said, your first paragraph sums it up perfectly.

    • @user-op8fg3ny3j
      @user-op8fg3ny3j Před rokem +2

      You must have a had a heart attack from the cosmetics in BFV 😂

    • @K-Nyne
      @K-Nyne Před rokem

      Agree for the most part except there is one big problem with PS: their maps. They're horribly innacurate. Either too empty, landmarks in the wrong position or they just compeltely look wrong. With some maps I get the impression that they just took a topographical map and filled it in however they liked without any sense of what the area looked like in that time. HLL is much better at this, actually recreating buildings and area's the way they looked like. SOme examples of PS: Oosterbeek is much too small and empty, there should be way more buildings and vegetation. They only modelled about a quarter of the city of Arnhem. Utah Beach is in the completely wrong location lol (HLL does it perfect though), St. Mere-Eglise doesn't even look like the actual town (again HLL outshines here).
      I agree with the cringy HLL uniforms but these inaccuracies are much more of a dealbreaker for me.

  • @pembsposse2621
    @pembsposse2621 Před rokem +6

    I find PS has more satisfying gunplay and sounds, prefer the slower paced tactics and when it kicks off, seems to be more intense.

  • @brenden739
    @brenden739 Před rokem +29

    I played squad for about year before deciding to get HLL and PS. Have now played both for about a year and I find HLL is so much better due to bigger player base and I have found it more immersive

    • @timothyodeyale6565
      @timothyodeyale6565 Před rokem +3

      I disagree, post scriptum is a lot more realistic in many ways. Gun models, gun sounds, fatigue feature, more complex game mechanics etc. Granted, more realistic doesnt always mean more better, however i think it works with post scriptum.
      Ultimately its a matter of whether you want a more fast paced arcade style of game or a more methodical milsim kind of game.

    • @ColdCoorsBanquet
      @ColdCoorsBanquet Před rokem +1

      agree and the graphics are better and PS stamina is annoying

  • @MtnDewWarrior
    @MtnDewWarrior Před rokem

    HLL has run amazing for me with the graphics very high without doing anything extra he was talking about. Even when recording at a high quality, perhaps I should try the stuff he is talking about to get it to look that much better

  • @beakwooda.k.aadregallus8788

    Played both enough times, but HLL takes the satisfactory feeling.

    • @goofthunder3763
      @goofthunder3763 Před rokem +4

      @@boogie5 I prefer post scriptum because there is much more communication and the tank combat is way better but he’ll let loose has much better visuals. The houses and terrain in post scriptum feel copy and paste (Especially in chapter 1) but the houses and terrains in HLL feel real and individual. If PS had HLL visuals it would be the superior game by far.

  • @maxlerus
    @maxlerus Před rokem +33

    I just started to play HLL yesterday after already playing PS for hundreds of hours since the first alpha weekends.
    As everyone already both games are really great and I enjoy both of them the same.
    But there are two differences that particulairly stood out when i hopped into HLL for the first time after usually playing PS.
    1. It feels like you cant enter at least 95% of the houses in HLL which makes going around big housing blocks, setting up ambushes or barricading yourself quite annoying sometimes
    2. You cant jump over all those big walls, fences etc. in HLL compared to PS. Especially because I used this in PS so much to flank enemies perfectly it really is something that breaks a little bit of my heart everytime I try to jump over walls in HLL for 5 minutes straight xD
    But as already said, both games are great and especially the communities are just too cool
    I played my first HLL game as a crewman in an armoured squad because all the other squads were closed and I didnt want to open one by myself in my first game. I played a lot of armor in PS already but they are quite a bit different in both games. Especially the fact that you can and have to shift between gears in HLL.
    So I kind of had no idea of how to play tanks in HLL and told my squad leader straight. He was really cool about it and gave me a fast crash course on how to play tanks in HLL and overall was a pretty cool guy.
    Then we got married.
    I made this last sentence up but I guess it helps you understand how my first impression of the HLL community was
    Edit: I just realised that they added gears in PS in the armoured update

    • @RedcoatViking_Official
      @RedcoatViking_Official  Před rokem +4

      Welcome to the Hell Let Loose then! I'm glad you had a good first match, it's easily got one of the best communities in any game I've played tbh. I know what you mean about not being able to enter buildings though, it would be nice to have a few more open doors to go in, but at the same time I feel like the interior of those buildings in PS are so bland and empty, like everything is made up of beta prefabs that never got finished lol. If they put some furniture in them it would be so much more immersive to me.
      But you nailed it, they're both pretty great, and congratulations to you and your tank commander on your marriage, I hope you will be very happy together! (lol)
      Thanks for watching!
      ~Zach

  • @NZobservatory
    @NZobservatory Před rokem +23

    Two different kinds of game: HLL for instant run ‘n’ gun “blast everything that moves” action; PS for total immersion coordinated tactical teamplay. Both are tremendous games.

