Crime Lord is a good option for Forge World origin characters as well since you gain passive abilities to convert certain weapon types (Melta guns, Plasma guns, and Power melee weapons) into INT based stats attacks. You can basically make a INT based melee DPS character as a warrior or Range character as a Ranger with Forge World Crime Lord if you plan to focus on Melta weapons, Plasma guns, and/or melee Power weapons. Especially the extra passive to turn this game's version of Persuasion and Intimidate dialogue options to be INT based instead of fellowship based so your Forge World Crime Lord can also be charming and a skilled lock picker with INT stats like a classic RPG Rogue/Thief character. Thus, you have a setup that is more close to the classic Rogue/Thief type character who always prefer to be the charming theif/rogue that can still fight just as well in combat if negotiation with their charisma does not work out.
@@kolosmenus yes it gives INT bonus damage which adds to the current damage output you gain from Weapon skill damage or ballistic skill damage (based on the weapon skill stats) for normal attacks and skill attacks. So it is WS(or BS)+(INT bonus damage/2) for the rest of the battle after first attack for Melta guns, plasma guns, and melee power weapons. First strike is WS( or BS)+INT damage bonus. This covers the damage gain that STR will normally cover for melee weapons while also adding with the bonus damage from STR. There are non-PER stats ways to utilize Crime Lord with Forge World origin as well thanks to passives that adds WS stats to benefit the damage buff and AGI stats to increase dodge. Keep in mind we will not be able to invest in most passives for each Homeworld/Origin/class section due to the limits we are given to passive unlock so we will need to choose where our character is more invested in. Origin is still a important side of our character because this section not only provide unique skills and passives but also Special Dialogue options based on your character's Origin.
@@mrluga yes it will if you want to focus on debuffing enemies. It is actually most ideal to go with Operator. It is far easier to build around this class as well since it focus on PER stats. However, if you want to use a advance class like Arch Militant then you must go with Warrior and Ranger since Operative does not have access to that class. Operatives can only go with Assassin (pure melee DPS), Bounty hunter (pure range DPS, or Grand Stategist (Buffer). We have to acount for a lot of things when making our character being their homeworld, Origin (there are Origin specific dialogue options), class, and what advance class they have access to.
I really hope there are some unique dialogue lines regarding the Noble and them selecting someone as a servant. "You, giant Space Wolf superhuman, you are now my servant, fetch me my slippers and glass of wine."
I already have one solid build idea for my hereticus run. Crime Lord Operative sniper from Fortress World. Both crime lord and operative scale with INT and PER. Stack both of their damage buffs, putting the operative debuff on the enemy will also put the crime lord debuff on them, and fortress world gives you a chance for a second shot, which is worth a lot if you're using a powerful single shot weapon. I still can't decide on the build for my benevolentia run though
11:11 The Crime Lord is what I was thinking of before I got a look at your Psyker breakdown. A hyper intelligent pragmatist sounds appealing to me from a RP and mechanic standpoint, giving INT more weight with either Forgeworld or Voidborn and have lots of skills and I'd either go Operative(depending on how it works now, didn't like the Beta version of the class) or go Arch Militant to use both melee and ranged as a Jack of all Trades character since as other comments have mentioned the origin can work with both ranged and melee.
I’ll be damned! I picked Voidborn for the luck feat, then I feel that for the sake of roleplay I should play as navy officer, but damn so it’s not so good😅. Maybe next time I should play as a guy from death world who end up become imperial guard commander. Lol. Thanks for these amazing videos still.
I think I will go with Pyro/Officer who has Benevolentia. My idea here is that I try to be all nice and persuasive, but if that doesn't I go with scorched earth tactic (or as some would say Exterminatus). I always liked playing like this.
