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Hunter Hitboxes Identity V - Rating Hunters' Range
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- čas přidán 27. 03. 2021
- Hunter hitboxes Identity V. Each and every hunter has a very unique style of attacking, and because of this they have very different hitboxes or ranges for their attacks. In this video I conducted some tests on each hunters' normal attack and charged attack to determine and compare them to each other. Creating a sort of tier list for their hitboxes, ranking them from D tier to S tier depending on how far their attack range was. You will see these tests in action with some Identity V gameplay so you can hopefully use this information to improve your overall Identity V game sense. This is something the Identity V community will find useful when picking a hunter to play or deciding when a survivor is in range of their attack.
RULES OF THE TEST: As seen in the video, the survivor was placed between the second benches near the window in Red Church, the hunter would roughly start in between the first row of benches (the furthest benches from said window). The hunter would then step close to the survivor, attacking each time they made a step. Because it was so difficult to count the steps since sometimes hunters would have different stride lengths or I would accidentally half step, I measured the distance by using the tiles on the floor. There are three tiles that I used to measure. 1st Tile (where the hunter starts), if the hunter hit the target from here they received and S. 2nd Tile (divided into three different tiers), if the hunter hit the target from 1/3 of the second tile they would receive an A, if the hunter hit the target from 2/3 of the second tile they would receive a B, if the hunter hit the target from the edge of said tile they would receive a C. 3rd Tile, any hunter who only hit the survivor on the third tile automatically received a D.
Social Media:
- Twitch: / bblackphoenix
Thank you Mermaidbia for providing the background gameplay for the beginning of the video (and the scenes in between).
All the buffs and nerfs of each hunter are current with Season 15 Essence 2.
⭐ Updated version of this video here with newer hunters (and the buffs/nerfs to hitboxes): czcams.com/video/Gf5EdTJV8TA/video.html
daily reminder: don't pallet stun Joseph because he's old and it'll break his back :(
I love this comment xD
/* proceeds to pallet stun joshort
yes I support this
Archievement unlocked: Terrain master
Jk I'd never pallet stun jojo...unless? xD
every time i attempt that he still manages to get thru and hits me bcuz of the way he attacks XD
As a hunter main I can say this, when you are trying to hit survivors, your hitbox is non-existent
Then when trying to hit the rescuer when someone is on a chair, your hitbox becomes a kilometre long but it ends up hitting the chair instead of the rescuer
This.. this is true.
Played a match yesterday, was near chair but survivor was incoming, I faced away from the chair, tried to hit the survivor and it counted as hitting the chair, so. I agree. Lol
in one match i was playing with the bq and the chair was behind me i wanted to hit the rescuer but when i was going to hit the rescuer i hitted the chair and the chair was behind me and i got confused
@@PeachyShrub aim assist, turn it off and it won’t do that anymore. Can be annoying sometimes Ik
@@5w4intp i dont use aim assist but yeah its annoying
Joseph's hitbox shape-shifts
Every survivor with Wu Chungus as hunter: "HOW DID THAT FRICKING HIT ME!!"
Me as White Wu Chungus: How the hell did that hit????
Me as Black Wu Chungus: HOW THE HELL DID THAT NOT HIT!?
@@ifeeldead463 LMAO SO RELATABLE
@@ifeeldead463 LITERALLY
Feaster: This is child's play.
@@musty9479 Exactly
that moment when a tentacle and an umbrella have a bigger hitbox than a sickle an axe and a steel leg
soul weaver, DW and axe boy: *WHAT THE FU*
To be fair, umbrellas ARE long and tentacles vary in sizes
People are always complaining about Wu chang's hitbox but not Feaster's smh...
@Lucky Client Feaster do be having more than 1 tentacle
I think it’s because of wu Chang’s faster movement speed so he closes the distance much faster, also feaster is much larger looking so it looks less unatiral
Feaster's is very inconsistent, its glitchy, sometimes long sometimes short
I equally hate both but since not much use feaster and since wu Chang can teleport and cancel pallet stuff makes him harder to kite.
feaster has probably the best hitbox in the game, as said. it balances out being so long since it cant hit on the left or right side.
