One missed item in the tutorial that I forget to explain: • *Safety Bar* - On the underside on each side of the opening with the door, place GableWedge60s with the flat side facing in. Then connect two Pillar '0.025m Middle' to create your safety bar!
u could put plates on the underside of the base so you could use 2 sets of double doors for the grenade shoot....prolly give you a bigger window for mollys. dope build as usual way
and if anyone is making this base. heads up! although it does work as is. if you make the base 5 blocks taller. the zombies on the ground will be too far away. so rather than attack the pillars to try and get to you they will ONLY try to path to you so making it 5 blocks taller forces them to go up the stairs. which MASSIVELY reduces the amount of repairs you need to do after horde night especially later on when the horde nights get harder
@@twimerigthat’s not what was said at all? No one commented on the difficulty of the game but the ease of use of the guide. Don’t be an ass. You’re no cooler for surviving harder difficulties.
I like painting ladders (scaffolding ladders specifically) yellow because it actually looks decent and it pops which makes it easier to see if you're coming in late or take a trip outside.🙂
I do that a lot as well! For this build I wanted to ladders to match the overall design! I completely agree though, yellow looks awesome on the ladders
You and Temreki build the most gorgeous bases, even for something as basic as box & ramp. You have way more patience than I do. I’m lucky to get something functional sometimes, and not a fragile death trap. This, though, this is straightforward, effective, and surprisingly elegant. I love the grenade behind the doors trick. Will be integrating that into future builds.
Thanks so much for that susskins! Always appreciate your support! I had a lot of fun with this one and really wanted to make use of the new toys in A21! Play around in the prefab editor! Let's you think through builds without any stress!
If you don't mind @WaywardEko ... I have complied a list of all the blocks you use in this tutorial. This way if anyone wishes they can gather the blocks before following your tutorial to make it easier than having to pause the video every time you mention a block. The list is as follows ... with precise material numbers ... Cube = 66 Wedge60 Corner Tip Cube 1/4 = 48 Cube 1/4 = 106 Cube 1/2 Ramp Tip = 24 Wedge60 Offset = 8 Wedge Narrow Low = 20 Wedge60 Tip Corner Base = 8 Wedge60 Tip Corner Top = 8 Cube 1/2 = 50 Wedge Narrow High Corner = 4 Wedge Narrow Middle Corner = 4 Wedge Narrow Low Corner = 4 Scaffolding Ladder = 26 Cube 0.25m = 35 Industrial Fence Top Spiked = 24 Cube Beveled Corner = 2 Ramp Incline 1/2 Right = 7 Ramp Incline Filler 1/2 Right = 5 Ramp Incline 1/2 Left = 7 Ramp Incline Filler 1/2 Left = 5 Stairs 02 = 14 Pillar 0.0125m Side Center = 12 Baluster Rail = 4 Pole Double = 4 Pole = 4 Hatch = 1 Door = 1 Double Door = 2 Total Building Cube = 499 (requires 998 Wood) Total Wood Needed to Upgrade All Blocks = 3992 Total Cobblestone Rocks Needed to Upgrade Blocks = 1280 (This will only upgrade the fighting position, and the lowest 3 blocks on all pillars, the ladders heading to the stair pillar, the top of the stair pillar and the Pillars heading to the fighting position.) Thank you @WaywardEko for putting this up. I absolutely love it.
Amazing design and well presented. But, more importantly, it was nice to see someone else set themselves on fire during horde night, considering the sheer number of times I've done it myself XD
@@WaywardEko I used to build like a giant cube on pillars - it was effective but it was not looking good. And I realised after like 500 hours of playing that you can actually have fun building bases and design them to your liking... It's not just a "chore" that I have to do to survive the horde night anymore. And videos like this give me so many new ideas on what I can build.
Met you on GNS, happy to subscribe after seeing this video. I love building tutorials and building in general and you do such a great job of explaining and showing how everything works.
Thanks so much for that! I have another vid I dropped on an expanded version for crafting only with an attached horde base that will come out next week!
Cleanest tutorial I've ever seen. I wouldn't use this as a storage base per say, but I will use a variation of this in the future, though not quite as fancy. The whole grid set up to illustrate block placement made my OCD very happy.
Thanks so much for that! You'll see this base evolve over the next few weeks as I build it to expand and have a new modular base structure! Hope it brings new ideas!
This was an awesome tutorial! I just built it in my single player world and it took me less than 30mins! I can’t wait to paint/decorate it. Thank you for making these videos so easy to follow!!
I've turned something like this into a multiplayer base, with multiple overlapping fields of fire and a couple of levels. The upper level has a sniper post with a grenade chute, since explosives are in the Agility tree. The left and right flanks can provide overlapping fields of fire without risking friendly fire. There is a second grenade chute to chuck grenades down into the bottom of the pit. Also, I surround the pillars with barbed wire so if zombies try to go into 'destroy area' mode, the barbed wire will knock them out of it. I use barbed wire instead of spiked traps because a) they can't climb on it, and b) they take more uses before expiring.
I've done a lot of what you mentioned on larger bases. You can absolutely expand from here! In fact my whole concept for this was to make it modular so I can add new cubes to this for redundancy.
I love being able to create visually appealing bases but get overwhelmed trying to find the right shapes. Thank you for sharing this as it gives me a better idea of what blocks work where. Thanks Eko!
I always tell folks ... pick a few new blocks in each new build and use them as the base theme ... then next time pick a few more. Over time they start to become second nature.
Man - that build guide layout was awesome (as is the base)! New series idea - "Pimp by Base" where you take boring block designs and make em good looking! 😀
hahaha - funny thing is that I've had that idea in my hopper for a while -- with literally that title. I just need a good method for intake and base selection.