    • @veno3064
      @veno3064 Před rokem

      Hell let loose is not just a run n gun you need to have a good commander focus of logistics like nodes and communicate

    • @NZobservatory
      @NZobservatory Před rokem

      @@veno3064 HLL games are pretty much _always_ run ‘n’ gun. For one thing, the player base tends to be much younger. It’s a fun game and it looks great, but HLL is a milsim the way COD is a milsim.

    • @veno3064
      @veno3064 Před rokem

      @@NZobservatory You know you are pretty accurate the game is a realistic game but its ruined by some of the players sometimes if the players know what they are doing its the most immersive experience ever

  • @BrokenCircle1
    @BrokenCircle1 Před rokem +2

    Great video. Bought Squad years ago and could never get into it. Giving it another try recently and loving it so looking into these two as well. These games are some of the only games I'm impressed with these days. No microtransaction BS, massive battlefields and large playercounts, buildables, more weapons and vehicles. This is what gaming should have been instead of what the mainstream crap is now.
    Adding both to my wishlist now. Post Scriptum with its more casual gameplay sounds better but the Eastern Front and possibly pacific theater sounds better in terms of content it has to offer. One day I will try both. Glad to see games like this seem to be blowing up lately.

  • @TheClone37
    @TheClone37 Před rokem

    I think something important to mention was armor gameplay. In PS, component damage is much more prevalent and you can tank multiple hits before death. In HLL, a panther can 1 shot a sherman anywhere on the hull.For me, it's what's making me want to go back to playing PS instead.

  • @pete9b
    @pete9b Před rokem

    Another great video!..

  • @inukrieger5206
    @inukrieger5206 Před rokem

    i own both and like them alot. i also have Squad that is very good too. i think you should play both Hell Let loose and Post Scriptum.

  • @Martinlegend
    @Martinlegend Před rokem +3

    i tryd PS first but its too complicated for me - you can adjust the sights on every gun for example and the Artillery is a mess to fire
    HLL is much better for someone who like it simple and who wants to see the enemy in the game
    and yes you can get a good game with teamplayers and tactic
    and i go with HLL because of more scenarios

  • @snackojack
    @snackojack Před rokem +2

    As a Hell Let Loose convert from Squad, I never bothered with Post Scriptum as the player base is drastically smaller than HLL.
    200 players in PS to 5,300 in HLL.
    The ranking system in HLL is also a major reason why HLL trumps Squad for me. Mods are cool though.

  • @themilitarysimulationgamin9523

    I'm in the play both camp & throw in squad & war of rights to boot, do a match of each in a night, its memorable. You did a awesome and objective comparison, well done. They both look & play so differently I get a different experience from each game. Like apples & oranges, the same but different. There is one exciting thing that happened to post scriptum & squad as well. The devs of both games released the sdk to the modding community & we are just starting to see some really awesome maps & game modes that's not in the vanilla game at no additional cost. This development will give post scriptum a new direction & future proofs it. It wont ever have the numbers that hell let loose has or squad even but it will be active & the lower player base is what I like about it. I prefer to champion the entire milsim type community as a whole as too claim ones better than the other . These type of games are head & shoulders above the casual shooter that I played for 20 years although they do have there place in the gaming world & that is just my opinion. I like immersion & squad interaction to the simple gunplay but that wasn't always the case.

    • @ER-mr1sz
      @ER-mr1sz Před rokem +2

      Mate are you me?? I literally play a game of each of those 4 every night as well. I go to bed satisfied to say the least lol

    • @BloodyKnives66
      @BloodyKnives66 Před rokem +1

      I've probably shot at you a few times on all those games lol same mix of games as mine. You play rising storm 2 Vietnam by any chance?

    • @themilitarysimulationgamin9523
      @themilitarysimulationgamin9523 Před rokem

      @@BloodyKnives66 I do but haven't played it in some time. RS2 helped me transition to these other games in a way. That is one brutal game, I never felt like I figured it out. I loved and did better at jungle warfare & sucked in the urban fighting. Thats a game everyone should experience at least once. If you want to party up sometime you can send a friend request, steam name is CrazyDog, Ive been spending to much time in Star Citizen lately im needing to do some regular games before I go nutz.

    • @themilitarysimulationgamin9523
      @themilitarysimulationgamin9523 Před rokem +1

      @@ER-mr1sz I I'm not sure why I didn't see your comment till now. Sorry. That will give a sense of satisfaction.. That's always a good thing.

