Every character included Default settings Tool-assisted combo video 60 FPS version: www.mediafire.c... Soundtrack: Mission by Stanley Clarke Conviction by Groove Addicts
The art and just style and swag in this game, like it had this swaggy vibe/theme around it, every character felt fresh, just look at the rain and the backgrounds, so much passion put into it. I’m not that good at sf but I’m a really huge fan and I hope they bring back this kind of enthusiasm.
anybody who shrugs this off as no good because its tool assisted should probably realize the sheer amount of work it takes to not only discover, but program these. Besides, just because its tool assist does NOT meant that this cant happen to you in a match. Great display of power.
First, I can't say how awesome this is, you still got some juice out of a game people thought had nothing left. Bravo! I love how you improved, not just changed, some old combos (like Sean's Aegis-interrupted Hadou Bursts, Elena's 4 EX Mallet Smash), showed some new things (Twelve with the near-ground grab-capability of Gill, Necro's HP juggle after MP Tornado Hook on Q,)...loved the SF4-style chun/sean combo, the non-knockdown Urien kneedrop...[more]
@NonRandomUser You got it, check video description. As for Sean and Elena combos, I figured Elena combo myself before seeing KYSG's cmv. There is big similarity, I agree, but arcade and PS2 combos work differently. I didn't taunt in Sean's and Elena's 100% combos. I checked various combo videos to make sure I don't rip off anyone. I got the idea for Sean's combo when I saw a big damage Sean combo in "Kamui's strange Combo Vid", and I thought I should test if 100% combo is possible, and it was.
@onreload Notice that 538 stunned Urien in Sean cmv and still had one SA1 left. In arcade version, some characters deal less stun damage (juggle limits are also changed). Most 100%combos from 538 cmvs wouldn't work in arcade version. First I tried with Chun vs Ken combo with SA3, but it has slow startup. Urien unblockables are always parry-able. But this time it's backward, not down. I just tested Hugo's held taunt vs unheld and it didn't really make any difference. I will fix info on SRK Wiki.
The best thing about this game is it has crazy stuff like this, but at the same time its super hard to do and limited to certain situations so its not OP or anything. It has strong combos but they are very tough to do to help balance it and only work on certain characters.
@LUESoldat When you lose against CPU, he lowers his difficulty. The more times you lose, the more chance there is for him to taunt. His taunt is still completely random, though. For example, if you whiff a jab, he will not taunt. if you don't whiff a jab, he will taunt.
@neon6 stuck in the past, you notice alot of the better/notable players have moved on from both 3rd strike and ST or retired, this games figured out. while it's classic doesn't mean it's not stuck in the past just like ST.
@onreload the chun combo that i've had written down for months hahaha...except mine was with SA3 - would that work (j. D+MK, D+HP, cr.LP xx SA3)? Another question, on the Urien unblockables - are they still escapable via down-parrying the Aeges? Either way, there's not a dull combo in here...love the aegis resetting multiple times, the stylish dash in the makoto/sean combo, the shamefulness of Q's reversal SA3->QCF+P (he could have reversaled successfully with SA2, right?)...[more]
@onreload backwards-hitting tatsus, 1 framers, strange karas...Amazing. SlimX, 538, all others must be impressed and proud. By the way - doesn't Hugo's full taunt only buff throws? I thought his tapped taunt is what buffed hit combos like ones with SAIII and Giant Palm Bombs.
Numinor Akuma also has to do his taunt to increase the damage of his next move. In fact if you taunt with Akuma and do that super against a low health character while crouching like Ibuki or Akuma you can get a 0 to death too! Same thing happens if you do this against Dudley when doing an Ex cross counter. With Taunt this super is probably the most damaging move in the whole game.
Numinor You could try this in Fightcade if you want, also every taunt in the game gives every character some kind of boost only in (Third Strike, and 2nd Impact)
When the music goes In as hard as the combos. Don't know why it came up in my recommended now.. No regrets
3:01 best combo by far and it looks optimal
Looks kinda doable too. Most of these are impossible.
yup. most of them are fun scenarios. but that and other 1 or 2 are actually possible in matches. and looking real slick.
That jumping jab into standing fierce is impressive
@@mhmtse t
The art and just style and swag in this game, like it had this swaggy vibe/theme around it, every character felt fresh, just look at the rain and the backgrounds, so much passion put into it. I’m not that good at sf but I’m a really huge fan and I hope they bring back this kind of enthusiasm.