I love how you can see the zombies through the stairs as they are running up. I built one of these on Day 1 ignoring doing trader stuff and just building it out of, mostly, wood. I don't have a picture of my base as I built it in Halmod, and....had a horde of mutated attack me on day 2. Yeah, they disintegrated it. I am building a multi-story one with my brother (also in halmod) but I might shift and add-on your new crafting base, as we are worried about projectiles hitting storage and crafting.
The new version will feel less cramped for sure for multiple people. Also the follow on horde base has two fighting positions if you want to split the horde.
Wayward, you should be an architect. You got the talent just listening to you. For you it wouldn't be a job as you love doing it. I was an engineer (electrical) and I loved it all my working life. You won't want to sleep for the fun you will have. Really.
Hahaha - I help lead a team of software architects for my day job and woodworking is one of my hobbies, so I have a lot of contributing factors! Also I genuinely love teaching, so I try to think from the perspective of the person learning where I am able.
That's a superb looking little starter base and you made it very easy to follow along. You have definitely inspired me to be more creative with my base builds!
Thank you very much for this tutorial! I started 7 days to die only 2 weeks ago with my boyfriend, and I am the builder of us, so I started building this one for our second horde night! Hopefully it'll hold up!
I built this and was actually surprised with how well it performed. Simply reinforcing the feet of everything could be done for sure. With spikes, or even more concrete. In my case I just used more concrete
I use this form of base (nowhere near how good this one looks) and this will last much longer than 50'ish days. It's a simple idea and it works really really good. Especially once you get explosive bolts/arrows. One thing I do differently is I make the beam they use to walk to you a little longer, add a few turns to it and then add a standing "Bars" block in 2 or 3 different spots just to break up the crowd that can gather as the bars will make some of them fall. Always give the zombies a viable path to get to you or they'll just bring you to them by breaking blocks to bring you down. Great job Eko, I wish I had even a little artistic blood in my veins to do something like this. Thank God for the standard square block lol
Completely agree -- once you start adding traps you can take it beyond, but it needs more for sure! Longer beam is mixed ... can sometimes trigger rage because the path to you falls outside their max block range, but I get that for thinning them out! Pick a few new blocks in your next build to mix things up! Each time add more! Thanks for the feedback!!
Lots of comments already, but I'm here to appreciate the music choice and volume levels when using it throughout the video. It's a shame the algorithm doesn't put you in my feed as much as some of the others. Hopefully commenting helps change it and helps you too.
Thanks so much for that! Music is REALLY hard to balance ... especially considering headphones vs speakers. I still get it wrong sometimes, but I try to listen on multiple output types before posting!
its always nice seeing what blocks people like to use now, i dont build bases like this, but the choice you make, make me consider how to "fix" my usual ones, its fun for inspiration, thanks!
A slight improvement is that in the advanced base, you might want to move your crafting stuff into a new floor above the horde area, or build another Eko Box 13-15 blocks away using concrete / cobblestone that you can connect to the horde area with a bridge. Having your building stuff right next to your combat zone is very risky where cops are concerned
@@WaywardEko I tried using the normal bars for the tightrope. Forgot that for some reason they can path on the centered ones, but not the normal bars. Which is really strange. But I'm pretty sure Centered bars would work to, not to mention easier to repair. Those small poles are so picky on their repair box.
So this base have two flaw that i have notice after 5 horde night 1. The stairs bottom cause a slight difficulty for zombie to climb, thats why they wacking on the bottom steps and also why the zombie prefer the ladder (look at the video at around 18:14, see the two zed who having trouble and wack at block) 2. The ladder create traffic jam, causing the zed to randomly wack at block, since the ladder can be punch through, some of those hit also point at the stair pillar Fix, at the bottom step, build a 3 blocks (Stair filled corner - Stair Filled - Stair filled corner), its kinda look off since it doesn't clip into the side of stair but this reduce zed difficulty going up the stair ..... or just tear down those beautiful stairs and use the typical stair filled design instead of the ladder, build two more stairs on each side I also suggest fill up the pit with water, reduce rage mode and slow them down a bit Build out two wing on each side to incorporate fences and turret, dart trap
After 5 horde nights would be adding traps for sure! The stairs could be simplified -- was playing with new shapes. The ladders allow quicker ways up and are significantly less resource heavy than stairs. I personally avoid messing with water because you have to reset it after horde.
Nice base! I am trying it out myself now. Only on day 2 or 3. looking forward to seeing how it will hold up on hoard night. Thanks for the inspiration! :)
My compliments on a very nice build.. thats something I do for increased durability / stability issues with the four sided pillars.. 4 x as strong or at least would take 4 times the chewing. Nice job.
The Scaffolding Ladders, **placed sideways**, are easy to shoot/stab through and also (currently) block cop vomit. They are also full strength blocks. I'd suggest making your front fighting position doubled up with those. You and JaWoodle should compare notes and collab on base designs.
Several people have mentioned that! Will have to use them in my next build. I'll be meeting Josh in person out at TwitchCon so will be sure to talk then!
Built this base with my own modifications, and I had trouble with the zoms not wanting to cross the poles. I changed to different types of walkways, and they simply don't use that block. Also they for some reason, did not like taking the stairs. I'm planning to alter it agai to try for better results.
Out of curiosity ... is there any chance you used the 0.025 corner instead of side centered? I as as they WILL NOT path on those. Tried that first and they wouldn't go near them.
I'm not a builder so this step by step guide is awesome might take me a few days to make it in survival game but l can always rewind time thanks from a builder noob❤❤❤❤❤
If you make the pillars/ramp at least 13 blocks tall and the tightrope 13 blocks long you won't have to worry about them smacking anything except the tightrope and poles(the ones you shoot through).
Yup - I was going for something more lightweight ... leveraging the 11 block trick takes a few more blocks .. you can always add the pit to get that fall distance.
I don't care for the overall base design but there are a lot of elements I never considered before that I'd definitely use so thanks for that. I especially like the step-by-step guide.