  • @DarkSektori
    @DarkSektori Před rokem +1

    To be honest i think both games are phenomenal and while I know the WW2 fps genre seems to of been overstretched, we still have yet to have that one WW2 game that truly encapsulates WW2 in a way that hasn't really been done. Because in my opinion the last great WW2 fps game that existed before Hell Let Loose and Post Scriptim, was CoD World at War.. but 2008 was a long time ago. Gamers have had to wait a long while before getting epic memorable WW2 experiences like PS and HLL. And while both have lots to offer, they still have alot that they need to prove before becoming that one game im referring to. Im going to just give a general overview of suggestions that would i believe help both games reach that level.
    1. Destructible Environments and possibly terrain (though not essential): both games use the Unreal 4 engine, which are both quite capable of achieving destructible environments, Obviously I'm not saying there needs to be like "Red Faction Guerrilla" type destruction but something like Battlefield 1 and 5 which i don't think is an unreasonable suggestion.
    Why in my opinion is this essential? Its WW2, the largest most "destructive" conflict in human history. Seeing buildings remaining unscathed after taking hits that should show at the very least noticeable signs of structural damage. Its difficult to be immersive when buildings are essentially immortal. So what's the difference between buildings and the rest of these games?
    The "Laws of Physics"
    The unofficial, unwritten rule in WW2 was, if the enemy was using a building as cover then that building got wrecked, by any means necessary.
    2. Increased armoured vehicle and Infintry counts for both sides: Based on the map size and more specifically the map in question, for example, the Kursk Map from Hell Let Loose only has a handful of vehicles (tanks) each side has access to. Also, Operation Citadel was the largest tank battle in military history, and 8k tanks (both sides combined) were used during the initial German attack (first phase) then about 10.6k tanks (both sides combined) were used during the Soviet counter offensive.
    Sorry but they need to do better than that.
    3. More factions, and maps of battles these countries played a significant role in the war:
    Post Scriptim has already done this a few times including France and Greece, other ones that should be included
    Norway
    Poland
    Belgium
    Netherlands
    Italy
    Yugoslavia
    Bulgaria
    Slovakia
    Romania
    Hungry

    • @codyjackson1875
      @codyjackson1875 Před 11 měsíci

      I wish people would quit saying that dumb shit. They were prevolent in the late 90s and early 2000s. That was it. We barely get ww games anymore.

  • @mou_landz5078
    @mou_landz5078 Před rokem

    Finally bought HLL, maybe PS for the next. thanks for the comparison.

  • @itacool6457
    @itacool6457 Před rokem

    I have both. I feel as if both haven't quite reached their potential. In HLL, there are things such as impenetrable hedges and vehicles getting stuck so easily and optimization issues and a lack of an engaging progression system that hinder it's potential. As for PS, for me the main downside is the lack of detail in maps compared to HLL. Terrain and foliage sometimes feel low quality, all buildings are completely empty. Also it feels slightly clunky at times but that might just be me. Anywho, both are great games to try when they're on sale.

  • @Jake7.62
    @Jake7.62 Před rokem

    One thing I really like abt post scriptum is the M1 garand iron sight, imo the HLL iron sights sight picture is too “open” but that might be a preference thing, still love to use the fucker tho.
    Oh and the Thompson, that’s just a nitpicky thing though.

  • @play875
    @play875 Před rokem

    one thing i can say for sure, post scriptum hast such an insande Audio mix i mean just hear the flybies on shooting planes shit is intense

    • @RedcoatViking_Official
      @RedcoatViking_Official  Před rokem

      Yeah the sound design is second to none for sure, HLL sounds like potato audio in comparison. PS with HLL's gunplay would be MWAH👌Perfecto

  • @chasegrant2817
    @chasegrant2817 Před rokem

    Just pointing this out, when the pacific theater comes, it's gonna be even more chaotic than the game already is and I love it.

  • @Exile-0001
    @Exile-0001 Před rokem +2

    Would love to play post scriptum but its only on pc hll "teamplay" works sometimes but not a lot due to its casual playerbase mostly on console

    • @TheBanjoShowOfficial
      @TheBanjoShowOfficial Před rokem

      yeah hll is a pc oriented game. even on pc you'll find alot of very "casual" players. What's worse is many times they take leadership roles and then don't provide any leadership as that role. In general, you'll find alot of glorified, what I call- "OP placers", that don't do much else except that, or commanders that are glorified- "resource droppers". The best time spent in HLL is with squads that function as actual units, and commanders that give orders out to squads and designate platoons for offense and defense. It's just so much more engaging that way. Like don't get me wrong, you can play casually, but just pick a role that isn't strategically imperative to the outcome of the game, but even then people should play even normal infantry roles with some degree of care. It's a mil-sim for a reason.

  • @lathanchurch8352
    @lathanchurch8352 Před rokem +2

    From what I can tell post scriptum is like beyond the wire, a great game that people just forget to go back to with even 2v2 matches being some of the most fun you can have

    • @captainharlock3998
      @captainharlock3998 Před rokem +8

      "beyond the wire`
      I`m SO salty this game isn`t doing better. It`s the perfect game for me... with a grand total of 6 players...

  • @Jules_391
    @Jules_391 Před rokem

    good job

  • @KapitanRutain
    @KapitanRutain Před rokem

    Don't forget about Polish brigade in Post Scriptum and support for modes;)

  • @al0haxd
    @al0haxd Před rokem +7

    Post scriptum is more realistic then HLL and is has more realitic gameplay but PS dont play a lot of gamers like in HLL

  • @Richard_Frost
    @Richard_Frost Před rokem +1

    Hell let loose also has a console version which I believe has cross play, which probably helps with player populations.