I am most interested in the changes to companions since they make up most of your team. For my rouge trader I am looking at void born- Navy officer- officer- grand strategist, have the Space marine be my tank and I am behind him with support and two ranged companions behind me to focus down enemies that Ulfar and I have softened up
I wonder how good an imperial world + priest will be. With the +15 willpower bonus you get you will be a great buffer/debuffer for your party and a decent tank. But then again a void born + emperor protects might make him a really good tank and I can increase his intelligence.
@@SlanderedGaming 40K lore is massive and it is impossible to get into in a straightforward manner and yeah, Grim Dark as a genre is depressing as hell, just prefer fantasy over it quite a bit.
@@SlanderedGaming I definately argee with the Developer that Fire suits Argenta the best but, the Bolter has a visceral and kinetic feel. I'd prefer Flamer.
May I ask how many psykers and daemons you face, as well as WP tests? Because in the tabletop RPGs (Rogue Trader, Dark Heresy, Only War and Black Crusade to a lesser extent), WP is by far one of the most important characteristics to have, if not the most important, as every other enemy worth a fight has a trait or ability which tests your WP. This should make the Priest a worthy pick for a non-psyker frontliner in most circumstances, but I'm not sure how Owlcat has tweaked the fights and tests for release. I do recall a lot of WP tests outside of combat from the beta, but that might be my confirmation bias. EDIT: Forgot to add, as psykers are loathed and feared by the regular Imperial Joe, a Ministorum Priest is loved and revered in turn, so odds are the Priest's strengths might be off the battlefield and in RP. Maybe even moreso since their strong WP will serve them well in resisting Chaos tempation, fear, warp influences etc as much as a psyker, and without the baggage of being an abomination.
I haven't faced a ton of Daemons but kind of have the feeling they pop up a lot more in the last couple of acts. Psykers are everywhere but many of them also have low health so my strategy is usually to kill them before they test my defenses.
Could you talk about the main characteristics of the 2nd tier archetypes like vanguards or bounty hunters ? I remember perception requirements sneaking up on me in the beta once I got to the 2nd tier.
😂 Noble has big "Gorim, why is this person speaking with me?" energy. I was never brave enough to be a blatant tool when I played the Dwarf Noble from DAO all those years ago but man a whole play style like that and its strong asf too? Pick a portrait that has the most punchable snooty looking face and see what I can get away with sounds like fun!
Didn't played the game but navy officer doesn't seems that bad if your party get surpised , you have your turn to get people to their position . And with high agi he should be able to act first? . Still it doesn't seems that bad . The penetration talent is good if the enemy run from you to cover i think . Of course the enemy need to have a certain grade of intelligence 😂
Can't pick both for an MC. Argenta has the priest ability herself, -though idk if she gets access to the other priest talents or gets her own unique talents- and you could go down the Santic route with Heinrix(makes more sense with him imo) or Idira if you yourself are a priest. Edit: Well she does have the priest abilities.
Yeah in my opinion from a mechanics standpoint Sanctic is a much better version of Priest. I've heard that the reactivity to Priest is pretty good though whereas there's probably not Sanctic specific reactivity.
That is funny, priest would make the best psyker but they hate psykers. Kind of sums up the church nicely. Although a lot of these stats do fit thematically. Like if you're a guard commander, your either fit or fat, really no in-between, depending on if the world promotes nobles to positions of power or people that actually earned it. The priest is the same thing with willpower. Another world for bullheaded crazy people but meh. Only weird one was commissar and fellowship. The typical commissar rules by fear. I know people are gonna sight Cain but he's more of an exception than a rule. Most of them are the guys that get stuff done because the men under their care are constantly in threat of execution if they don't follow orders. Also they kind of make bad officers typically. Whole job is moral not tactics and some are so fanatical, they think it's a good idea to fight to the death even if the fight is completely 1 sided.
