I dont understand the people that complain about the pauses. If you dont want the pauses, just watch the original video? If he wanna watch it and you dont want the pauses just mute his stream and watch it yourself and after that come back to his stream. Then you already watched it and you dont care about the pauses.
That's why to fill the screen in 4:3 it's called "stretched". Whether or not it matters to the player is the real question. There are situations where you don't spot a player outside the fov but with good crosshair placement and awareness it shouldn't be a huge issue. New players should definitely stick with 16:9.
@@steverho3280 No it appears to move faster because it has to cover more horizontal area of the screen. The actual point at which you're aiming is identical because the game has no idea the image is stretched.
It honestly depends on the game, the "lazy" aproach would be to just remove the sides of the screen and stretch, but some games calculate fov according to your resolution, like valorant for exemple
8:55 Yes, it is on every map. Apparently it was changed after a moment at a tournament where people went to the wrong bomb site after hearing it on Nuke. Now, there’s a unique noise for A and B.
7:27 but even Faceit servers are 64 tick now, the game is hard coded into 64 ticks, the only thing is that Faceit servers have less stress. But is actually a placebo effect the game logic does not give above 64 ticks since November or so of 2023...
Good point, although anomaly could've based his verdicts on something else than "I asked streamers" to begin with if he wanted to be credible instead of just blindly hating on the game
that no scoping is hilarious. because the amount of people i knew back in source that would literally draw crosshairs in the center of their monitor so they hever had to scope.
the calculation for jump hight is based on player origin or in game scene node terms root bone which is at the bottom of the player where the collision meets the ground/floor meaning if you jump and reach 54.67 this is the base jump height which does not change when jump/crouching so where does the 11 extra units come from ? Well you jump first giving you velocity based on an jump velocity attribute you keep that velocity when you crouch but your model is smaller now since you crouched mid air the players origin adjusts to the crouch giving an extra 11units so you keep upwards momentum and at the same time the lower half of the body when crouching goes up (into a crouch)
surprised more people don't know about the different bomb sounds depending on site. I have known about it for a long time and it's an ASSET on maps like nuke to know what site bomb is on just by hearing the sound
@@AlphaZero22. He is a Swede much like me, one of the best English speaking countries in the world at almost Nr.1 spot for English speaking non English countries so that's not an excuse. Furthermore English is heavily based on Swedish as we traded a lot of grammatics during the viking invasions, hence why some parts of the languages are so similar: Arm - Arm Bone - Ben Finger - Finger Hair - Hår Etc etc you get it, but best of all, Myth - Myt. The word is almost the same thing and given the similar grammatical structure of our language there is no way he doesn't get it. Add further onto this that regardless of accent, not understanding the meaning of "myth" as if your language has no concept or translation of what that is/means is absurd and he would have to lack an insane amount of intelligence for this to add up. Anyway, acoustic Reddit AcTuAlLy rant, over. 🤣 Sorry, I'm very boring at parties and just had to point it out.
@@gamma2816 jag kan tala svenska så jag vet vad du menar. Men många människor från Sveriges pratar dåligt engelska (Swedish is my third language so if there's a mistake u know why)
@@AlphaZero22. Same lol, third language too, eyyy trilingual brother! 😎👉👉 I'm "Swungarian" Swedish/Hungarian lol. But yeah I see I see, true though, Swedes talk English so cringe, hate the accent, glad I don't have it. But we're basically saying that language isn't the issue but Anomaly is dum dum then? 🤣🤣🤣 Or a mix of both? I love the guy but it's fun to meme on the dude. But oh well, fun to meet another triple linguist. Either way, förväntade inte det spontant på CZcams liksom.
That last myth brought back so much nostalgia that it hurt to see what's STILL missing from the game. So many maps I forgot about while I play premier and ban the same two maps every game first phase. Still don't get why Underpass isn't in rotation though.