  • @WWolfrum
    @WWolfrum Před rokem

    You should have Tested PSRM in Post Scriptum, more maps, vehicles, factions and Other mechanics

  • @baki4341
    @baki4341 Před rokem

    Its not that these maps from PS are pre war, its just there hasnt been much war in the netherlands up until that point, the paratroopers landed and fought in a majority of those, but some do have the look that they were fought over like stonne

  • @sgtbassmaster3129
    @sgtbassmaster3129 Před rokem

    Do you have an idea on the population for HELL on console? I'm thinking about buying it

    • @RedcoatViking_Official
      @RedcoatViking_Official  Před rokem

      I got loads of comments from console players complaining about all sorts of stuff, but never heard anyone complaining about a lack of players on HLL :) I think it's healthy

  • @Tiglicka666
    @Tiglicka666 Před rokem

    HLL is great!! I once played a game whhere full team was on mic and talking. We did some great things. for me the one was destroying two panzers and buying our team a free passage to win a game. We could have done that only with team work. best game i ever played in HLL!!!

  • @PINTO2O2O
    @PINTO2O2O Před rokem +3

    HLL is already on console wich will help it to continue longer

  • @n.b.2164
    @n.b.2164 Před rokem +4

    I personally prefer PS, I just like the realism.

  • @TremaineBiniak2400
    @TremaineBiniak2400 Před rokem +4

    The effects for hell let loose espcially sound just arent there yet. but 100v100 is nice but im with post scriptum

  • @rodrigo3509
    @rodrigo3509 Před rokem +10

    Post Scriptum.

  • @ptothelahey
    @ptothelahey Před rokem +1

    getting HLL for free on PlayStation plus. I didn't have to pay and the game rocks my socks with over 1500 hours played and still enjoying it.

  • @gurkagurkadurka6688
    @gurkagurkadurka6688 Před rokem

    Theyre both absolutely fantastic games. Buy both. Play both. They're worth it if you are even a little into the genre.

  • @code-aj
    @code-aj Před rokem

    The Finnish server Finns Let Loose is why I like HLL more cause there people actually take it seriously so saying HLL is less tactical makes no sense since If you dont follow rules Officers will kick you out or admins will ban you. It depends on what server you really play on to know if its more tactical or not.

  • @sam_15_svk90
    @sam_15_svk90 Před rokem +1

    Nice comparison video, but I would be careful with the phrasing here: 1:18 - "HLL puts much bigger emphasis on actual gunplay and fighting" . Instead of "actual gunplay" I would use gunfights or delete that the 2 words from the sentence altogether. Because despite HLL is about rush and gun and fast action, gunplay-wise it has zero gunplay features - no sights zeroing, no fire mode selection, no different sights/scopes usage or attachment during the combat etc.