Jojo's hitbox in a nutshell: *Hit or miss*
*Sometimes it love you and it don't*
When you see wu chang long hit that’s when you know you’re dead
Yeah I spam that thing multiple times ngl
When you see white guard’s charged attack*
The only thing that keeps me sane while trying to kite geisha is "her godawful range can't ever terrorshock you" playing over and over again in my head
i kept telling myself that once and thought i’d be okay getting cornered on top of the slide in mrp 😀
Oh believe me as a geisha main, the amount I cannot hit by just someone spinning and staining at me at the same time *its pain*
I terror shocked everyone as geisha cuz I'm a camper
If the dream witch had an attack I bet she would use her tail, Jack already used his claws and they’d probably want something more unique.
Whip them with her tail? Sounds painful. That would be a crazy hitbox too
I feel like she’d probably have a more mystical attack like a portal or a long thin purplish special affect that looks a bit like a spear, but she wouldn’t actually be holding them
@@captainbolter kinda like how she controls the servants to hit without her holding them
@@carlosalejandroalvarenga4913 I just imagined that if DW did hold her followers, she would yeet them at the survs 😂 Or carry them to the survs
i wanna see a hunter that literally just punches a surv. It would be a short hitbox but yk it would be funny
Please note that those hitbox's are tested with green ping if you have red one they are worst
Not green.. yellow! Ha! 150ish
My ping on average is 326.
"Also for [Joseph's] charged attack, he does seem to prefer hitting targets on his left rather than his right"
Man, couldn't imagine why with that animation
Mary's hitbox is so weird. Some times I can hit from very far, and I'm surprised it hit. Other times I'm right on top of the survivor and it misses.
As a Mary main, this is true. Sometimes, when the rescuer is trying to untie the survivor on the chair instead of getting a terror shock I hit the chair instead. :,)
WTF IS THIS SO TRUE
@@Random_AnimeWatcher23 you are so right or instead of hitting air I somehow hit the chair
Um no-
Its like the smallest hit box i ever scene i cant hit the survivor that it feels like i am looking my foot XD
@@hxxpeio5964 I wish they buff her hitbox..
People: White Wu Cheng has the best hitbox in the game!
Me: can't hit survivors with normal attack/always getting juked :(
As a BQ main, I can confirm that her mirror hit box is bigger then her regular hit box ! I really don’t know by how much, but yes I’ve gotten more terror shocks with a mirror then I have with her normal attacks lol
Well dream witch at first was supposed to be able to destroy leeches and becamr visible to attack survivors with her claws
Oh, that is cool!
In my opinion, I think dream witch has the worst hitbox. I play every female hunter including Violetta and although her hitbox isn’t long, I don’t get juked often. With dream witch her fast attack makes it hard to turn around and aim your attack so survivors can easily juke you, even when your using her charged attack. I assume they gave her a bad hitbox to make up for her being an S tier hunter.
Edit: I also get juked less as geisha as well.
I main dw and her charged attack is basically a smaller version of bq's it's like this
| |
| |
\ /
They should really buff her hit box. I don't care if I already have a hard time against her she needs a better hit box
@@crispv2396 Not really, mastered dream witches don't have trouble landing hits
idk, i find that i can juke geisha really good compared to every other hunter
Joseph’s hitbox is honestly pretty good, it’s almost 180 or is 180 but slightly tilted to the left. His right hand side is weaker as you say in the video, He can hit through pallets though, and if you practice, there’s a way to walk through a pallet and hit someone who’s camping it. So he’s a lot better than Michiko or Mary in that department
Joseph’s quite fast at vaulting, breaking pallets, and his attack animation so the short distance is made up for the fact he’s not too slow with his animations
His chase is still weak because he lacks anything to really catch survivors or protect himself but his camping isnt terrible if you know how to infinite card trick and have max berserker
As a wu chang main, white's long charge ( with good timing and practice) is good for terror shock on window vaults. White's long attack allow about 180 degree-ish turn while black's long attack allow about 90 degree turn.