Just wanted to point out the peekers advantage, since it may seem like peeker has a advantage but actually it depends on the distance of the angle hes peeking. Therfore peekers advantage depends if the peeker or the holder of the angle is closer to the angle.
thats crazy that Valve says 128 tick causes issues with the game, while they were reworking the whole engine and game. instead of trying to cut corners and implement subtick, they easily couldve just fixed whatever "issues" theyre claiming. like, 128 tick already existed on CSGO and valorant. its just a cost thing imo, they dont wanna spend the money for 128tick servers
pretty sure elo +/- is determined by losing streaks, getting more is also harder than losing elo, my win rate is about 50% (tiny bit higher), losing two games in a row creates a massive elo loss, losing just a few even to bad teammates cripples me elo wise. Carry or not elo loss is insane for a small losing streak, getting it back also takes more games than losing it.
20:43 it increases loss of points after 2 matches, if you want to get back on regular level, you have to win at least 3 matches, it doesnt matter if you havent lost the third match in a row, only 2 are enough
9:15 at the end of life of CS:GO sites had different sounds. It was changed shortly after a Liquid game where they got the bombsite wrong in Nuke, like few days or weeks after. At release of CS2, sounds were identical to CS:GO but then it got changed again to make the sounds even more different, which is what we have now.
The bomb tick originates from the early days of GO iirc. It was due to a shit sound system, because of which A and B on Nuke couldnt really be differentiated anymore.
Yeah true. I mean you don t buy a helmet but what happens if they have an awp for example and then they shoot with pistol cause they missed first shot. I mean yeah it's a good eco tactic but it is always nice to have it if you have enough money.
I found out how to stop the cheating in cs2. The same way Tarkov did it. Make the game cost $250. If every time a cheater is banned he has to buy the game again. Something is going to give out eventually. His will to cheat or his wallet.
i just played a match where i had a 3 second still screen while getting shot at and then never after i still survived cause the opponent missed all shots but it's definitely not fun
only reason valve doesnt do 128 tick is because of server costs. as simple as that. all other excused would mean their code is screwed in some way, which would make it look even worse from a developer pov lol
21:00 I would assume Valve uses something similar to ELO rating in chess where the plus/minus adjustment for a match depends on your historical skill and the opponents historical skill.
@@dimitar4y ELO rating is pretty simple to calculate. Your rating change might be sum of your and opponent rating + 1000 divided by the amount of players for a win, and same as above -1000 for a loss. Nothing more complicated is required to have ELO-like system of rating.
@@dimitar4y Yes, I know. I was simply explaining that chess style ELO rating that's mathematically valid is really easy to implement. Valve engineers do not appear to be stupid so I would assume they have at least something equally good.
@@MikkoRantalainen yes, and valve engineers are not stupid, they're not engineers, they're hustlers/thieves, and they're raking it with minimal effort (:
Fun fact: if there Is a light behind a smoke in front of you, you can se the enemy inside. For example the light on ancient B side inside the Little Temple, going to mid.
Jumping and then crouching late isn't higher, you're just pulling in your legs, Crouching and then immediately jumping, or crouching and jumping at the same time made you jump slightly higher (few examples on mirage etc. where you can get on boxes like that)
The rating loss and gain is based on your teams total rating vs the enemy team's total rating. So if your team has 30k total rating, and the enemy team has 35k total rating, you will gain much more and lose much less.
21:22 as someone who ends up at the top of the scoreboard (I'm not that good but my friends are new at the game) mvps and scoreboard stats don't matter at all, in fact, a dude that was new hot into a higher rank than me cuz he only played like 12 matches, while i played around 50 (at the beginning of cs2)
I just don't like that the 10 second warning no longer is a 10 second warning, now you can't run away if you're too late because you won't be sure if you'll make it
genuinely im like 2 or 3 weeks of no anticheat before i start cheating. not because im getting cheated on but because i can see valve does nothing about it and ive never cheated in a game before so might as well do it safely in cs2 where no one gets banned and i can go back to legit after they announce the anticheat coming out in 2026
Every game should do what Titanfall did with cheaters. Once caught don't tell them they have been found out and just put them in lobbies with other cheaters FOREVER until they realise and buy the game again or move on.
I have a myth. The spin bot exploits a game mechanic in csgo that is removed from cs2. In csgo anyone could, with any gun. shoot and flick at the same time and get a headshot. I was on lower cat with a mag7. Did a full 180 with a one tap. Anytime my spray wasnt working I just start flicking my mouse back n forth. no problem. easy game. But cs2. I think it is not the same. This is why S1mple hates the game. because he I guess relies heavily on that game mechanic.