Congrats! Very smart design and similar to my current project (actually I have two ideas, the other one is the old A16 death corridor but it's going to demand some time due to digging a large area soil to bedrock), the only difference my goal is to end the horde night as soon as possible so I always have an electrified pit and turrets on top are mandatory to kill vultures otherwise new waves can't spawn.
No chance trying to get it finished before the horde@@WaywardEko Its very fiddly getting the right shape. I guess I should have saved the shapes you were using and that might have speeded the process up. You did not end up showing the adding of the safety pole under the door. I watched the rest of the video and guessed what you probably did. At least I got it finished (I had to cheat in extra time) and I will see how it goes with the day 7 horde.
Yeah - I realized that after someone commented! Basically you can either use the low gable blocks or even the narrow ramp blocks and a couple 0.25m pillars.
SO I FINALLY FOUND IT HAHAA your talking to the originator of the zombie muncher. This is by chance but too close to what I did. Here’s the last thing just make the ramp go into the base but pull a couple blocks just before channeled by a hallway. There you go. I date this design to 2018 is when I came up with this right here.
This has been the standard meta for bases going back many many many alphas. There is nothing here that is new or original save the design of using new blocks to create visual interest.
May I suggest instead of just one, build 2 fighting windows/ kill spot with 2 'tightrope' with an automated vault door flush on each tightrope path acting as the connector walkway, so you can control the active path zombies gonna go to. That way it adds a further safety feature just in case your first kill window spot got damaged beyond repair, just abandon it by breaking the first path access by using the automated door acting as a walkway/ connector, go to the 2nd kill zpot and activate 2nd automated vault door to connect the 2nd path. Because of the game AI dictating the zeds to take the path of least resistance viable to get to you, zombies will immediately abandon the first path even if theres a gaping hole, coz the path walkway is not connected and instead backtrack to use the 2nd path you just activated/ connected.
A gorgeous little base. But I will never again have a horde base as part of my home base; ending horde night badly is not good, but when you lose everything you've worked so hard to build up it is rage-quit-level not cool.
I'm the opposite. I don't like having my horde base separate ... feels like double work. Also if your crafting base is setup to handle a horde, it makes it easy to deal with screamer hordes when you are craftting!
Maybe a sneaky autohammer at the side to pop 'em down quicker ? Blade traps are a must in the pit though.... They don't survive long but cmon - who doesn't want a meatgrinder - pit ? ;)
Wait, what? How do you secure yourself from falling down the hole???? Love the base building vids ❤ Thank you so much! Inspiring!!!! OMG, closing the door to help healing 😮 love it!!!!
Thanks for asking! I answered in the comments and forgot to pin it ... corrected now, but for ease: One missed item in the tutorial that I forget to explain: • Safety Bar - On the underside on each side of the opening with the door, place GableWedge60s with the flat side facing in. Then connect two Pillar '0.025m Middle' to create your safety bar!
Remember how you used to be able to make big bases with compunds, spikes, walls, towers. Even a underground bunker! Pepole could get so creative with their base designs and now... Every single new base is some variation of box on pillars with stairs. I want the old 7dtd back, a scavenging survival game, not this mobilegame style rpg with survival and base building elements.
You can still do that ... this was a day 7 horde base design with visual interest ... lots of us are still creative and make massive builds. This had my first build in A21 ... czcams.com/video/0Jejv8IkZFU/video.html
I always coach people to ignore buzzards. They are irrelevant. You could certainly put bars, rails, etc. on the roof, but in general, buzzards do such insignificant block damage that you can mostly just put up a roof and ignore them. Optionally you could toss a few spikes right above your fighting position.
Thanks very inspiring. I tried to make a more aesthetic base, foolishly made it out of construction blocks first, when i was happy with the design, i moved all my stuff in, and started to upgrade the blocks but must have done something wrong. it was a complete collapse and total loss of everything, i cant remember what day it was, but i was at tier 4.... i haven't played since 2 weeks now. ultimate rage quit.
building with frame shapes can be dangerous ... always upgrade from the ground up to make sure you don't increase the mass of the blocks beyond their support limit!
More traps and would 100% have my crafting base separated. This is too small for a late game horde due to cop spit. And everything would need to be steel.
I don't like raging zombies being underneath my storage boxes. I do a full 7x7 cube of cobble and as it's broken into on horde night I upgrade to concrete as deep as they go. Day 200+ viable, not that the day matters much past day 70 or so.
Having a solid foundation like that makes their pathing longer which can lead to easier rage mode. Pillars have the advantage ov allowing them to pass below if the horde is approaching from the opposite direction of your ramp.
Thank you for the video I finally manged to get the base built. I like your style and you did a good job. I have a couple of suggestions/requests if you make more building video's. probably the biggest thing is several times through out the build you didn't mouse over the block you were placing to let us read the exact name of it. sometimes you said the name which worked a lot of the time but sometimes you said the name slightly wrong which meant typing it in would not find the block. if you would just mouse over the block for a couple of seconds to let the text show before placing it even if we have already placed the block earlier in the build it would be hugely helpful that could have saved me 45 minutes of build time trying to figure it out. a couple of times i had trouble understanding how to place the block for example 6:40 after you placed the block you just ran the other direction without looking at what you just placed it was a weird placement and it would be very helpful if you always looked at the blocks that you place to let us double check the orientation etc. at 8:12 suddenly there were windows installed I didn't know what kind of window and i couldn't get it to line up on the inside of the wall instead of the outside. I finally found the right kind of window to let me do that but it took me a long time. I can't stand building in this game and I am not good at it. thank you for sharing this video.
Thanks for the feedback! These step by step tutorials are really hard to balance ease of consumption with length. They take a ton of planning to figure out how to logically explain and walk through and I'm constantly learning ways to get better. I saw another vid by someone who has only done a few but did some amazing tricks that I'll try to incorporate. Again thanks for the feedback!