Crime Lord is a good option for Forge World origin characters as well since you gain passive abilities to convert certain weapon types (Melta guns, Plasma guns, and Power melee weapons) into INT based stats attacks. You can basically make a INT based melee DPS character as a warrior or Range character as a Ranger with Forge World Crime Lord if you plan to focus on Melta weapons, Plasma guns, and/or melee Power weapons. Especially the extra passive to turn this game's version of Persuasion and Intimidate dialogue options to be INT based instead of fellowship based so your Forge World Crime Lord can also be charming and a skilled lock picker with INT stats like a classic RPG Rogue/Thief character. Thus, you have a setup that is more close to the classic Rogue/Thief type character who always prefer to be the charming theif/rogue that can still fight just as well in combat if negotiation with their charisma does not work out.
Yup that's a good call out thanks.
It doesn't make them INT attacks though as far as I know, just gives them INT bonus to damage
@@kolosmenus yes it gives INT bonus damage which adds to the current damage output you gain from Weapon skill damage or ballistic skill damage (based on the weapon skill stats) for normal attacks and skill attacks. So it is WS(or BS)+(INT bonus damage/2) for the rest of the battle after first attack for Melta guns, plasma guns, and melee power weapons. First strike is WS( or BS)+INT damage bonus.
This covers the damage gain that STR will normally cover for melee weapons while also adding with the bonus damage from STR.
There are non-PER stats ways to utilize Crime Lord with Forge World origin as well thanks to passives that adds WS stats to benefit the damage buff and AGI stats to increase dodge.
Keep in mind we will not be able to invest in most passives for each Homeworld/Origin/class section due to the limits we are given to passive unlock so we will need to choose where our character is more invested in. Origin is still a important side of our character because this section not only provide unique skills and passives but also Special Dialogue options based on your character's Origin.
Wont operator work well too not just warrior?
@@mrluga yes it will if you want to focus on debuffing enemies. It is actually most ideal to go with Operator. It is far easier to build around this class as well since it focus on PER stats. However, if you want to use a advance class like Arch Militant then you must go with Warrior and Ranger since Operative does not have access to that class. Operatives can only go with Assassin (pure melee DPS), Bounty hunter (pure range DPS, or Grand Stategist (Buffer).
We have to acount for a lot of things when making our character being their homeworld, Origin (there are Origin specific dialogue options), class, and what advance class they have access to.
I really hope there are some unique dialogue lines regarding the Noble and them selecting someone as a servant. "You, giant Space Wolf superhuman, you are now my servant, fetch me my slippers and glass of wine."
From what I have seen there isn't but they may add more in the full release.
Man these videos fire 🔥 great content as always Slandered. You’re getting me too hyped for this game!!
Thank you! Glad you are enjoying them!
I already have one solid build idea for my hereticus run. Crime Lord Operative sniper from Fortress World.
Both crime lord and operative scale with INT and PER. Stack both of their damage buffs, putting the operative debuff on the enemy will also put the crime lord debuff on them, and fortress world gives you a chance for a second shot, which is worth a lot if you're using a powerful single shot weapon.
I still can't decide on the build for my benevolentia run though
Yup that's an absolutely fantastic idea. Should work very well.
11:11 The Crime Lord is what I was thinking of before I got a look at your Psyker breakdown. A hyper intelligent pragmatist sounds appealing to me from a RP and mechanic standpoint, giving INT more weight with either Forgeworld or Voidborn and have lots of skills and I'd either go Operative(depending on how it works now, didn't like the Beta version of the class) or go Arch Militant to use both melee and ranged as a Jack of all Trades character since as other comments have mentioned the origin can work with both ranged and melee.
Operative is much better now in my opinion. Absolutely Crime Lord looks like a blast.
I’ll be damned! I picked Voidborn for the luck feat, then I feel that for the sake of roleplay I should play as navy officer, but damn so it’s not so good😅.
Maybe next time I should play as a guy from death world who end up become imperial guard commander. Lol.
Thanks for these amazing videos still.
My pleasure!
I think I will go with Pyro/Officer who has Benevolentia. My idea here is that I try to be all nice and persuasive, but if that doesn't I go with scorched earth tactic (or as some would say Exterminatus). I always liked playing like this.