Imo, Danger Zone came out too early, with Pubg, H1z1, etc out there causing mayhem. Now if they release it, I'm sure it would do wayyyyy better than it did in the past, even if Warzone is out right now.
why are people mad that ohnepixel is pausing, he is literally REACTING to the video
Twitch chat is a special breed
XD, I wonder. Otherwise I could just watch Anomaly video itself.
I agree but it's more of just a joke. He does pause a lot though, like he'll pause to say 1 word.
Without pausing it would literally just be content stealing lmao
Only with pauses he is adding his own „content“ to the initial video
@@Im.Nobody.- He can talk over the video without it being stealing..
chat counting every pause is cringe deluxe
they are 9yo, let them have fun brother
so true, like its a reaction video you gotta let him talk.
They're just making sure the video will qualify as "fair use". XD
You saying cringe deluxe just cuz ohne says it is cringe ngl
@ziggsenheimer ohne wasnt the one who invented saying "deluxe" after random words
he busted a myths but i busted
Lord have mercy I'm bouta buuuuustt🥴
Same couldn't even edge to it
i edged
??? How. Do U have skibidi syndrome or nah@@ripl1e88
A nut? While watching this video?
wait.. he's pausing and adding feedback rather than just watching it and stealing the content? that's crazy
pause counter ++ 🤓
1:27 the most clean NAUR til this day
mf turned into skrillex for a second
Ohne the Mongolian
he really said "🗿"
Sardaukar ahh
NAURRRRRR
I dont understand the people that complain about the pauses. If you dont want the pauses, just watch the original video? If he wanna watch it and you dont want the pauses just mute his stream and watch it yourself and after that come back to his stream. Then you already watched it and you dont care about the pauses.
ive always known 4:3 is lower FOV. its essentially common sense.
That's why to fill the screen in 4:3 it's called "stretched". Whether or not it matters to the player is the real question. There are situations where you don't spot a player outside the fov but with good crosshair placement and awareness it shouldn't be a huge issue. New players should definitely stick with 16:9.
It's really a matter of preference whether you like 4:3 or 16:9 since other one gives more fov but other one gives more room for error when aiming
It literally doesn’t… the crosshair moves faster on same sens in streched res
@@steverho3280 No it appears to move faster because it has to cover more horizontal area of the screen. The actual point at which you're aiming is identical because the game has no idea the image is stretched.
@@JJFX-that’s what he just said
Imagine not realizing switching from widescreen to 4:3 would change your field of view. Dafuq?
If you used stretched res in Fortnite it would increase the vertical fov
It honestly depends on the game, the "lazy" aproach would be to just remove the sides of the screen and stretch, but some games calculate fov according to your resolution, like valorant for exemple
8:55 Yes, it is on every map. Apparently it was changed after a moment at a tournament where people went to the wrong bomb site after hearing it on Nuke. Now, there’s a unique noise for A and B.
that nuke clip is from csgo. iirc the bomb sound from cs2 has been different for each site since the official release or earlier
7:27 but even Faceit servers are 64 tick now, the game is hard coded into 64 ticks, the only thing is that Faceit servers have less stress. But is actually a placebo effect the game logic does not give above 64 ticks since November or so of 2023...
Good point, although anomaly could've based his verdicts on something else than "I asked streamers" to begin with if he wanted to be credible instead of just blindly hating on the game
true
Wysi
wysi
WYFSI
that no scoping is hilarious. because the amount of people i knew back in source that would literally draw crosshairs in the center of their monitor so they hever had to scope.