  • @santiagorojaspiaggio
    @santiagorojaspiaggio Před rokem +3

    I often disagree with some of the common distinctions between Post Scriptum and Hell Let Loose. I feel that Post Scriptum is actually the faster-paced and simpler with it's mechanics. Mostly due to this:
    - MEDICS: In HLL no-one but the medic can revive teammates, and there's only 1 medic per squad, so there's a lot less chance that you get revived, if you're down, and a lot more chance that you just die and have to restart from spawn, away from battle and from your squad. This also makes being a medic a more frustrating kit, because you have to focus less on battle and more on being the only guy to heal people (i felt the same on Project Reality). In PS anyone can revive wounded teammates, a limited amount of times, while the medics can do it a lot more. But this way, you get more teamwork, because any teammate can come to your rescue and you also get to stay with your squad for a longer time, close to battle. The medic can also concentrate on fighting and feel less obliged, more willing. Another thing is that anyone can help the medic, meaning that anyone can revive people at the same time as the medic does, if there's a lot of wounded people that needs revive urgently, or that if the medic falls, anyone can revive him, and make it a priority. There's just more love in being a medic (i felt the same in Squad.)
    - MOVEMENT: In PS you can run faster and jump/vault/climb easier, so you're more able to advance and manouver, or take more varied positions. For example, you can climb on top of rooftops or walls, and even pass some obstacles to make shortcuts. In HLL there's more chance that you have to run through the same paths over and over again because you can't jump a wall on your side.
    - LOGISTICS AND RESOURCES/SUPPLIES: In HLL you have 3 different types of supplies, with each one giving you many different abilities over the match and different sources, that usually need the cooperation of multiple types of teammates. This is complex and you have to learn a lot. The problem is when you depend on each of this types of teammates to do their thing, and many times that doesn't happen. You need MORE communication to coordinate your team and to have more tactical gameplay, which is the thing that it was intended for, i think... but you actually get less. And each time less, with the increase of casual gamers. Overall, for me, it all feels more gamey and less immersive. In PS you only have 2 supply types and they're mostly used by the Logistics Squad (a kind of squad dedicated to that, apart from regular infantry), and to build 1 type of spawn. You have 2 more types of spawns, but everything is simpler; you don't need to learn a lot to know how to use it. One of this 2 types of spawn just needs some people (Radioman or 2 squad members) with the squadlead, so you do need teamwork, but not a crazy amount of rules to coordinate your team. And the Radioman actually feels immersive, like a squadlead assistent, responsible for the squad's spawn.
    - DEATH INTERFACE: This is a small detail, but in HLL, when you die, you get a black screen for several seconds, so meanwhile you cannot watch the map or keep being active. During those seconds you cannot do NOTHING. This kills a lot of the emotion/pace/immersion, with each death. I understand that the intention is to make you want to have a more realistic aproach and NOT want to get shot or die, by any means. But remember that in this game you can get shot or blow up in 1 second or less after spawning (literally), a LOT of times, so it just gets very upsetting. And there's nothing more anti-gaming than not being able to do or watch anything. But in PS, even when you die, you can still keep being active. Your punishment is not being able to fight, but you can still keep watching the map and planning, or choosing a spawn. It feels more balanced to me.
    HLL has more varied and detailed maps and a lot more people. But this things i talked about before are the ones that make me prefer PS. Plus some others that are not paced related:
    - SOUND: Yeah, in PS the sounds feel not only more realistic and immersive, but also more integral to gameplay. In this game, you can identify which gun is being shot (friend or enemy) and detect your geography a lot better (where the shot came from and how far), so there's less need of pins/marks to know where the enemy is, although without those, you also need more communication with your squad, so it also means more teamwork. In HLL, all the sounds of gun fire sound more or less the same and hard to follow. Death comes from nowhere.
    - GUNPLAY: Lastly, i love how the guns feel in PS. You have more natural/immersive guns movement, and also less accuracy when shooting, with a more important bullet drop physics. In HLL gunplay probably feels faster, because it's more like just point and kill, which also adds up to this "die all the time" situation.
    In conclusion, this is MY oppinion, but they're obviously both great games. I dream of a game with the best of both worlds.

    • @RedcoatViking_Official
      @RedcoatViking_Official  Před rokem +1

      Any class can use their bandages to heal themselves or other players in HLL, but only medics can revive, and I agree with the black screen on death being a little anti-climatic :P

    • @santiagorojaspiaggio
      @santiagorojaspiaggio Před rokem +1

      @@RedcoatViking_Official Yeah, "revive" is the word i was looking for. I'm gonna edit it. Thanks.

    • @RedcoatViking_Official
      @RedcoatViking_Official  Před rokem +1

      @@santiagorojaspiaggio Ah gotcha! Yeah I like the 1 syringe per person idea in PS a bit more, since Medic's in HLL get so little ammo they aren't all that effective in battle.

    • @santiagorojaspiaggio
      @santiagorojaspiaggio Před rokem

      @@RedcoatViking_Official I edited it and added some more commentaries on that regard, if you're interested.

    • @santiagorojaspiaggio
      @santiagorojaspiaggio Před rokem

      @@RedcoatViking_Official Hey! Great video. Didn't realise it was you haha

  • @unloadeddrip5477
    @unloadeddrip5477 Před rokem

    To basically sum this up, if you want a realistic WW2 gameplay where tactics are more in play, Post Scriptum. If you want a more hardcore, but slightly arcadey version or Battlefield, go for HLL. Both are great games, and I own both - I personally prefer Post Scriptum, but I still do play HLL.

  • @chesterpanda
    @chesterpanda Před 7 měsíci

    I heard PS got sold, so I may try it. I’m finally decent at HLL, you just have to play slow. Move from cover to cover and slowly and don’t go in the fields because some people have their graphics set to potato and will Turkey shoot you and your squad. I hope I have a good experience with Post Scriptum.

  • @georgeszweden9497
    @georgeszweden9497 Před rokem

    I loved Day of Infamy but it's dead today so Hell Let Loose seems like a kind of decent game to move to

  • @MrJJuK
    @MrJJuK Před rokem

    PS is awesome for building I love playing engineer and stopping the enemy in it's tracks. Building super defences. HLL could learn from this.

  • @YEzzi-hz5ke
    @YEzzi-hz5ke Před rokem

    For me I like hll more than post Scriptum because in hll i really like the intense movie like action and although i havent played post scriptum i just feel like i would get bored a lot. But that is my personal opinion but if you like movie like action(like saving private ryran) i would say go for hll but if you want HARCORE REALISM then go for post scriptum

  • @FireManiac58
    @FireManiac58 Před rokem +1

    HLL is very similar to rising storm which is my favourite mix of realism and arcadeness

    • @ayylmao1182
      @ayylmao1182 Před rokem +3

      No, just, no. I went into HLL expecting something like Rising Storm. The maps are way to big for the linear map design I’ve come to love from my tripwire games. The player count is also WAY TO LARGE to even have any resemblance to Rising Storm 2 or Red Orchestra. HLL is a game that is trying to hard to achieve a hardcore tactical shooter, a casual arcade shooter, and a infantry-vehicle historically based shooter. It achieves non of these things well.