😂😂 That sounds awesome!
Speak softly but carry a big stick in a nutshell.
I am most interested in the changes to companions since they make up most of your team. For my rouge trader I am looking at void born- Navy officer- officer- grand strategist, have the Space marine be my tank and I am behind him with support and two ranged companions behind me to focus down enemies that Ulfar and I have softened up
I'll definitely do an overview of the party members once I have recruited them all.
I wonder how good an imperial world + priest will be. With the +15 willpower bonus you get you will be a great buffer/debuffer for your party and a decent tank.
But then again a void born + emperor protects might make him a really good tank and I can increase his intelligence.
Great stuff, very helpful in getting a build prepped for launch. I probably still fall into the trap of multiple restarts though, as usual..
Awesome glad you enjoyed it!
Well, I was split for RP between IG commander and Navy officer. Looks like first play will be Astra Militarum commander.
Crime lord and sanctioned psyker sound the most interesting to me so far
Really looking forward to playing a psyker.
Whatever gets me to the embrace of the dark gods the fastest
😂😂
Your videos keep making my day.😅
Glad to hear it!
wish there was a admedch origin!
I would definitely play it. LOL
Forge World is pretty close.
Another excellent guide, appreciate the work. I hope I enjoy this game, just really on the fence.
Thank you! What makes you hesitant about the game?
@@SlanderedGaming 40K lore is massive and it is impossible to get into in a straightforward manner and yeah, Grim Dark as a genre is depressing as hell, just prefer fantasy over it quite a bit.
@@spellandshieldThe "good" path in this runs as a massive counter to 40k, depending how they implement that, it may be a good middle ground for you
In Alpha I exclusively used Flamers with Argenta. In Beta Bolters.
Which do you like better?
@@SlanderedGaming I definately argee with the Developer that Fire suits Argenta the best but, the Bolter has a visceral and kinetic feel. I'd prefer Flamer.
May I ask how many psykers and daemons you face, as well as WP tests? Because in the tabletop RPGs (Rogue Trader, Dark Heresy, Only War and Black Crusade to a lesser extent), WP is by far one of the most important characteristics to have, if not the most important, as every other enemy worth a fight has a trait or ability which tests your WP. This should make the Priest a worthy pick for a non-psyker frontliner in most circumstances, but I'm not sure how Owlcat has tweaked the fights and tests for release. I do recall a lot of WP tests outside of combat from the beta, but that might be my confirmation bias.
EDIT: Forgot to add, as psykers are loathed and feared by the regular Imperial Joe, a Ministorum Priest is loved and revered in turn, so odds are the Priest's strengths might be off the battlefield and in RP. Maybe even moreso since their strong WP will serve them well in resisting Chaos tempation, fear, warp influences etc as much as a psyker, and without the baggage of being an abomination.
I haven't faced a ton of Daemons but kind of have the feeling they pop up a lot more in the last couple of acts. Psykers are everywhere but many of them also have low health so my strategy is usually to kill them before they test my defenses.
You are Rogue Trader first, and ex-Priest/ex-Comissar/Psyker a distant second, so these do not come up all that much if beta is anything to go by.
Will you make video about triumph/darkest hour mechanics ? how they work and how they fit in the game/story ?
Tomorrow's video talks about that but honestly there's not much to tell.
I'm making Navy officer as Officer and go full Beneloventia, try to go full as close to Kirk as possible in Warhammer.
Nice that's awesome.
@@SlanderedGaming Yeah would name him Tiberius (Kirk's middle name and it's not out of place in Warhammer) and Ship would be called Enterprise
Could you talk about the main characteristics of the 2nd tier archetypes like vanguards or bounty hunters ? I remember perception requirements sneaking up on me in the beta once I got to the 2nd tier.
I have a video covering Grand Strategist coming out Thursday.
