Starcraft II: Train of the Dead [Alarak Shadow of Death Solo]
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- čas přidán 6. 09. 2024
- Starcraft II: Co-Op Mutation #1 - Train of the Dead
Outbreak - Enemy Infested Terrans spawn continuously around the map.
Walking Infested - Enemy units spawn Infested Terran upon death in numbers according to the unit's life.
Darkness - Previously explored areas remain blacked out on the minimap while outside of player vision.
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The infamous Zerg. To think a swarm of insects could defeat the Templar.
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I am 99% sure this was the first ever mutation made back when Abathur was released. I remember it vividly for some reason
Yes he mentioned in this video this is mutation #1
@@kingpet
Oh my bad for commenting before watching the video
Mass destroyers looks like so much fun
I'm pretty sure this is going to be the next week's mutation, then in 2 weeks will be either "Wheel of stupid" or the 2nd mutation, etc, if there's no editor update for weekly mutations.
Doesn't Blizzard need to patch the game to add new mutations?
Blizzard stopped all of our non competitive/ non-online multiplayer stuffs i think, they did say they're only going to patch stuff that is competitive and affects online gameplay
@@AevenSong so....no patches to fix bugs??!?
Blizzard said "we will continue doing season rolls and necessary balance fixes moving forward." I thought that meant we will still get bug fixes....am I wrong?
@@Spartsou they said they won't update PAID functions, such as commanders and war chests, but patches will still happen.
@@Simoky99 that's what I thought.
crylicstar had me worried for a second!
id like it if this is next weeks mutation since i didnt have mensk yet last time this one was around
Was not even close.
Woohoo! Undead :D
taldarims templars is easy for this mission and enemy type
Why not just trap alarak in and just use the death fleet?
Yeah I feel like Alarak ate more void rays then the enemy. Also the colossi died instantly and went to waste too
it's an optioin, but then a fungal growth and a couple of biles would destroy the whole clump, at least alarak could yeet away all the units giving enough time to the destroyers to flee, it's a tricky situation though
@@mrbreeze3954 That is unless you clump destroyers into a group instead of a-moving them.
Talking about options. Having 10-14 supplicants with your Alarak is much better.