Two Point Hospital Strategy & Tactics Quick Tip: The Nutty Chaos Combo

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  • čas přidán 22. 07. 2024
  • The last two vending machines we haven't covered yet are the luxury snacks machine and the chance drinks machine. While the luxury snacks machine is pretty normal, being a snack version of the luxury drinks machine, the chance drinks machine is our main focus here. The laxative machine isn't the only one that can restore a patient's health, so can the chance machine. But just how powerful is it? And what are its drawbacks? Watch and see.
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Komentáře • 9

  • @lonewolfgeoff
    @lonewolfgeoff Před 4 lety +3

    first! 🎉🎉🎉🎉
    brilliant! 😊 now im nearly at a stage where the whole bunch of combos can be used at each location! these guides (and the others!) have taken me from novice to not so novice 😂 really appreciate these! ive only been playing about 3 weeks too! (im sure my xbox keeps calling me to the hospital in the announcers voice! lol)

  • @lopezmarlon
    @lopezmarlon Před 4 lety

    That's what they say! @0:41 🥁

  • @BasicBraining
    @BasicBraining Před 4 lety +2

    Thanks for testing this! I still prefer the Energy Buzz, but I had to take those out of Blighton because I couldn't tell the difference between buzzed people and jogger's curse (or w/e it was called)

    • @Pinstar
      @Pinstar  Před 4 lety +3

      Nuts/Energy is actually the combo I ran with for a long time as my go-to and it is still a solid combo. I put in the tea for this episode as it works fine next to the nuts and needed its own video to explain my observations with it.
      My new *favorite* combo will be hitting later this week.

  • @Rap1dACE
    @Rap1dACE Před 4 lety +3

    The mechanic should instead be free 10 on drinkers that are under 50% hp

    • @Pinstar
      @Pinstar  Před 4 lety +3

      I'd honestly like it if it had more teeth. Maybe something like the greater the amount of thirst restored, the greater the positive (or negative) effect on health. I like the idea of something being able to bring a near-dead patient way back up to safe levels with the *occasional* sudden plummet to near-death levels that would require you to prioritize them in queues to make sure they were seen on time, assuming it didn't just kill them outright.
      As it stands right now, the +-5% doesn't have enough oomph to make the machine feel much different than a basic drinks machine from a functional level, especially since most drinkers won't see any effects at all.

  • @ngreen2013
    @ngreen2013 Před 4 lety +1

    How are you liking Good Company? Any chance of you making videos for it too?

    • @Pinstar
      @Pinstar  Před 4 lety +1

      I'm loving it actually. And a new video of it will be hitting tomorrow! It took me a little time to get a hang of the UI, but now that I've got that sorted the game feels great and given how well the first one did it seems people are excited for more, so more I shall provide! (Alongside TPH, not dropping that anytime soon!)

  • @hagenlund
    @hagenlund Před 4 lety

    Can you please take away that loud flash sound at the start of your videos? It hurts my ears. Other than that, thanks for some great videos!