  • @Marcelino1098
    @Marcelino1098 Před rokem +1

    I hate the spawn system of HLL. When you die and want to give up it takes another 10 seconds to actually die , followed by waiting for the respawn timer. PS you give up and die instantly and go to the respawn timer. Not that annoying 10 seconds give up timer.

  • @VFAHSN
    @VFAHSN Před rokem

    From video comments HLL appears a "run and gun" game with no tactics compared to PS.
    That's not the case. Try playing like Battlefield in HHL and the first coordinated team you match will crush you.
    Garrisons placement, comunication, battle awerness and right timing of actions are all key elements in HHL.
    Try it, you won't regret it.

  • @SakuraSuraisu
    @SakuraSuraisu Před rokem

    Hello, what's the background music?

  • @hanglewster9626
    @hanglewster9626 Před rokem +1

    Love Post Scriptum. Awesome game!

  • @theggman111
    @theggman111 Před rokem

    i would like to buy one, which should i choose?

  • @90whitleyrd
    @90whitleyrd Před rokem +7

    I forgot to add the other big difference - death means nothing in HLL, but often means the difference between winning and losing in PS.

    • @MakiKata59
      @MakiKata59 Před rokem

      Yes this is not said enough as this is the biggest difference between the two games in my opinion.
      The medic class is barely played in HLL cause there's no ticket system and squad leaders can place rally points all by themselves, which gives the game a totally different pace.
      Also I think the artillery system in HLL is disappointing. The whole dynamic of the recon squad spawning next to you without any downside and the artillery squad spawning every 10 seconds really gives it a taste of doing something meaningless.

    • @beertlont776
      @beertlont776 Před rokem

      @@MakiKata59 artillery can't respawn on the artillery if you attack them at the artillery point. They might be able to respawn every 10 seconds but it wil be at the further away HQ's

  • @KelsFPS
    @KelsFPS Před 6 měsíci

    Well how the tables have turned

  • @GalacticPrince0101
    @GalacticPrince0101 Před rokem +1

    If you want immersive gameplay, play Post... If you want more arcadia and don't want that much immersion. Play hll to each there own. Both are great games.

    • @veno3064
      @veno3064 Před rokem

      what are you talking about hell let loose is hella imersive

  • @dingusaurous6419
    @dingusaurous6419 Před rokem

    I have trouble finding games with more than 5 players in hll really early in the morning

  • @ringodanger5435
    @ringodanger5435 Před rokem

    I really wanted to give PS a chance, since it looks very cool, but with a playerbase of 250ppl on average, there is really not much to do here. Hopfully HLL learns from all those things, that made PS great and maybe add some of it into their own game

  • @bulletsalad6914
    @bulletsalad6914 Před rokem

    Both are great games each has different content worth checking out

  • @nick_1312
    @nick_1312 Před rokem +2

    happy for the HLL community but really hard for me to understand why people like that game. you'll hear it's more casual and there's value in that but from my experience the UI is more obtuse and more confusing and in some cases just badly designed (as with the map interface imo). i haven't kept up with COD type games so maybe they're just like that now, but even with regards to gameplay, it doesn't feel fast or responsive at all (the player speed itself seems absurdly slow to me, much slower than in PS. i could never get over that. am i crazy?). obviously PS is *less* casual but not because HLL is any more simple in basic design or feels any snappier. i will say that HLL definitely has some well-designed maps and much better character animations which go a long way to sell the cinematic experience, putting it on par with high-budget casual shooters, but that's about it from my experience.

    • @nick_1312
      @nick_1312 Před rokem

      to illustrate what i mean about moving slow in HLL, watch around 2:30 during HLL gameplay - running standing up - and about 10 seconds later when he's going just as fast while prone in PS lol

    • @RedcoatViking_Official
      @RedcoatViking_Official  Před rokem +1

      You do run pretty slowly in HLL, but I think it's done intentionally to fit the size of the map, as running any faster would make the world feel much smaller (maybe). You get used to it after a while, but jumping back from PS to HLL definitely makes it noticeable again.

    • @elobiretv
      @elobiretv Před rokem

      most tactical shooters seem to be like that, the devs seem to think everything being makes it more realistic. Meanwhile all the really popular shooters these days are moving towards fast paced movement.

  • @jeronimoramirez8
    @jeronimoramirez8 Před rokem +1

    HLL competitive its growing privately, there are a lot of leagues and tournaments, I think thats super important for a game like this, but as a competitive player I hope the developers can take advantage of this and help the organizations of the leagues and everything.

  • @gabrielcrowe7130
    @gabrielcrowe7130 Před rokem

    2:09 is my fav part of this video

  • @Jinars.
    @Jinars. Před rokem

    Which one is more similar to Insurgency?