Hi here's a icea to upgrade your base when you build it go to to 12 high and your walk walkway 11 long this way they don't go in to destroy mod and the walkway 11 long again they don't go into destroy mod as your to far but still in range for them to go after you this distance work great for me you just need to look out for the demolisher hopes this helps you in future builds your base look great
Thanks kindly! That is precisely what the day 49 version did by adding the pit. For creativity I like to give myself challenges or limitations - try building without the basic cube shape - or pick a few new blocks and focus a build around it!
My favorite blocks to use are the ones that look like scrap and make shift messingness. I like have that "raider" looking style :3 Also I would love to see how to make things like creature statues. I tried to make a cat for me and a dragon for my hun, but shortly gave up cause I had no idea what I was doing >.
Thanks so much! I didn't include in the video due to length, but I might do a small add-on video. Basically you want to upgrade the entire structure to concrete over time and then make sure you get the pit and the first 3 blocks all the way around and the fighting front to steel. The pit can follow any design but needs ladders and ramps to allow the zombies an easy method to get out. I have the day 49 version available as a download on my Patreaon as well.
Thanks so much and welcome in!! If you want to see a tour of some of my crazy alpha 20 builds -- check this one czcams.com/video/Z9sWRmp0L2o/video.html
@@WaywardEko Thanks, it finally showed up, but I had already changed some blocks to make it work. Doesn't look as aesthetically pleasing as yours, but it'll do. Only other thing is- I'm having a heck of a time filling in my pit properly. I can't make the blocks come together. I was looking through your vids to see if you cover the basics of pit building.
@@matth7621 - I haven't done a video but key elements are to make sure the zed have a way out ... ideally multiple ways ... ladders and ramps. Also you want any ramps to move away from the base and toward your stairs. Lastly if want to check height to ideally take advantage of the 11-12 block drop that stops zombie rage mode.
One missed item in the tutorial that I forget to explain:
• *Safety Bar* - On the underside on each side of the opening with the door, place GableWedge60s with the flat side facing in. Then connect two Pillar '0.025m Middle' to create your safety bar!
u could put plates on the underside of the base so you could use 2 sets of double doors for the grenade shoot....prolly give you a bigger window for mollys. dope build as usual way
ps....i like the subtle changes to the thumbnails. gj. the "eko" backgrounds changing depending on theme is a nice touch.......nerd.
Can't wait to try this as a reward to making it to my first Day 100 in A21. Thank You for sharing
#StolenDesign
Tell me more how it's stolen and site a reference.
and if anyone is making this base. heads up! although it does work as is. if you make the base 5 blocks taller. the zombies on the ground will be too far away. so rather than attack the pillars to try and get to you they will ONLY try to path to you so making it 5 blocks taller forces them to go up the stairs. which MASSIVELY reduces the amount of repairs you need to do after horde night especially later on when the horde nights get harder
I really appreciate how easy you make it to follow these builds
Quite welcome -- that's a lot of what takes time ... the planning to make sure they are logical to follow!
its survivalist difficulty - its meant to be easy. I am surviving with the same parameters but in insane. Thats where skill is required
@@twimerigthat’s not what was said at all? No one commented on the difficulty of the game but the ease of use of the guide. Don’t be an ass. You’re no cooler for surviving harder difficulties.
You’ve inspired me to build more aesthetically than my simple concrete boxes. Would definitely have more traps by day 49.
More traps would have made this sooo much easier.
This has to be one of the most detailed base building tutorials I've seen for any game. Thanks for sharing!
Thanks so much for that!!
I like painting ladders (scaffolding ladders specifically) yellow because it actually looks decent and it pops which makes it easier to see if you're coming in late or take a trip outside.🙂
I do that a lot as well! For this build I wanted to ladders to match the overall design! I completely agree though, yellow looks awesome on the ladders
You and Temreki build the most gorgeous bases, even for something as basic as box & ramp. You have way more patience than I do. I’m lucky to get something functional sometimes, and not a fragile death trap. This, though, this is straightforward, effective, and surprisingly elegant.
I love the grenade behind the doors trick. Will be integrating that into future builds.
Thanks so much for that susskins! Always appreciate your support! I had a lot of fun with this one and really wanted to make use of the new toys in A21! Play around in the prefab editor! Let's you think through builds without any stress!
Except, a new person needs a week just to figure out where they want their base to be.
I always just go with as close to the trader as possible!
Not really at all. Find somewhere that you like the look of? Build there. Find somewhere that’s convenient, like by a trader? Build there.
You make the most beautiful bases in all of 7dtd on CZcams. Well done man.
Thanks so much!!!
If you don't mind @WaywardEko ... I have complied a list of all the blocks you use in this tutorial. This way if anyone wishes they can gather the blocks before following your tutorial to make it easier than having to pause the video every time you mention a block. The list is as follows ... with precise material numbers ...
Cube = 66
Wedge60 Corner Tip Cube 1/4 = 48
Cube 1/4 = 106
Cube 1/2 Ramp Tip = 24
Wedge60 Offset = 8
Wedge Narrow Low = 20
Wedge60 Tip Corner Base = 8
Wedge60 Tip Corner Top = 8
Cube 1/2 = 50
Wedge Narrow High Corner = 4
Wedge Narrow Middle Corner = 4
Wedge Narrow Low Corner = 4
Scaffolding Ladder = 26
Cube 0.25m = 35
Industrial Fence Top Spiked = 24
Cube Beveled Corner = 2
Ramp Incline 1/2 Right = 7
Ramp Incline Filler 1/2 Right = 5
Ramp Incline 1/2 Left = 7
Ramp Incline Filler 1/2 Left = 5
Stairs 02 = 14
Pillar 0.0125m Side Center = 12
Baluster Rail = 4
Pole Double = 4
Pole = 4
Hatch = 1
Door = 1
Double Door = 2
Total Building Cube = 499 (requires 998 Wood)
Total Wood Needed to Upgrade All Blocks = 3992
Total Cobblestone Rocks Needed to Upgrade Blocks = 1280 (This will only upgrade the fighting position, and the lowest 3 blocks on all pillars, the ladders heading to the stair pillar, the top of the stair pillar and the Pillars heading to the fighting position.)
