MacBook Pro | My 3D Modeling Process

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  • čas přidán 25. 07. 2024
  • Welcome to the first video of the "My Process" series. In this video, I will show you my process for making the MacBook Pro M3. You will see how I use reference images to create all the features of the MacBook. This video will not have any commentary, to test your skills a bit more, but as usual, I have included a guide to all the sections below, along with all the shortcuts and tools I have used.
    What You'll See:
    - Using reference images to make an exact replica of the model
    - Creating custom textures using modes and images
    - Lighting Setup
    Reference images:
    Macbook:
    www.apple.com/shop/buy-mac/ma...
    Keyboard:
    sixcolors.com/post/2023/11/m3...
    Shortcuts and Tools Used :
    Knife Project ( cutting any shape into a mesh face)
    Tracing image ( using the Grease pencil tool to turn an image into a mesh)
    Shift + A: Add
    Tab: Edit Mode
    G: Grab (Move)
    E: Extrude
    S: Resize (Scale)
    Ctrl + A: Apply Values (such as scale, rotation, etc.)
    Ctrl + B (Edit Mode): Bevel Edges
    Alt + Z: Transparency Mode (Toggle X-ray mode)
    Ctrl + B (Object mode, to crop viewport render)
    Tutorial Sections:
    0:00 Intro
    0:24 Setting up scene
    0:45: Adding Reference Images
    1:00 Editing the mesh
    10:01 Placing keyboard and trackpad
    10:22 Adding Lip
    11:25 Creating the Feet
    12:15 Adding Keyboard Keys
    20:30 Ports Placement
    26:55 Adding Hinge Movement
    27:45 Camera Setup
    28:54 Lighting Scene
    29:10 Adding Textures
    33:30 Convert image to mesh
    36:38 Final Render
    Follow and find me on:
    My Instagram: / alexbabb_art
    My Portfolio: alexbabbdesign.myportfolio.com/
    My LinkedIn: / alex-babbington
    #blender3d #design #rendering #lighting #tutorial #macbookpro
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