White guard's hitbox nerfed soon ;-;
So xie is good for terror shocking? And fan is good for recovery?
As a michiko main I have been juked several times but to keep them from continuing to do that to me I will use my long attack and spin her so I can hit the survivor trying to juke. It’s funny when they think they about to get lucky and juke a second or third time only to be met with a cold hard floor and a very angry michiko waiting to hug them hard and put them on a time out chair.
Thank you so much I need this ✨
I'm glad you found it useful!
ma twin :3
As a soul weaver kinda sad tho cause thats really true that her hitbox is short, i always rely on her webs i always get pallet stunned cause not gonna lie she is big XD but its fun playing soul weaver even tho she has the worst hitbox in hunters,her speed is incredible :^
As a luchino main his hitbox is so unbalanced but perfect the same time
The reason ember has a small hitbox is he is the basic hunter and due to wanting longer kites (flames) it complements that in my opinion as he needs so get close
you’ve grown so much since i was last here 😳
but your hair didn't grow??!!...Lol
@@grapejuice2298 i- LMAO
bAld-BAAALLDDDDD
*breaking* wheel's hitbox is I believe very similar to photoman's. He has a a decent range for both normal and charge, and a fairly wide attack range. Where his attack truly shines, similar to photoman, is the fact the he can turn while attacking and the hitbox lasts throughout almost the entire animation, meaning he can hit basically anything within his range.
As a soul weaver main, let me tell you, if you gets in her attack range then do not even try to juke; if the sw is fast enough she can do a full 360o hit. I tried.
Dedication to making these video are insane and really helpful to newer player of this game keep up the good work
I feel like this is missing some more parameters, like atk speed, atk recovery after a hit, atk recovery after a miss, and how long the atk lingers (which helps a lot with jukes and palete dropping)
Yes, it would have taken much much longer for me to put together this video, but I did consider adding those points too.
Nice! Never noticed that hunters can hit at their sides while hitting in front of them, I though hit boxes were just weird on this game... its time to improve my chasing skills! Tysm!!!
Thanks for making this video this can help me practice perfumer :D
First time I see someone saying surv have a hard time in the game to rescue...
I think Yihydra would hit kinda like ripper, with her hand.
Oh wow, I didn't realise I was early. Amazing video though.
aw poor spider :c
Spiders range doesnt apply to you Meer, you're just too op
poor Jojo
Yeah good point, when I play spider my range is white wu chang
Smh jojo has an amazing hitbox, every spider main dreams of having a jojo hitbox xD
Ah yes, badges modify hitboxes.. don't they? lol
I kited an undead as prospector and I actually juked him while he was trying to charge attack me ;-;
As a half Geisha main, I can agree that she has the worst hit box ever. BUT WHEN YOU PLACE A SURVIVOR IN THE CHAIR, your hit box becomes White Wuchang's hit box and hit the chair instead of the rescuer
Even tho the vid still haven't started, I know that hell ber has the lowest and feaster, wu chang is one of the highest
i feel like she would use a magic for hitting and then ballon the survivors on her tail
Jack's hitbox is the most inconsistent. Sometimes he just cant hit somebody well within range
As an aspiring Hell Ember main, I really hope they increase his hitbox just a little bit as well as width. But with the puppet's range, I think it makes it balanced if their range is terrible but I do hope they improve the AI just a little bit tho. Nevertheless, I understand that balancing him is a 50/50 since he can be too OP if he gets buffed too much even though it's just range. His map presence is definitely an A tier.
Me, a Wuchang main: It‘s finally my time to shine
Feaster's hitbox is huge, but being someone who mains him, it's held back by how it interacts with windows. I don't think I've ever gotten more than a couple of window terror shocks, even if the survivor should've been hit. He cannot hit people when they're vaulting on windows; it's REALLY weird. But his charged attack is so insanely long that it makes up for it ^^
What? I main feaster too and I can hit survivors when they vault windows, the problem is when they already landed on the floor and have broken windows but I still can hit them through the window xD
3:37 As a soul weaver main, this causes me pain.