  • @calebkent6706
    @calebkent6706 Před rokem

    Do they have large player counts?

    • @RedcoatViking_Official
      @RedcoatViking_Official  Před rokem +1

      Hell Let Loose has a much larger player count than Post Scriptum, but you won't have any trouble finding full servers in either game, though joining a match in PS often involves waiting in a pretty lengthy queue.

  • @OttomanKayiGazi
    @OttomanKayiGazi Před rokem +7

    i think post scriptum is more for people who want the most immersive ww2 shooter game while HLL is for casual gamers that gives more a arcade"ish" feeling get in & start shooting. the reasons i think post scriptum fails is because the name is not attractive enough compared too Hell let loose its simple and attractive. Post scriptum developers also are not showing any effort when it comes to content updates its just too little and player base started to die because of little content updates and optimization could be better as well.
    I played both games and HLL felt too arcadish and did not make me feel immersed most of the time, players just spawn shoot 1 direction the entire match and there are bushes that are invisible walls can't shoot through or walk through and other stuff that should be penetrable in general HLL looks graphical better then post scriptum.
    right now post scriptum needs a rebrand if you ask me and allot more focus from the developers that should revive the game and player base will go up it would be total resurrection of their community.
    but i doubt they will ever do that. playerbase is good as dead and servers are french only , ger only & 1 eng server with long queuing times thats all.
    best option is HLL since its still gives you feeling of WW2 and has actual playerbase with more servers too choose from.

    • @topcat9294
      @topcat9294 Před rokem

      I agree with the accessibility. With post scriptum I believe from my experience to have a good one is to be all in or nothing. The game doesn’t run nicely if you don’t do things properly. But then again that’s why it is so beautiful when it works because yes you may get more players on the game by making it more accessible but it’s hardcore nature makes it a game for the experienced and that is its player base. They wouldn’t be too happy if they decided to change the game for the benefit of the developers and casual or less-experienced-in-the-game players . I also like Post Scriptum as it is the same engine as Squad I believe and I play that a lot too. I understand them changing it for the survival of the game if it comes to it but I think post scriptum has its place and so does HLL despite their almost identical features.

  • @aaronrowlinson9265
    @aaronrowlinson9265 Před rokem +1

    I think it's also worth noting that Post Scriptum's dev team got sacked recently, I wouldn't expect much more from it now.

    • @senhor6863
      @senhor6863 Před rokem

      what do you mean? the game is cancelled or put on pause?

    • @RedcoatViking_Official
      @RedcoatViking_Official  Před rokem +1

      Well with no developers, there will be no further updates, so the game will never change from its current state. We don't know if new devs will be hired, or if they're just completely out of money.

    • @beertlont776
      @beertlont776 Před rokem

      Who would have guessed that putting marketing of the game in the background would lead to less sales wich would lead to not enough money.

  • @rottenpoptart7932
    @rottenpoptart7932 Před rokem +3

    Post Scriptum

  • @spiderdanny8343
    @spiderdanny8343 Před rokem +170

    Hell let loose

    • @RedcoatViking_Official
      @RedcoatViking_Official  Před rokem +4

      21 likes, you're on a roll!

    • @pequod3782
      @pequod3782 Před rokem +26

      Post Scriptum.

    • @OpDab
      @OpDab Před rokem +11

      HLL - for kids
      Post scriptum- for adults

    • @piotrmontgomerytv7786
      @piotrmontgomerytv7786 Před rokem +9

      ​​@@OpDabnlisted - For Kids
      Hell let loose - For adults
      Post Scriptum - for legends

    • @kasauerkrautimgulasch
      @kasauerkrautimgulasch Před 7 měsíci +1

      In my opinion, PS is/was the “better” of the two.
      HLL is just too Arcardie for me.
      Since the PS community is now halfway down the drain, I'm forced to give HLL another chance.

  • @evancannata3781
    @evancannata3781 Před rokem

    Post scriptum has such a small community. This has to be factored in as well.

  • @sunkintree
    @sunkintree Před rokem +7

    Hell Let Loose is a series of corridors and chokepoints. Post Scriptum feels like a real battlefield

    • @RedcoatViking_Official
      @RedcoatViking_Official  Před rokem +3

      Not really, both games have maps with urban and open field warfare. You could argue that the Arnhem bridge map in Post Scriptum is based around a big steel chokepoint, and you could say that Foy or Kharkov in Hell Let Loose is completely open with no chokepoints at all. Hell Let Loose also has furniture inside buildings like a real battlefield ;)

    • @BeneathAcacia
      @BeneathAcacia Před rokem

      There’s on one choke point map in HLL, and airheads make it just like any other point.
      HLL also has 3 different points that are randomly selected at each sector so you won’t end up assaulting the same points as often.
      Give the game another try cuz I have never experienced any choke points outside the one map with only one sector of 5 having a choke point