Thank you @WaywardEko for putting this up. I absolutely love it.
Awesome!! Thank you!
Amazing design and well presented. But, more importantly, it was nice to see someone else set themselves on fire during horde night, considering the sheer number of times I've done it myself XD
I do it ... all the damn time!
you deserve so many more subs! you're amazing at base building!!!
Thanks so much for that! I'll get there in time! Appreciate the love!
It's like a new game when you have a base like this. Thank you for this step-by-step video. Amazing!
I'm a huge fan of making the apocalypse feel more homy.
@@WaywardEko I used to build like a giant cube on pillars - it was effective but it was not looking good. And I realised after like 500 hours of playing that you can actually have fun building bases and design them to your liking... It's not just a "chore" that I have to do to survive the horde night anymore. And videos like this give me so many new ideas on what I can build.
Met you on GNS, happy to subscribe after seeing this video. I love building tutorials and building in general and you do such a great job of explaining and showing how everything works.
Base building is my jam! Glad you enjoyed. I have another one coming out next week on a horde base design!
I just started the game , and this video was by far the easiest for a total noob like myself to follow . Much appreciated buddy
Thanks so much for that! I have another vid I dropped on an expanded version for crafting only with an attached horde base that will come out next week!
Cleanest tutorial I've ever seen. I wouldn't use this as a storage base per say, but I will use a variation of this in the future, though not quite as fancy. The whole grid set up to illustrate block placement made my OCD very happy.
Thanks so much for that! You'll see this base evolve over the next few weeks as I build it to expand and have a new modular base structure! Hope it brings new ideas!
This was an awesome tutorial! I just built it in my single player world and it took me less than 30mins!
I can’t wait to paint/decorate it.
Thank you for making these videos so easy to follow!!
When you get it done, drop a picture in my discord! I love to see the little changes each person makes!
I've turned something like this into a multiplayer base, with multiple overlapping fields of fire and a couple of levels. The upper level has a sniper post with a grenade chute, since explosives are in the Agility tree. The left and right flanks can provide overlapping fields of fire without risking friendly fire. There is a second grenade chute to chuck grenades down into the bottom of the pit.
Also, I surround the pillars with barbed wire so if zombies try to go into 'destroy area' mode, the barbed wire will knock them out of it. I use barbed wire instead of spiked traps because a) they can't climb on it, and b) they take more uses before expiring.
I've done a lot of what you mentioned on larger bases. You can absolutely expand from here! In fact my whole concept for this was to make it modular so I can add new cubes to this for redundancy.
I love being able to create visually appealing bases but get overwhelmed trying to find the right shapes. Thank you for sharing this as it gives me a better idea of what blocks work where. Thanks Eko!
I always tell folks ... pick a few new blocks in each new build and use them as the base theme ... then next time pick a few more. Over time they start to become second nature.
Man - that build guide layout was awesome (as is the base)! New series idea - "Pimp by Base" where you take boring block designs and make em good looking! 😀
hahaha - funny thing is that I've had that idea in my hopper for a while -- with literally that title. I just need a good method for intake and base selection.
@@WaywardEko I should have know you would!
That was a sweet pillar construction.
Thanks!
I will definitely build this monster of a base!
I love the the doors in front of the fighting position!
Thanks!
I love how you can see the zombies through the stairs as they are running up. I built one of these on Day 1 ignoring doing trader stuff and just building it out of, mostly, wood. I don't have a picture of my base as I built it in Halmod, and....had a horde of mutated attack me on day 2. Yeah, they disintegrated it. I am building a multi-story one with my brother (also in halmod) but I might shift and add-on your new crafting base, as we are worried about projectiles hitting storage and crafting.
The new version will feel less cramped for sure for multiple people. Also the follow on horde base has two fighting positions if you want to split the horde.
I'm very eager to see more build videos from you
Noted and planned!
Wayward, you should be an architect. You got the talent just listening to you. For you it wouldn't be a job as you love doing it. I was an engineer (electrical) and I loved it all my working life. You won't want to sleep for the fun you will have. Really.
Hahaha - I help lead a team of software architects for my day job and woodworking is one of my hobbies, so I have a lot of contributing factors! Also I genuinely love teaching, so I try to think from the perspective of the person learning where I am able.
That's a superb looking little starter base and you made it very easy to follow along. You have definitely inspired me to be more creative with my base builds!
Thanks so much and glad it provided some ideas!
Thank you very much for this tutorial! I started 7 days to die only 2 weeks ago with my boyfriend, and I am the builder of us, so I started building this one for our second horde night! Hopefully it'll hold up!
I have faith!!
I built this and was actually surprised with how well it performed. Simply reinforcing the feet of everything could be done for sure. With spikes, or even more concrete. In my case I just used more concrete
Awesome!! Glad it worked for you!
I use this form of base (nowhere near how good this one looks) and this will last much longer than 50'ish days. It's a simple idea and it works really really good. Especially once you get explosive bolts/arrows. One thing I do differently is I make the beam they use to walk to you a little longer, add a few turns to it and then add a standing "Bars" block in 2 or 3 different spots just to break up the crowd that can gather as the bars will make some of them fall. Always give the zombies a viable path to get to you or they'll just bring you to them by breaking blocks to bring you down. Great job Eko, I wish I had even a little artistic blood in my veins to do something like this. Thank God for the standard square block lol
Completely agree -- once you start adding traps you can take it beyond, but it needs more for sure!
