EmberGen: 35 Quick Tips To Help Your Workflow!
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- čas přidán 20. 08. 2023
- We've put together 35 tips that will significantly improve how you use EmberGen!
Get your free trial today at jangafx.com/try
00:10 - Parameter Search
00:18 - Save Color Gradients
00:24 - Camera Focus
00:29 - Reset Camera
00:32 - Step Forward
00:39 - Parameter Bounds
00:45 - Quick Node Access
00:51 - Mouse Sensitivity Issues
00:58 - License Manager Location
01:00 - Keyframe Hotkeys
01:08 - Move Keyframes Horizontally
01:11 - Select Multiple Keyframes
01:14 - Move Keyframes Vertically
01:17 - Zoom Horizontally in Timeline
01:21 - Pan Timeline
01:23 - Zoom Vertically in Timeline
01:28 - Add/Edit Keybinds
01:34 - Emission Gradient
01:40 - Emitter Node Force Input
01:49 - Force Noise Bias
01:55 - Force Masking
02:02 - Force Mask Shapes:
02:08 - Advanced Parameters
02:13 - Dissipation
02:17 - Diffusion
02:22 - Alpha Channel Issues
02:36 - Import / Export Locally
02:43 - Override FPS: 60
02:48 - TimeStep: 60 Hz
02:52 - Viewport FPS Speed
02:58 - VDB Transform Pin
03:08 - Remap VDB Values
03:16 - Camera Backplate
03:19 - Backplate FPS
03:31 - ADSR Node - Krátké a kreslené filmy
Thanks for the tips, guys! Keyboard Shortcuts are always nice.
Please please please never abandon the MIDI workflow here. This is the first program I see outside of touchdesigner that has built in ADSR, LFOs and stuff like this. Thank you so much
I feel like as we gather more resources and such we will probably have a headless EmberGen that could be used for live shows and such. But thats FAR in the future.
@@jangafx Just the fact that you even think about this makes me so happy. MIDI integration is really the best of ideas for real time. Much love
I love you JangaFX
Thanks, this really helps!!
thank you!!!!
Please do a meteorite long smoke trails tutorial
hi , i want try a scene where theres clouds and rain , any way to have clouds in freeze simulation and rain particles gravity moving down? simulation make evrything frozen , so theres any way to damp clouds movement to static and let particles be moved by a force line like gravity?
Great video. Been on an embergen deepdive for a few months and really like it.
I Do understand why the timebase is 60, etc, but I was hoping there was a really definitive workflow for 24p footage. As far as I know you do everything at 60, but convert the viewer to preview at 24? It would just be nice, when importing 24p animations and backplates if there was an overall 'your project frame rate' setting.
There is thankfully! In your animated mesh, override the FPS to be 60, in the camera backplate setting put that as 60 as well. Once you export you can play that back at 24fps and it'll all be sync'd.
you can change this is the preferences, it's under 'Frame Limiter'
아니... 이렇게 쉽게 만들 수 있으면 vfx 작업자들은 뭘 먹고 사나요 😂😂😂😂🎉🎉🎉
When will the Embergen particle to Unreal Engine 5 feature come?
How to export particles and render to maya please?
how to parent a force to object which i have imported from other software, i want a flame direction to be controled by location and rotation of imported object
Will have to wait for the EmberGen 1.1 release in a couple weeks. We have that functionality coming soon! For now you can hand animate the forces to be where you need.