How to sculpt more expressive heads in Zbrush

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  • čas přidán 6. 09. 2024

Komentáře • 36

  • @PlantGothKira
    @PlantGothKira Před 2 lety +3

    While I mostly use Blender, this is absolutely game changing to me and I'll try this next time I sculpt!

  • @clarencezer
    @clarencezer Před 2 lety +1

    Man, that morph target thing is so cool.

  • @Gatz3D
    @Gatz3D Před 2 lety +3

    Excellent video!! 👏👏
    Thanks for sharing this awesome technique!

  • @RainbowSlinky5
    @RainbowSlinky5 Před 2 lety +1

    hey this is pretty cool! i think its nice to have both options so you can pick/choose which is best. personally i prefer the version in your last video

  • @omaior20
    @omaior20 Před 2 lety +2

    It really looks like a character from dishonored :D

  • @fabioka4
    @fabioka4 Před rokem +1

    Extremely useful. Thank you! :)

  • @lucialeila2478
    @lucialeila2478 Před 2 lety +1

    Great video! Super helpful as always 🥰

  • @enricbagur8105
    @enricbagur8105 Před 2 lety +1

    Thanks for sharing your knowledge

    • @Outgang
      @Outgang  Před 2 lety +1

      Thanks for being around these parts.

  • @3crazyclowns
    @3crazyclowns Před 2 lety

    You are amazing.
    Love your vídeos, I´m learning so much.
    Thank you for sharing your knowledge with us.

  • @leondreiling892
    @leondreiling892 Před 2 lety

    Love the MorphTarget magic

  • @LucasRafaelDesenhista
    @LucasRafaelDesenhista Před 2 lety +2

    Nice tips . We, Blender users, can adapt that using shapekeys :)

  • @juanjosesalazarmorales5516

    thanks outgang, I'm definitely gonna try it

  • @Galvorn100
    @Galvorn100 Před 2 lety

    Very useful thanks!!

  • @cutescarydolls
    @cutescarydolls Před měsícem

    but i cant do that with subdivided model not even freezening subs

  • @hellrainbow
    @hellrainbow Před 2 lety

    Great Idea

  • @masoudrashidinezhad9429

    Thanks a lot.

  • @_s_s_world_
    @_s_s_world_ Před rokem

    i trying do same with morph target but its not working( when i importing obj file its just replace mesh and reset morph target (delete) and i heve no transition. what i doing wrong(

  • @anandhg4286
    @anandhg4286 Před 2 lety +1

    THANK Y❤️U..

  • @TheSatzy6699
    @TheSatzy6699 Před 2 lety

    Love ur content 👍🏼

  • @leo-js6nk
    @leo-js6nk Před 2 lety

    Toujours très intéressant.

  • @gorkemuzun7451
    @gorkemuzun7451 Před 2 lety

    Thanks a lot

  • @serenity8839
    @serenity8839 Před 2 lety +1

    Well guess due too the likeness needing to be close i might need to save this one till later xD

    • @Outgang
      @Outgang  Před 2 lety

      I don't know that I should laugh at that but it's pretty funny.

  • @GamingwithCasss
    @GamingwithCasss Před 2 lety

    So your basically saying you have to look at things from more of a compostional point of view and control where the eyes of the viewer are directed too. Basically how one shape leads into the next and how your guiding the viewer through the model. Maybe the term you are looking for is the gesture of the shapes. So do you think its important to imply form with the direction of your brush strokes. I think a lot of my stiffness comes from not knowing which way have my strokes flow. I think gio nakpil has talked about this too.

    • @Outgang
      @Outgang  Před 2 lety +2

      Getting a nice gesture flowing through the model is key for sure, thanks for pointing that out.

    • @Outgang
      @Outgang  Před 2 lety +3

      Gio Nakpil is an amazing artist btw. Very inspiring.

  • @file2hd6026
    @file2hd6026 Před 2 lety

    What are your thoughts on the Maxon merger?

    • @Outgang
      @Outgang  Před 2 lety +1

      I think it happened for two reasons: 1- Pixologic's business model was flawed. Never charging for upgrades probably was hindering them financially. 2- Ofer Alon was perhaps looking forward to retirement and interested in selling to a new caretaker. This is all speculation.

  • @newnengates3764
    @newnengates3764 Před 2 lety

    I sculpt a lot of my models asymmetrical because my symmetry tools wouldn't work properly lol.

  • @fsalad
    @fsalad Před 2 lety

    😄

  • @MrSanson
    @MrSanson Před 2 lety

    Laura, could you start sculpting on Blender ?

  • @user-aaaabb
    @user-aaaabb Před 2 lety +1

    check your email pls~