    • @sunkintree
      @sunkintree Před rokem +1

      @@RedcoatViking_Official A decent point about Foy (haven't played the russian maps but I'm sure that's a point too) but I'm thinking of many maps when I think of chokepoints. I'm thinking of the city center of Carentan which is a bunch of alleys and buildings you can't walk through with walls you can't climb over. Compare the center of Carentan in HLL to PS and it's night and day. I'm thinking of all the maps with hedgerows that don't allow you to pass through at any point but have designated chokepoints you must enter through. Obviously any map set in France is going to have a ton of hedgerows.That's the stuff about HLL I don't like and Post Scriptum does much better allowing you vault over anything within reason and shuffle through hedges anywhere

  • @arkadiuszwojno5210
    @arkadiuszwojno5210 Před rokem

    PS have also snowy map (Foy), and one more country - Greece, and a desert map as well - Crete. And about the players and community its just a matter of age, younger players plays HLL and older players prefer PS becouse its a simulator so a bit harder and way more satysfying to play.

  • @Jhoson14
    @Jhoson14 Před rokem +2

    Post Scriptum is more slow, but for some reason i think its way more fun. Also PS runs way better on my machine compared to HLL (its a stutter fest. R7 1800x, 32gbs 3200mhz, RX 580 8gbs)

    • @BloodyKnives66
      @BloodyKnives66 Před rokem +1

      You need to tinker with the settings for Hll, there's a video about it. My game runs way smoother now

    • @RedcoatViking_Official
      @RedcoatViking_Official  Před rokem +1

      This graphics video I made should help increase your fps in Hell Let Loose czcams.com/video/fYYZJ4zhB_E/video.html

    • @Jhoson14
      @Jhoson14 Před rokem +1

      ​@@RedcoatViking_Official Did that, performance got way better. But still have dips and little stutters once in a while. Ty for the video ^^

  • @ryuhanja3415
    @ryuhanja3415 Před rokem +2

    post scriptum in my opinion is just a more finished version of hell let loose. HLL just has more players and "shorter" queues

  • @jakebevaart
    @jakebevaart Před rokem +1

    PS maps don't do it for me. They are too clean. They look like training grounds. The buildings are just shells and the landscape and trenches lack devastation. You can argue that it's before all the destruction happened but in most cases that would be historically incorrect.

  • @tyrusminus
    @tyrusminus Před rokem +2

    After playing HLL for 100 hours and Post Scriptum for only 2, I'd say PS is better. Only thing HLL has over it is the player count.

  • @Kesen2003
    @Kesen2003 Před rokem

    Post Scriptum for sure.
    But Hell Let Loose has good gunplay and rag dolls

  • @pistolpete6321
    @pistolpete6321 Před rokem +2

    Fair comparison, I’ve played both and much prefer HLL. Great video!

  • @DittoTurbo
    @DittoTurbo Před rokem +1

    wish PS had more people playing on Oceania servers

    • @wildstajan
      @wildstajan Před rokem

      It’s low on NA lol couldn’t even imagine Oceania… sucks man

  • @Ohyeaaaa420
    @Ohyeaaaa420 Před 11 měsíci

    Are either like squad?

    • @RedcoatViking_Official
      @RedcoatViking_Official  Před 11 měsíci

      Post Scriptum uses the same engine and very similar mechanics, and is published by the same people as Squad, so yeah, PS is basically a WW2 version of Squad :P

  • @Beni-zq2ew
    @Beni-zq2ew Před rokem +2

    From a war thunder player, i like more post scriptum

  • @michealzachary3888
    @michealzachary3888 Před rokem

    I think HLL takes the cake hear for better choice for most people. Even though PS is great HLL has a much more beginner friendly system of spawning and moving as well as the communication is much less complicated make it a bit less intimidating to switch on your mic and speak up.

  • @mr_h4itham-_-688
    @mr_h4itham-_-688 Před rokem

    I’ve been playing hell let loose for about a year now and I would absolutely love to try out post scriptum

  • @TheBADCopBY
    @TheBADCopBY Před 7 měsíci

    I prefer Post scriptum!
    But I have to play he’ll let loose sadly..
    I get kicked everytime when I join a server in PS….

  • @Dopebenedict
    @Dopebenedict Před rokem

    1946? correct me if im wrong but the germans surrendered in 1945 and the pacific campaign isnt in the game 'yet'

    • @RedcoatViking_Official
      @RedcoatViking_Official  Před rokem

      The war ended in the Pacific in 1945 too. Like it says in the description and pinned comment, it was a mistake😋

  • @CrzBonKerz21
    @CrzBonKerz21 Před rokem

    Re-downloaded post Scriptum.. super sad to see that there are never any US players and at most there’s just one populated server.

  • @MrLecourbe
    @MrLecourbe Před rokem

    I do prefer Post Scriptum on his approach to the way to play a Squad based game. Hell Let Loose is fun but... Well it lacks a lot of the teamplay aspect that I find on PS. Also, HLL has much less content than PS.