Same.. and everytime I play 1vs1 with my friend she bullies me bc she easily jukes my hitbox as violetta and when I try to hit through palletes I'll most likely get pallete stunned and miss, and I always complain about the hitbox but she thinks that I'm just complaining, I just sent her this video to prove that viokettas hitbox is shit af especially charged attack, once I was doing a charge attack in her and just bc she was a little left to me I somehow missed ;' she didnt even believe it either that I missed LMAO so yeah I mostly rely to my webs and hit :)
Dream witch attack would be her hands and without followers she could keep a survivor on his tale but with an amount of time they can escape
idk why but i got happy when my main got an S in both categories. i grew a big attachment to hastur when i started the game, so of course i started maining him.
Phoenix: ‘gamekeeper favors hitting target on his right, completely avoiding his left’ Gamekeeper’s gameplay: *completely reverse*
Oops
i did not know you main luchino wow my frined laso mains luchino that is amainagg you are the best idvtuber there is bblackphoenix keep p the good wokr....
and something about joseph. for some reason his hitbox changes depending on what skin you wear for him. apparently its smaller if you wear moonlight gentleman.
Notice: Luchino's normal attack has a lot of width, so it should be used when you come closer to your prey (when they are cornered, after the pallet or in a tight place). Charged attack hits survivors only when they are directly in front of him (its range is approximately 2-3 metres. It's very useful against transitions). Also, as its animation takes time, you can choose the direction of this attack, that helps when a survivor tries to tight kite you or to change their direction right before the attack. Yes, Lizard has a lot of limitations, but that only means, that we need to pay attention to every detail of his mechanics. (I am quite experienced at playing him).
as an antonio main:
his hitbox is an insta -100/10. what the heck is this.
There’s a pallet or wall within 30 feet of you? Too bad! You’re hitting that instead of the surv 2 feet in front of you 😩
@@Yahtou PLS
straight facts
@@mars5337 The struggle 😂😭
Thanks, now i can buy Galatea/Sculptor asap 🤧
Do take in mind that it tales 2-3 seconds to actually launch a basic attack
Me having a hunter geisha: HOW DID SHE HIT ME
Me a Geisha main: I JUST FRIGGING SWUNG AND YOU’RE NOT THAT FAR AWAY, WHY AREN’T YOU DEAD?!!!
Survivor that keeps on running: Because you thought a decorative fan was a good weapon choice.
Next video about attack recovery speed and movement speed
Hunter's weakness:
-Attack range is wide (not good in narrow spaces)
-Vaulting speed is abysmal (Easy for Survivor escape)
-Hitting a Survivor has a long cooldown
-Pallet destruction speed is also abysmal
-Hitting objects frustrates the hunter and will throw a tantrum for a few moments
-Hunters are way too cocky and can be easily frustrated
-There's more survivor's than hunters
Antonio and phillipe hitbox hit depends on the weather. I believe
Another criteria to consider is how long the hitbox lasts, although I understand that this is hard to test. As an Axe Boy player, I can tell you that although his charged attack hitbox doesn’t give much range, it lasts a long time. You can use this to have an active hitbox as you move through a pallet
What’s interesting to note with dream witch hitbox is that it changes with different skins. I believ a full pickaxe hitbox is slightly bigger than a Serpent or Upright Judgement skin, though do take this with a grain of salt.
I swear whenever I play sculptor it feels like her hitbox is really long
White guard's hitbox is taller than Joseph
The hit box are so large that it depends on your kiting ability to be able to adjust to that. It’s even worrying when your ping skyrockets so high that you can’t kite at all.