Try it with the auto sniper, also, use a small piece of post-it note instead, no need to make it permanent
Most gaming monitors have a built-in crosshair these days anyways
back in source, you could copy text from your console and have an overlay box in the middle of your screen as a crosshair
@@hitfromcscould also do in csgo, havent done this in years so not sure if it works in cs2
honestly danger zone would probably be the best battle royale if it came out for cs2 bc its gameplay is alot faster and the map is smaller too
"This video is sponsored by skins money"
Ohne:**Turns into a fucking microwave**
pretty sure theres a weird stat where the R8 is the most accurate gun in the game in terms of spread when you crouch
The a b sounds for the bomb will be so usefull on nuke 💀
the calculation for jump hight is based on player origin or in game scene node terms root bone which is at the bottom of the player where the collision meets the ground/floor
meaning if you jump and reach 54.67 this is the base jump height which does not change when jump/crouching
so where does the 11 extra units come from ?
Well you jump first giving you velocity based on an jump velocity attribute you keep that velocity when you crouch but your model is smaller now since you crouched mid air the players origin adjusts to the crouch giving an extra 11units
so you keep upwards momentum and at the same time the lower half of the body when crouching goes up (into a crouch)
For myth 48 , the UI for retakes is in the game, i have seen it on a community server.
11.04 = almost 12 ... ok
The bomb sounds were added in CSGO because of vertigo and nuke...
surprised more people don't know about the different bomb sounds depending on site. I have known about it for a long time and it's an ASSET on maps like nuke to know what site bomb is on just by hearing the sound
this thumbnail aint really it😭
I don't think anomaly understand what a "myth" is
have u heard his accent, obviously he doesnt
@@AlphaZero22. He is a Swede much like me, one of the best English speaking countries in the world at almost Nr.1 spot for English speaking non English countries so that's not an excuse.
Furthermore English is heavily based on Swedish as we traded a lot of grammatics during the viking invasions, hence why some parts of the languages are so similar:
Arm - Arm
Bone - Ben
Finger - Finger
Hair - Hår
Etc etc you get it, but best of all, Myth - Myt. The word is almost the same thing and given the similar grammatical structure of our language there is no way he doesn't get it. Add further onto this that regardless of accent, not understanding the meaning of "myth" as if your language has no concept or translation of what that is/means is absurd and he would have to lack an insane amount of intelligence for this to add up.
Anyway, acoustic Reddit AcTuAlLy rant, over. 🤣
Sorry, I'm very boring at parties and just had to point it out.
@@gamma2816 jag kan tala svenska så jag vet vad du menar. Men många människor från Sveriges pratar dåligt engelska (Swedish is my third language so if there's a mistake u know why)
@@AlphaZero22. Same lol, third language too, eyyy trilingual brother! 😎👉👉 I'm "Swungarian" Swedish/Hungarian lol. But yeah I see I see, true though, Swedes talk English so cringe, hate the accent, glad I don't have it. But we're basically saying that language isn't the issue but Anomaly is dum dum then? 🤣🤣🤣 Or a mix of both? I love the guy but it's fun to meme on the dude. But oh well, fun to meet another triple linguist. Either way, förväntade inte det spontant på CZcams liksom.
That last myth brought back so much nostalgia that it hurt to see what's STILL missing from the game.
So many maps I forgot about while I play premier and ban the same two maps every game first phase.
Still don't get why Underpass isn't in rotation though.
man i had to play cs2 in that settings before i buyed my new pc
*myth mentions vertigo
mark: oooooh I like this one
does anyone know when this is streamed?
there is a glitch now after the ON THE OTHER HAND patch where you cant hear planting and you can yet again silent drop on mirage B
28:50 to the guy in chat that said "why is blud comparing two different maps"
blud how do you not know those are both overpass
The helmet thing is unironically more debatable nowadays w/ the star power of auto shotgun
Just wanted to point out the peekers advantage, since it may seem like peeker has a advantage but actually it depends on the distance of the angle hes peeking. Therfore peekers advantage depends if the peeker or the holder of the angle is closer to the angle.
They have been cooking for 6 months, and there is nothing on the table.
thats crazy that Valve says 128 tick causes issues with the game, while they were reworking the whole engine and game. instead of trying to cut corners and implement subtick, they easily couldve just fixed whatever "issues" theyre claiming. like, 128 tick already existed on CSGO and valorant. its just a cost thing imo, they dont wanna spend the money for 128tick servers
4:3 players have NOT been cooking
We need Dangerzone v2 but with destructible buildings like in the finals
I miss Dangerzone too, but Flying Scoutsman is what I miss the most. It was my go to for when I got bored with MM.