フᄃムJonShadow I admire the fluid movement. It looks natural.
Que es swag?
So far this is best SF series
Darkstalkers and Capcom X-Men had that same feeling before this. Especially the animations.
anybody who shrugs this off as no good because its tool assisted should probably realize the sheer amount of work it takes to not only discover, but program these. Besides, just because its tool assist does NOT meant that this cant happen to you in a match. Great display of power.
William Ruiz this cant happend in a match
hentai the Dudley on Dudley combo is doable. The ryu combos are doable. Maybe not to you but to others some of these can find a place in real matches.
@@fingers8087 Well the non-optimal ones probably won't, like the very first combo. Unless your opponent wants to style on you
@fingers808 link me a video with the combos without tas
@@worshipdemons yeah a lot of it can
6:08
Akuma: TAUNT ME ONE MORE TIME AND-
Gill: AA HA HA HA !
Akuma: 6:08
Gill Dies By Akuma’s Super Art.
3:02 Love the death combo :)
Most certain at 6:14 I hear Akuma saying "What did you say ?"
Those Ryu combos were unbelievable.
Holy crap!! That ending. :O
Love it!!
First, I can't say how awesome this is, you still got some juice out of a game people thought had nothing left. Bravo! I love how you improved, not just changed, some old combos (like Sean's Aegis-interrupted Hadou Bursts, Elena's 4 EX Mallet Smash), showed some new things (Twelve with the near-ground grab-capability of Gill, Necro's HP juggle after MP Tornado Hook on Q,)...loved the SF4-style chun/sean combo, the non-knockdown Urien kneedrop...[more]
Holy fuck. That KKZ at the end.
Even tho its TAS, this is still cool. TAS stuff like this isnt easy either. Tons of effort put into it. Love it
@NonRandomUser You got it, check video description. As for Sean and Elena combos, I figured Elena combo myself before seeing KYSG's cmv. There is big similarity, I agree, but arcade and PS2 combos work differently. I didn't taunt in Sean's and Elena's 100% combos. I checked various combo videos to make sure I don't rip off anyone. I got the idea for Sean's combo when I saw a big damage Sean combo in "Kamui's strange Combo Vid", and I thought I should test if 100% combo is possible, and it was.
Wow, 4:14 . The transition is perfect man nice job.
2:55
Man, that's cool
5:20 Yun got that work..
Yang*
Urian: deploys reflactor
Combo artists: laughs in stun combo
Didn't know that Gill's defense is lowered when he taunts.
6:08 Tho
*SHIT HAPPENS GILL*
Geese howard
Gill will never laugh again after Akuma's explosion!
"Sean sucks in this game"
Sean: the fuck did you say
3rd Strike love from ur friendly neighbourhood Ken main “Wazurau” !!!!
So this is where desk gets his transitions from...
These combos are awesome and amazing.I did that once.It was all of combos.
anyone who complains that it’s a TAS combo video, go program a TAS combo video yourself and then come back to me. miss me with that bullshit
The sad part is that no one is gonna fall to this because all ppl do is spam akuma fireballs
Was looking for this for days, best 3rd strike video, sick bgm
RIP Gill
and then it says tool assisted :(
I wish you could use ex moves and super on sf5 and no v trigger buffs don’t count
I always think of that annoying daigo achievement/trophy whenever i see chun-li & ken on this stage at 1:54 lol
This video has been added to your Favorites.
@onreload Notice that 538 stunned Urien in Sean cmv and still had one SA1 left. In arcade version, some characters deal less stun damage (juggle limits are also changed). Most 100%combos from 538 cmvs wouldn't work in arcade version.
First I tried with Chun vs Ken combo with SA3, but it has slow startup.
Urien unblockables are always parry-able. But this time it's backward, not down.
I just tested Hugo's held taunt vs unheld and it didn't really make any difference. I will fix info on SRK Wiki.
4:16 - Ryu Has Surpassed Akuma
NinjaWorldWarrior16
I'd only that happens in the next game
Gouki in the jpn ver
That sounds like the music from the incredible bus fight scene in the original Transporter.
This is the most 2011 video ever
goood stuff even 10 years later
The best thing about this game is it has crazy stuff like this, but at the same time its super hard to do and limited to certain situations so its not OP or anything. It has strong combos but they are very tough to do to help balance it and only work on certain characters.
@LUESoldat When you lose against CPU, he lowers his difficulty. The more times you lose, the more chance there is for him to taunt. His taunt is still completely random, though. For example, if you whiff a jab, he will not taunt. if you don't whiff a jab, he will taunt.