Longer beam is mixed ... can sometimes trigger rage because the path to you falls outside their max block range, but I get that for thinning them out!
Pick a few new blocks in your next build to mix things up! Each time add more!
Thanks for the feedback!!
@@WaywardEko will do thankyou good sir
Lots of comments already, but I'm here to appreciate the music choice and volume levels when using it throughout the video. It's a shame the algorithm doesn't put you in my feed as much as some of the others. Hopefully commenting helps change it and helps you too.
Thanks so much for that! Music is REALLY hard to balance ... especially considering headphones vs speakers. I still get it wrong sometimes, but I try to listen on multiple output types before posting!
I waited so long for this video without even knowing that you existed
Thank you
ahahaha glad you enjoyed!
I am super excited to try this!!! Thanks so much for this, you make it so easy to understand 🥰
You are so welcome!
I am all about the 'look' of things and absolutely love this one, now I have to write it all down as a step by step and try it in a test world
Most of my bases trend toward form over function! It's what keeps me coming back to 7dtd!
Amazing video! The production quality with step by steps and grid measurements is incredible!
Thanks so much!! Planning on doing more of these as the response has been great!
its always nice seeing what blocks people like to use now, i dont build bases like this, but the choice you make, make me consider how to "fix" my usual ones, its fun for inspiration, thanks!
Over time it becomes easier if you just try tossing in a new block or two as a theme to play with ... it starts to build new ideas!
Excellent and fun base design. Thank you for the video.
You are excellent at explaining things and showing how to build.
That makes my heart sing! Definitely will be doing more of these!
Thank so much for this video, thank you for making it so easy to follow. This is my favorite horde base to date, it looks good and its effective
Appreciate he feedback and glad it's working for you!!!
A slight improvement is that in the advanced base, you might want to move your crafting stuff into a new floor above the horde area, or build another Eko Box 13-15 blocks away using concrete / cobblestone that you can connect to the horde area with a bridge. Having your building stuff right next to your combat zone is very risky where cops are concerned
Completely agree -- my preference is having a connected crafting base!
@@WaywardEko I tried using the normal bars for the tightrope. Forgot that for some reason they can path on the centered ones, but not the normal bars. Which is really strange. But I'm pretty sure Centered bars would work to, not to mention easier to repair. Those small poles are so picky on their repair box.
So this base have two flaw that i have notice after 5 horde night
1. The stairs bottom cause a slight difficulty for zombie to climb, thats why they wacking on the bottom steps and also why the zombie prefer the ladder (look at the video at around 18:14, see the two zed who having trouble and wack at block)
2. The ladder create traffic jam, causing the zed to randomly wack at block, since the ladder can be punch through, some of those hit also point at the stair pillar
Fix, at the bottom step, build a 3 blocks (Stair filled corner - Stair Filled - Stair filled corner), its kinda look off since it doesn't clip into the side of stair but this reduce zed difficulty going up the stair ..... or just tear down those beautiful stairs and use the typical stair filled design
instead of the ladder, build two more stairs on each side
I also suggest fill up the pit with water, reduce rage mode and slow them down a bit
Build out two wing on each side to incorporate fences and turret, dart trap
After 5 horde nights would be adding traps for sure!
The stairs could be simplified -- was playing with new shapes. The ladders allow quicker ways up and are significantly less resource heavy than stairs.
I personally avoid messing with water because you have to reset it after horde.
By far this is my favorite horde base yet since the night train
Thanks so much!! Appreciate it!!
Nice base! I am trying it out myself now. Only on day 2 or 3. looking forward to seeing how it will hold up on hoard night. Thanks for the inspiration! :)
Good luck!
This is great! I love tutorials like this. I can’t wait to try it!
Enjoy!
This base is savage gotta try this out at some stage
I definitely don't have the patience or mental fortitude to build that, but it was fun watching. 😁
Thanks for watching!
My compliments on a very nice build.. thats something I do for increased durability / stability issues with the four sided pillars.. 4 x as strong or at least would take 4 times the chewing. Nice job.
Thanks kindly!!
Thank you for the build guide, i play some days in 7d2d and was looking for a horde night guide
ENjoy!
The Scaffolding Ladders, **placed sideways**, are easy to shoot/stab through and also (currently) block cop vomit. They are also full strength blocks. I'd suggest making your front fighting position doubled up with those.
You and JaWoodle should compare notes and collab on base designs.
Several people have mentioned that! Will have to use them in my next build. I'll be meeting Josh in person out at TwitchCon so will be sure to talk then!
very nice design I replicated it....kind of. had a lot of fun :)
Awesome!!! Hope it treats you well!
To be honest I forgot about you until i started clearing out my subscriptions, Glad i did because you still make great videos.
Glad to have you stick around! thanks kindly!
OOO I like this! I was going to just build my usual super box (modded) but I like this way more. Appreciate the tutorial.
That's the fun part - once you learn the parts, it takes about the same amount of time!
Built this base with my own modifications, and I had trouble with the zoms not wanting to cross the poles. I changed to different types of walkways, and they simply don't use that block. Also they for some reason, did not like taking the stairs. I'm planning to alter it agai to try for better results.
Out of curiosity ... is there any chance you used the 0.025 corner instead of side centered? I as as they WILL NOT path on those. Tried that first and they wouldn't go near them.
I'm not a builder so this step by step guide is awesome might take me a few days to make it in survival game but l can always rewind time thanks from a builder noob❤❤❤❤❤
Glad it helped out! Should give you some fun shapes to play with as well.
Spectacular video, great attention to detail, incredibly professional too great job!
Thanks kindly!!
You have been create a really lovely anti horde aesthetic house, I love it❤
Thank you so much for that!
Today I'll finish the house, I hope show u
I'd definitely want some sledge turrets to thin them out. Nice base.
I think that made a huge difference! About to fight day 14 on my Abyss series so will see how that goes as I'm playing an INT build.