Everybody talks about anticheat, but cuting off ranking list in premier, and disabling dropbox will reduce number of cheaters
the bomb sound will be so useful on Nuke
25:00 only fps matters in this game) more fps = more wins
1:26 that Mongolian throat sing was fucking sick
pretty sure elo +/- is determined by losing streaks, getting more is also harder than losing elo, my win rate is about 50% (tiny bit higher), losing two games in a row creates a massive elo loss, losing just a few even to bad teammates cripples me elo wise. Carry or not elo loss is insane for a small losing streak, getting it back also takes more games than losing it.
peakers advantage will never be fixxed unless everyones on 1 ping
that bomb sound was added blong time ago and someone just find it out.
Anonaly did a really bad test of peakers advantage , he was close to the wall , the real test should be at the same distance.
20:43 it increases loss of points after 2 matches, if you want to get back on regular level, you have to win at least 3 matches, it doesnt matter if you havent lost the third match in a row, only 2 are enough
the inspect is the same with the dualies when they clap yeah
12:55 Never thought I'd see anomaly with an Infant Annihilator shirt lmfao
9:15 at the end of life of CS:GO sites had different sounds. It was changed shortly after a Liquid game where they got the bombsite wrong in Nuke, like few days or weeks after. At release of CS2, sounds were identical to CS:GO but then it got changed again to make the sounds even more different, which is what we have now.
csgo's #1 problem is bad hit registry.
csgo's #2 problem is cheeses, and man there are some IMPRESSIVE cheeses.
Only reason we dont have 128tick is because it’s cheaper to use subtick servers btw
That's why you play 4:3 with high resolution, it makes the difference way smaller
"peekers advantage is a big thing" but like if you are seen later then you also get the kill later
I think you are confusing server side and client side. The kill is registered on the server, has nothing to do with the lag of the players peeking.
The bomb tick originates from the early days of GO iirc. It was due to a shit sound system, because of which A and B on Nuke couldnt really be differentiated anymore.
I remember they did say they changed the bomb sounds for Nuke. Obviously. The sites are stacked.
Is the legendary eagle master rank specifically for comp or wingman as well?
Imagine misunderstanding peek distance advantages so confidently
I had no idea about the ranks. I used to be mge and now I'm around nova 2 but my silver 4 games are no where near what silvers used to be
I mis the old game modes when waiting for friends and the nice wingman maps😢
Yeah true. I mean you don t buy a helmet but what happens if they have an awp for example and then they shoot with pistol cause they missed first shot. I mean yeah it's a good eco tactic but it is always nice to have it if you have enough money.
I found out how to stop the cheating in cs2. The same way Tarkov did it. Make the game cost $250. If every time a cheater is banned he has to buy the game again. Something is going to give out eventually. His will to cheat or his wallet.
i just played a match where i had a 3 second still screen while getting shot at and then never after
i still survived cause the opponent missed all shots but it's definitely not fun
CS2 still crashes on DX11 mode randomly mid matches
Helmet is needed even if the enemy team have full AK's, because the wallbang shoots
only reason valve doesnt do 128 tick is because of server costs. as simple as that. all other excused would mean their code is screwed in some way, which would make it look even worse from a developer pov lol
diffrent bomb sites plant sounds i remember was on a patch note on csgo 1
the different bomb tick for A site and B site on maps has been a thing mentioned in the CS:GO updates back in 2018 or 2019, it's not a myth
No helmet is ok if you're holding site, hold a bangable angle, like window on inferno and a headshot from AK through wall might not kill.
21:00 I would assume Valve uses something similar to ELO rating in chess where the plus/minus adjustment for a match depends on your historical skill and the opponents historical skill.
or it's garbage code that was done in 5 mins just to tick the checkmark and profit.
@@dimitar4y ELO rating is pretty simple to calculate. Your rating change might be sum of your and opponent rating + 1000 divided by the amount of players for a win, and same as above -1000 for a loss. Nothing more complicated is required to have ELO-like system of rating.
@@MikkoRantalainen don't work like that.