"Ripper has a decent hitbox"
Me as Ripper: hit doesnt register despite being an inch away from surv
With th eblack guard i usually like to hit with him more bc survs underestimate his 360º hit box if you move fast enough any juke its useless…and survs like to juke a lot
i rlly like joseph and ann hitbox because to me they make the most sense for the animation, i do main sculptor though and her hitbox brings me pain…. its hard for me to hit while walking through pallets and even when im nowhere near chair i always end up hitting it xD
as a vio main I've basically learned to rely solely on my notes-
like is2g these buus need to be right up in my ankles for me to hit them normally :"D
but his long range is so nice when it hits i feel so cool
Wu Chang’s hitbox is broken, especially in the skin Frost, theres some vids where you can see how White guard wasn’t even close to the survivor yet he still got a hit/terror shock, that’s why I cry every time when I’m going agains him
these are tested with yellow ping, but even when i have green ping my hitbox doesnt hit omg 😭
Joseph has a pay to win. Try different skins the A and S tiers!
Some of us : #BuffLuchino
Netease : #NerfLuchino
Some of us : Wtf?
You should make the video is "Top ??? thing everything was change" from 2018-present
Feaster shouldve been both A
Also Joseph is left handed
i like axe boy charged attack, you can really deal with body blocks with ut
hopefully this is still up to date, I'll use this info to learn a new hunter, it's wu chang, wish me luck😅😊
This is a fact: Most hunters with narrow hitboxes has skills that damages survivors.
Luchino can jump
Geisha can dash
Bonbon have bombs
Axe boy has a skill that helps damaging the survivors, and he also has a speed up skill.
Violetta can speed up with her webs and slow down survivors by spitting at them
Was first time using geisha
Yeah it was abuse if im getting tight kited i cant even throw butterflies that bad
I should probably join streams again! I’ve missed it
As someone who is (or was after the update) a Geisha main, her hitbox is so stupid. And doesn’t even makes sense why it’s so linear. She has a fucking fan! She should be able to hit sides at least to make up for her short range. Not to mention the new butterfly thing fucking ruined her.
7:33 as an axeboy main i use the main attack bc its an attack that lasts very long. Even when the axe is already retracting the hitbox is still active
Bang bang
As a luchino main yes I completely agree that luchinos hit box should be buffed #Buff luchinos hit box
b u f f
l u c h i n o
*yes.*
Hmm i think if dw will have an attack on her own it would be cool to use her claws and when she does her charge attack she’ll like elongate her body and charge forward
Then idv’s mod would delete her if a main DW killed them easily
Am I the only one who has had weird things happen with geishas hitbox? Like one time I was behind a wall and it somehow hit me even though she faced the other way. This has happened multiple times please send help
Perfumer mains have entered the chat
Me as wuchang : How that can Hit ?
Me as geisha : HOW THAT MISS ?!!
Btw Ann’s hitbox is literally the same charged or no charged so its better to just use the normal attack
Me while using breaking wheel: I AM THE FASTEST, SO I SAY ADD MORE SPIKES!
Me when a survivor makes a U-turn around a corner: nooo stop spinning wheel slow down
YOURE TELLING ME I HAVE TO KEEP A DISTANCE FROM THAT FAR 😭
.. i didn't even know that there WAS a secondary attack by long-pressing :P I did do the tutorial attentively (i'm assuming that it was included in it) but then took several months off from actively playing. Is the only benefit of it on Hell Ember the longer range ?
Every hunter has a longer range, some hunters get longer range but shorter width
As a geisha and mary main this kinda hurts
Feaster hitbox in my opinion is the best of all game, it's not slow like White Chang and the normal click hit is pretty far.
I hate being a barmaid and seeing a Joseph or Wu chang coming at me-
Or even Geisha with her dash- aaaaaaaaaaaa
this is actually helpful :o
Me being a soul weaver main:
If the hunter is left-handed, the hit box does whatever it pleases and you gotta deal with it
As a Joseph main, I can say that a Joseph chase is nonexistent
Bro fester is the longgest hit box not wu chang
Nope wuchang has the longest
Hahahahaahahah look again bro
Wuchang have 5.6 long
And feater have 5.8
@@themadeye7451 where did you read that?
as a geisha main her hitbox is honestly depressing