If you make the pillars/ramp at least 13 blocks tall and the tightrope 13 blocks long you won't have to worry about them smacking anything except the tightrope and poles(the ones you shoot through).
Yup - I was going for something more lightweight ... leveraging the 11 block trick takes a few more blocks .. you can always add the pit to get that fall distance.
I don't care for the overall base design but there are a lot of elements I never considered before that I'd definitely use so thanks for that. I especially like the step-by-step guide.
Same
Fair enough!
Congrats! Very smart design and similar to my current project (actually I have two ideas, the other one is the old A16 death corridor but it's going to demand some time due to digging a large area soil to bedrock), the only difference my goal is to end the horde night as soon as possible so I always have an electrified pit and turrets on top are mandatory to kill vultures otherwise new waves can't spawn.
Plenty of room to add more traps and such!!!
Lovely looking base. I will try this next run. Thanks
Enjoy!
No chance trying to get it finished before the horde@@WaywardEko Its very fiddly getting the right shape. I guess I should have saved the shapes you were using and that might have speeded the process up. You did not end up showing the adding of the safety pole under the door. I watched the rest of the video and guessed what you probably did. At least I got it finished (I had to cheat in extra time) and I will see how it goes with the day 7 horde.
Yeah - I realized that after someone commented! Basically you can either use the low gable blocks or even the narrow ramp blocks and a couple 0.25m pillars.
SO I FINALLY FOUND IT HAHAA
your talking to the originator of the zombie muncher. This is by chance but too close to what I did. Here’s the last thing just make the ramp go into the base but pull a couple blocks just before channeled by a hallway. There you go. I date this design to 2018 is when I came up with this right here.
This has been the standard meta for bases going back many many many alphas. There is nothing here that is new or original save the design of using new blocks to create visual interest.
I really love the base because i suck at building a base so thank you very much for making this video.
Just snag a few new blocks to incorporate in each new build and it gets easier! Glad this helped!!
Use a scaffolding ladder in the front box part to stop the cop spit. It won't stop your melee or projectiles.
Great idea!
@@WaywardEko Thank you! Also, really like your content! Unique designs and well presented. Looking forward to more!
May I suggest instead of just one, build 2 fighting windows/ kill spot with 2 'tightrope' with an automated vault door flush on each tightrope path acting as the connector walkway, so you can control the active path zombies gonna go to. That way it adds a further safety feature just in case your first kill window spot got damaged beyond repair, just abandon it by breaking the first path access by using the automated door acting as a walkway/ connector, go to the 2nd kill zpot and activate 2nd automated vault door to connect the 2nd path. Because of the game AI dictating the zeds to take the path of least resistance viable to get to you, zombies will immediately abandon the first path even if theres a gaping hole, coz the path walkway is not connected and instead backtrack to use the 2nd path you just activated/ connected.
I do lots of bases w/ switchable lanes. I wanted this to be an easy starter base for folks just learning.
A gorgeous little base. But I will never again have a horde base as part of my home base; ending horde night badly is not good, but when you lose everything you've worked so hard to build up it is rage-quit-level not cool.
I'm the opposite. I don't like having my horde base separate ... feels like double work. Also if your crafting base is setup to handle a horde, it makes it easy to deal with screamer hordes when you are craftting!
Maybe a sneaky autohammer at the side to pop 'em down quicker ? Blade traps are a must in the pit though.... They don't survive long but cmon - who doesn't want a meatgrinder - pit ? ;)
hahaha could absolutely do that!
Wait, what? How do you secure yourself from falling down the hole???? Love the base building vids ❤ Thank you so much! Inspiring!!!! OMG, closing the door to help healing 😮 love it!!!!
Thanks for asking! I answered in the comments and forgot to pin it ... corrected now, but for ease:
One missed item in the tutorial that I forget to explain:
• Safety Bar - On the underside on each side of the opening with the door, place GableWedge60s with the flat side facing in. Then connect two Pillar '0.025m Middle' to create your safety bar!
Remember how you used to be able to make big bases with compunds, spikes, walls, towers. Even a underground bunker! Pepole could get so creative with their base designs and now...
Every single new base is some variation of box on pillars with stairs.
I want the old 7dtd back, a scavenging survival game, not this mobilegame style rpg with survival and base building elements.
You can still do that ... this was a day 7 horde base design with visual interest ... lots of us are still creative and make massive builds. This had my first build in A21 ... czcams.com/video/0Jejv8IkZFU/video.html
Great base idea 💪
Thanks Sir! Good to see you back on the scene!
@@WaywardEko 💙
Very fun design, loving this!
Thanks so much Greg!!
Really like this, thanks for the effort it's appreciated!
Quite welcome!
Fighting position have quite a flaw for non-spear build
You can easily hit your inside double pole with swinging weapons
There are a number of ways to adapt. I've shifted over now to using the open circle 1/2 block - works great!
I love this, thank you for posting! New subscriber, can't wait to see what else you come up with!
Thanks so much! I used to do these all the time, but they didn't get much response. This one has done great so expect more!
I love the design. My only concern is no opening in the roof to deal with buzzards till you can make/buy auto turrets.
I always coach people to ignore buzzards. They are irrelevant. You could certainly put bars, rails, etc. on the roof, but in general, buzzards do such insignificant block damage that you can mostly just put up a roof and ignore them. Optionally you could toss a few spikes right above your fighting position.
Very nice! Great tutorial.
Thanks so much!
Thanks very inspiring. I tried to make a more aesthetic base, foolishly made it out of construction blocks first, when i was happy with the design, i moved all my stuff in, and started to upgrade the blocks but must have done something wrong. it was a complete collapse and total loss of everything, i cant remember what day it was, but i was at tier 4.... i haven't played since 2 weeks now. ultimate rage quit.
building with frame shapes can be dangerous ... always upgrade from the ground up to make sure you don't increase the mass of the blocks beyond their support limit!