That is great @@SlanderedGaming
definitely going hiveworld, noble or commissar and officer
Awesome that should work well.
fuck i want to play this already
Me too! Cannot wait to play the full version.
i maybe take either noble or ministorum priest or an sanctioned psyker an forge world
I am really curious about the Priest reactivity.
I will probably play either as a crime lord or as a noble. We will see how the game will run.
No you wont😊
I am doing Noble for the Let's Play and Psyker for the livestream.
This is the first game ive seen support roles be really fun
Slandered just a question man. Will this also be released on console the same day as PC?. Or is it gonna be released after?
My understanding is that it's being released on all platforms at the same time.
@@SlanderedGaming oh man i'm so excited for this an after watching your content on this game an seeing you say you enjoy it I'm buying it 100%
@@ElricBrightsoulAwesome! Hope you enjoy it!
😂 Noble has big "Gorim, why is this person speaking with me?" energy. I was never brave enough to be a blatant tool when I played the Dwarf Noble from DAO all those years ago but man a whole play style like that and its strong asf too? Pick a portrait that has the most punchable snooty looking face and see what I can get away with sounds like fun!
That's EXACTLY what I plan to do!
Didn't played the game but navy officer doesn't seems that bad if your party get surpised , you have your turn to get people to their position . And with high agi he should be able to act first? .
Still it doesn't seems that bad . The penetration talent is good if the enemy run from you to cover i think . Of course the enemy need to have a certain grade of intelligence 😂
Getting surprised in this game happens VERY rarely so I don't consider that to be a big boon.
Navy officer its so bad. If brace for impact could be used every turn it would not be that useless.
Yup I agree.
I wonder how Ministorum Priest synergizes with Sanctic psyker?
Can't pick both for an MC. Argenta has the priest ability herself, -though idk if she gets access to the other priest talents or gets her own unique talents- and you could go down the Santic route with Heinrix(makes more sense with him imo) or Idira if you yourself are a priest. Edit: Well she does have the priest abilities.
Yeah in my opinion from a mechanics standpoint Sanctic is a much better version of Priest. I've heard that the reactivity to Priest is pretty good though whereas there's probably not Sanctic specific reactivity.
@@CrazyxEnigma I see. I’m still vague on Origins vs Archetypes etc.
In multiplayer does each player have their own commander, or just the host?
Just the host, other players are your party members or mercenaries.
@@SlanderedGaming Thanks for the response, and informative videos :)
Voidborn Officer could use INT instead of FEL.... Oooooooh
Yup really cool stuff.
What's the best build for Noble origin
I went the Imperial World - Noble - Officer - Master Tactician route and haven't regretted it.
I am perfectly fine with being the big buffer of the party, but I really can't stand the noble as a background from a roleplaying perspective.
It's definitely an acquired taste! 😂😂
That is funny, priest would make the best psyker but they hate psykers. Kind of sums up the church nicely. Although a lot of these stats do fit thematically. Like if you're a guard commander, your either fit or fat, really no in-between, depending on if the world promotes nobles to positions of power or people that actually earned it. The priest is the same thing with willpower. Another world for bullheaded crazy people but meh. Only weird one was commissar and fellowship. The typical commissar rules by fear. I know people are gonna sight Cain but he's more of an exception than a rule. Most of them are the guys that get stuff done because the men under their care are constantly in threat of execution if they don't follow orders. Also they kind of make bad officers typically. Whole job is moral not tactics and some are so fanatical, they think it's a good idea to fight to the death even if the fight is completely 1 sided.
Still makes sense to me because you are basically forcing party members to take extra turns and push beyond their limits out of fear for their lives.
Why no Psyker?
I reviewed Psyker separately. There's a link in the video description.
Your video's description is a copy from the psyker one
Updated. Thank you!
Medi-kai or medi-kay
Honestly I have no clue. LOL
Definitely kay, it's all supposed to be latin/roman influenced words
@@alexolsen7919 thats what i thought bitch