In case anyone wants to know, 538 is saying "The way you placed the Aeges was clever"
This video was beautifully crafted. My thanks.
I didn't realize how "broken" 3rd Strike was, but it was fun ass game in its prime.
Lol it's not broken at all
You Win!
Indeed, you won.
ahh good ole third strike the best SF ever cant wait for the online edition hopefully capcom doesnt fuck it up like marvel 3 and super 4
@Marta Aguilar jesus, 10 YEARS AGO
i miss you on fightcade come back hope you are well
1:58 is just any match I've played against Urien in SFV.
Woah!!! Nice video :) Is this the ps2 version?
A PIECE OF ART MAKE GAME
That Sean combo on Urien though. . .
FIGHT FOR THE FUTURE
Stuck in the past
i miss playing this game.
I feel old watching this
Amazing! エイジスの置き方が上手すぎる
1:06 does the fuzikage hit grounded for mokoto on certain characters.
Dat ending tho
Still like the video.
@neon6 stuck in the past, you notice alot of the better/notable players have moved on from both 3rd strike and ST or retired, this games figured out. while it's classic doesn't mean it's not stuck in the past just like ST.
Great video!
Good Stuff, need to get ready for 3rd Strike Online...whenever that's going to happen
INSANE.
wow this is crazy!
Who ever this TAS guy is has some fast hands 😂
the first song is from the first transporter film
@onreload
the chun combo that i've had written down for months hahaha...except mine was with SA3 - would that work (j. D+MK, D+HP, cr.LP xx SA3)? Another question, on the Urien unblockables - are they still escapable via down-parrying the Aeges? Either way, there's not a dull combo in here...love the aegis resetting multiple times, the stylish dash in the makoto/sean combo, the shamefulness of Q's reversal SA3->QCF+P (he could have reversaled successfully with SA2, right?)...[more]
Absolutely Badass
I would have preferred a hip hop track because the game has hip hop music. But still great song choice. and more Combos with akuma
@onreload backwards-hitting tatsus, 1 framers, strange karas...Amazing. SlimX, 538, all others must be impressed and proud. By the way - doesn't Hugo's full taunt only buff throws? I thought his tapped taunt is what buffed hit combos like ones with SAIII and Giant Palm Bombs.
when the reversal clean
(6:09) *wheeze*
0:53
Street Ball Z.
The sean combo @4:40 is crazy
Dude. I had no idea that Q would be THAT tall...
Damn Ryukenden....amazing video. Truly an incredible player. Tssk..I hate to admit it. :)
@KanameTousen What does that say about a game like Super Turbo or other fighting games if it's still being played at tournaments?
in Sf4 Makoto couldn't Stand by the Opponent and Punch them up In to the air for combo
Makoto really did 100% on akuma bruh
Can you try some good Twelve, X-Copy combos? i never saw somebody showing that.
2:58 Ryu's color change?
@AlexxShadenk777 My guess is that the emulator allows specific sound channels to be disabled.
Correct
good shit
Desk, is that you?
Around 0:58
Q turns into Seth
gooood!
intelligible explanation
PLEASE
Very useful thanks.
CAN YOU tell me all the name of the music tracks in this man! :D
Nice
can you really kill gills full meter with akumas secret super?
@0:53 max necro damage folks
@RyukendenY
Awesome, thanks for the link!
name song part 1???
DAT TRANSPORTER SONG DOE!
that last part is for real? when gill taunts you can finish him with that supermove at once?
Numinor Akuma also has to do his taunt to increase the damage of his next move.
In fact if you taunt with Akuma and do that super against a low health character while crouching like Ibuki or Akuma you can get a 0 to death too! Same thing happens if you do this against Dudley when doing an Ex cross counter.
With Taunt this super is probably the most damaging move in the whole game.
ooo i see. damnit wish i knew this back in the day -_-
Numinor You could try this in Fightcade if you want, also every taunt in the game gives every character some kind of boost only in (Third Strike, and 2nd Impact)
wtf's a fightcade...
Numinor It's a platform which allows you to play many 2D fighters like third strike online on your pc for free.
Ibuki, Elena?
Amazing!
@rombleax how am I dumb?
the first verison of the game came out 12 years ago
4:29 CRAZY
Why only Ryu and ken are in this edition
1:58 epic
What is the music called, I like it 🤙🤙🤙