I like this base, gonna try this
Enjoy!
What adjustments would you make for a day 700 horde?
More traps and would 100% have my crafting base separated. This is too small for a late game horde due to cop spit. And everything would need to be steel.
I don't like raging zombies being underneath my storage boxes. I do a full 7x7 cube of cobble and as it's broken into on horde night I upgrade to concrete as deep as they go. Day 200+ viable, not that the day matters much past day 70 or so.
Having a solid foundation like that makes their pathing longer which can lead to easier rage mode. Pillars have the advantage ov allowing them to pass below if the horde is approaching from the opposite direction of your ramp.
Im definitely gonna have to practice making this a lot so I can build easily, as jawoodle says aesthetics matter
Once you learn the parts it goes really quick!
Great tutorial. Thank u! Loved and subbed!
Thanks so much!
Well done on the idiot-proof graph sheet... that helps a lot.
Thanks! I feel it makes it easier if you pause the video to count out blocks!
I want to see that thing tested in the Destroyed Biohm.
Wasteland? Should work fine there!
Love this and built it myself! I know this video is older but it would be awesome to have the list of names for the blocks used.
Glad you enjoyed! I don't have a list handy - sorry!
Thank you for the video I finally manged to get the base built. I like your style and you did a good job. I have a couple of suggestions/requests if you make more building video's. probably the biggest thing is several times through out the build you didn't mouse over the block you were placing to let us read the exact name of it. sometimes you said the name which worked a lot of the time but sometimes you said the name slightly wrong which meant typing it in would not find the block. if you would just mouse over the block for a couple of seconds to let the text show before placing it even if we have already placed the block earlier in the build it would be hugely helpful that could have saved me 45 minutes of build time trying to figure it out. a couple of times i had trouble understanding how to place the block for example 6:40 after you placed the block you just ran the other direction without looking at what you just placed it was a weird placement and it would be very helpful if you always looked at the blocks that you place to let us double check the orientation etc. at 8:12 suddenly there were windows installed I didn't know what kind of window and i couldn't get it to line up on the inside of the wall instead of the outside. I finally found the right kind of window to let me do that but it took me a long time. I can't stand building in this game and I am not good at it. thank you for sharing this video.
Thanks for the feedback! These step by step tutorials are really hard to balance ease of consumption with length. They take a ton of planning to figure out how to logically explain and walk through and I'm constantly learning ways to get better. I saw another vid by someone who has only done a few but did some amazing tricks that I'll try to incorporate. Again thanks for the feedback!
Like this tutorial!) Need more and more
Thanks much for that! Based on the response on this one, there is clearly a need so I'm targeting another for nexrt week!
Hi here's a icea to upgrade your base when you build it go to to 12 high and your walk walkway 11 long this way they don't go in to destroy mod and the walkway 11 long again they don't go into destroy mod as your to far but still in range for them to go after you this distance work great for me you just need to look out for the demolisher hopes this helps you in future builds your base look great
Thanks kindly! That is precisely what the day 49 version did by adding the pit. For creativity I like to give myself challenges or limitations - try building without the basic cube shape - or pick a few new blocks and focus a build around it!
awesome base design
Thanks so much!
My favorite blocks to use are the ones that look like scrap and make shift messingness. I like have that "raider" looking style :3
Also I would love to see how to make things like creature statues. I tried to make a cat for me and a dragon for my hun, but shortly gave up cause I had no idea what I was doing >.
I have a tutorial on making a dragon head if you want to check it out!
czcams.com/video/8scI_BWZXx8/video.html
I did it and 64 zombies horde at day 7 was cake. Thx for the video.
That is great to hear!!
I love the intro and the explanation! - Subbed! Please point me in the direction of what you recommend to build post day 49
Thanks so much! I didn't include in the video due to length, but I might do a small add-on video. Basically you want to upgrade the entire structure to concrete over time and then make sure you get the pit and the first 3 blocks all the way around and the fighting front to steel. The pit can follow any design but needs ladders and ramps to allow the zombies an easy method to get out. I have the day 49 version available as a download on my Patreaon as well.
1st time seeing your stuff, you have more than earned a sub from me and will 1000% be using this design in my own worlds :D thank you sir
Thanks so much and welcome in!! If you want to see a tour of some of my crazy alpha 20 builds -- check this one czcams.com/video/Z9sWRmp0L2o/video.html
@@WaywardEko That I shall sir, that I shall. :D
Well I guess I'm building this base today in my new playthrough.
Let me know how it goes and if you make some changes ... drop by my discord and leave a picture!
Jolie tuto
Thanks so much!
I am totally trying this build in my game.
Let me know how it turns out and come drop a picture in my discord!
I can't find the wedge60 corner tip cube 1/4, even in CM. I'm on A21
Go Under the Square Menu
It's 10 to the right and 4 down.
If is right below Cube 1/4 Centered
@@WaywardEko Thanks, it finally showed up, but I had already changed some blocks to make it work. Doesn't look as aesthetically pleasing as yours, but it'll do. Only other thing is- I'm having a heck of a time filling in my pit properly. I can't make the blocks come together. I was looking through your vids to see if you cover the basics of pit building.
@@matth7621 - I haven't done a video but key elements are to make sure the zed have a way out ... ideally multiple ways ... ladders and ramps. Also you want any ramps to move away from the base and toward your stairs. Lastly if want to check height to ideally take advantage of the 11-12 block drop that stops zombie rage mode.
the scaffold ladders in front of your fighting position would have stopped cops spit while allowing you to shoot/stab through
Good idea!
my horde base looks amazing and requires 0 repairs between horde nights unless I do the block damage myself
Awesome!
Step by step how to build something? Yes, please. It's like 7 Days to Die with a Lego manual Lol
I'm planning on more of these as this one seemed to go over well!