@@dimitar4y Yes, I know. I was simply explaining that chess style ELO rating that's mathematically valid is really easy to implement. Valve engineers do not appear to be stupid so I would assume they have at least something equally good.
@@MikkoRantalainen yes, and valve engineers are not stupid, they're not engineers, they're hustlers/thieves, and they're raking it with minimal effort (:
Fun fact: if there Is a light behind a smoke in front of you, you can se the enemy inside. For example the light on ancient B side inside the Little Temple, going to mid.
Not anymore, smokes have shadows now
Jumping and then crouching late isn't higher, you're just pulling in your legs, Crouching and then immediately jumping, or crouching and jumping at the same time made you jump slightly higher (few examples on mirage etc. where you can get on boxes like that)
cl_righthand was just added with most recent update
Lowest 2 settings being worse than highest go is kinda wild tho
The rating loss and gain is based on your teams total rating vs the enemy team's total rating. So if your team has 30k total rating, and the enemy team has 35k total rating, you will gain much more and lose much less.
Who remembers the cod myth busters back in blackops 1 and shit
chat is so degen
yeah degen, totally, btw, could you pls explain what degen means, not for me, but for those who might not know that word (not me)
degenerate @@nicolas4377
@@nicolas4377 degenerates
its a shorthand for "degenerate"
@@nicolas4377did you know about tge website "google"
I dont know about cs2 but in csgo with the musickit i had, the defuse was to late when the music started.
His twitch chat is completely brainrotted
of course there is no cevlar on legs because your jacket doesn't go down to your legs eiver
21:22 as someone who ends up at the top of the scoreboard (I'm not that good but my friends are new at the game) mvps and scoreboard stats don't matter at all, in fact, a dude that was new hot into a higher rank than me cuz he only played like 12 matches, while i played around 50 (at the beginning of cs2)
I just don't like that the 10 second warning no longer is a 10 second warning, now you can't run away if you're too late because you won't be sure if you'll make it
i think its good that not every noob is global
if u go down a ladder you should drop into it just barely hitting the bottom rung then jumping off no sound cue
The “better than 128” factor is that it’s less cpu intensive
Hey does anyone know what heart monitor ohne uses?
The inferno smoke is just a valo one way
genuinely im like 2 or 3 weeks of no anticheat before i start cheating. not because im getting cheated on but because i can see valve does nothing about it and ive never cheated in a game before so might as well do it safely in cs2 where no one gets banned and i can go back to legit after they announce the anticheat coming out in 2026
Once I heard planted bomb music at the start of round in wingman
Every game should do what Titanfall did with cheaters. Once caught don't tell them they have been found out and just put them in lobbies with other cheaters FOREVER until they realise and buy the game again or move on.
sad to see that they didnt bother checking every map, there have been 2 players in the last few weeks who had LEM.
Let one ways are different, they’re talking about the one ways in CSGO where you could one way from WITHIN the smoke
i dont remember nades blowing smoke away in cs >.< maybe im to high idk
peekers advantage is a netcode thing
Myth busted: Chat does indeed not have a brain
myth 10 is actually about the distance to the corner
I make them line up that mirage smoke while blind. Yeah I flash straight over the top. I should probably ask someone if it even works.
I have a myth. The spin bot exploits a game mechanic in csgo that is removed from cs2. In csgo anyone could, with any gun. shoot and flick at the same time and get a headshot. I was on lower cat with a mag7. Did a full 180 with a one tap. Anytime my spray wasnt working I just start flicking my mouse back n forth. no problem. easy game. But cs2. I think it is not the same. This is why S1mple hates the game. because he I guess relies heavily on that game mechanic.
Imo, Danger Zone came out too early, with Pubg, H1z1, etc out there causing mayhem. Now if they release it, I'm sure it would do wayyyyy better than it did in the past, even if Warzone is out right now.
Omfg Myth #14 (different bomb sound) I'm absolutely flabbergasted 😱😱
Bro's been hanging out with X too much. What the hell are those noises? 😭😭🤣
Valve Is Waiting To Add Anti-Cheat.... To Make Sure They Don't Have Cheaters... "Nah"
--To Get Rid Of inventory's.... "Yea"
I busted learning about ladders.