Cutting NATO Supply Lines in Ukraine Serhiivka Conflict - on ARMA Reforger | DarkGru's Realism
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- Äas pĆidĂĄn 16. 02. 2024
- Join us for an intense session of military simulation on DarkGru's Realism Server 4, focusing on the Serhiivka Conflict scenario. This video captures a meticulously executed operation by a four-man squad as we tackle the challenge of cutting off NATO's main supply route.
The operation begins with a strategic engagement at the Western Farm, setting the tone for the mission ahead. Our small but determined squad manages to outmaneuver the enemy, seizing a NATO Humvee and turning it into our asset for the remainder of the mission. This gameplay showcases a blend of vehicular combat and guerrilla tactics, emphasizing the importance of adaptability and teamwork.
Throughout the 15 minutes of unbroken gameplay, we navigate through hostile territory, engaging enemy forces without sustaining injuries. Using the environment and the captured Humvee illustrates effective guerrilla warfare techniques, leading to significant enemy losses. However, the mission concludes with an unexpected twist as the remaining squad members encounter a well-executed ambush, highlighting the unpredictable nature of military simulations.
This video is a tribute to the realism and strategic depth offered by DarkGru's Realism Server. It's a must-watch for enthusiasts of military simulations and those interested in both games, politics, grand strategy, takes on geo-political events and more.
đ Join the battalion by subscribing to the channel for more immersive content, and an all-around take on games with the slightest of realism in it for some immersive content, tactical breakdowns, and insights into effective teamwork, in a military simulation context. Like this video, if you found the operation intriguing, and share your thoughts freely in the comments.
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#Milsim #TacticalGameplay #MilitarySimulation #StrategicOperation #Teamwork #DarkGrusRealismServer #SerhiivkaConflict - Hry
This game took my life, I'm hooked! Just looking forward to ARMA 4 from this point...
also; my comms were not going through in the video. Hope to fix this in the coming videos
Wish they made it to where you had the option to cover the AT Mines with dirt or grass. If you donât cover them, they will show up marked on the enemy screen (not on the map). If you cover them, they donât show up
this is by far the most wholesome special operation that i've ever seen in this game, hats off man.
Hey, thanks a lot man! đ€ love to have you here
@@oerwerk i'd love to play by your side one day, i do similar operations but anti-infantry, if we'll ever meet, my username is SICK.
@@sick285 iâd love to see you around brother, I am in the midst of moving out, iâll be active again once Iâm settled đ«Ą
@@sick285 is your gamertag the same as your username?
Hey Everyone đ
Find the parts that interest you:
0:30 - Planning mine placement near road
1:44 - Hiding in bush near Lakeside Tree Line
9:24 - Requesting support for spotting a cobra
11:19 - Reporting enemy targeting Point Virginia
13:37 - Update on weapons and supplies at Point Kentucky
Recap by TubeStamp âïž
arma = aiming for realism, mods for arma = i can have multi weapons on me, even mines and iam not even slowing down
some truth to this I agree; yet Bohemia Interactive mostly creates a platform for Milsim games, the real backbone are the modders and communities that make ARMA realistic :D
That was sick!
Glad you had a rush man!
đ„đ„đ„
Thank you, salute đ«Ą